SubRosa
Apr 20 2016, 05:07 PM
Grits will have to buy it just because of the Gold Coast!
I never really did understand the whole Veteran levels things. Even though it has been explained to me before. Is it really bad for the game though?
I see in the patch notes that poison-making is one of the new things. I just assumed that was always there. Have you always been able to use poisons you found? Or is using and making them brand new? My guess is that this will be a boon for the Nightblade class.
hazmick
Apr 20 2016, 05:28 PM
Basically Veteran Levels are just normal levels, but they take a lot more experience (about 1 million) to go from one to the next. This is a phenomenal amount of exp, and after 300+ hours Haa-Rei is still only Vet 14 (out of 16 levels). By removing Vet Levels it will make it much easier and more feasible for people to have more than one character. It'll also close the gap between the high level players which dominate the PvP zone and newer players who currently have very little hope of achieving much in Cyrodiil other than a swift trip to the respawn shrine.
Poisons and poison making are both brand new (Though there are poison effects for certain abilities). We've had potion making since day 1, though I've never looked into it much so I'm not even sure how effective it really is. I always find that these things tend to lose their edge since they have to be balanced for PvP and PvE content.
Grits
Apr 20 2016, 07:50 PM
QUOTE(SubRosa @ Apr 20 2016, 12:07 PM)

Grits will have to buy it just because of the Gold Coast!
Yep. They had me at “Kvatch”!

I haven’t looked at the video yet, but if it has any Gold Coast footage you will hear me shriek from all over this realm.
The veteran news is well-timed for my crew. Jerric is far ahead of the pack at level 45 and beginning to wrap things up in the Rift. He finished the Fighters Guild questline and has been saving stuff like most of the DLC quests in anticipation of hitting a wall at Veteran 1. Hopefully thigs will even out for the next part. I would rather be able to ignore such things and just let him explore at will.
Poison is good news for Lil, though she just traded all of her points in Alchemy for some Nightblade skill line passives. *palms face* She just hit level 23 and is still struggling with the game’s content. There is no place for a stealth solo archer after the first shot, but she does enjoy sneaking around and not shooting. She does best with one of the temporary followers. They don’t seem to do much damage, but they give her some room to work without getting overwhelmed. And big surprise, they tend to sneak when she does!
Before my trip, Lil and Aninah went shopping in the Crown store. They both got wood elf costumes, and Lil bought the buff-colored suit for Jerric. He has not worn it yet, but he looked damn fine when he tried it on! Pictures will follow when things are less frantic around here!
Potions are great once you get into the multi-effect ones. Lil has only small heal-over-time abilities, so the only emergency healing she gets is from potions. Also Jerric will sometimes take one before a boss fight to boost his magicka.
hazmick
Apr 22 2016, 04:28 PM
A new mount, the Pale Velothi Guar, is available in the Crown Store until April the 25th.
Frustratingly, I'm away from home until the 29th and will miss out. Not sure why they have such a short purchase window for it. Exclusivity, I suppose.
I've also heard that a male Senche-Lion mount will be available as of the 28th, but I can't confirm that yet.
hazmick
Apr 27 2016, 12:04 AM
Finally got some proper details about the Dark Brotherhood DLC.
It goes live on PC/Mac on May 31st, and both Xbox One and PS4 on June 14th.
It will cost 2000 crowns if you aren't an ESO plus member.
As with all DLC, a Collector's Bundle will also be available in the Crown Store for 4,000 crowns. It includes the Dark Brotherhood DLC game pack, the Highland Wolf Mount, the Sylvan Nixad pet, and five Crown Experience Scrolls.

EDIT: Here is a
YouTube Video someone has made to show off the Highland Wolf Mount. It's so darn gorgeous Haa-Rei has already decided to buy it when the DLC gets here. Time to save up some crown points!
hazmick
Apr 28 2016, 04:33 PM
The 'Pride-King Lion' mount and 'Senche-Lion Cub' pet are now available from the Crown Store. The mount costs 1800 crowns and the pet costs 700.
Grits
Apr 28 2016, 05:38 PM
hazmick, thanks for the info! I’m sorry you missed the pale Velothi guar. I’ve only seen a couple of them in game, so maybe they will come back at some point for more sales. The idea of a cold-hardy mountain guar has grown on me. Plus they look cool.
Aninah checked out the lion mount, and he is as awesome as I’d hoped. It takes a lot to separate me from 1800 Crowns, though. But the Nord gets whatever he wants, so maybe Jerric will nudge me into buying him.

