Notes all the Assassiny intrigue goin on.
I should note Seth is also a master Alchemist. Especially in Skyrim, I actually pursued that skill far more than the others, and they naturally leveled with exploration and the like.
Now I'm wondering if I should have done the Skyrim version of Seth...more common ground there. IDK if you allow retconning, but the difference would be minute, just his age really. It would jump to 230-ish, but is supported by the Morrowind Neravarine being unaging and immune to disease, which is pretty commonplace for OB and Skyrim enchantments anyways I've noticed.
That and having modified Chitin Armor as Morag Tong armor is in fact pretty loreful.
Please Note, I use a mod that adds 'classes' to Skyrim, so it's based on having six primary skills, and advancing 10% faster in that skillset, as well as having a preferred attribute, Health, Stamina or Magicka.
Oppan, Skyrim Style!- Sneak
- One Handed
- Archery
- Light Armor
- Alchemy
- Lockpicking
Master of all and the relevant perks, such as Sneaks "Assassin's Blade" which grants a x15 (really, Bethesda?) bonus to a sneak attack with a dagger and next to invisible in the shadows.
As Chameleon has been eliminated in Skyrim so the closest translation to the I guess 'lesser power' granted for completing the Morag Tong sidequest in Morrowind, Mephala's Skill would best be translated into that. Plus invisibility potions are fairly easy to make. Vampire Dust and Luna Moth Wing. I did like how they made invisibility less of an uber trait in Skyrim.
I also wasn't fond of the discontinuity between short blades and long blades in Morrowind, so One-Handed actually makes sense.
Can do the whole slow-time zoom-in thing with the Archery.
Snake-Blood grants a 50% resistance to poison, cuz they actually have real poison now!! And can pretty much identify anything and craft crazy potions via some mods I use.
And yeah, unless it requires a key, he could pretty much pick his way through any door.
I *don't* like how they eliminated Night-Eye as a spell in Skyrim, so I actually edited a Morag Tong Helm as having constant effect Night-Eye, as the thing looks like something Sam Fisher would wear.
Screenies next for visual concept.

Lookin good for possibly suddenly aging 200 years, XD.

How he would be seen for casual encounters.

This the Helm with the Night-Eye. Used normal one for screen purposes.

A front view of the overall armor.

And zeh back.

Wouldn't walk into a bar wearing that helm mask, unless he was on a mission or couldn't see nothing. He would wear this hood for traveling in the cold and rain and the like.
So, votes? Retcon, or I am moron?
It rhymes, that's why..
Edited to Add: It doesn't necessarily have to be during or after the events of Skyrim. Maybe a couple of decades prior, which would fit in with the reason he's there and the general location. Plus the whole, 'Parallel Times' thing...or I'm overthinking this...I do that.