That's awesome when he becomes "famous". It is interesting how the gameworld reflects what is going on as the Oblivion Crisis ensues. My memory's pretty awful, but this is bringing back some thoughts about my Grey Wizard doing the same quests.
Edit: you got me with "her". Yea I totally thought Oberon hooks up with the Countess.

Yes, levitating is illegal in
your game. Heh heh..............
#-#-#-#-#-#-#-#-#-#-#-
2:24 am, First Seed 3, 3rd Era 434Days Passed: 189
Active Quests: 21
Quests Cmptd: 10
Skill Increases: 201
Novice: 12
Apprentice: 8
Journeyman: 1
Expert: 0
Master: 0
Bounty: 750
Gold: 224

The Redguard crouches, and stays crouched for a long time. Thoughts pass quickly at first. His heart races, and his mind dashes from one to the next. But over the course of an hour or so, everything slows down. He becomes relaxed. He eventually stands, looking around the cabin he'd dashed into. It is unoccupied, and made of good country stone. A fire roars. A loaf of bread sits on a nearby table, looking as though it's bored. Some cheese is also nearby. Both of these objects aren't bored for much longer. Bread and cheese, the dinner of prowlers.
It takes some time before the Redguard thinks enough time has passed. The man who'd been chasing him must be gone by now, and he's taken his horse with him.
Fokke. The Redguard had needed that horse. The Redguard thinks maybe a trip to Cheydinhal might be in order, to ... uh ... 'procure' a new horse. Cheydinhal had the best blacks in Cyrodiil after all; none were faster, and only the Chestnuts were stronger. Something like that. Can we be honest? Kahreem doesn't want to brave the Jeralls without a horse.
"I'd better go outside. He must be long-gone by now."
And indeed he is. The guard who'd been chasing the Redguard has taken his horse, too. Fokke. The Redguard sees a figure in the distance though. Initially he thinks it's another guard, or one of those Imperial forester guys. He crouches down, hoping the figure doesn't see him, but it's too late. The figure draws his bow, aims, and shoots, but by the time he does, Kahreem is already moving, moving past the manor and cabin he'd found, way up here. He runs and runs, upward, unsure if he's being followed. Finally, he crouches behind a rock, and waits a minute or so. Maybe the man won't follow.
"I'm just warming up, you pathetic worm!"
Nope,
she does. A female, not a male. As soon as he hears her voice, he stands up, and grabs his club, looking forward to a fight
"I curse you and your mother and your mother's mother, too! ... May your roots be cursed, cretin!"
"Huuugh!"
The fight lasts a small eternity. She puts away her bow and grabs a daggar, making the Redguard chuckle. Of course she's going to lose, and the Redguard lets her know this. As she lays dying a few minutes later, she makes one last effort to dislodge the Redguard with her feet, but that ain't happening, of course. It feels as if an entire week goes by, and the Redguard doesn't want to put his hands upon her until it's over. When it finally is, he loots her person, and it saddened to find she has no lockpicks.
"Hmph. How do you expect to break into a manor home without lockpicks? Well I was here first. I get the loot, then."
#-#-#-#-#-#-#-#-#-#-#-
5:40 amAh, the manor house. Quite an unexpected find, up here upon the Jerall foothills. Does anybody live here? Time to find out.
It's got a Cheydinhal style to it. The Redguard stands outside for a few minutes, watching the stars fade into blue, the way he'd done many times with his bandit buddies of the past. And eagle cries out. The stars become harder to decipher from the blue blanket over his head. Finally they're gone. Time to go inside.
He curses himself then. It might have been better to go inside this place at night, rather than checking to see if that horse was gone. If anybody's living inside, surely they'll be awake by the time he gets inside. He could wait an entire day, of course. The cabin he'd found was empty, after all. But what if somebody came back? And what if it was a
mean somebody?
"Well, I'll go in the manor, but I'll run if whoever's inside is too tough. Because .. well, fokke."
7:21 amHe sneaks upon the place, preparing his lockpicks, but is surprised to find the door is unlocked.
"For the love of Azura, can't a man get a little privacy?" asks an orc, a well-dressed orc. Definitely not any sort threat to the Redguard. But why fight the man? He wasn't being attacked, after all.
"Apologies, orc. My name's Owyn. I'm a little lost. My .. ahh .... was tracking some deer, yeah. Lost my horse, lost my gear, and now I'm here."
"Go on."
"You haven't seen my horse now, have you? Was a bay, it was."
"I'm not listening to you. It's because I don't like you." *
"Oh, but you'll be sure to like me. I'm a hunter, as you can see. A hunter / supplier. Best meats, free and unspoiled, if you'll choose to start liking me."
"You're a big, fat liar!"
"Fat? You think I'm fat?"
"You can't scare me."
It takes several minutes, but slowly the orc warms to Owyn the hunter, and all his waffling banter. Which is good, because the Redguard needs an ally, up here above Cheydinhal.
Two allies. The Redguard meets the orc's wife next, who also greets him coldly.
"I'M WAITING."
"I can provide some coin, if you'll allow me to stay in your cabin. It's unoccupied, and I need a place to ... uh ... tan my meats. Smoke and salt them. I'm a hunter, you know."
Tan my meats?
"Oh, that's just the thing!" she answers. And it is. though Kahreem's manpurse falls 41 gold shorter, it'll be good to have a place to stay, for the next phase of his plan to attack the Jerall Mountains. But first, a horse. As he begins his descent toward Cheydinhal ... surprise! He finds somebody he did not expect.