Oh my gosh, the dire wolf! Yes, please. Also drooled over the Gold Coast footage. Those temple columns! The Ayleid ruins! A minotaur!! Oh. My. Goodness.
SubRosa
Apr 28 2016, 06:51 PM
QUOTE(hazmick @ Apr 28 2016, 11:33 AM)

The 'Pride-King Lion' mount and 'Senche-Lion Cub' pet are now available from the Crown Store.
The Lion King mount? Does Elton John sing in the background when you mount up?
hazmick
May 1 2016, 06:46 PM
The Crown Store showcase for May is out, detailing some of the new additions to the store this month. A bunch of stuff will also be removed from the crown store on May 30th to make room for it all. I'll add prices as and when I find them out.
OUTFITS
Dragon Priest - May 5th - 1000 crowns.
Dragon Warrior - May 5th (It's the Dragonborn's iron and hide armour from the Skyrim promo stuff.) - 1000 crowns.
Treasure Hunter - May 19th - 1000 crowns.
MOUNTS
Black Camel of Ill Omen - May 12th to May 16th
Dro-m'Athra Senche - May 26th to May 30th - 4000 crowns.
PETS
Bal Foyen Nix-Hound - May 5th - 400 crowns.
Blue Oasis Dragon Frog - May 19th - 700 crowns.
Stuff that's getting removed:
Brilliance Brocade Robes
Doeskin-and-Chamois Woods Wear
Evening Dress
High-Collared Coin Ball Gown
Imperial Battlemage Pack
Imperial Officer Pack
Mages Guild Pack
Soul-Shriven Costume Pack
Golden Eye Guar
Palomino Horse
Senche-Lioness
Daedric Scamp
Helstrom Ancestor Lizard
Shornhelm Shepherd
mALX
May 1 2016, 07:29 PM
Hey Hazmick - I came across a "Pact Armor" motif in loot - it says "Collectible - add to Lore" on it. Master Merchant has no prices on it, and it says the Player needs to be level 9-10 to use it.
Is this something new that they came out with? I can't find anything about "Pact Armor" online at all.
hazmick
May 1 2016, 08:38 PM
Yep. Alliance motifs (Pact, Covenant, Dominion) are new styles that were released in the last update. You can find the motifs in chests around Cyrodiil.
To craft the Pact version you need a material called 'Dragon Scute' which can be purchased from Alliance traders in Cyrodiil.
mALX
May 1 2016, 09:00 PM
QUOTE(hazmick @ May 1 2016, 03:38 PM)

Yep. Alliance motifs (Pact, Covenant, Dominion) are new styles that were released in the last update. You can find the motifs in chests around Cyrodiil.
To craft the Pact version you need a material called 'Dragon Scute' which can be purchased from Alliance traders in Cyrodiil.
Oh, thank you so much for letting me know! That is awesome! I thought you could only get those in the crown store! Er...never heard of Dragon Scute ... Oh, it is Alliance armor! I must have found that in Cyrodiil! Oh, so you said Alliance trader, you meant it - like the Siege Merchants!
Okay, now I want to go back through the Ayleid ruins down there and collect a whole set, lol.
I have the "Master Merchant" add-on; and it doesn't have a price for either this or the Dwemer Lance; so I'll have to find a way to price them so I can sell them at the Guild Traders store.
hazmick
May 1 2016, 09:33 PM
QUOTE(mALX @ May 1 2016, 09:00 PM)

I have the "Master Merchant" add-on; and it doesn't have a price for either this or the Dwemer Lance; so I'll have to find a way to price them so I can sell them at the Guild Traders store.
The Alliance motifs I've seen in Guild Trader stores have all been at the higher end of the pricing spectrum - more expensive than Dwemer and Xivilai styles.
If you're struggling to get Dragon Scute you can use Mimic Stones (from the crown store) as a substitute.
mALX
May 1 2016, 09:47 PM
QUOTE(hazmick @ May 1 2016, 04:33 PM)

QUOTE(mALX @ May 1 2016, 09:00 PM)

