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Dark Reaper
Angry Joe really tore into Fallout 76: Fallout 76 Review.

3/10 seems a bit much considering how much he hated it, to me I feel the game deserves a 2.5 or even a 2/10 or how I would rate it 1.5/5 but that's just me.
Sakiri
64 bit yes, but only one multicore processor.

QUOTE(Dark Reaper @ Nov 27 2018, 05:51 PM) *

Angry Joe really tore into Fallout 76: Fallout 76 Review.

3/10 seems a bit much considering how much he hated it, to me I feel the game deserves a 2.5 or even a 2/10 or how I would rate it 1.5/5 but that's just me.


I heard there was a class action suit being filed because Bethesda isn't issuing refunds.

Most online games don't issue refunds. People should know this by now.
Dark Reaper
QUOTE(Sakiri @ Nov 27 2018, 11:07 AM) *

I heard there was a class action suit being filed because Bethesda isn't issuing refunds.

Most online games don't issue refunds. People should know this by now.


Angry Joe showed a clip of someone tearing up a GameStop because they refused to refund him. People REALLY need to be careful when buying games nowadays, especially digital. I'd love to get a refund on my Dark Souls Remastered for the Switch but can't cause it's digital. You REALLY have to be selective on what to buy these days.
Decrepit
QUOTE(Sakiri @ Nov 27 2018, 05:55 AM) *

Well, currently, I'm trying to play Oblivion but it's not working out so well for me. sad.gif

I've linked this before, but think it was before your time. Belivex' Modlist? houses a wealth of links to various kinds of graphics enhancement mods, but also stability and performance improvement mods. You might find something to help you there.

I assume you applied the 4gb patch to Oblivion.exe?
TheCheshireKhajiit
QUOTE(Dark Reaper @ Nov 27 2018, 11:27 AM) *

QUOTE(Sakiri @ Nov 27 2018, 11:07 AM) *

I heard there was a class action suit being filed because Bethesda isn't issuing refunds.

Most online games don't issue refunds. People should know this by now.


Angry Joe showed a clip of someone tearing up a GameStop because they refused to refund him. People REALLY need to be careful when buying games nowadays, especially digital. I'd love to get a refund on my Dark Souls Remastered for the Switch but can't cause it's digital. You REALLY have to be selective on what to buy these days.

Khajiit still can’t understand what BGS were thinking. In what world does 76 sound like a good idea? The fact that the game was even let out of the gate makes this one seriously question BGS’s leadership and whether or not to buy any more of their games.
Sakiri
QUOTE(Decrepit @ Nov 27 2018, 06:28 PM) *

QUOTE(Sakiri @ Nov 27 2018, 05:55 AM) *

Well, currently, I'm trying to play Oblivion but it's not working out so well for me. sad.gif

I've linked this before, but think it was before your time. Belivex' Modlist? houses a wealth of links to various kinds of graphics enhancement mods, but also stability and performance improvement mods. You might find something to help you there.

I assume you applied the 4gb patch to Oblivion.exe?



I haven't looked at that modlist yet. No, I'm not running that patch. That could be the cause of my issues. Cannot be certain.

I *am* using ENBoost.
mALX
QUOTE(Dark Reaper @ Nov 27 2018, 11:51 AM) *

Angry Joe really tore into Fallout 76: Fallout 76 Review.

3/10 seems a bit much considering how much he hated it, to me I feel the game deserves a 2.5 or even a 2/10 or how I would rate it 1.5/5 but that's just me.



Really glad I didn't pre-order it. The world itself looks awesome, but the interiors of the houses look "drawn," in = like cartoons.

And that cartoonish-looking Vault-Tec door (which also looked hand drawn) opening so fast and without sound? Fallout 3 really made you totally aware that something momentous was about to happen when that door slowly ground open (with all the realistic screeches and rumblings of a door thick and heavy enough to withstand an atomic bomb) being pneumatically rolled across metal tracks = you even heard the seal break where it had been sealed shut for so long!

Third = I can't imagine what they were thinking having no NPC's so the only interactions you had were with other players/holotapes/or robotics! (or beasts).

And the same exact Player characters as Fallout 4! They were almost the whole reason I didn't want to play in Fallout 4! (same as Skyrim; I couldn't bring myself to play in the game as ugly as all the characters were!). Until SubRosa taught me how to make a better looking character, I couldn't make myself play Skyrim either. And Fallout 4 is on the Steam sale for 14 dollars right now; I think I'd rather get that than Fallout 76 at this point.

Yeah; I agree = I think Bethesda dropped the ball on this game. Thanks for posting the Angry Joe response to it, that was a real heads up on putting my credit card back in my purse.






mirocu
Hmm. Seems like ole Beth is getting on a bit. Too many mistakes too often.



Yeah, I think I'll stick with Oblivion and Fallout 3 wink.gif
mALX
QUOTE(mirocu @ Nov 27 2018, 03:25 PM) *

Hmm. Seems like ole Beth is getting on a bit. Too many mistakes too often.



Yeah, I think I'll stick with Oblivion and Fallout 3 wink.gif



I started a new game of Fallout 3 a couple weeks ago; have been playing it steadily since!


RaderOfTheLostArk
QUOTE(mALX @ Nov 27 2018, 03:22 PM) *


And the same exact Player characters as Fallout 4! They were almost the whole reason I didn't want to play in Fallout 4! (same as Skyrim; I couldn't bring myself to play in the game as ugly as all the characters were!). Until SubRosa taught me how to make a better looking character, I couldn't make myself play Skyrim either. And Fallout 4 is on the Steam sale for 14 dollars right now; I think I'd rather get that than Fallout 76 at this point.



Well, I mean, to be fair, if ugly characters threatened my chances to play a game, there is absolutely no way I would've played Oblivion with its horrendous potato faces and Morrowind with its weird segmented bodies (and it isn't simply a matter of how old they are, because I've seen plenty of games around both of their times that had considerably better-looking characters). Especially Oblivion. I won't hold up Skyrim and Fallout 4 as the shining beacons of character modeling, but a good amount of their characters I can stand looking at (with some sometimes stark exceptions).

Anyway, I'll keep my eye on Fallout 76 every so often, but I'm shying away from buying it for now. Wasn't really planning on doing so anytime soon, but I'm not even considering it in the near future.
mALX
QUOTE(RaderOfTheLostArk @ Nov 27 2018, 04:15 PM) *

QUOTE(mALX @ Nov 27 2018, 03:22 PM) *


And the same exact Player characters as Fallout 4! They were almost the whole reason I didn't want to play in Fallout 4! (same as Skyrim; I couldn't bring myself to play in the game as ugly as all the characters were!). Until SubRosa taught me how to make a better looking character, I couldn't make myself play Skyrim either. And Fallout 4 is on the Steam sale for 14 dollars right now; I think I'd rather get that than Fallout 76 at this point.



