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mirocu
QUOTE(Renee Gade IV @ Apr 6 2013, 10:05 AM) *

I hope nobody minds if I post some Kahreem here. I'm kinda hungry for some Kahreem of Weet. wink.gif

No one minds about him specifically, though I thought you had other threads for him and Saga smile.gif
Renee
Those other threads will continue as well. I just find it easier to write here at Chorrol, directly into the web page as I'm gaming. The problem with writing at Beth is later on if I need to edit something, for some reason my Internet will compress all my text into one huge wall. Beth's forums (on my browser) basically get rid of any paragraph breaks, which means I'll have to sit there and manually break the text up by hand. It's frustrating.

Chorrol? It's much easier to write here.
mirocu
QUOTE(Renee Gade IV @ Apr 6 2013, 10:32 AM) *

The problem with writing at Beth is later on if I need to edit something, for some reason my Internet will compress all my text into one huge wall. Beth's forums (on my browser) basically get rid of any paragraph breaks, which means I'll have to sit there and manually break the text up by hand. It's frustrating.

That happens to me every time I write something larger there and I hate it. Well anyway, post some Kahreem now and Iīll read it tonight biggrin.gif
Renee
QUOTE(mirocu @ Apr 6 2013, 04:35 AM) *

That happens to me every time I write something larger there and I hate it. Well anyway, post some Kahreem now and Iīll read it tonight biggrin.gif


Good to know. I just finished the story, it's not very long. I figured my first Kahreem tale here should not be so massive. Sun's coming up as I write this anyways, and you know my little rule about sunshine and gaming by now, right? Take care.
Grits
I’m glad you’re writing about the Weet Bandit here! I haven’t had time to check the Beth threads lately, so I was running low on Kahreem of Weet. wink.gif

And now he’s a well-paid courier, lol. Good hunting in Leyawiin!

mirocu
I donīt mind shorter stories every now and then so no worries there. I donīt write so heavily myself so I donīt demand anyone to write lengthy either smile.gif
Renee
Good to know, Grits and mirocu. We shall all have some Kahreem of Weet in the future, then. smile.gif And now, I present my other character. When we last saw her, she was leaving Chorrol, on her way back to Shetcombe Farm.

...She has heard of the others, others who had also been travelling through Cyrodiil, on adventures of their own. A former low-paid scribe known as the Grey Wizard had recently become the newest Arch Mage. He had been writing scrolls for ages as the story went, making just a few gold a week, but his talents with magic had grown so strong, and it was he (it was said) who had fostered the end of Mannimarco, the so-called 'King of Worms'. Some stories had explained that Arch Mage Traven had been mysteriously killed after all of this, but whether or not these stories were true was of some debate.

A pair of others named Renee Gade II and Dyan phor a'Cauz had also been about; these two had taken upon what was known as the "Pilgrim's Way," and it was rumored they were looking for weapons and armor belonging to Pelinal Whitestrake, an ancient leader of humans who had defeated the threat of Umaril, beginning what was known as the 'First Era'. Renee and Dyan (like the Grey Wizard) had been traveling all over Cyrodiil, ridding enemies from various holds, forts, ruins, and caves, as their fame and glories rose.

There were others as well, Saga realizes as she rides past the mysterious hamlet known as Hackdirt. Igodah Go^Pe, a somewhat contemptuous high elf living in the Arcane University, is one such person. Unlike the Grey Wizard, Igodah did not possess such a reliably regal reputation, but she had also been doing her part at keeping Cyrodiil safe. Renee, Dyan, the Grey Wizard, and Igodah. All of them playing a part in the grand scheme of Tamriel.

"Cyrodiil shall see much protection from these sorts." Lady Saga muses as a rat attacks her horse. This rat (of course) quickly falls behind. "And Cyrodiil shall prosper, I have no fears of anything but. And I shall soon attend hopefully amongst those who dwell upon Nirn much as intended, while these others perform their good works."


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


IPB Image

6:23 pm
Lady Saga and her un-named bay horse pass the cottage known as Weatherleah. Over the past few months, this cottage has been rumored (Saga has heard) to be inhabited by a dark elf witch; a daedra-worshipping practitioner of the Black Arts. This witch had become a vampire at some point, and had been terrorizing the towns of Skingrad and Chorrol.

But as Saga and her horse walk closer, the place does not seem to be inhabited. It seems downright abandoned, matter of fact, with no sign of recent life (or un-life) other than a series of bones upon the ground. If a vampire had been living here, these bones might still be present, but they would not be stripped of all their flesh. She thinks she is safe.

But as she nears Weatherleah further, she notices a couple images in her vision, these images glowing purple as her Detect Life activates.

"Ogres!....Blasted creatures!"


Ogres in Valenwood had all been eliminated, except in the very roughest of terrain. She is surprised to see so many of them congregating here. ... She bolts her horse away as they notice her! ... Big and slow, these giants simply will never catch her on horseback. She rides away with ease, and keeps her horse at a full gallop as the ogres fall far behind. Before she knows it, she has left the Great Forest, and rides upon the West Weald once again.

The sun is about to set. She turns to the right, heading west towards Kvatch.

"A city which has burned to the ground, as the rumors fly."

Saga has heard about Kvatch, about the daedra attacks, and she has no intention of visiting the place before she goes. Daedra (or "dee-dra", as the dark elf in Chorrol had pronounced) had attacked Kvatch, but they had not attacked other villages, hamlets, and towns, yet. ...And this is all Lady Saga needs to know.

The sky is an inky blue as she makes her way past a large Ayleid ruin inhabited by goblins. One of these cries out "YAAAAH!" as a wolf attacks him. But as Saga makes her way further west she is attacked by another wolf. And another. And then a troll! And another troll. Once again, she gallops her horse a full speed, hoping to shake all these pursuants!

"Ohh HOW I MISS THE FORESTS! BUT NOT FOR LONG! ... NOT FOR LONG MUST I TOLERATE THIS NONSENSE!"
she screams as the enemies do not give up.

Amazingly she finds the place. But by the time she's made her way back to Shetcombe, she's got many enemies waiting to chomp upon her and her horse! ... She just cannot shake them. Spontaneously she makes a plan, after circling the farm several times: she jumps the horse upwards upon a low-lying stable made of straw. She hopes this straw will hold the weight of her horse without collapsing. It does. Saga then dismounts the bay, reaches into her satchel, and unrolls a bit of paper, trying not to panic.