I have the "Master Merchant" add-on; and it doesn't have a price for either this or the Dwemer Lance; so I'll have to find a way to price them so I can sell them at the Guild Traders store.
The Alliance motifs I've seen in Guild Trader stores have all been at the higher end of the pricing spectrum - more expensive than Dwemer and Xivilai styles.
If you're struggling to get Dragon Scute you can use Mimic Stones (from the crown store) as a substitute.
Oh, I thought the Dragon Scute was what it was
made of, as "the ore"
hazmick
May 5 2016, 04:45 PM
Some new stuff has arrived in the Crown Store. My post from Sunday now has prices for the available outfits and pet.
Grits
May 6 2016, 10:39 AM
QUOTE(SubRosa @ Apr 28 2016, 01:51 PM)

QUOTE(hazmick @ Apr 28 2016, 11:33 AM)

The 'Pride-King Lion' mount and 'Senche-Lion Cub' pet are now available from the Crown Store.
The Lion King mount? Does Elton John sing in the background when you mount up?

The lion cub pet is absolutely adorable. I burst into Elton John lyrics when I see it.

Thanks for the update, hazmick!
Acadian
May 6 2016, 12:05 PM
Thanks for the update, hazmick. And your screenie of the month is gorgeous! Haa-Rei looks so comfortable and relaxed among those flowers. The setting looks quite a bit like the gardens in the Arcane University.
SubRosa
May 6 2016, 06:35 PM
QUOTE(Acadian @ May 6 2016, 07:05 AM)

And your screenie of the month is gorgeous! Haa-Rei looks so comfortable and relaxed among those flowers. The setting looks quite a bit like the gardens in the Arcane University.

I agree! Like one of Grit's pics, it makes me think of Shogun 2, but for very different reasons! The bright spring flowers make me think of Kyoto.
hazmick
May 10 2016, 07:59 PM
http://www.elderscrollsonline.com/en-us/ne...-your-characterThat ^ is an explanation of the removal of veteran ranks and how the game will change because of it. I'd say it's a must read for any ESO players, particularly anyone with Veteran Level characters.
Grits
May 10 2016, 10:13 PM
Thank you, hazmick!
Jerric is right on the edge of level 49, so I was wondering how we should precede. It looks like current veteran rank characters will get a one-time Champion Point bonus, but I’m not quite sure how to put that into a long-term context. As a player’s second and third characters pass level 50 they will gain access to the account’s CP pool, but can they also earn additional points for the account as they level up? Meaning is this one-time bonus a permanent gain/advantage that current players will have, or once everyone reaches the cap for using CP will it all even out again with newer players?
hazmick
May 11 2016, 02:20 AM
That is a very good question. I only have one character, so I'm not sure how it all works. I have a bad cold so my head's all foggy and I can't take in much information. I'll have to re-read the article again when I'm less groggy.
The way I understand it at the moment is that the bonus points for current Veteran players is just a one-off for them when the update lands, as a loyalty reward for all the time they've put in. They will be able to share this with all of their characters, both new and old. All of a player's characters share, and contribute to, the points pool. With regards to Jerric, it sounds like it would benefit all of your characters if he was to reach Veteran ranks.
The way (I think) the new Champion System will work means that it won't be too difficult for newer players to catch-up, especially compared to the previous Veteran system. Players who are currently at Vet ranks will have an advantage over new players with regards to levels, but it shouldn't be too dramatic.
When the update lands I might make another character to test it all out, since Haa-Rei has gathered quite a few points and will get the full bonus for being Veteran Rank 16.
Grits
May 11 2016, 11:45 AM
hazmick, I’m sorry to hear you have a bad cold. That’s miserable. I hope you’re feeling better today.
I think it’s great that they’re offering a bonus for players who have leveled up under the old system. The new way should also take some of the sting out of starting a new character for those who want to try something different but hate to actually play PvE and level up. Having a bank of champion points should help a lot when the race to the end game becomes just a race to level 50 as far as equipping the top tier gear goes.
The article didn’t say, but I’m guessing that the extra skill and attribute points that lower level characters will receive as they level up under the new system will also be distributed to existing characters who haven’t reached V1 yet. I think that’s a nice improvement. The toughest part for me was before I invested in any passives because I didn’t have enough skill points yet.
Grits
May 17 2016, 07:59 PM
OK, now that Jerric is earning and using Champion Points the system makes sense to me. At present there are slots in the constellations to use 501 points (167 in each group), and anything above that I suppose just gets banked. I like how these points work.
It will be great to have any characters that move into the champion levels after a player’s first one be able to equip the player’s highest level gear. That removes the tiresome gear swap that happens every couple of levels. There’s no point in trying to collect the special sets now, because by the time I find a second piece the first one is obsolete. Also crafting for multiple characters will be simpler if they’re all in the same tier once they pass 50.
It’s funny that low-level characters can use the player’s CP. That explains a lot!
hazmick
May 24 2016, 07:05 PM
Here is some info on more new stuff coming soon. Nothing major, but exciting nonetheless.
Overview:
You'll be able to purchase more Character Slots from the Crown Store (1500 Crowns) up to a maximum of 12 characters.
You'll be able to preview motifs in the Crown Store before you buy them.
Hats are being added to the game. At the moment items like Cadwell's Pot Helm count as a costume, but it will soon count as a hat and can be worn with other costumes.
Lastly for ESO plus members. We (ESO plus members) are getting craft bags. These bags are like an unlimited inventory space for crafting items, so you can carry all of your crafting materials with you without having to find a bank to dump them in. The bags won't take up inventory space and will be shared across all characters.
That's all for now. As I said, nothing major. The craft bags sound interesting but a bit superfluous since you can put craft materials in the bank and use them from there. Oh well.
mALX
May 24 2016, 07:23 PM
QUOTE(hazmick @ May 24 2016, 02:05 PM)