Well, I mean, to be fair, if ugly characters threatened my chances to play a game, there is absolutely no way I would've played Oblivion with its horrendous potato faces and Morrowind with its weird segmented bodies (and it isn't simply a matter of how old they are, because I've seen plenty of games around both of their times that had considerably better-looking characters). Especially Oblivion. I won't hold up Skyrim and Fallout 4 as the shining beacons of character modeling, but a good amount of their characters I can stand looking at (with some sometimes stark exceptions).

Anyway, I'll keep my eye on Fallout 76 every so often, but I'm shying away from buying it for now. Wasn't really planning on doing so anytime soon, but I'm not even considering it in the near future.


It interferes with my immersion in the game = which is why I only played Morrowind after I could mod the living hell out of the appearance and animations of the characters and fix the combat to livable. (Same with Skyrim; I HAD to make the character younger and prettier to be immersed in her roleplay; and make the NPC's look better and move more realistically to be able to feel immersed in the game at all).

I also modded Oblivion's potato faces; but the vanilla faces actually didn't bother me as badly as Morrowind's or Skyrims. I also was fine with Fallout 3 and Fallout: New Vegas's vanilla faces.

What bothered me in Fallout 4 was that every single male Player character and every single female Player character looked exactly the same; you could not change them enough to make them feel individual or unique at all. Even darkening the skin = they just looked like the same man or woman (but with dark skin). The Oriental settings = same thing, it still looked like the same character you started out with.

I am pretty sure that is why everyone was railing for a better CharGen on TES VI = because Skyrim's was the same way. What they NEEDED to do that they didn't = was to use a different skull/skeleton for each of the four races (with unique bone structure for that race) so they could have individual looks = which is what they did in Oblivion that made their characters tolerable. You could make a very unique character in Oblivion.






Sakiri
When you say "unique character in oblivion" I am reminded of Autism-Cat.

https://youtu.be/YEnTy9n49dk

As a side note, I got my game working. Yay!!!
ghastley
QUOTE(Sakiri @ Nov 28 2018, 11:32 AM) *

As a side note, I got my game working. Yay!!!

We can fix that! devilsmile.gif
mALX
QUOTE(Sakiri @ Nov 28 2018, 11:32 AM) *

When you say "unique character in oblivion" I am reminded of Autism-Cat.

https://youtu.be/YEnTy9n49dk

As a side note, I got my game working. Yay!!!


So what did you need to do to fix it?



TheCheshireKhajiit
QUOTE(mALX @ Nov 27 2018, 08:35 PM) *

QUOTE(RaderOfTheLostArk @ Nov 27 2018, 04:15 PM) *

QUOTE(mALX @ Nov 27 2018, 03:22 PM) *


And the same exact Player characters as Fallout 4! They were almost the whole reason I didn't want to play in Fallout 4! (same as Skyrim; I couldn't bring myself to play in the game as ugly as all the characters were!). Until SubRosa taught me how to make a better looking character, I couldn't make myself play Skyrim either. And Fallout 4 is on the Steam sale for 14 dollars right now; I think I'd rather get that than Fallout 76 at this point.



Well, I mean, to be fair, if ugly characters threatened my chances to play a game, there is absolutely no way I would've played Oblivion with its horrendous potato faces and Morrowind with its weird segmented bodies (and it isn't simply a matter of how old they are, because I've seen plenty of games around both of their times that had considerably better-looking characters). Especially Oblivion. I won't hold up Skyrim and Fallout 4 as the shining beacons of character modeling, but a good amount of their characters I can stand looking at (with some sometimes stark exceptions).

Anyway, I'll keep my eye on Fallout 76 every so often, but I'm shying away from buying it for now. Wasn't really planning on doing so anytime soon, but I'm not even considering it in the near future.


It interferes with my immersion in the game = which is why I only played Morrowind after I could mod the living hell out of the appearance and animations of the characters and fix the combat to livable. (Same with Skyrim; I HAD to make the character younger and prettier to be immersed in her roleplay; and make the NPC's look better and move more realistically to be able to feel immersed in the game at all).

I also modded Oblivion's potato faces; but the vanilla faces actually didn't bother me as badly as Morrowind's or Skyrims. I also was fine with Fallout 3 and Fallout: New Vegas's vanilla faces.

What bothered me in Fallout 4 was that every single male Player character and every single female Player character looked exactly the same; you could not change them enough to make them feel individual or unique at all. Even darkening the skin = they just looked like the same man or woman (but with dark skin). The Oriental settings = same thing, it still looked like the same character you started out with.

I am pretty sure that is why everyone was railing for a better CharGen on TES VI = because Skyrim's was the same way. What they NEEDED to do that they didn't = was to use a different skull/skeleton for each of the four races (with unique bone structure for that race) so they could have individual looks = which is what they did in Oblivion that made their characters tolerable. You could make a very unique character in Oblivion.

Going to have to disagree that TES4 had better looking faces than Skyrim and Fallout4. Khajiit is honestly shocked someone would suggest such a thing. To each their own, this one supposes.
Decrepit
KCD Henry equipment & stats screen captures, 11-15-2018 vs 11-28-2018

First up is a capture of Henry as of Nov 15, first seen in an earlier thread posting.

Compare that to this capture from Nov 28. Equipment wise, the only carry-overs are a padded Coif and his mail leggings. As can be seen, his overall level and stats have increased. I prefer the coloring of his Nov 15 over-jacket, but the orange one of Nov 28 offers better protection, is more durable, and has I nice collar. Notice he's not not wearing his visored helm in either capture. He carries it with him, but prefers the better visibility of an open-face helm for travel and in some combat situations. Too, some pieces of 28 Nov armor look shinier than their No 15 counterparts due to Henry paying for professional cleaning service prior to my grabbing the image.

Henry mounted as of Nov 15 2018, re-cropped to include horse stats.

Henry mounted as of Nov 28 2018, a new image. Much is changed here. Henry has a new horse, one that carries appreciably more loot than his first mount. All horse gear has been upgraded, to include head armor. We could have gotten a more speedy mount for Henry, but that one gallops faster than Henry can control.

Worthless Addendum:
Henry during a third-person dialog scene, an 11-28-2018 image.
mALX
QUOTE(TheCheshireKhajiit @ Nov 28 2018, 12:16 PM) *

QUOTE(mALX @ Nov 27 2018, 08:35 PM) *

QUOTE(RaderOfTheLostArk @ Nov 27 2018, 04:15 PM) *

QUOTE(mALX @ Nov 27 2018, 03:22 PM) *


And the same exact Player characters as Fallout 4! They were almost the whole reason I didn't want to play in Fallout 4! (same as Skyrim; I couldn't bring myself to play in the game as ugly as all the characters were!). Until SubRosa taught me how to make a better looking character, I couldn't make myself play Skyrim either. And Fallout 4 is on the Steam sale for 14 dollars right now; I think I'd rather get that than Fallout 76 at this point.



