QUOTE(mALX @ Oct 29 2016, 08:52 PM)

Is that combat between allies caused by mod conflicts? I have seen a Forester and guard in Bruma fight to the death!
QUOTE(mirocu @ Oct 30 2016, 02:20 AM)

That´s in the vanilla game, but yeah I reckon it´s the same thing.
I just wondered what was up with the Tireless Crusader! Thanks for letting us know, Decrepit!
As mirocu says, the issue is at heart a vanilla failing. I do believe that it is, in my case, greatly exacerbated by certain of the mods I run. I also suspect that at least one mod might possibly trigger occasional "friendly" attacks that would not otherwise occur, but have never been able to prove it. I long ago set a Bash-Patch option that allows more "friendly hits" than normal before triggering aggro to "15", its highest value. It seems to be ignored, at least at times. I've seen many an ally fight break out, and swear a number of them started well before the "friends" had a chance to accidentally hit each that many times.
QUOTE(mALX @ Oct 30 2016, 02:27 AM)

Your story on here though - it lacks so much of the spontaneous humor that the vids have! The back and forth between Decrepit and Vilja keeps me rolling, and little asides like Decrepit's thoughts on Nerussa, etc.
Heh...yeah, this latest report was more to remind folk that my avatar is alike and kicking (to the limited extent his poor knees allow kicking) than a juicy narrative of his mundane exploits.
Speaking of which, I should inform folk that, when I rejoined the gang, Vilja announced she was not hungry. There was nothing for it at that point but to continue their journey. Took only a few minutes to reach home. My avatar bid Vilja good night, consumed a late evening snack (lager - sweetroll) on his private third floor balcony, and retired to bed for the night.
He woke circa 0700 next morning, a whole hour past his normal waking hour, broke fast on the balcony (a breakfast sammich made from a muffin, his last egg, his last slice of ham, and cheddar cheese, washed down with cider and polished off by a fig), changed into suitable attire, walked to White Gold Tower, turned in gathered tax, accepted a new tax assignment, and began the day's major endeavor, a cleansing of the city sewers. He elected to do so on his own, having left his ward to her own devices in Weye. He soon came to regret that decision, running in to pockets of very tuff goblins. (Turns out much of his difficulty with them stems from one of their shaman casting multiple disintegrate spells on his sword, which he didn't notice until after the fact.) Be that as it may, he survived. I left him mid afternoon. He plans to return to Weye, dine with Vil, and maybe go for an evening swim in Lake Rumare. Next day? Likely a tax run to Faregyl Inn. We shall see.
By the way, this was my first chance to check out a new (to me) texture/mesh replacer: Bettys Sewers (Nexus). It comes in a choice of two variants, "wet" and "dry". I installed the "wet" variant and am VERY impressed. Looks to be a very solid improvement over vanilla. Too bad my avatar so seldom visits those sewers. Then again there's no reason why he can't explore 'em more often. Clearing the Imperial City underground of scum seems something he ought to take an interest in. Who knows?, maybe he'll add it to his list of things to do once every (or every other) patrol cycle.