Here is some info on more new stuff coming soon. Nothing major, but exciting nonetheless.
Overview:
You'll be able to purchase more Character Slots from the Crown Store (1500 Crowns) up to a maximum of 12 characters.
You'll be able to preview motifs in the Crown Store before you buy them.
Hats are being added to the game. At the moment items like Cadwell's Pot Helm count as a costume, but it will soon count as a hat and can be worn with other costumes.
Lastly for ESO plus members. We (ESO plus members) are getting craft bags. These bags are like an unlimited inventory space for crafting items, so you can carry all of your crafting materials with you without having to find a bank to dump them in. The bags won't take up inventory space and will be shared across all characters.
That's all for now. As I said, nothing major. The craft bags sound interesting but a bit superfluous since you can put craft materials in the bank and use them from there. Oh well.
I used up 8 characters in my game last year - all but 3 of them were alts to carry my crafting supplies! And I was an ESO Plus member, but aren't anymore; darn it!
How I wish they had that feature purchase-able at the crown store!
Really excited to be able to expand the slots in my game, because once you have paid out all the money to fully expand the backpacks on a character (and the character's horse) , you kind of can't delete them without putting yourself in a bind inventory wise.
Thanks for the info, Hazmick! I should still have the 9500 crowns unused on my game on my PC from when I was a plus member, was planning to use it to get some DLC, still deciding which by what I hear about them, lol. But now thinking about maybe buying another slot with it.
Grits
May 24 2016, 10:05 PM
Yay, it’s great to get some details about adding character slots. With my tribe I’ll be at the front of the line.

Craft bags sound like a great idea. I have spent a fortune in game gold getting banks and bags upgraded to hold materials, and now new players won’t have to deal with that at all if they subscribe. I like that they are taking out some of the annoyances.
Thank you for the info, hazmick!
hazmick
May 26 2016, 12:13 AM
Here is an article about the poison crafting abilities that are coming in the DB update. Sounds pretty interesting, but Haa-Rei has no alchemy skill at all right now. Time to train.
mALX
May 26 2016, 05:06 AM
QUOTE(hazmick @ May 25 2016, 07:13 PM)