Well, I mean, to be fair, if ugly characters threatened my chances to play a game, there is absolutely no way I would've played Oblivion with its horrendous potato faces and Morrowind with its weird segmented bodies (and it isn't simply a matter of how old they are, because I've seen plenty of games around both of their times that had considerably better-looking characters). Especially Oblivion. I won't hold up Skyrim and Fallout 4 as the shining beacons of character modeling, but a good amount of their characters I can stand looking at (with some sometimes stark exceptions).

Anyway, I'll keep my eye on Fallout 76 every so often, but I'm shying away from buying it for now. Wasn't really planning on doing so anytime soon, but I'm not even considering it in the near future.


It interferes with my immersion in the game = which is why I only played Morrowind after I could mod the living hell out of the appearance and animations of the characters and fix the combat to livable. (Same with Skyrim; I HAD to make the character younger and prettier to be immersed in her roleplay; and make the NPC's look better and move more realistically to be able to feel immersed in the game at all).

I also modded Oblivion's potato faces; but the vanilla faces actually didn't bother me as badly as Morrowind's or Skyrims. I also was fine with Fallout 3 and Fallout: New Vegas's vanilla faces.

What bothered me in Fallout 4 was that every single male Player character and every single female Player character looked exactly the same; you could not change them enough to make them feel individual or unique at all. Even darkening the skin = they just looked like the same man or woman (but with dark skin). The Oriental settings = same thing, it still looked like the same character you started out with.

I am pretty sure that is why everyone was railing for a better CharGen on TES VI = because Skyrim's was the same way. What they NEEDED to do that they didn't = was to use a different skull/skeleton for each of the four races (with unique bone structure for that race) so they could have individual looks = which is what they did in Oblivion that made their characters tolerable. You could make a very unique character in Oblivion.

Going to have to disagree that TES4 had better looking faces than Skyrim and Fallout4. Khajiit is honestly shocked someone would suggest such a thing. To each their own, this one supposes.


I didn't say Oblivion's were good looking, but they were more tolerable because they could be made to look unique. In Skyrim and Fallout 4; no matter what race you chose or how much tweaking you did they still looked exactly like the original character you started with (until the modders fixed the CharGen and skeletons).

In Oblivion I did use a body mod; but it was because I wanted to be able to put different underwear on my characters; bathing suits, etc. For my human race characters I did my own formula in CharGen for the faces that looked pretty good. I added a mod for better facial expressions and another for idle animations.

For my Khajiit I used one Khajiit mod that made my Khajiit look more like a cross between Khajiit and Imperial to match her background story; and it included a voice mod that changed the combat sounds to more feminine sounding. (for some reason the Dev's used male voices for female Khajiit combat sounds).

Also, for my own roleplay I did add two voice mods to my Khajiit (that used voice clips from Annah of the Shadows' voice from Planescape Torment).

I did tweak a few NPC's that I dealt with frequently to make them less potato-ee. (Eyja, Archmage Traven, Janus Hassildor, and Vicente. The only one I couldn't tweak into any semblance of decent was Vicente; I HAD to use a mod on him because they did some randomizing with his features that I couldn't undo = he was butt ugly!

But other than that, all of the mods in my Oblivion game were all fixing the game world; and I made most of them myself = better cities and towns, better Player houses, etc.

In Skyrim = I can't remember how many mods I used on my character's appearance alone; but I think it was between 7-12. I used every single one on the list SubRosa gave me; plus two or more to fix the animations in both my character and the game. Other than some texture changes and houses/foods/plates/beer (I made myself for my own personal game) = those were the absolute only mods I used in Skyrim.

In Morrowind it was the same; but not quite as bad because it took fewer mods to accomplish = I used one mod for combat; another two for animations; (that worked on all NPC's plus my character) another for bodies that also covered both my character and all NPC's; (Roberts) and on my character I had one of Emma's heads and one wig. Other than three Player house mods; those were the absolute only mods I used in that game.

In Fallout 4 I got into the CharGen and couldn't make the female look any different from the original no matter what I did. I played a very short time before shutting it down. I am waiting for someone (like SubRosa) who is adept at combining the beauty mods/textures/eyes/etc. to help me come out with a pretty character before I'll play it; just like I did with Skyrim and Morrowind. I just let it go by at the Steam sale for 14 dollars; that says it all.




ghastley
I'm not sure I can remember what the vanilla face capabilities were in any of the games, as I had mods in each of them (even Daggerfall) to improve the characters' looks.

But Oblivion did have the largest range of change in its sliders, which unfortunately were linked together, so you couldn't change one aspect without affecting something else, so you'd fiddle for ages before getting what you wanted, or not. The extreme settings were very unreal.

Skyrim let you select from a pre-built set of morphs, rather than have sliders for size/position/etc. The one continuous slider was weight, which affected the entire body at once. So everyone added on Racemenu or similar to get that flexibility.

Getting more choice of body shape meant adding replacement body mods in every game from Morrowind on. (Daggerfall and earlier didn't have 3D bodies.) The built-in ones just didn't have the capability to be morphed in that way.

Heads got morphs in Oblivion, and there really was only one alternate head, even though there were many choices of body. Skyrim's mods even let you sculpt the face, one vertex at a time. Morrowind's heads were selectable, but not adjustable, so there were a lot of replacement heads available. Two distinct types there; one had the ears as part of the head mesh, the other had them as part of the hair.

I find ESO's limited, but that's compared with Skyrim enhanced by mods. It's about on par with vanilla Skyrim, but starting with a better basic model to tweak from.

I've not played the Fallout games.





Sakiri
QUOTE(mALX @ Nov 28 2018, 06:07 PM) *

QUOTE(Sakiri @ Nov 28 2018, 11:32 AM) *

When you say "unique character in oblivion" I am reminded of Autism-Cat.

https://youtu.be/YEnTy9n49dk

As a side note, I got my game working. Yay!!!


So what did you need to do to fix it?


Add the 4gb RAM patch.

Wish there was an error on crash that'd tell me the game ran out of memory or something.

As for Skyrim, I play SE and run a few character mods. UNP body, apachii SkyHair and the one super popular face enhancer, name escapes me atm. I don't run a skeleton or animations, physics or Fore's. I don't know if CoverKhajiits got ported, but I used it in Oldrim. I just can't play Oldrim anymore, SSE is so much more stable for me, even moderately modded. I had regular crash issues with Oldrim when I heavily modded it.

I also use Consistent Older People, but that's not a PC mod, but NPC looks. I also only recently started using RaceMenu, and mostly for the camera during character creation.