"Have a bit of play with THIS!" she says, reading a scroll that summons a giant daedroth. The daedroth manages to kill just one wolf and one troll, and then unfortunately its summon ends.

"Rats."

She summons a ghost next, but this is like blowing a cloud of smoke into the wind; its cold spells barely make a dent when faced with the health-regenerating trolls.

"Noo!"

At one point, Lady Saga's horse somehow gets bitten by the sole remaining timber wolf, and the horse decides to jump off the stable, and begins to fight. Immediately the troll decides he'd like some horse flesh, and figures he'll join in with the timber wolf! ... Saga cannot do anything about this, she feels suddenly helpless. Then, she comes up with a plan. Both enemies are distracted, so before they manage to kill the horse, Saga jumps off the stable as well, and then crouches behind one of Shetcombe's walls, casting Detect Life and waiting to see if these dreadful enemies will finally just go away. She thinks she might hide inside the cottage itself, but then she remembers that trolls can open doors, which means there'd possbibly be nowhere to escape.

So she hides in the grass, and casts her dual detect life spells, until finally the enemies seem to be gone. Once this is so, she creeps slowly past Shetcombe's entrance, where she notices a couple of pumpkins had been placed on each side of the door*. She creeps back to the stable, expecting to find her dead horse, but she's surprised that the horse (as well as the troll and wolf) are nowhere to be found.

*

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


1:53 am

"Erthor? You are still here?"

"I hope we'll get to Skingrad soon. I've had enough of the wilderness for now".

Lady Saga cannot believe her fellow wood elf, the only one who had chosen to follow her (for awhile) on her various quests, is still living at Shetcombe.

"You know, Skingrad is just down the road, right? ... Egads! I cannot believe you have been here all this time!"

Saga says this, and then she thinks she can't blame him for staying here where it's safe. With giant trolls and larger-than-usual wolves running around outside, Shetcombe might just offer some sort of protection.

"Well, perhaps I can take you back. On the morrow. But I must rest first. 'Tis of many dangers outside, and I, for one, must sleep and recuperate. "

"Okay. If you say so!" Erthor says. He's excited his heroine has returned, obviously. "I can't wait to be back in Skingrad, safe and sound!"

The two share a couple bottles of mead along with some of the other food Saga had bought earlier in the day. Then, she passes out in one final Cyrodiilic splendor.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Morndas, 11;53 am
The next morning, Saga and Erthor leave Shetcombe Farm one last time. Lady Saga heads south, despite Erthor's complaints that he'd rather go to Skingrad.

"Oh come now, Erthor, you will grow to like the place! I make this as a promise!"

Erthor complains once again that he'd rather go back to Skingrad, safe and sound. But Aerin the wood elf hopes Erthor will appreciate the wilds and wonders of her homeland, instead.


mirocu
So Saga decides not to help him back to Skingrad? Well, if he really wanted to get back there, Shetcombe is fairly close so he should have been able to get back himself wink.gif
mirocu
Speaking of Skingrad, Lothran is there right now and is enjoying the beautiful landscape and the friendly people. The weather was perfect and one could see for miles. And all the green! So refreshing from all the white in Bruma! tongue.gif

Itīs like they say; A change of scenery can make a whole new elf happy.gif
Renee
That is cool, mirocu. That's neat how you spend so much time up in Bruma, and then when the weather changes in-game that's when Lothran moves? Did I get that right?

mirocu
QUOTE(Renee Gade IV @ Apr 12 2013, 10:33 PM) *

That is cool, mirocu. That's neat how you spend so much time up in Bruma, and then when the weather changes in-game that's when Lothran moves? Did I get that right?

He moves down when the time is right and that shifts a bit from year to year. Thanks to my console magic the weather never changes in Bruma so if it was up to that, Lothran would be there forever! biggrin.gif

Edit: When I say "time is right" Iīm referring to my calender. He ususally moves down around Easter smile.gif
Renee
Oh I see. I get it. Interesting.

Renee
Tonight is a historic moment. Tonight I begin gaming with a brand new species, new for me, that is. smile.gif Before gaming, I decided to have a peek at one of my old DnD books for a description. I had to correct some of the shockingly bad grammar in the text!

LIZARD MAN

Intelligence: Low
Alignment: Neutral

Lizard men are semi-aquatic, breathing air but often (35%) dwelling totally underwater, and having caves which are water-filled in which they lair. They band together in rough tribal form. They are omnivorous, but lizard men are likely to prefer human flesh to other foods. In this regard, they have been known to ambush humans, gather up the corpses and survivors as captives, and take the lot back to their lair for a rude and horrid feast.

About 1 tribe in 10 has evolved to a higher state. These lizard men willl dwell in crude huts, use shields, hurl barbed darts or javelins, and use clubs.

They speak their own language.
Renee
Tirdas 5:09 pm Last Seed 28, 3E433


The Imperial City. Home of a cosmopolitan mix of humans, elves, orcs, Khajiit, and Argonians from all walks of life. Rich and poor. Noble and sneaky. Pious and destitute. The Imperial City during the latter Third Era is a very safe and special place to be. One can relax and be himself. Or herself. Outbursts of any kind are rare, and are quickly dealt with by the city's massive force of guards. Shops can be browsed, food can be had, money can be made, while idle conversation languishes on and on in the city's thoroughfares.

But below them, lurks a menace. Below them, an unspoken secret which some will come to believe to be nothing but rumor, and others will fear first-hand.

"Ich brauche ssspeise. Ich habe hunnnger"
....

Abwasserkanal Eidechsse
awakes from a long long sleep, and finds himself in darkness. Other than some green mold glowing faintly upon a few walls, it is nearly pitch black in his new home.

"Ich brauche sssspeise. Menssschliches fleisch und trauben"... he mumbles and hisses in a low voice.

A torch lies next to his newly-found bedroll, along with a series of gemstones, pearls and other curiosities. He likes his new home. He feels safe here, much safer than he did up in the forest. As he awakes, he decides he'd like to explore his new home further...which seems to (so far) be an underground dwelling of some sort. Thick stone walls. Low-lying fetid water is gathered up in a series of canals that do not flow. How far underground does this place go?