Here is an article about the poison crafting abilities that are coming in the DB update. Sounds pretty interesting, but Haa-Rei has no alchemy skill at all right now. Time to train.
Ooh, looks like I need to start building up my alchemy skills!
Grits
May 26 2016, 02:47 PM
Thanks, hazmick!
Poison-making might get Lil interested again. She got into the 20s with Alchemy before handing it over to Stays-Up-Late. I’ll have to see how the swap with the weapon’s enchantment works out. I’d love to see some complicated mechanics that pay off with Enchanting.
Stays is stuck doing Windhelm writs due to not progressing his main quest. The prospect of awesome top-shelf poisons might get Lil to tackle her series of toe to toe boss fights and move hers along.
hazmick
May 26 2016, 11:51 PM
One thing that the article didn't mention was the way poison crafting will integrate with the existing poison damage type in the game. The 'Mighty' champion point passive increases Physical, Poison, and Disease damage and Haa-Rei makes use of a few poison-based attacks with his bow. At the moment, 'Mighty' gives Haa-Rei a 16% damage bonus with those attacks.
I'm interested in seeing how the poison crafting will work with that, or if it'll be a totally separate thing.
hazmick
May 27 2016, 09:33 PM
Couple of things today. First:
Personalities are a new feature coming with the DB update. Here's what they are:
"Personalities are a new feature that change how your character stands, walks, and even performs some emotes. You'll be able to mix-and-match a Personality with your favorite costumes, skins, and hats so they can be active all at once!"
So basically if you have the Assassin personality set to your assassin outfit, when you equip the outfit your character will move, stand etc. like an assassin. Other games have similar features that are usually called 'stances' or 'poses'. Pretty cool.
Second thing:
The Crown Store Showcase for June is out. Here's what's coming next month (as always I'll add prices when they are revealed):
HATS
Silvenari Felt Bycoket - All platforms June 30th.
Z'en Vengeance Kiss-Me-Not Cap - All platforms June 30th.
COSTUMES
Toxin Doctor - All platforms June 23rd.
Treethane Ceremonial Dress - All platforms June 30th.
MOUNTS
Highland Wolf - PC May 31st, Xbox One and PS4 June 14th.
PETS
Sylvan Nixad - PC May 31st, Xbox One and PS4 June 14th.
Northern Lynx - All platforms June 23rd.
UTILITY
Crown Lethal Poison (provides you with a supply of 80 doses of Lethal Poison for application to weapons.) - PC May 31st, Xbox One and PS4 June 14th.
mALX
May 28 2016, 12:54 AM
I saw three items in the May showcase that Buffy might like!
These poisons are something I've been waiting for since I started playing, can't wait to get them! (but I'm going to have to build my alchemy skills up, lol)
I was in Vulkhel Guard yesterday and outside the Mages Guild there was a pack of Players riding those blue Dro-m'Athra Senche - all in a circle facing each other and having a "roar-athon!" Nothing else, just roaring at each other! It was hysterical! I do love this game, and playing with other people just to see some of the things they come up with to entertain themselves! It is the most entertaining game I have ever played; not just for its own content, but for what the Players add too!
mALX
May 28 2016, 01:16 AM
Holy Cow those personality idles look Awesome for the Assassin! I wonder if they will make some other ones you can purchase too? That is fantastic!
Grits
May 28 2016, 11:40 PM
Thanks, hazmick!
That Assassin Personality looks very cool. Jerric is hoping for a “Drunken Slut” personality. It’s unclear whether he intends it for himself or if he just hopes to enjoy seeing others use it.

I’ve seen a bunch of dro-m'athra senche riders fooling around, and oh my gosh they look great!
Some clarification on the VR to CP conversion from the official forum thread: We will still be able to spend account CP points on characters who are below level 50, just won’t be able to use the CP level gear on them until they hit level 50. Also the extra attribute and skill points that will be applied through future level ups will be automatically added at first login to characters who have already passed those levels. In other words no one will miss out on attribute or skill points from level ups with the change.
Jerric is VR1 with about 50 CP right now, and I was concerned that he would lose the CP and just become CP10 from his VR1 level. It sounds like that won’t happen, characters will be at least the CP equivalent of their Veteran level so they can continue to use their current gear but should be their CP level if that is higher.
VR1-15 gear is going cheap on the PS4 NA server. It’s a great time to work on crafting!
hazmick
May 29 2016, 12:24 AM
QUOTE(Grits @ May 28 2016, 11:40 PM)

I’ve seen a bunch of dro-m'athra senche riders fooling around, and oh my gosh they look great!
4000 Crowns though...
Thanks for the CP info. It all sounds a little complicated, but it'll probably be crystal clear once I actually see it applied to Haa-Rei.
I'm still wondering how crafting will be scaled. Obviously stuff like Ruby Ash which is the highest level material now will still be high level, but I wonder what the level brackets around each material will be.
Grits
May 29 2016, 01:29 AM
Yep, I think they’re really rewarding the subscribers who have a bunch of Crowns piling up every month, which is OK by me. If someone really, really MUST have it they can still buy it, but it’s expensive enough to keep it within subscribers and the rare player who will hand over that much cash. (Not me!

