QUOTE(mirocu @ Mar 9 2016, 04:13 PM)

QUOTE(mALX @ Mar 9 2016, 10:04 PM)

At some point when you have a character long enough, they begin taking over the reins from you and it is sometimes surprising where they choose to go or what they choose to do. Sometimes things I never would have chosen for them (like the time Maxical took off to the Jeralls and wouldn't come back down for months).
Thereīs just something about the Jeralls, isnīt there..?

To this day I have haunting memories of her time in the Jeralls. It was after becoming the Grand Champion of the Arena in the first game I ever played. She traveled without sleeping all the way; first to Crowhaven, then she walked the ridges of the Colovian Highlands till she reached Frostcraig Spire, then continued on to that camp next to the Ayleid ruin. That is where she finally stopped and slept, and was awoken by Lucien Lachance.
She wandered those Jeralls for at least 4 months after his visit, not wanting to return to civilization. She had an assassin stalk her up there (Audens Avidius) and fall off a cliff trying to catch her; she was trying to lead him to the lair of the Uderfryke Matron.
She spent a LOT of time at the Dive Rock camp, and eventually made her way across to the Valus Mountains and down them (but not before she had walked the border to Hammerfell; Skyrim; Morrowind; and Black Marsh almost entirely. At one point I actually did remove borders and see if she could walk to Morrowind, but that didn't work, lol) .
Six more assassins stalked her through the Valus Mountains (the Bleak Mine Guards), which is what eventually drove her back out into the more populated areas.
When she eventually eased back into the more populated areas, it felt strange after being so isolated; which probably led her down the paths she ended up going at that time (Thieves Guild, and her unfortunate time with the Dark Brotherhood).
(then the Wrath of Sithis stalked her, lol. Now THAT is one tough fight!!! )