As petticoat-wearing socialites and ladies dressed in Palonira's finest make their way lazily about the markets, Arboretum, and Temple, a menace stirs from sleep. And begins to stalk and creep.

"How are you?"

"Fine! Thanks for asking!"

Living on mud crabs and rat meat for several days, now, Abwasserkanal is ready for something more....delectable.

"Be seeing you!"

-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.


7:26 pm

clop...clop...clop....clop...

The sound of feet move far above, and shafts of light shine high from the ceilings of this underground place. Abwasserkanal thinks he hears voices, but is not entirely sure. One thing he knows: his new home is enormous. It is also already inhabited.

A set of humanoid dwellers: both of them Khajiit, as well as some mudcrabs and rats, are the beings Abwasserkanal encounters as he creeps through passage after passage in the semi-darkness. At times, he needs a hand-held torch to see by. His kind has an acute sense of smell, keen hearing, but not very good eyesight. Not underground, anyways.

1:20 am
After going through a circular door, he finds himself in a portion of the Big White City itself.

"SSehrrr gut!"


It is night time. The air is lightly scented with about a dozen different aromas; all of them pleasant. Despite the fact that he can speak a language, Abwasserkanal's brain thinks in images and colors instead of words. He realizes that when he started going underground a day or two before, he had been on a small, warm, sandy beach, and the Big White City had been located off in the distance. He has therefore traveled completely under the city itself, and has arrived in this pleasant garden-like place.


3:31 am
After trying several doors (all of which are locked), he finally finds one which is unlocked. Inside is a shop of sorts full of colorful walls, and the smell of smoked food. ...Food is arranged everywhere! Food on the tables! Food on the floor!

"Jaaa! Speice! ... Ich mussss esssen!"

There is a human standing guard of all the food, but Abwasserkanal does not care. He feasts his eyes on a large green piece of fruit; fruit as he has not seen in awhile. He salivates! Before the human can realize, Abwasserkanal grabs the heavy green fruit and runs back outside, puncturing and then devouring the fruit with a series of snaps from his razor-sharp teeth. Sticky pink juice gets all over his snout! .. As soon as he is done eating, he decides he wants some MORE.

...He has spent weeks in the forests, subsisting on mushrooms, flowers, and leaves, so his hunger is massive.

"You treacherous little filcher! How DARE you steal from me!"

Abwasserkanal likes the taste of the next food he grabs. It has a strange texture, as well: hardened on the very outside, yet flakey and tender on the inside.

"Keep your hands off of that you WORTHLESS THIEF!"

Abwasswerkanal realizes these angry words are directed at him, and does not entirely care. If they come for him, he can defend himself, easily. He continues to eat the loaf of bread he has just grabbed off a nearby table. He cannot wait to eat another loaf.

"STOP!" says a man wearing metal clothes. "You violated the law. Pay the court a fine or serve your sentence! Your stolen goods are now forfeit!"

Although the Argonian known as Abwasserkanal cannot understand the metal-suited man, he can certainly "feel" him. The man wearing the metal clothes is angry. He is not pleased. The Argonian feels this anger, and knows what to do next.

-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.


8:18 am


"THIS ENDS HERE!!!"

"I've fought mudcrabs more fearsome than you!"

Moments later, Abwasserkanal is back in his new home. His very large new home. He jumps down a ladder, rushes down a set of stairs, and runs into the next room, just as he had rehearsed several hours earlier. He finds the giant wheel on the wall, and starts to turn it, causing a clattering of noise.

"DIE, DAMN YOU!"

...yells one of the men in the metal clothing, as he finds himself stuck behind the impenetrable iron door Abwasserkanal has just closed.

"Ha! YOU'LL NEVER YOU SHOULD HAVE PAID THE FINE!"

As the Imperial guards get trapped behind this iron door, Abwasserkanal, an Argonian Rogue from Black Marsh, calmly sneaks away. He nibbles once again on his raw crab meat, and the tasty human's food he just stole.
mirocu
From the Great Forest to Imperial City and from there to the woods west of Cheydinhal. I think my little Dunmer is off to investigate the mysterious cabin that is said to be someplace south of Cheydinhal..
Acadian
QUOTE(mirocu @ Apr 20 2013, 12:34 PM) *

From the Great Forest to Imperial City and from there to the woods west of Cheydinhal. I think my little Dunmer is off to investigate the mysterious cabin that is said to be someplace south of Cheydinhal..

Oh, Buffy just cleared Belda and Barren Mine on the way to Cheydinhal. After a day to retrofit there and sell off some frost salts and vampire dust, she's leaving now. Hopefully she'll encounter Lothie. Gosh, if you think he's a little Dunmer, I really hope he runs into Buffy - to remind him how small a little elf really is! biggrin.gif

Mysterious cabin south of Cheydinhal? Hmm. . . one from the mod Kvatch Rebuilt comes to mind. . . could it be?
mirocu
QUOTE(Acadian @ Apr 20 2013, 10:45 PM) *

Gosh, if you think he's a little Dunmer, I really hope he runs into Buffy - to remind him how small a little elf really is! biggrin.gif

Do we need a magnifying lens and watch where we put our feet? biggrin.gif

It would be so nice to run into Buffy happy.gif But not too hard! ohmy.gif It would not be so good for her I guess sad.gif

QUOTE(Acadian @ Apr 20 2013, 10:45 PM) *

Mysterious cabin south of Cheydinhal? Hmm. . . one from the mod Kvatch Rebuilt comes to mind. . . could it be?

According to local rumors, a lone ranger once lived in it. But itīs supposedly empty now and Lothran has been thinking about "setting up shop" in that area for some time now... hehe.gif
Renee
Morndas, 12:01 AM, Frost Fall 22, 3E433

Level: 4
Playtime: 68:56:00

Days Passed: 57
Days Jailed: 14

Items Stolen: 487

Fame: 0
Infamy: 7
Bounty: 0 gold

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

BONG! .... BONG! ....... BONG!!!....


....go the chapel bells.

Midnight has struck in Bravil. The skies are dark, but clear. The Kahreem of Weet leaves the Lonely Suitor Lodge, where he has met with a Khajiit Thieves Guild member by the name of S'Krivva. The discussion? ... A ring that has gone missing in Leyawiin. Kahreem is given the task of retrieving it somehow, and then returning it to its rightful owner.

"Ha! .. should be a cinch!"