)
My understanding with the craft scaling is that the materials will stay at their current levels as converted to CP levels. So a VR1-VR3 material will simply become a CP10-CP30 material, with the cap still at VR16/CP160. Gear will drop in 10 CP increments.
hazmick
May 29 2016, 04:55 AM
The price isn't my main issue. I don't like the fact that Zenimax don't reveal the prices until the item is released, and the mount is only available for a couple of days. If you don't have any Crowns saved up you suddenly have to find ~£30 before the mount vanishes again. I can't understand why they don't put the prices on the monthly showcase so people can plan ahead.
Ah that makes sense. I hope they re-do the VR16 gear crafting while they're at it - it takes 10x more resources than VR15 gear. If you craft a VR15 bow for 12 Ruby Ash, you need 120 Ruby Ash for a VR16 bow. It's utterly ridiculous.
Grits
May 30 2016, 01:54 AM
I agree, they should release the price of upcoming store items so that players can make plans. I also would prefer that the limited items be in the store for more than a few days. I hate that you missed out on the Velothi guar. I don’t see a reason why they couldn’t keep things up for at least a week or two, since most people I know do not bring their game consoles along when they travel.
Thank you for that top-level tip, I had no idea the amount of materials would jump so much. It might make sense to have my crafters go ahead and spend the skill points up to the highest rank so that they will start getting those materials in the mail from their hirelings. Sounds like it will take a long time to save up for a full set of anything.
mALX
Jun 1 2016, 11:49 AM
They really messed up the stamina in this last patch. My character is vet level 1 and suddenly can't run 10 feet without panting loudly and slowing down. Really ticked me off, I wish they would leave our characters alone in these updates! I also had to reset her champion points that she had already distributed; and the last 15 skill points.
This right here is why I quit playing it last fall; because you would spend gold/crowns/time/effort building your character/armor/weapons up just to have them tear it back down to nothing in a patch.
Grits
Jun 1 2016, 12:19 PM
I read that the update that comes with the Dark Brotherhood stuff will improve things for Stamina overall, Nightblades, and archers among other things. Sorry I don’t have a link, I got that from reading a bunch of threads with links to announcements over on the official forums.
I also saw on one of their videos that came out before Thieves Guild that the planned third quarter update’s ‘Barber Shop’ appearance change mechanic will include a race change option. Not sure if that is still in the works, but in January Matt Firor said that it was going to be part of it.
hazmick
Jun 1 2016, 01:52 PM
Yeah I heard that the stamina changes will be beneficial overall, but a fair few people don't like it and I can understand how it can be annoying to re-do your character stuff. Personally I don't mind it since it keeps the game fresh and makes sure your character doesn't stagnate.
Haven't heard much about the Barber Shop other than the occasional rumour. Hopefully Bethesda will talk about it during their E3 bit this year. A race change will get a lot of people excited though.
Player housing is my main interest at the moment though. I'm very interested to see how/when it'll be done.
mALX
Jun 1 2016, 07:14 PM
QUOTE(Grits @ Jun 1 2016, 07:19 AM)

I read that the update that comes with the Dark Brotherhood stuff will improve things for Stamina overall, Nightblades, and archers among other things. Sorry I don’t have a link, I got that from reading a bunch of threads with links to announcements over on the official forums.
I also saw on one of their videos that came out before Thieves Guild that the planned third quarter update’s ‘Barber Shop’ appearance change mechanic will include a race change option. Not sure if that is still in the works, but in January Matt Firor said that it was going to be part of it.
I think what they thought was "Improving" stamina was connecting it to a panting breathing when stamina gets about halfway. The stamina evaporates ridiculously fast now, an is connected to too many actions - ultimates; spells, etc.
Oh, on the Barber Shop - really hope they allow us to change our voice sets, I've got two girls that grunt like pig farmers wives when they mount a horse, jump, swing an axe, etc. Really irritating to hear.
Grits
Jun 2 2016, 12:48 PM
QUOTE(mALX @ Jun 1 2016, 02:14 PM)