I should make a collage of my characters. I play almost exclusively Nords and Khajiit in most games, though my ESO main, Narisa Ulvani, was Dunmer. Most of my gals in Skyrim look the same(I start on preset 2) but that's ok with me, I'm not a super heavy roleplayer. Most of my characters are sellswords or hunters. One was a Vigilant.

My current Oblivion character has no story. No background. Just trying to get the hang of the game again and trying to be a do gooder type. Tempted to make a khajiit archer assassin though.... one of my longest DiD runs was a khajiit archer in Skyrim and I'm curious if it's play out okay in Oblivion or it'd end up gimped.
mALX
QUOTE(Decrepit @ Nov 25 2018, 02:35 PM) *

During this morning's play sessions KCD Henry dreamed he bought a powerful horse, with better stats than the mount he actually rides. Better in every regard: Speed, Capacity, Courage, Stamina. Cost him a a small fortune even with his "old" mount as trade-in. Riding that beast at a gallop made the countryside pass by in a blur.

That was the problem. The darn thing simply galloped too fast for an old fart with slow reflexes like me to sufficiently control. In the end I reverted to a save made right before the purchase. Ergo Henry's dream.

He unearth buried treasure, but items found in the stash, while rather nice, were not quite as good as what he already has, discounting a pair of dice. [Note: Tried those dice later. Either Henry had a stretch of bad luck or they aren't noticeably better than the dice he already has.]

ADDENDUM:
Henry reluctantly reported to the Rattay combat instructor for a few humiliating practice sessions with wooden sword. On a lark he decided to try his hand with wooden mace, mace being a weapon he has little training in. Considering his ineptitude he did surprisingly well. Or rather he didn't embarrass himself overmuch. For some odd reason he then decided to audition for Mace master strike qualification. I expected this to go poorly. He hadn't, after all, been able to qualify for Sword master strike, and he's in theory a much more polished swordsman. Low and behold, he qualified on Mace! The trainer then taught him Mace master strike. On a roll, he re-auditioned for Sword master strike and qualified for that too!

I must say Master Strikes seem worth acquiring. Much much easier to understand and execute than combos. As to Mace, Henry has long carried a high quality warhammer on his person. He'll now try it out on less proficient and/or poorly equipped foes. His Mace skill is too low to do much damage per hit, but that should improve with use....if he survives.


Poor Henry's dream of a better horse! Maybe eventually he will find one that is not quite as good as that dream horse (but better than his current plug horse, laugh.gif

Wow, congrats on both the mace and sword Mastery! Awesome! So I would love to hear how the tests with the maul pan out!



mALX
QUOTE(Decrepit @ Nov 21 2018, 05:02 PM) *

QUOTE(mALX @ Nov 21 2018, 02:45 PM) *

So far, the things I like about the game (from what I've heard and seen) have outweighed the detriments; right now I'm holding out for a better price on it. I do intend to try it. I most def like the more intricate crafting in these games; the harder it is kind of makes for better roleplay in it for me. (I'm not great in combat since the stroke, lol).

I really appreciate you giving me these insights into the game, it is helping me get excited over it!

I think it's in a very fine game in many ways. Not perfect by any means. What game is?

There are alternate means to defeat enemies other than in-your-face melee. During one bandit camp cleansing my Henry snuck into camp while two were sleeping and choked them out in their "beds" without alerting the others. He had a chance to poison their food and/or wine too and let nature take its course, but didn't feel the need to waste one of his very few costly poison potions. Course in certain situation you'll simply need to flee if possible.

Henry had a reality check during my afternoon session. From concealment he witnessed a battle between a bandit and a cuman. He decided to confront the winner. A mistake. He might be better at melee than he was, but he's not yet good enough to tackle a well armored decently skilled foe. It didn't help that this particular fellow wielded an axe, much more effective against Henry's plate than a sword would be. Henry held his on for a bit, but soon as the foe slipped past his guard and delivered a succession of solid direct hits it was all over.

ADDENDUM:
Came across someone with an interesting take on the game. Much of the footage shows graphical and other glitches. I've encountered next to none of what's seen. For me the game's been no more, and often less, glitchy than your average Bethesda release. I suspect at least some seen issues are due to the review predating the latest patches. Maybe Console vs PC versions comes into play?????? Or maybe I've just been lucky in experiencing few technical issues thus far? Too, the save system is now slightly more convenient than what's presented here. Those caveats aside, I find myself in agreement with much, certainly not all, that is said.



I loved this vid! She (like you) is able to see the flaws and still show what makes this game so intriguing!


QUOTE(Decrepit @ Nov 24 2018, 05:35 AM) *

Henry cleared another Cuman Camp via his trick of backing into a heavy thicket so that enemies could come a him only one at a time, with no chance of him being flanked. He then peppered them with arrows until the last fell. No skill increases, sad to say, but decent loot to sell. Bad things about this techniques are that it seems a bit "cheaty" to me, and Henry can't work his sword skills and technique, which he desperately needs to do. Hmm...come to think on it, I suppose he could use his sword (and warhammer) in thickets too. He'll try that next chance he gets.


Tricky!!! I don't think it is cheating if it is survival of just Henry against multiple enemies. I meant to point it out in my comment about the vid you posted from the girl = I loved what she said about the learning curve on how to survive and sometimes that meant outsmarting your enemies because there was no way to overpower them. That thicket trick is a great idea!






QUOTE(Decrepit @ Nov 28 2018, 01:05 PM) *

KCD Henry equipment & stats screen captures, 11-15-2018 vs 11-28-2018

First up is a capture of Henry as of Nov 15, first seen in an earlier thread posting.

Compare that to this capture from Nov 28. Equipment wise, the only carry-overs are a padded Coif and his mail leggings. As can be seen, his overall level and stats have increased. I prefer the coloring of his Nov 15 over-jacket, but the orange one of Nov 28 offers better protection, is more durable, and has I nice collar. Notice he's not not wearing his visored helm in either capture. He carries it with him, but prefers the better visibility of an open-face helm for travel and in some combat situations. Too, some pieces of 28 Nov armor look shinier than their No 15 counterparts due to Henry paying for professional cleaning service prior to my grabbing the image.

Henry mounted as of Nov 15 2018, re-cropped to include horse stats.

Henry mounted as of Nov 28 2018, a new image. Much is changed here. Henry has a new horse, one that carries appreciably more loot than his first mount. All horse gear has been upgraded, to include head armor. We could have gotten a more speedy mount for Henry, but that one gallops faster than Henry can control.

Worthless Addendum:
Henry during a third-person dialog scene, an 11-28-2018 image.


Wow, what a difference in the capacity of his new horse! You know, if you hadn't pointed it out I never would have seen those stats at the bottom of the picture! Really interesting; I hope you take regular shots of him and keep them to watch his progress! Really interesting!






QUOTE(TheCheshireKhajiit @ Nov 28 2018, 12:16 PM) *

Going to have to disagree that TES4 had better looking faces than Skyrim and Fallout4. Khajiit is honestly shocked someone would suggest such a thing. To each their own, this one supposes.