If Leyawiin is anything like Cheydinhal, Kahreem feels fully confident that he will be able to handle the matter of finding this ring, and then giving it back to its true owner.

"Bumbling guards! .... Poorly-equipped townspeople! ... I should have that ring in my possession in no time a hah-hah hah!"

Leyawiin is yet another town (the last town, actually) that he has never been, though. There's always a chance that maybe Leyawiin will be different, Kahreem thinks. Maybe its garrisons are packed with battlemages, or maybe its stables house a battalion of trolls, which only gets released when people like him show up in town. But he thinks this is not the case.

"I'm looking forward to this one."

But he's not in Leyawiin yet. The night is young here in Bravil. And Kahreem decides he's going to... celebrate his new job.

BONNNNNNNG! .... BONNNG! ...BONNNNG!..

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

12:57 am
He returns to his new home, and quickly removes most of his newly-repaired armor. Kahreem now wears only a stolen pair of buckled shoes, as well as some pants issued to him while he was in jail. Kahreem's shirtless upper body is so dark, it's almost as if he's born for his profession.

"Gonna have to see about getting something to freshen the place up".

City Swimmer owned a small and convenient home, packed with fresh food and an assortment of useful items. This home is located on Bravil's third story, and is a great place for Kahreem to hide out in. He tosses his Sewer Club and the rest of his Sewer Battle Gear to the floor of Miss Swimmer's humble abode, has a bite to eat, and walks back outside.

"Gonna get hot in there during the day",** he says, thinking aloud as he often does. "Perfect for an Argonian, but I might fry up in there."

As Kahreem leaves the dead Argonian's hovel, he opens his sack, picks out a couple watermelons, and places these fruits just outside of City Swimmer's door.


**Bravil and the Black Marsh area make me think of Maryland's hot summer days, for some reason. Top stories in houses get much hotter than basements or lower stories, and with no A/C in Cyrodiil, I feel for Kahreem, here. wink.gif

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

2:05 am
His first target of the evening is Kahreem's nearest neighbor. Might as well start close to home, right? The placard on the door identifies somebody named 'Ranaline' lives here. Kahreem break just one pick on her 2-tumbler door, and then eases his way inside. As he had suspected, there is not much to steal.

"Interesting reading material here..." Kahreem comments as he passes by the Mythic Dawn book on her bed.

He has heard rumors about the Mythic Dawn in the past; all bandits had. Stories about the Mythic Dawn made for interesting campfire tales while the ale (or Cheap Wine) flowed. Kahreem finds just one item of interest in Ranaline's place: a pair of leather gauntlets. He takes these, but does not bother to take anything else. He even leaves the meager 10 gold in one of her chests behind!

"No sense in robbing the poor girl goldless".

His next target should be more interesting, he thinks. But first, he returns to City Swimmer's place, and deposits the leather gauntlets he just stole. One thing nice about his new home: it also makes for a convenient place to quickly stash things (unlike his pirate boat).

3:19 am

...BONNNNG ... BONNNNG!!! ..... BONNNNG

The Weet Bandit walks casually by the chapel again, turns left, and makes his way towards a set of wooden stairs. He climbs one-and-a-half stories, and suddenly freezes.

GWOP! ... GWOP!...


"Somebody suckin' on some skooma!" he whispers.

He chances a creep and a peek: it's a young but balding white man, wearing rather fashionable red clothing. The man does not appear like your typical skooma addict (other than some faint bruising around his eyes), yet here he is in front of a skooma den. Kahreem smells the scent of the drug in the air, and tries to keep his heart calm.

"Go inside, fool!"

But the man stays outside. Every so often, he puts his skooma bottle away, and then has a couple looks over his shoulders, as if he is nervous. But within minutes, the urge to quaff once more become ovewhelming, and the well-dressed man can no longer fight this urge.

GWOP! .... GWOP!..


Kahreem gets impatient. He can't stay out here all night. He decides he'll come back to the skoooma den later on, and makes his way towards his next target of the evening.

I noticed that as the man hit his skooma over and over, he kept trying to enter the skooma den itself, but could not. He was apparently locked out!.. I know this because of the sound the door kept making as he tried to enter the place.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


Morndas, 4:20 am
Bravil's castle interior gets right to the point, Kahreem notices as he enters the place. There is no grand hallway lined with multiple side entrances; instead one is faced immediately with the Count's throne as he enters castle Bravil, which is decorated tastefully in reds, oranges, and golds. The Weet Bandit wastes no time; the night will soon be over.

There are three display cases in the court, all of which are tough to pick. Kahreem breaks a couple lockpicks on one of these, and decides he needs to save the rest for later. He sneaks up a set of stone stairs.

"Morning!"

"He there!"

"How goes it?"

But unfortunately the upper area is lined with guards, and they all see him in his shirtless state.. ... After a moment, Kahreem hunches down and sneaks off to the side, anyways. Then he creeps slowly back towards a door marked Private Quarters, and waits until the guards seem not to notice him.

"Here goes. Wish me luck!"

A 1-tumbler lock. Piece of sweetcake. Before anyone knows it, the Weet Bandit makes his way inside Castle Bravil's proper area.
mirocu
Poor Kahreem. Seems like he needs to practice more on both his lockpicking skill and sneak skill biggrin.gif
Renee
Lol. Yeah, you know?

Lopov
I already commented on Kahreem but it's nice to read about your new Argonian character, Renee! I especially liked this part:

QUOTE

Intelligence: Low


laugh.gif biggrin.gif laugh.gif

I'm looking forward to Abwasserkanal Eidechsse's underground adventures!
mirocu
Lothran is currently lost somewhere in the Basin. I think I saw him behind a tree but then he was gone again kvleft.gif
I think the followers of Vaermina saw him before.. Maybe Iīll ask them? biggrin.gif
Acadian
QUOTE(mirocu @ Apr 22 2013, 12:33 PM) *

Lothran is currently lost somewhere in the Basin. I think I saw him behind a tree but then he was gone again kvleft.gif
I think the followers of Vaermina saw him before.. Maybe Iīll ask them? biggrin.gif


Lost?!? Did you install a Renee mod to the front of your monitor so poor Lothie can't see his compass? nono.gif
mirocu
QUOTE(Acadian @ Apr 22 2013, 09:44 PM) *