I think what they thought was "Improving" stamina was connecting it to a panting breathing when stamina gets about halfway. The stamina evaporates ridiculously fast now, an is connected to too many actions - ultimates; spells, etc.
Oh, on the Barber Shop - really hope they allow us to change our voice sets, I've got two girls that grunt like pig farmers wives when they mount a horse, jump, swing an axe, etc. Really irritating to hear.
Oh that’s right, you PC players already have the update! Did you get a full skill, attribute, and Champion Point reset, or just the new ones to spend? For your Veteran Rank character, how did they come up with her new level, is it from her number of Champion Points?
I read a few pages of the PC patch notes last night, and so far I’m optimistic.
I hope the Barber Shop turns out to be the whole character creation process apart from class and faction choice. That would include voice type and even name. With the new CP level system they are clearly recognizing the player’s experience over the character’s. That focus makes a mechanic like a totally different person coming out of the appearance change process not need to fit into the game’s world so much a fit into the player’s.
I like all of my characters’ voices, but it was sheer luck on Jerric’s since I didn’t know you could try them out until after he was in the game. Oops. Good thing the default is a deep voice with a loud laugh!
mALX
Jun 2 2016, 07:22 PM
QUOTE(Grits @ Jun 2 2016, 07:48 AM)

QUOTE(mALX @ Jun 1 2016, 02:14 PM)

I think what they thought was "Improving" stamina was connecting it to a panting breathing when stamina gets about halfway. The stamina evaporates ridiculously fast now, an is connected to too many actions - ultimates; spells, etc.
Oh, on the Barber Shop - really hope they allow us to change our voice sets, I've got two girls that grunt like pig farmers wives when they mount a horse, jump, swing an axe, etc. Really irritating to hear.
Oh that’s right, you PC players already have the update! Did you get a full skill, attribute, and Champion Point reset, or just the new ones to spend? For your Veteran Rank character, how did they come up with her new level, is it from her number of Champion Points?
I read a few pages of the PC patch notes last night, and so far I’m optimistic.
I hope the Barber Shop turns out to be the whole character creation process apart from class and faction choice. That would include voice type and even name. With the new CP level system they are clearly recognizing the player’s experience over the character’s. That focus makes a mechanic like a totally different person coming out of the appearance change process not need to fit into the game’s world so much a fit into the player’s.
I like all of my characters’ voices, but it was sheer luck on Jerric’s since I didn’t know you could try them out until after he was in the game. Oops. Good thing the default is a deep voice with a loud laugh!

She had 15 skill points to set. Now, I had some saved to use, but not that many. But I couldn't tell if any of the ones I'd set already were missing; I couldn't remember what I had.
But the champion points I had just set several more the day before, and they were all zeroed out.
Another change I don't like is that they took away the Exploration trait and made it "Prosperous" = more loot found. What good does that do? We have no where to store the loot if we get more! My next bank inventory upgrade is like 40,000; and 37,000 for each character; and I already have to juggle stuff around constantly; so I want more loot now? I don't have anywhere to put what I have!
I did notice a "Crafting Bag" button/tab on my inventory; but of course it was locked on mine since I let my Plus membership lapse.
But to me, the panting is really irritating since it comes on so soon after your character starts running - like she is an out of shape couch potato instead of the athletic adventurer who defeated Balreth. I don't like the panting, wish there was a way to turn it off.
But I could tolerate the panting if they hadn't made the stamina dissipate so rapidly. It is ridiculous how fast it goes down now; especially in a character in whom I've spent a full 1/3 attribute points in stamina and she has strong stamina enchanted jewelry and clothing!
mALX
Jun 2 2016, 07:55 PM
Oh, on the champion points - it seems our characters will now be ranked as champion 1 through 167 rather than veteran rank 1-15.
I don't get it, but my character is most def earning champion points quicker now.
On the voices = all my Nord girls are fine; and (formerly pantsless) Calia has a darnright cute voice; but my other two Imperial girls have an obnoxious grunt that occurs constantly with any actions like mounting a horse; swinging an ax to mine or chop wood; jumping over a log; etc. Makes me cringe hearing it, it is a huge turn-off. The only reason I didn't delete the character is that I'm concerned over the limited number of deletions we are allowed.
And Bubba Khan - he was fine unless he was falling or in a heavy attack, then he screamed like a girl. He does have a nice laugh though; and his voice is kind of husky so I'd keep his voice intact and put up with the girlish screams on him.
But the grunting noise I can't stand; and I've seen several other people complain on that one because when you test the voices - no matter how many times you cycle through it, you never hear that grunt; and the rest of the voice sounds perfect. So you choose it, and "surprise!" Urk.
I think they should open up all the female and male voice sets for all the races to let us have access to more choices. Some of the races have better choices than others.
Grits
Jun 3 2016, 01:57 AM
OK great, thanks very much for the info! Sounds like skills will not reset, but we’ll have the new points to allocate right away.
For deleting characters, I believe that the limit is just per day, so after you delete the limit (I think it’s 3?) you just have to wait before you can delete more.
Jerric is VR2 with 70-odd Champion Points now, so I'm starting to wonder about skipping over whole levels of gear after consoles get the update. I guess since he'll still be adventuring through all of the zones he can just use them anyway and not worry about the levels.
mALX
Jun 3 2016, 02:09 AM
QUOTE(Grits @ Jun 2 2016, 08:57 PM)

