12:04 PM, Second Seed 10, 4th Era 5Lady Saga stifles the urge to roll her eyes. "Might you be so fortuitious as to consider your actions, please?"
The group of others look to one another and shrug.

Tasked with a new quest from the Mage's Guild the day before, she had been 'assigned' a group of companions to travel with. Their destination? ... Elenglynn, an Ayleid ruin right near Fort Carmala and Hackdirt. Their goal was to rid a group of necromancers who had been dwelling there. Rumor had it that these necromancers had made some sort of threat against the town of Chorrol, so Saga (who was known to be a competent adventurer for years) had immediately been contacted upon her arrival at Chorrol's Mage's Guild.
But things had started off rocky, and could possibly get worse.
"Be of minding please, as to the sounds your footfalls shall make as you travel through these ruins."
Again, the group doesn't seem to understand her words. They all stare around doubtfully, looking at their feet instead of nodding in agreement. They apparently do not know the concept of stealth, which could be bad for
them more than her.
The day before, Saga had been given four others to travel with, but this number had already fallen to three. Originally, the group had been a Breton Battlemage, Breton Illusionist, a Dunmer Summoner (this one looked rather like a necromancer himself), and an Argonian Mage. The Argonian had gotten into some sort of fight back in the Oak and Crossier, and had been killed, after killing one of the inn's patrons.**
Discretion? Did her assigned companions even know the meaning of this word? Apparently not. Apparently they had been trained to spar one another with fastidiousness (as many guild members do), but had never been out in the lands of Cyrodiil itself.
So to confront this problem, Saga had decided they should go through a different set of ruins (Wendir) first, so she could maybe get a feel for how these guys and one gal handled themselves while on an actual adventure. She wanted to see what sort of strategy she should employ before getting on with the necros. So far, this was a good decision, because at the very
notion of an enemy being within range, her assigned group would
immediately go into action. Even if the situation called for stealth and discretion, they would be running amock, and making lots of noise, even if the enemy was located safely behind some wall. For this reason, Aerin from Valenwood decides it's best to just let them waste their efforts, which might allow her to focus on positioning herself in some sort of ideal location.
The party makes their way down a passage, where Saga notices (through use of her life-detection spells) that somebody is nearby. She crouches down, and readies her silver crossbow.
The crossbow was rather new technology here in Cyrodiil. In the years following the Oblivion Crisis, and before the end of Vvrardenfell, crossbows had made their way from Morrowind into the the heart of the Empire. They were slow to load, more difficult to aim, but packed a meaner punch if one got things situated right. Saga readies her crossbow by using her not-so-considerable might to pull its bowstring taught, and then carries it around the corner where she had seen a figure up above.
But as she aims, she immediately puts her weapon down. The man before her is an orc, and brandishes only a torch. He does not raise his own weapon.
"Apologies, and good day to you, orc! How fares thee in thine sodden adventures?" ***
"I scour the land, seeking fortune for Gortwog and Orsinium. Someday all will recognize the true wealth of the Orcs!"
"Well, if I could be of wishing, I would have you for a partner, over these nittly-wits."
"Well met, traveler. Are you seeking treasure as well? Gortwog demands riches, so all of Tamriel will respect Orsinium."
Apparently, this orc was one of the few who did not seem to know who she is, and of her fame at dungeoneering. "I am of seeking wealth orc, this is of truth, but it 'tis the excitement of discovering, the passions of ridding evils, which calls upon me to situatings such as. Gold is only of secondary concern."
"Farewell!" the orc says, satisfied with her answer.
The orc stands before a gate, puzzled at how to get through it. Aerin tries this gate, and finds it is locked, and that her magic is not strong enough to open it. Perhaps, she thinks, she will open it for him later on, assuming those around her might survive the depts of Wendir.
"I'M JUST WORMING UP, YOU PATHETIC WURRRM!" cries the dark elf from behind, as he tries to figure out some sort of way he can get his magic through the nearest wall.
This time, Lady Saga allows herself to roll her eyes, in full witness of the orc.