Lost?!? Did you install a Renee mod to the front of your monitor so poor Lothie can't see his compass? nono.gif

Reneeīs mod isnīt necessary for that! All it takes is forgetting to look at it because of the beautiful scenery biggrin.gif
Renee
QUOTE(mirocu @ Apr 22 2013, 03:54 PM) *

QUOTE(Acadian @ Apr 22 2013, 09:44 PM) *

Lost?!? Did you install a Renee mod to the front of your monitor so poor Lothie can't see his compass? nono.gif

Reneeīs mod isnīt necessary for that! All it takes is forgetting to look at it because of the beautiful scenery biggrin.gif


And the mysterious orchestra that always plays, but cannot be found. wink.gif

mirocu
Lothran is out of the woods!! biggrin.gif But that mysterious cottage was nowhere to be found. Seems like my Dunmer was misinformed.. So he headed westwards, towards Bravil. Night fell as he arrived via boat from Fort Grief and he will now rest and get that newly enchanted weapon of his recharged in the morning smile.gif
SubRosa
QUOTE(Renee Gade IV @ Apr 22 2013, 08:37 PM) *

QUOTE(mirocu @ Apr 22 2013, 03:54 PM) *

QUOTE(Acadian @ Apr 22 2013, 09:44 PM) *

Lost?!? Did you install a Renee mod to the front of your monitor so poor Lothie can't see his compass? nono.gif

Reneeīs mod isnīt necessary for that! All it takes is forgetting to look at it because of the beautiful scenery biggrin.gif


And the mysterious orchestra that always plays, but cannot be found. wink.gif

That's your theme music. Every good hero should have some.
Renee
Lol, SubRosa.

Kahreem of Weet is in Bravil. He's been given a job down in Leyawiin to find a stolen ring, but is currently planning on sneaking into Bravil's castle instead. I already have a story written up on what happens, and I'll post it this weekend perhaps.

Abwasserkanal Eidesche (sewer lizard) is in the Imperial City's sewers. He is a rather primitive DnD styled lizardman, an is being chased by Imperial guards because he stole a bunch of stuff from Gilded Carafe.

Lady Saga is still in Valenwood.

mirocu
QUOTE(Renee Gade IV @ Apr 27 2013, 08:57 AM) *

Kahreem of Weet is in Bravil.

Tell him to go visit Lothran! Heīs there just now! biggrin.gif

QUOTE(Renee Gade IV @ Apr 27 2013, 08:57 AM) *

I already have a story written up on what happens, and I'll post it this weekend perhaps.

You damn well better dry.gif


wink.gif Hug_emoticon.gif
Renee
QUOTE(mirocu @ Apr 27 2013, 03:00 AM) *

Tell him to go visit Lothran! Heīs there just now! biggrin.gif


Sweet! Actually this gives me an idea. ..

PhonAntiPhon
Niamh is deep in the depths of a Brasher Special, taking out Conjurers and all sort of exotic nasties.

And she's loving it.
Acadian
QUOTE(PhonAntiPhon @ Apr 27 2013, 09:30 AM) *

Niamh is deep in the depths of a Brasher Special, taking out Conjurers and all sort of exotic nasties.

And she's loving it.


Oh, luvs huntin' conjuredudes! When you silence 'em, they don't carry scrolls to hit you with like necrodudes do. If they do get off a spell to summon somethin', it's great fun to silence the caster and command their summon! And since the conjuredude is silenced, they can't dispel their own summon. Great fun!
mirocu
Lothran disposed of some conjuredudes too tonight, in Fort Black Boot. But his days of sneaking around in dark, dank dungeons is actually long gone. Nowadays he prefers the fresh air above ground smile.gif

Skingrad is his new location where he sold off some collected loot. And now, Anvil awaits...
Renee
I wrote this last weekend, which is really cool 'cause it means I don't have to write anything now. smile.gif Kahreem is supposed to go to Leyawiin but has decided to see what sort of goodies Bravil has to offer first.

Frost Fall 22

5:42 am
Guards stand side by side literally 20 feet (about 5 meters) away, and this makes Kahreem of Weet nervous. He is now on a second floor balcony inside of Bravil's castle, trying to decide whether or not to sneak inside of the castle's 'Private Quarters'. After a minute or two of consideration, he decides to do it, despite the fact that the guards might literally see him.

He hunches down, prepares his lockpicks, and somehow manages to sneak quickly inside Castle Bravil's Private Quarters. The guards do not notice him. .... It helps that this 'private' area is locked with just a cheap 1-tumbler device.

"A piece of garbage like that protects Bravil's elite? Go figure."

As the Weeet Bandit sneaks in*, he finds himself at the end of a long hallway. He thinks he hears footsteps echoing far off in the distance, so he moves quickly forwards, and ducks into a short hall to the right. There is a door here, which is unlocked.

"'ello", he says, imiatating a servant's voice. "Anybody 'ome? Just doin' my rounds, cleanin' and scrubbin'!"

Nobody is inside, lucky for him. He finds an unlocked chest, and quickly trades the sack-cloth pants issued to him in jail for a nice blue & green blouse + trousers combination. Hopefully these nicer clothes will help him blend in, now that he officially trespassing. ... It can't be too often that shirtless Redguards go sneaking through Bravil's castle, after all, right?

6:18 am

crraawwwwk!


The sound of a nearby door opening causes him to freeze. He stands motionless for a few moments. It is rather cool inside this castle, and this coolness is the only thing that is keeping him from sweating heavily, but a thin film starts to perspire upon his forehead.

The sound of footsteps come closer and closer to the small room he is in....

clip...clip ...clip ...clop .. clip ....clip ... CLOP CLOP...clip clop clip...


...and then whoever it is walks quickly away. The sound of a door opening and closing can be heard out in the hallway. Kahreem hopes that whoever that was, he or she has now left the hallway itself. He creeps forward, and leaves the room he's been hiding in, after making sure there's nothing else worthy of stealing.

*

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


7:32 am

"For the love of Azura! ...Can't a man have a bit of privacy? GET OUT OF HERE!"

Kahreem stalks out of the room he's been hiding in, and immediately gets accosted by a dark elf! ...The moment happens so quickly, and the Weet Bandit is surprised to have been discovered so soon.

"Uhh...I uh...I'm Marc. Marc Mywards, from Bruma," Kahreem lies.