Okay, a picture is worth a thousand words:

Oblivion:

https://staticdelivery.nexusmods.com/mods/1...-1239938773.jpg

Skyrim:


https://vignette.wikia.nocookie.net/eldersc...=20120124104217


Sorry, and I know "beauty is in the eyes of the beholder," but ... imho the Oblivion Dunmer looks much more appealing than the Skyrim one.






monkeyemoness
Oblivion Dunmer look like they're just humans cosplaying elves with cheap body paint and I'm glad the Trans-Niben Pudding Faces are gone even if we have to put up with less customization out of the box. (Altmer look like they have jaundice and Bosmer barely look different, too) That said, everyone in Skyrim looks like they never touch water, lmao. To the point where a character that's supposed to be a teenager looks (and sounds) like a 40-year-old.

ESO's elves (IN-GAME, NOT THE STUPID CINEMATICS OR ART) are a nice middle ground between the two and come close to Morrowind's aesthetic. They're my favorite so far, tbh. Could be a bit more angular as far as their skulls go, tho.

Anyways, I think I'm done with Ultra Moon? There might be a few post-game events I'm missing aside from the one that happens one IRL month after becoming Champion but I guess I'll get to them then.

Dunno what i'm playing next but it's the season for Dark Souls and I also have an urge to play Fable 2 again.
Decrepit
QUOTE(mALX @ Nov 28 2018, 04:02 PM) *

I must say Master Strikes seem worth acquiring. Much much easier to understand and execute than combos. As to Mace, Henry has long carried a high quality warhammer on his person. He'll now try it out on less proficient and/or poorly equipped foes. His Mace skill is too low to do much damage per hit, but that should improve with use....if he survives.

Wow, congrats on both the mace and sword Mastery! Awesome! So I would love to hear how the tests with the maul pan out!

Heh...Master Strike is wielding technique he's now able to perform, not a Weapon Master certification. Henry was able to execute it with some regularity for a few play sessions right after learning it. Alas, following several play sessions where Henry saw next to no combat I find I've lost my touch at clicking the right mouse buttons. Don't think Henry's successfully done a master strike since then.

As to blunt weapons, his overall skill with them is too low to be effective against all but the weakest foes, master strike or no master strike. What he needs to do is return to the training arena and spend session after grueling session working up the skill in a "safe" environment, spending a fortune in armor repair in the process.

He now has an enviable problem of being able to loot gear off defeated foes faster than vendors are able to cope with. They each have a set amount of cash to purchase spoils and other items with, replenished after a set period. Henry has amassed an ever increasing stockpile of spoils to sell as vendors replenish their funds. No biggie, except that while Henry has generous storage capacity it is not infinite. He himself can carry a decent amount on his person. His horse can hold more. He has a storage chest in the rooms given him. As of the beginning of this morning's first session, his room storage was maxed out, his horse could hold only about 50lbs more, and he himself was about 10lbs from max weight. A decent part of that session was spent visiting vendors and selling off what he could. It helps, but he's gonna have to be very selective of what he loots for a while. Boy is hard to leave valuable items on corpses, but what ya gonna do?

His major expense at this stage is repair kits. He eats through those a bag of chips, and unlike chips they ain't cheap. Training books and Alchemy recipes are becoming costly too. Doh!, that reminds me we forgot to check the Sasau alchemist for recipes this session. Too late now. Henry's back in Rattay.
mirocu
QUOTE(monkeyemoness @ Nov 29 2018, 03:16 AM) *

Oblivion Dunmer look like they're just humans cosplaying elves with cheap body paint

Hey!! tongue.gif
Sakiri
It's true, sadly. I was saddened to see how different than Morrowind they were.

I don't think it's any worse than the other races, though Bosmer look like potatoes.

I haven't played recently. Been too busy today. Tomorrow perhaps, after I get some knitting done. biggrin.gif
mALX
QUOTE(Sakiri @ Nov 29 2018, 03:57 PM) *

It's true, sadly. I was saddened to see how different than Morrowind they were.

I don't think it's any worse than the other races, though Bosmer look like potatoes.

I haven't played recently. Been too busy today. Tomorrow perhaps, after I get some knitting done. biggrin.gif



Bosmer look like potatoes? I always thought the Bosmer males looked more like onions; but the Bosmer females were adorable! laugh.gif





Sakiri
Yeah it's mostly males with potato disorder. Faces are too fat to be elves imo.
mALX
QUOTE(monkeyemoness @ Nov 28 2018, 09:16 PM) *

Oblivion Dunmer look like they're just humans cosplaying elves with cheap body paint and I'm glad the Trans-Niben Pudding Faces are gone even if we have to put up with less customization out of the box. (Altmer look like they have jaundice and Bosmer barely look different, too) That said, everyone in Skyrim looks like they never touch water, lmao. To the point where a character that's supposed to be a teenager looks (and sounds) like a 40-year-old.

ESO's elves (IN-GAME, NOT THE STUPID CINEMATICS OR ART) are a nice middle ground between the two and come close to Morrowind's aesthetic. They're my favorite so far, tbh. Could be a bit more angular as far as their skulls go, tho.

Anyways, I think I'm done with Ultra Moon? There might be a few post-game events I'm missing aside from the one that happens one IRL month after becoming Champion but I guess I'll get to them then.

Dunno what i'm playing next but it's the season for Dark Souls and I also have an urge to play Fable 2 again.



Agreed; the forced dirt on the characters in Skyrim was one of my big beefs. Like they couldn't heat up water over the fire and bathe like the early settlers ALL did? (didn't the Dev's ever watch TV? laugh.gif )

And the men going around all bare chested in the cold air; but couldn't stand the thought of splashing some water on them - can you imagine how they must "Reek?" (GoT reference, laugh.gif ).

Not just the characters; but the houses too = like the cold kept them from sweeping their houses out, too? Even the palaces looked grimy!

And the age of the Player characters in Skyrim started at 45; they didn't give the Player an option for being young without mods.

More angular faces would have been better for the Elven races in Oblivion; yes, I agree with that. But in Skyrim the Dev's interpreted "more angular" to mean hideous; especially with their Dark Elves. I was hugely put off by the thick ridge they stuck in over their eyebrows; (and not thrilled with the harlequin eyebrows, either).

Example: Asians have very angular faces; but are absolutely gorgeous; I think they could have given us some kind of cross between what they gave us to use as a base (and the beauty of the Asian angular face) = as a foundation to work with. Like a midway point between their hideous and the beauty some Players would want to strive for. That way, Players that wanted a hideous character could ugly theirs up as they chose (and others could accentuate the beauty of the Elven angular face to make a beautiful character). It is just my preference and opinion = give everyone a chance to make the characters THEY want be it ugly or beautiful. (not trying to convince anyone to think like I do, it is just how I feel about it).

