QUOTE(ghastley @ Dec 3 2017, 11:37 AM)

I've only scratched the surface. There are still a lot of things I just don't know how to do, as the game can't give much tutorial without getting in everyone else's way. The Main Quest pushes you as much as it does in the Single-payer games, so I've been following that mostly, as I won't see all of it in a free weekend anyway, so I may as well explore it for any real character later. Then again, I could say the same for the world in general.
Suffered a bit from judging my battles as playing solo, and having other players drawing extra enemies to my vicinity, but equally benefitted from their clearing a path for me, so it evens out.
Game looks good, but the complexity is a bit off-putting. I'm currently trying to figure out repair. Does that only apply to armour? I had a weapon that suited play-style, and was additionally part of a set, but it wore out. If I can't do anything, I'll deconstruct and move on.
I suspect that I won't be able to craft in additional styles during the trial, so I'm ignoring appearance. And knowing where to find the right materials will only come with experience, too. She's using quest rewards mostly.
We're nearly at level 15, where the second bar cuts in. I want to explore that dynamic and see what it offers. And at the end, I'll probably switch to travel and exploration, to decide where to play if I buy the game.
The armor repairing = Click "I" to open up your inventory screen. On the right side of your screen is a window box showing your inventory list. On the left side of the screen there will be a window box showing a character replica with all the armor/jewelry/weapons/and costumes or disguises you have currently equipped.
You repair armor (and possibly unenchanted weapons, I am not sure about them) using "Repair Kits." Weapons are "Charged" Using Soul Gems.
Repairs/Charging of weapons/and Enchanting are done exactly the same whether the item is in your inventory or currently equipped: Find the item you want to Repair/Charge/or Enchant:
** Right click on the item you want to repair; find "Repair" on the drop down list that appears and click it. This will open up a dialogue window in the center of the screen in which you will click the repair kit you want to use (in case you have different strengths of repair kits) and click "OK" to accept the repair or "Cancel" if you change your mind and decide not to repair at this time.
Enchanted weapons can only be "Charged;" and it consumes the soul gem so you will need a soul gem in your inventory for each weapon you want to charge up.
** Right click on the weapon you want to charge up; find "Charge" on the drop down list and click it. This will open up a dialogue window in the center of the screen in which you will click the soul gems you want to use (because previously they had different sized soul gems; but don't anymore). Click "OK" to charge the weapon or "Cancel" if you change your mind and decide not to charge it at this time.
(you can also resurrect with soul gems where you are standing; or choose to resurrect at the nearest wayshrine if you don't want to spend the soul gems or don't have any).
Enchanting: If you come across glyphs in your travels and want to enchant a plain armor; repeat the steps above except right click on the piece of armor you want to enchant and choose "Enchant" from the drop down list. The dialogue window that opens will show whatever glyphs you have in your inventory (that can enchant that item) to choose from.
** Enchantments are not determined by your character; but by the armor/jewelry/or weapon you are enchanting. In other words, you can't put a level 20 enchantment on a level 19 item. Most of the glyphs (or any loot) you pick up in your travels will be at your character's level.
If you join the Chorrolites guild, you can right click on any of our names on the Guild Roster and choose "visit Primary Residence" to visit our homes at any time, whether we are in game or not. My house is the Guild Hall; so it will give you access to any crafting you want to do; target dummies; Mundus stones; etc.
Also; if you want to explore a new area and don't have a wayshrine there; look at your friends list or Guild Roster and find a member who is somewhere you have never been to: Right click on their name and choose "Travel to Player" = it will bring you to a wayshrine nearest where that player is. The Player you do this to will never know you "piggy-backed" off of them; and it makes finding and exploring that much more exciting.
Also: You can ignore the pushy main quest. Everyone more or less ignores it until they are ready. It is okay; but nothing like the fun quests you will find all over the Provinces that are radiant to the locations you visit.
Skyshards = you gain skill points every 3 skyshards you find and absorb; so if you see one = activate it.