"Drels Thera," greets the dark elf, suddenly calm. "I'm the count's Special Inquisitor in charge of suppressing the Renrija Krin insurgents."

"Renrija what?" Kahreem asks casually. He's hoping this distraction in conversation will keep this 'Drels' from throwing him out.

"The Renrija Krin are Khajiit bandits and smugglers posing as guerillas and freedom fighters", Drels informs the Redguard trespasser.

"I see", Kahreem says, not 'seeing' at all. He has no idea what the dark elf is talking about. "Well look ... I was supposed to uh ... deliver a package...'Cause I'm a courier, see? And I have news from the Imperial City and the Elder Council itself, which has recently decided to subvert the little skooma problem you've got here in Bravil".

"Make it quick", says Drels.

Kahreem realizes he's made a great decision, wearing these nicer (but stolen) clothes. As long as he can 'blend in' like this, perhaps he can make his way farther and farther into the castle itself.

"There's lots of skooma here in town. And a well-known skooma den located in the center of it all. The Elder Council has sent me as a sort of spy."

"You win this one!" Drels is thrilled at the news! He realizes the Redguard is right. There is a skooma problem here in Bravil. He is glad somebody has been sent to address the situation.

"I'll sneak in their den, and report what I see!" Kahreem promises. "And you'll be the first to know of my progress".

"Gracious! What a hero!"

"But to perform this task, I'll need to ...uh...have a look inside the count's chambers, first. The count should already know about this, so there should be no problem if you'll just hand me the key. Chances are I might find something useful to aid me in my search a-hah-hah-hah!"

"That's just not funny," answers Drels, now seeming to smell a rat.

"But the count...he's got something for me. Um..." Kahreem gets nervous, and realizes he's been caught. Caught in a lie. "A magical device. I'm supposed to use this magical device; it'll help me see in the dark! ... Oh....why am I even talking to you? This should all have been arranged already!" Kahreem says, throwing his arms up in frustration. "Can I speak to someone in charge, please?"

"What nonsense!" Drels now sees what's really going on. "Stop talking," he suggests!

This Redguard's no spy! He's not from the Elder Council! .... Drels may have been fooled for a moment, but this moment is now past.

"But...but...."

"I'm wawwning you!!! Get out or I'll cawwl the guards!"

With no other choice, Kahreem of Weet can only concede. He turns around, and leaves the castle's Private Quarters; his desired crime spree already called to a halt.

....or so he thinks...

7:24 am
Once back in the court, and still on the second floor, he glances over to where the morning guards stood beside a central door, and notices these guards are now gone. Once again, this door is guarded by a cheap 1-tumbler.

clink!


Kahreem is back in action! As he sneaks in, he finds himself at the end of another long hallway. A figure appears in the darkness, at the opposite end of this hallway, and this figure appears to be approaching (rather than walking away) which means he is actually facing the Weet Bandit, but too far away to see him.. Kahreem quickly sneaks forward and to the left, where a short hallway is located. He ducks into this hallway, and crouches in shadow.

clop clop clpop clop


The figure is a guard, and paces right by Kahreem's shadowy hiding spot! This guard then walks out the door Kahreem just came in. He is out of earshot, then.

"Phew, that was close".

Another guard immediately enters the hallway, walks by in the opposite direction, and makes no notice of Kahreem. Kahreem feels he is therefore in the clear. He turns to his left, and starts working on the 2-tumbler door before him. After breaking a couple more picks, he's inside! .... and is quickly greeted by another Dunmer male. And this Dunmer (unlike Drels) does not engage in small talk. Instead, he casts some sort of spell.

...ting!


"Uh...I ahhh...wrong building...."

Kahreem turns around, where yet another castle occupant comes up from behind. How many damn people live here? Kahreem quickly thinks. Never has he been so easily caught at his thievery. Kahreem hasn't even got a chance to see who it is before him swiiinnng!! before whoever it is casts a spell that makes him or her nearly invisible.

"ohhh no. Not an invisible man!"

At this sight, Kahreem is terrified! He hates invisible men. So he bolts back up the hallway, and back out into the court, while the invisible man (or woman) follows closely...

"By the gods, there's a psychopath on the loose!" she screams to the court.

"STOP!" says a guard, quickly stepping up to the situation. "You violated the law! Pay the court a fine or serrrve your sentence. Your stolen goods are now forfeit."

The court is suddenly crowded with lots of figures, leaving him with no options for escape. ..

"Uh...I'm from the Elder Council ... I was ahhhhh.... sent here to spy on skooma dens. Quite a little skooma problem you got here in Bravil

...All eyes look upon him, and he can see that NOBODY believes his story this time.

" ...Ah never mind. Let us go to jail, then."

"Hope you rawwwt. Criminal scum," says the guard.

First City Swimmer, and now THIS scum. Bravil has certainly been more interesting as of late, thinks this guard as he takes Kahreem into custody.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


8:38 am

Back where it all started. Once again. Same crummy bed. Same bad room service. Kahreem notes that his fine this time was just 40 gold, which means he should be in and out of here in no time.

"But it's no fun, getting caught like that. Bravil seems to have its [censored] together, when it comes to apprehending a man like me," he says glumly. "Fokke!"

During his first stay in Bravil's jail a few days prior, he felt relaxed and even enjoyed his sentence. But today, he is anxious and bored. As morning drones on to afternoon, and a sad meal of tasteless corn and overdone ham is served, the Weet Bandit decides Bravil is just too tough of a town to take on. He looks forward to heading south, towards Leyawiin.
mirocu
Poor Kahreem! His life as a thief sure isnīt too easy! rollinglaugh.gif
PhonAntiPhon
We are in the Mage's Guild in Leyawiin.
Niamh has decided to commit herself to getting her recommendation, which surprises me really because the only thing that prior to this she has ever really committed herself to is being generally fairly objectionable..

I put it down to the after-effects of her last trip into The Northern Province. This second time, when she was deposited back inside a Dwemer ruin to the east of Cyrodiil, far from where she was when she was taken, was much worse than previously. She was sick and disoriented for days afterwards and subsequently what happened to that guard; well, she actually felt bad about it really. It wasn't his fault, he had caught her at a bad time and she still doesn't know why she had that much bounty in the first place; I mean sure, she's killed a *few* people but as far as she knew - (or cared) - no one had really noticed...
...Still, these events have caused her to have a little think and if the guard's untimely death and subsequent dumping in the Niben have done anything, it's given her a pause for thought.

