I have prepared a few updates recently, having them more in-depth. This is from Monday's game with Lissa...
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Lissa, still in Bravil with Anyanka, decided to take Anyanka out to check out an Aliyed ruin nearby. This was quite exciting for both Lissa and I. Lissa rarel get's some one-on-one adventure time with Anyanka since their main mission was completed a year ago. Anyanka is now in charge of the Bravil Mages guild chapter since Kud-Ei's unfortunate death.*
Walking through Bravil to the city gate,
Lissa can't help but think about the state that the city was in. Surely despite the fact it was arguably one of the poorest cities in Tamriel... did it have to be so disgusting.
Blood and rotting corpses were everywhere, hookers on every street. She wondered why Anyanka would want to stay in Bravil... but they probably didn't have a choice.**
Once out of Bravil it was only a short walk to the ruin in question. Outside the ruin the girls managed to save an adventurer from a rather feisty ogre. "Thank you!" The Khajiiti adventurer, who introduced her self as Dra'Kesch, elated. "Maybe I will see you again and return the favour!". After Dra'Kesh departed, the girls entered the ruin.***
Lissa decided to scout ahead, thinking that with her stealth abilities she would be able to scan the area to see if it's safe without being spotted. She found herself on a balcony overlooking the ground floor. "Hmph... no way down..." She thought. However, before she could even spot the creature, Lissa almost found herself overwhelmed by a Will-o-The-Wisp upon entry, causing her to fall off a banister into the ruins lower sanctums. She quickly shot up and fired her bow, killing the dangerous orb with no less than three arrows.
"Are you okay?" Anyanka asks, panicked, now on the balcony after rushing to aid the screaming Redguard.
"Yeah. Think I've bruised a rib, but I'm fine." Lissa assures her, brushing herself off. "Can you get down here?"
Anyanka notes the height of the fall, "No. I refuse to risk my life. I am not as spry as you." Anyanka then looked about, spotting only a single door, which was locked, "The door to the lower levels is locked. It seems it can be unlocked from the other side."
This meant Lissa had to traverse through the ruin alone. "Great. Wish me luck!" She moaned.
However, despite her dangerous first encounter, she barely had any trouble after this, fighting off a few
minotoars,
will-o-the-wisps and
ogres; not too much trouble for her now she was aware of them; stealth attacks did the trick. However, when she reached the door Anyanka spoke of, she was attacked by a land draugh.
"Oh dear..." She muttered. The land draugh was too quick to fight with her bow, Artemis, so her warhammer, Shatterheart had to do. It was an epic and dangerous fight, but Lissa was victorious.
She was eventually reunited with Anyanka, unlocking a door near the entrance to the ruin with a switch, and they travelled deeper into the ruin. Unfortunately for Lissa, who was excited for a complex ruin, found the deeper part of the ruin led to only a couple rooms and a pile of treasure guarded by a Minotaur Lord. Amongst the treasure, however, she found an Elemental ring, which provides her with 20% resistance to fire, ice and lightning. She is happy with this reward for all the trouble she endured.
Upon leaving the ruin, Lissa felt the desire to relax,
perching herself on a rock outside the ruin for a brief moment, needing to unwind. She returned Anyanka to the guild hall and then left some flowers by Kud-Ei's gravestone. She will spend the night at the guild hall, then decide her next move. She will either go home, or visit Mazoga in Leyawiin.
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* - a long time ago Lissa escorted Kud-Ei to the IC, but on the way back Kud-Ei was overwhwelmed by an Ogre. Traven decided to let Anyanka, with the agreement of the other Bravil Guild members, take over.
** - I am using Better Cities, which drastically changed how Bravil looked. Personally, I do not like it. However, for the sake of the fact that I cannot change it it will have to do. A bonus to the new Bravil, however, is the new harbour it adds.
*** I have a Roaming NPC mod which adds a variety of Merchants, adventurers, battlemages etc to the game world, wondering about. When I find one I set them essential and name them.