OK great, thanks very much for the info! Sounds like skills will not reset, but we’ll have the new points to allocate right away.
For deleting characters, I believe that the limit is just per day, so after you delete the limit (I think it’s 3?) you just have to wait before you can delete more.
Jerric is VR2 with 70-odd Champion Points now, so I'm starting to wonder about skipping over whole levels of gear after consoles get the update. I guess since he'll still be adventuring through all of the zones he can just use them anyway and not worry about the levels.
Yeah, I use sets of armor that are 25 levels below my level, just having trouble giving them up because nothing better seems to come up. Would really like to have the same set at a higher level, it is fantastic.
hazmick
Jun 13 2016, 11:48 AM
Not many announcements from E3 (I was hoping for player housing) but we did learn about One Tamriel. Here are the details:
"Characters will have their level scaled the same way that we currently scale players to the level of DLC zones (Imperial City, Orsinium, Thieves Guild, and Dark Brotherhood).
You will be able to explore the entire world in any sequence you wish - just walk across the world and you will always find appropriately leveled content.
You will be able to play and group with anyone in the game at any time (outside of PvP). No longer will you have to create a lower level character to play with a friend who has just joined the game. You will be able to group and adventure together from the moment your friend emerges from the tutorial.
We are dropping all PvE Alliance restrictions. You will be free to explore of all Tamriel, including other Alliances. It is up to you how you want to role-play your character while doing this. “Silver" and “gold" versions of zones will be replaced by Cadwell quest storylines that you can do in any order you wish.
Alliance restrictions will still be enforced in all PvP areas, of course. One Tamriel will not affect the PvP systems in Cyrodiil.
In general, higher level players will be the same “level" as lower level players, but they will have far more tools in their arsenal: better gear, more abilities, and of course more Champion points.
We will adjust gear rewards to scale appropriately to make sure that there is always a way to get more powerful via crafting, questing, PvP, and dungeon/trial boss loot drops.
All Trials and Dungeons will continue with standard and Veteran difficulty modes, and you will have to be Veteran level to play veteran dungeon modes.
The Coldharbour zone will be “roped off" from players who have not yet completed the quests that lead there. However, if you are invited to a group that is already there, or travel to a friend who is there, you can immediately access the zone."
McBadgere
Jun 13 2016, 12:58 PM
Ah...Saw this this morning...Pretty interesting stuff...
One of these days I might actually do something of consequence with this game, but so far all I did was essentially dip my toe in the proverbial water...Though I think I did actually go in the water and got killed...
Hmmm...Fun!...
Grits
Jun 13 2016, 06:31 PM
McB!!!!!

So wonderful to see you!!!
Yeah, watch out for that deep water – no surprise that Jerric was the first of mine to receive the “Slaughtered” achievement.

I am thrilled that One Tamriel is battle-leveling the whole PvE game world. The thing I like to do most is walk around and do whatever suits the character, unbothered by the restrictions of leveled zones. This is great news!
Also it has been a pain to juggle who, where, and when other peoples’ characters are for RP stuff. I’ve even been asked to create clones of a character so that I/they could participate in events in different Alliance areas. With One Tamriel that shouldn’t matter, since a character will not be limited in the PvE world by their Alliance or progression.
I’m most excited by the possibilities for non-hero type characters. It has been discouraging that there are so many boss fight hurdles to get through so a character can level up enough to survive a stroll through the region next door. Now a character like Lil can be who she is and do what she wants to do without having to quest for levels just so she can explore.
Thanks for the info, hazmick!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.