I believe we've turned a corner, sure she's still an evil little toerag with a penchant for sleeping around, drinking too much and committing casual acts of random assault, battery and burglary, but now she does it all with a smile on her face and more of a spring in her step, AND, she's decided to complete some of the things on her list; and it's a long list.
She may even get out more.

Who knows...? wink.gif
Renee
Heh, it's the New and Improved Niamh. Enlightened. Graceful. Whoever woulda thunk it?

QUOTE(mirocu @ Apr 28 2013, 03:04 AM) *

Poor Kahreem! His life as a thief sure isnīt too easy! rollinglaugh.gif


He's usually better than this, but for some reason in Bravil he just got caught twice in a row. I've had other characters in the past break into castles and make their way deep inside; matter of fact, Kahreem managed to make it to the Countess's chambers in Bruma that one time.

Eventually his Sneak skill will go through the roof, of course. Then he'll be able to sneak wherever the heck he wants, but these stories might not be as funny anymore.

PhonAntiPhon
QUOTE(Renee Gade IV @ Apr 28 2013, 02:54 PM) *

Heh, it's the New and Improved Niamh. Enlightened. Graceful. Whoever woulda thunk it?

LOL
Well I wouldn't go that far, but for her it's certainly a step forward!!
mirocu
QUOTE(PhonAntiPhon @ Apr 28 2013, 04:14 PM) *

QUOTE(Renee Gade IV @ Apr 28 2013, 02:54 PM) *

Heh, it's the New and Improved Niamh. Enlightened. Graceful. Whoever woulda thunk it?

LOL
Well I wouldn't go that far, but for her it's certainly a step forward!!

Itīs a step anyway hehe.gif
PhonAntiPhon
QUOTE(mirocu @ Apr 28 2013, 04:38 PM) *

QUOTE(PhonAntiPhon @ Apr 28 2013, 04:14 PM) *

QUOTE(Renee Gade IV @ Apr 28 2013, 02:54 PM) *

Heh, it's the New and Improved Niamh. Enlightened. Graceful. Whoever woulda thunk it?

LOL
Well I wouldn't go that far, but for her it's certainly a step forward!!

Itīs a step anyway hehe.gif

Heh indeed.
Whether it's in the right direction or not remains to be seen! biggrin.gif
mirocu
Today Lothran left Skingrad for Anvil. It was a beautiful day and not considering a few bandits and monsters, it was all nice and quiet smile.gif
A stop at Gnollīs Meeting Camp was needed as night fell. His tent was put up and he slept for a few hours. Something woke him up in the wee hours of the morning though and he went to check it out. Turned out it was just a deer looking for something to eat.

After a couple more hours in his bedroll he continued along the Gold to Gottshaw and Brina Cross Inns. No big business was done though and he continued to the abandoned camp along the way to the big estate not far away, where some ogres currently run the place... biggrin.gif
Acadian
Yay, Lothran's on his way out to the Gold Coast! Buffy did that quest to rescue the ogres too. She had never seen one before and thought they were all nice just like those. You can imagine her surprise when later she met one on the road and tried to say 'hi'! She learned quickly though (well, for a woodster). Much later, ogres became mortal enemies for life when Buffy found one eating a dead Legion Rider's dead horse. sad.gif

Buffy's in Bravil at the moment, leisurely working her way down to Leyawiin where she'll catch a ship to Anvil.
mirocu
QUOTE(Acadian @ May 3 2013, 10:24 PM) *

Buffy's in Bravil at the moment, leisurely working her way down to Leyawiin where she'll catch a ship to Anvil.

Youīre kidding?? Then maybe they can meet up in Anvil! biggrin.gif

Will she be conducting business in Leyawiin or will she just get on the boat? Also, I thought she was in the Isles.. huh.gif
Acadian
Knowing Buffy, it'll take her a dozen dungeons to get from Bravil to Leyawiin. That said, she so hopes she can find Lothie in Anvil!

Between you and me, the SI shot we put on her Potpourri thread is a few days old. No moss grows under Superian's hoofs. Lol.
mirocu
QUOTE(Acadian @ May 3 2013, 10:32 PM) *

Between you and me, the SI shot we put on her Potpourri thread is a few days old. No moss grows under Superian's hoofs. Lol.

Iīll say! Theyīre busy little bees! laugh.gif
ImperialSnob
Ulvan has made it to Chorrol.

Luckily Jaffure understood that Ulvan just wanted to get rid of that amulet and go his own way so maybe Ulvan will be in no danger at all anymore and not have to lie to his mother.........knowing Ulvan this is not likely that mouth of his has got him in more trouble than a blade ever could.
Renee
edited
mirocu
Lothran has arrived in Anvil smile.gif He met with Mīaiq outside the gates and then with the stable folks. Now, as evening has also arrived in Anvil, heīs resting at the Countīs Arms inn.

(Oh, how I love this game!! happy.gif)
Acadian
It was after midnight when the Imperial Trading Company ship Barenziah's Breeze slipped into her berth at Anvil. Buffy knew the stable hands would all be asleep and decided not to use her Call of Corsair power to bring Superian to her from the Leyawiin stable until morning. Making her way to the guild, Carahil was the only mage still up. Finding an empty bed, she collapsed, exhausted.
Renee
Kahreem of Weet is back in jail! rollinglaugh.gif Actually he has just been released. Let us join him.

Frost Fall 22, 3E433 4:48 pm

Days Passed: 75
Days Jailed: 14

Active Quests: 15
Quests Cmptd: 5

Bounty: 40
Infamy: 7

Items Stolen: 499

Hours Slept: 679
Hours Waited: 49



After just one day, the Recalcitrant Redguard is released from jail to a warm, rainy night. The Kahrem of Weet wastes no time stripping off his jail-issued shirt and tossing it onto the ground, right in front of the Castle Bravil's main door.

"There. You guys can keep that," he says with a smirk. "Ohhh, if Palonira could see me now ha ha ha!"

Kahreem is glad it is night-time, and that it's also rainy. He is glad because he has just one final task to do before leaving Bravil, and it's a task he must accomplish, even if he gets caught. The night will make it hard for folks to see him. The rain will make it hard for folks to hear him. ... And there's just one thing on his mind.