I also agree that the best CharGen so far (imho) is ESO's; plus their base character is an awesome starting point, too.






QUOTE(Sakiri @ Nov 29 2018, 04:42 PM) *

Yeah it's mostly males with potato disorder. Faces are too fat to be elves imo.



Agreed. There were some that were fine; but when I try to picture any male Bosmer = I can only visualize the Adoring Fan:

"Is there something you need? Can I carry your weapon? Shine your boots? Backrub, perhaps?" rollinglaugh.gif




Decrepit
Gah!

Henry was tasked to clean out another bandit camp. Only, these weren't your run-of-the-mill bandits. These wore full plate, wielded quality weapons, and were skilled at their craft. Henry "might" be able to survive a one-on-one against such foes, but three at once???? The odds are decidedly against it. He knew he'd never best them at swordplay, so resolved to bring them down via archery. By sheer luck he managed to finish off two, but took a terrible pounding in the process. He then made a near fatal mistake. With but one foe remaining he switched from bow to sword. That might have worked had he been at or near full health and stamina, but he was nowhere close. The bandit quickly took him down to the merest sliver of health. One hit would end it. Amazingly, Henry was able to re-equip his bow, back off, and fire a few more arrows into the foe. The bandit went down after the third of fourth shot. Henry was bleeding out at that point, with very likely only seconds to live. Luckily, he carries bandages at all times, which were applied in time to stop the bleeding. He then downed three healing potions, which revived him enough to carry on with his business. His armor was in shambled. Took quite a few repair kits to fix it, except for one piece so badly damaged he'll have to take it to a professional armorer.

He almost didn't make it back to safety. Part way to Sasau he rode into a group of five bandits. Thankfully they were on foot so couldn't overtake him as he turned tail an fled. He ended up spending the night in Talmberg, continuing on to Sasau next morning.
Sakiri
ESO dunmer still have the brow ridge.

It's a little hard to see on Narisa here but... https://i.imgur.com/5x4npdP.jpg

Female Nords suffer from potato face disorder.. the eyes are too close together no matter what you do. I don't have the game installed, nor can I find any screenshots of Nadirah or I'd show her.

I must not have saved my screenies when I uninstalled. :/
mALX
QUOTE(Decrepit @ Nov 29 2018, 06:25 PM) *

Gah!

Henry was tasked to clean out another bandit camp. Only, these weren't your run-of-the-mill bandits. These wore full plate, wielded quality weapons, and were skilled at their craft. Henry "might" be able to survive a one-on-one against such foes, but three at once???? The odds are decidedly against it. He knew he'd never best them at swordplay, so resolved to bring them down via archery. By sheer luck he managed to finish off two, but took a terrible pounding in the process. He then made a near fatal mistake. With but one foe remaining he switched from bow to sword. That might have worked had he been at or near full health and stamina, but he was nowhere close. The bandit quickly took him down to the merest sliver of health. One hit would end it. Amazingly, Henry was able to re-equip his bow, back off, and fire a few more arrows into the foe. The bandit went down after the third of fourth shot. Henry was bleeding out at that point, with very likely only seconds to live. Luckily, he carries bandages at all times, which were applied in time to stop the bleeding. He then downed three healing potions, which revived him enough to carry on with his business. His armor was in shambled. Took quite a few repair kits to fit is, except for one piece so badly damaged he'll have to take it to a professional armorer.

He almost didn't make it back to safety. Part way to Sasau he rode into a group of five bandits. Thankfully they were on foot so couldn't overtake him as he turned tail an fled. He ended up spending the night in Talmberg, continuing on to Sasau next morning.


I like that you have to strategize in this game; can't just go in there like an uber brute and clean house! Really exciting gameplay clip you gave here! I am guessing since they strive for realism that they don't have a way to "hotkey" food or potions to down in the middle of combat; which makes it that much more exciting! (also, that you have to apply bandages to stop bleeding; etc).







QUOTE(Sakiri @ Nov 30 2018, 05:06 AM) *

ESO dunmer still have the brow ridge.

It's a little hard to see on Narisa here but... https://i.imgur.com/5x4npdP.jpg

Female Nords suffer from potato face disorder.. the eyes are too close together no matter what you do. I don't have the game installed, nor can I find any screenshots of Nadirah or I'd show her.

I must not have saved my screenies when I uninstalled. :/


Actually, you can have the ridge if you like in ESO; but you can also use the "Forehead" slider to adjust it out if you want it gone. Their CharGen gives everyone the choice of how they want their Dark Elves to look; which is what I'm hoping the TES VI does.

And here is my Nord; I don't think she looks like a potato! rollinglaugh.gif


https://imgur.com/x8L8SRl





Sakiri
The eyes are too close together on female Nords, it bothers me. And I do have the slider down.

I prefer my mer to look alien, not like humans with pointy ears.
Sakiri
Found some old screenshots of characters from NA.

https://i.imgur.com/kLlCzuY.jpg female Nord

https://i.imgur.com/Jx35yvG.jpg male Nord

https://i.imgur.com/W63EwSp.jpg female Redguard

https://i.imgur.com/fsZSsfX.jpg female Bosmer. The eyes on this one.

Can't find any of my Altmer templar off hand. She had a mohawk.

Then I stopped playing on NA.

I don't like Ayrenn. She looks too Mannish for me.
Dark Reaper
Got a new PS4 (AGAIN) so I've gone back to playing The Division but I also bought Soul Calibur 6 and Darksiders 1.
Decrepit
Henry's on a mission that, so far as I can tell, involves no combat. He first has to find a meeting place by deciphering a priest's cryptic writing. No map markers of any sort for this one, so we need to figure it out on our own. We seem to have correctly decoded around half (or more of) the text, but are unsure of us next step. The general map doesn't seem to jive with our text at this point, leastwise not in any obvious way. That said, the general map didn't show an earlier landmark along the route. We'll just wing it and hope for the best...assuming we haven't overlooked or misread something in the text.

The quest is a bit uncomfortable, as we are at the moment working for something akin to a Bohemian Inquisition. There's a bit more to it than that, but I don't want to spoil things too badly.

QUOTE(mALX @ Nov 30 2018, 10:18 AM) *

I like that you have to strategize in this game; can't just go in there like an uber brute and clean house! Really exciting gameplay clip you gave here! I am guessing since they strive for realism that they don't have a way to "hotkey" food or potions to down in the middle of combat; which makes it that much more exciting! (also, that you have to apply bandages to stop bleeding; etc).

<nods> Don't know all the limitations yet, but some things can't be done during combat.
TheCheshireKhajiit
QUOTE(Dark Reaper @ Nov 30 2018, 01:23 PM) *

Got a new PS4 (AGAIN) so I've gone back to playing The Division but I also bought Soul Calibur 6 and Darksiders 1.