"Skoooma. Skooma in this town. So much skooma, I could smell it in the air," he says, his heart already racing with fervor.

"Say it", says a guard coldly as he walks past.

"The night is young, guard."

Now that he's back on the street, Kahreem feels his old confidence again. Bravil's castle may have been too much for him to handle, but the actual houses in Bravil are dark, and seem easy to sneak around. Bravil's residences also feature plenty of flats, which are seperated into levels. There are three levels in total. It helps that the first place he plans to visit happens to be located on the very top.

"I'll be able to sneak up, and sneak in, the guard will never notice!"

Guards may have the streets of Bravil covered, but they don't seem to come to these top areas.

"Should be a cinch!"

He makes his way quickly back to his home: an apartment formerly owned by City Swimmer. As he returns, he notes the twin watermelons he's left on each side of the door are still here. He waits a bit, and then sneaks inside of the dead Argonian's room.

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Middas, 11:36 pm

g-wop! ... g-wop!


Trenus Duronius stands outside of Bravil's most famous skooma den, having a sip of the drug.

g-wop!


It is raining out here, but Trenus barely notices. His clothes are soaked. He tries the door *click* but it is still locked. As usual, he's been locked out of the den. Good thing he's still got a bottle to suck on, after all these hours.

Trenus Duronius ... is a skooma-sucker.

Over the past year, he's become wildly addicted to the stuff. He rarely eats. He rarely sleeps. Skooma ... skooma .. got to get me some skooma. It's become almost a mantra in his life. His former friends have scattered. His former position in life, tarnished.

Trenus once lived a comfortable life in the Imperial City, waking early and spending time walking its various districts. Praying in the Temple of the One, and chatting with locals. But all that's in the past. Bravil has become his second home, and Bravil's top commodity has become his favorite pasttime.

g-wop!


...he has yet another suck upon his bottle. Unlike Kahreem (who prefers to drink it all at once), Trenus tends to suck lightly upon his bottles, making them last. The drug is ingested through his lips and tongue, and in this way he manages to keep a constant skooma buzz while he's here in Bravil.

Trenus is so engrossed in his habit, he fails to notice the Redguard who comes up from behind.

"Oh...hello. Sorry, didn't mean to frighten you. Kinda wet out here, eh?"

Kahreem has already started his evening off with a bottle of Cheap Wine, and he's feeling the warmth within him now. He's wearing jail-issued pants, but has his enchanted fur skin boots plus a pair of leather gauntlets on, just in case he needs a little protection. And he's still shirtless.

"Go ahead, please", Trenus the addict says, trying to keep a steady tone in his voice.

"I'm Drels. Drels the Redguard, from the castle Bravil. Um...listen. See, I've got this writ. I need to serve a summons, here. The usual background stuff, one hand washes the other, and all that."

As the Weet Bandit communicates this, the man he speaks to can't help but bring his bottle (it's a BIG bottle, Karheem notices) back to his lips again and again.

"Amantius Allectus was killed during a burglary," says Trenus, his eyes completley bloodshot, his brain not entirely comprehending what Kahreem is telling him. "They say the house was ransacked."

"You don't say? ...An entire house ransacked? What a disgrace!" Kahreem throws his arms up in frustration, as though he's never done any ransacking himself ... "Well listen, friend. I'm going to need your help."

"Go ahead".

"This uh..... writ I need to serve. Skooma is illegal in Cyrodiil, did you know that? Of course you do, you're a smart guy. Anyways, Castle Bravil has sent me here, to follow through on few things. The count knows about the skooma, but is willing to let the whole matter slide, as long as a certain fee is paid, and that's my job. I'm going to need to go inside of this skooma den, and serve this writ, collect my fee, and be gone. ... Or the count's gonna shut down this skooma den."

At this, the skooma-addicted Imperial flinches. "I'm listening".

"I mean let's be honest, sir, this IS a skooma den, right? ...Here you are, sucking on the stuff right in front of me aha-ha ha-! But don't worry. I won't call the guards on you, if you promise to look the other way."

Kahreem spends several minutes buttering Trenus up, getting him on his side. It's a good step to take before breaking in.



12:44 am
Once inside, both Trenus and Kahreem quickly get to work. Trenus makes a quick snatch of one more bottle, and then leaves. Kahreem takes more time, searching the upstairs first, and then moving back down. The place smells of body odor and (of course) skooma. People are passed out upon several beds.

"Lots of folks live here. Strange. How do they get away with it?"

He finds an unlocked chest with three bottles of the stuff, grabs these, and throws them in his sack. Oddly there is a second chest, this one locked, but it does not contain any drugs. So this is it. Three bottles. Better than none.

Kahreem feels tempted to just open a bottle right here and gulp it down, but his plans are rudely interrupted.

"Welllll now, LOOK WHAT WE HAVE HERE!" a guard says, walking slyly in the skooma den itself. "I'm confiscating your stolen goods. Now pay your fine, or it's off to jail!"

"He went that way sir!" the Weet Bandit explains, pointing towards the door. "He's the man you're looking for! I saw him break in! Think he ran off with a buncha skooma!"

"Then PAY WITH YOUR BLOOD!" the guard replies, not believing this story. SHINK!

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Turdas, 2:04 am
Out in the field! .... Kahreem finds himself running away from Bravil, armed only with a rusty daggar, while the guards make pursuit!

"You should have PAID THE FINE!"

As he rushes across the bridge, a guard strings his bow, aims and fires. Kahreem notices the Imperial skooma addict (the one who had also been present during the skooma heist) is now calmly walking out of the town.

"DON'T ATTACK ME! ... HE'S THE ONE WHO'S GOT ALL THE SKOOMA! ARREST HIM!"

But the guards ignore Kahreem. The Weet Bandit runs out of Bravil with all his energy, a Redguard adrenaline rush fueling him on.

"No way I'm partin' with all this!" ...he says, eventually running upon a sandy beach. "Jail's gonna have to wait!"
He finally finds a large rock to hide behind. Once he feels he is safe, he has a look inside his night sack, and feasts his eyes upon his latest booty.

"Funny how that works. Skooma is an illegal substance, yet it's also illegal to steal it. Go figure."

He then takes a bottle in his hand, and contemplates just uncorking the damn thing right here and now.
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