Soul Calibur 6 is good! It’s probably the best Soul Calibur they’ve made in quite a while (3 was my last favorite).
RaderOfTheLostArk
Well, I've finally completed Fallout: New Vegas, but I didn't realize you can't play anything after the Battle of Hoover Dam, so I am going to do as much of the stuff I haven't done as possible. I haven't even started any of the DLCs, but there are still things to do in the main game. I'm glad the game lets you go back to right before the point of no return. Mariah's work is far from done. Jacobstown, the Vault 19 gangers, assaulting The Fort and killing Caesar myself...so much to do!

But for the first time through the Battle of Hoover Dam, I chose the NCR. I didn't have the independent option, but I think that is because I didn't activate the Securitrons at The Fort. Still, I wanted to see how it went siding with the NCR. But I'm going to go through again and at least get the other ending slides I want, and I'll decide then if I want to "canonically" side with the NCR or go independent.
Dark Reaper
QUOTE(TheCheshireKhajiit @ Dec 1 2018, 08:27 AM) *

Soul Calibur 6 is good! It’s probably the best Soul Calibur they’ve made in quite a while (3 was my last favorite).


To me SC6 is like the forgive us for 5 for the series. Oddly enough I actually like 3 though it was only exclusive to the PS2 for some reason. Only bad thing about SC6 is some of the past Soul actors aren't there Siegfried and Tira are noticeable and speaking of Tira I will say was a cheap trick locking her behind season pass or buying the deluxe edition but I'm loving this game so all's forgiven.
Decrepit
Henry spent forever trying to continue following his decoded direction lead, but in the end admitted defeat, returned to town, and tried a different route. He eventually found the site, but I swear the way we went that first time matched the text much better than the route that worked. Up until we hit the dead end, that is.

This looks to have been one of those quests with a number of possible outcomes. The way it turned out for us is quite acceptable. Whether it is the best outcome we could have gotten is anyone's guess.

Poor Henry ran into unexpected trouble during the mission. After discovering he could about the situation he headed to town to report his findings to the local authority. Only, we arrive there hours before dawn. The Tavern had closed. He had nowhere to sleep. We recalled that he'd come upon a deserted campsite with bed not terribly far from town during search. He sort of remembered its general location so rode toward it. Only, it was pitch darn. Couldn't see far by torch light, and nothing beyond it. We took a wrong turn and rode smack into a bandit camp. The fight didn't go well. These were poorly equipped fellows, but one was a surprisingly well trained swordsman. Another wielded an axe. Henry won out in the end, but it was a messy affair. He was bleeding, in low health, and suffered damage to most of his gear. It didn't help that he was out of Tailoring Kits so couldn't mend those pieces. We then attempted to ride back to town...and rode into another group of bandits! This time Henry hightailed it, eventually outdistancing them. Finally reaching town, Henry sat outside the Tavern awaiting daybreak. Once his investigation was reported locally we returned to Rattay, where Henry reported the outcome to his superior, ending the task. The day is fairly young, but Henry needs to catch up on missed sleep.
TheCheshireKhajiit
QUOTE(Dark Reaper @ Dec 1 2018, 04:51 PM) *

QUOTE(TheCheshireKhajiit @ Dec 1 2018, 08:27 AM) *

Soul Calibur 6 is good! It�€™s probably the best Soul Calibur they�€™ve made in quite a while (3 was my last favorite).


To me SC6 is like the forgive us for 5 for the series. Oddly enough I actually like 3 though it was only exclusive to the PS2 for some reason. Only bad thing about SC6 is some of the past Soul actors aren't there Siegfried and Tira are noticeable and speaking of Tira I will say was a cheap trick locking her behind season pass or buying the deluxe edition but I'm loving this game so all's forgiven.

What are you talking about? Siegfried is absolutely on there, he’s definitely not missing. Tira is DLC but Khajiit got the deluxe edition so he had access to her from day 1.
Dark Reaper
QUOTE(TheCheshireKhajiit @ Dec 1 2018, 05:01 PM) *

What are you talking about? Siegfried is absolutely on there, he’s definitely not missing. Tira is DLC but Khajiit got the deluxe edition so he had access to her from day 1.


Sorry I meant voice actor. Siegfried doesn't sound like he did in the past Soul games.
TheCheshireKhajiit
QUOTE(Dark Reaper @ Dec 1 2018, 06:14 PM) *

QUOTE(TheCheshireKhajiit @ Dec 1 2018, 05:01 PM) *

What are you talking about? Siegfried is absolutely on there, he’s definitely not missing. Tira is DLC but Khajiit got the deluxe edition so he had access to her from day 1.


Sorry I meant voice actor. Siegfried doesn't sound like he did in the past Soul games.

*Shrugs* Khajiit didn’t notice a difference.
Dark Reaper
QUOTE(TheCheshireKhajiit @ Dec 1 2018, 06:22 PM) *

*Shrugs* Khajiit didn’t notice a difference.


Sigfred from SC6.

Sigfred from SC4.

I can't tell...it might be the same actor kvleft.gif .
Sakiri
Could always google it.
Dark Reaper
QUOTE(Sakiri @ Dec 2 2018, 10:37 AM) *

Could always google it.


Hmmmm.
mALX
QUOTE(Decrepit @ Nov 29 2018, 04:39 AM) *

QUOTE(mALX @ Nov 28 2018, 04:02 PM) *

I must say Master Strikes seem worth acquiring. Much much easier to understand and execute than combos. As to Mace, Henry has long carried a high quality warhammer on his person. He'll now try it out on less proficient and/or poorly equipped foes. His Mace skill is too low to do much damage per hit, but that should improve with use....if he survives.

Wow, congrats on both the mace and sword Mastery! Awesome! So I would love to hear how the tests with the maul pan out!

Heh...Master Strike is wielding technique he's now able to perform, not a Weapon Master certification. Henry was able to execute it with some regularity for a few play sessions right after learning it. Alas, following several play sessions where Henry saw next to no combat I find I've lost my touch at clicking the right mouse buttons. Don't think Henry's successfully done a master strike since then.

As to blunt weapons, his overall skill with them is too low to be effective against all but the weakest foes, master strike or no master strike. What he needs to do is return to the training arena and spend session after grueling session working up the skill in a "safe" environment, spending a fortune in armor repair in the process.

He now has an enviable problem of being able to loot gear off defeated foes faster than vendors are able to cope with. They each have a set amount of cash to purchase spoils and other items with, replenished after a set period. Henry has amassed an ever increasing stockpile of spoils to sell as vendors replenish their funds. No biggie, except that while Henry has generous storage capacity it is not infinite. He himself can carry a decent amount on his person. His horse can hold more. He has a storage chest in the rooms given him. As of the beginning of this morning's first session, his room storage was maxed out, his horse could hold only about 50lbs more, and he himself was about 10lbs from max weight. A decent part of that session was spent visiting vendors and selling off what he could. It helps, but he's gonna have to be very selective of what he loots for a while. Boy is hard to leave valuable items on corpses, but what ya gonna do?

His major expense at this stage is repair kits. He eats through those a bag of chips, and unlike chips they ain't cheap. Training books and Alchemy recipes are becoming costly too. Doh!, that reminds me we forgot to check the Sasau alchemist for recipes this session. Too late now. Henry's back in Rattay.


Oh, okay. I did think it was a certification of weapon mastery. What you said about the move and remembering the sequence reminded me of some of the old XBox games where you had to do certain sequences to make effective fight moves in combat = like I could remember all those intricate things when I'm fighting for my life? rollinglaugh.gif

QUOTE

RB, B, RT, Right, LB, LT, A(2x), X, RB. Right, Left, RB(3x), Left, Y(2x), A, B, LB(2x). RT, Right, LT, Left(2x), RB, LB, B, Right. Left, Right, LB, LT, RB, RT(2x), Left(2x), Right, LB.



Well, we now have KCD in the house, but it is on my son's PlayStation; and he is playing it first. (I don't think the game will allow for two games to be played at once using separate saves like most games do). He has been playing it every night for a week now. I may be able to sneak into his room while he is at work and play as long as I don't save my progress; but unfortunately = can't start a new game and run it simultaneously while he has a game of it being saved. (grrrrrr).








QUOTE(Dark Reaper @ Dec 2 2018, 04:34 PM) *

QUOTE(Sakiri @ Dec 2 2018, 10:37 AM) *

Could always google it.


Hmmmm.



SPEW !!!! rollinglaugh.gif




Decrepit
QUOTE(mALX @ Dec 4 2018, 01:17 AM) *

Well, we now have KCD in the house, but it is on my son's PlayStation; and he is playing it first. (I don't think the game will allow for two games to be played at once using separate saves like most games do). He has been playing it every night for a week now. I may be able to sneak into his room while he is at work and play as long as I don't save my progress; but unfortunately = can't start a new game and run it simultaneously while he has a game of it being saved. (grrrrrr).

Ya know, I honestly don't know if it's possible for two separate play-throughs of KCD to exist on the same installation at the same time. Worth an investigation. I gave it a go while ago with no results, but might not know how to properly phrase my search statement.

As for me, I've officially clocked 178hr of play now. Even as recently as yesterday's final session I discovered (or realized) two neat game elements that might prove a boon to its learn-term value.

Earlier Henry fought one-on-one against a skilled, well armored bandit. Both wielded shield and war-hammer. Despite Henry's ineptness at melee it was memorable, long-lasting engagement. He won out in the end, but it was iffy there for a while. Wish I had captured it on video. (He was lucky to have lured that bandit away from their camp without alerting others. Henry would never have survived had the bandit been reinforced.)
mALX
QUOTE(Decrepit @ Dec 4 2018, 06:56 AM) *

QUOTE(mALX @ Dec 4 2018, 01:17 AM) *

Well, we now have KCD in the house, but it is on my son's PlayStation; and he is playing it first. (I don't think the game will allow for two games to be played at once using separate saves like most games do). He has been playing it every night for a week now. I may be able to sneak into his room while he is at work and play as long as I don't save my progress; but unfortunately = can't start a new game and run it simultaneously while he has a game of it being saved. (grrrrrr).

Ya know, I honestly don't know if it's possible for two separate play-throughs of KCD to exist on the same installation at the same time. Worth an investigation. I gave it a go while ago with no results, but might not know how to properly phrase my search statement.


Same exact thing here; I tried to Google it and got nothing related to what I was asking = but couldn't be sure if I was phrasing it right to get the proper search results. I tried changing the wording several times; but the lack of proper results was the same no matter what changes I made to the query.


(RANT)

Google used to be amazing; but a few years ago they started holding onto previously searched for info (and now they try to make a connection between previous and current searches; instead of just searching for what you are asking about THIS time). It has made them about useless as a search engine. If I can find a search engine that performs like Google USED to = Google would lose my business.

(/RANT)



QUOTE(Decrepit @ Dec 4 2018, 06:56 AM) *

As for me, I've officially clocked 178hr of play now. Even as recently as yesterday's final session I discovered (or realized) two neat game elements that might prove a boon to its learn-term value.

Earlier Henry fought one-on-one against a skilled, well armored bandit. Both wielded shield and war-hammer. Despite Henry's ineptness at melee it was memorable, long-lasting engagement. He won out in the end, but it was iffy there for a while. Wish I had captured it on video. (He was lucky to have lured that bandit away from their camp without alerting others. Henry would never have survived had the bandit been reinforced.)


Ooh, Henry is starting to get cagey and slick! How do you lure just one away from the group without him alerting the others? I've heard people talking about doing this before; and couldn't imagine how you would do it without alerting the rest!

Is it something like a "direct line of sight" mechanic in the game that you can get around (like Skyrim's "bucket over the vendor's head so you can steal" thing?

I remember in Fallout New Vegas that you could stack crates in front of you (so the vendor only saw the crates and not you crouching behind them) and then clean out his shelves without getting caught; which was very useful at ammo depots.

Also, if you drop poison food on the ground, will they pick it up and eat it (like they did in Oblivion) or do you have to poison their cooking pot every time?





Sakiri
Try DuckDuckGo. Only other engine I can think of that's even remotely popular.

Google became all about the money.
Decrepit
Henry's recent adventures involved no combat, discounting a group of ragamuffin bandits who mistakenly accosted him on the road near the end of a game-day. Otherwise he split his time between healing the sick and injured and searching for hidden treasure. Alas, most found treasure wasn't quite as good as what he already has. No great loss. He'll made good money off armor and weapon sells.

As to luring that bandit, in this case it worked thusly. Henry approached the camp at a crouch. His stealth ability isn't the best. It alerted that bandit that someone might be nearby, but didn't give him away. The bandit walked away from camp to investigate. Henry backed off. The bandit kept walking in his general direction, calling out "Who's there" but not shouting for help. Either next back away or the the one after the bandit spotted Henry. He then shouted for assistance, but was too far from camp by then to be heard. Luckily he chose to attack rather than run to camp. Leastwise that's how it played out.


QUOTE(Sakiri @ Dec 4 2018, 11:15 AM) *

Try DuckDuckGo. Only other engine I can think of that's even remotely popular.

Google became all about the money.

<nods> DDG has been my search-engine-of-choice for some years now. Didn't help with today's KCD search, but ya can't win 'em all. Thing with DDG is I trust it to respect my privacy, certainly more so than Google. Same with Chrome Browser. I won't install it, despite just about every other piece of Freeware asking me to. In any case, back when I used to occasionally audition Chrome I always preferred Firefox.
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