When we last left Alise, Argis and Lydia, they were about to enter Ustengrav. Not only did this outing show Lydia's abilities to Alise, but Lydia also learned more about the new thane whose burdens she would not share. First, why Alise is so reluctant to be called the Dragonborn. Those Word Walls
really knock her out!Then they reaced their goal, the
Tomb of Jurgen Windcaller, only to discover someone had beaten them to it.
Upon exiting the tomb, they found night had fallen. Alise knows the risk of sleeping in someone else's bed and insisted they make their own
camp. They spent a couple of hours sharing food and
tales before turning in for the night. Gallant Argis made Lydia share Alise's tent.
They stopped by Lakeview Manor where Alise told Lydia to join Rayya in keeping the place safe. Already she is thinking about adopting more than just dogs. Then Alise and Argis made their way to Riverwood to rent an attic room. Alise was startled when Delphine approached her and gave her the Horn, and led her into a secret room. Then she learned about the dragons being resurrected by Alduin, and that the next one is suspected to emerge near Kynesgrove. She decided to make her own way there with Argis.
On the way, they defended a mammoth camp from a cruising dragon. After dealing with the flying reptile, Alise is drawn to the dragon's perch atop
Bonestrewn Crest This time Argis urges her to approach the word wall, promising to always watch her back during her moments of weakness.
One thing led to another and Alise found herself undercover at a
fancy dress party. A/N: that screenie is from our third playthrough last year, but Alise said to use it here. It wasn't long before Alise had the opportunity to vent her
hatred of everything the Thalmor stands for.It wasn't until Argis met her just outside Meridia's ruined shrine that
Alise realised how much she missed having him at her back. She had been on the go for over twenty four hours, so they gathered up the horses (fortunately she left nearly everything packed away on the animals) and headed down to Dragon Bridge. There Alise realised that she had given all of her gold to Delphine (facepalm time) and they moved out to a stone circle to make camp. As the sun was going down, Alise thought she heard whining on the wind. Argis grumpily followed her across the river and into the woods, where they found a sad-eyed hound and a dead master. Naturally Alise invited Meeko to join them. The dog was too happy to hang out, and was still with them the next morning when they
rose and had breakfast.Meeko was unfazed by
a pair of giants that shared the road with the trio on the way back to Riverwood. They also stopped by Lakeview, where Meeko was happy to join Stray Dog, Sofie and Lucia. The girls adored him, but Rayya grumbled about feeding another mutt (there is already a guard dog outside).
Alise and Argis took the long way back to High Hrothgar, from Riften's Ratway to Riverwood where Delphine left the inn in Orgnar's charge for good (he seemed a little taken aback but not overly emotional about it), then out to Karthspire where Alise discovered that neither Delphine nor Esbern are patient enough to let her thin the numbers by sniping. She was all too happy to leave them there, but first, she collected a Blades shield for Lydia (to go with the improved Blades armor she had already received) and Dragonsbane for herself (to make dragonslaying a little easier).
On the way up the seven thousand steps, Alise realized it had been too long since they had
passed that way. It didn't take long for the pair to
finish off the opposition.
Upon returning the Horn to Arngeir, Alise asked about the Shout to bring down Alduin. She revealed to him that they had seen Alduin's Wall. After his initial refusal, Arngeir decided it was time Alise met the leader of their Order and let the Master decide. After learning the Clear Skies shout, which Alise found very useful on the way up, the intrepid pair made their way to the Throat of the World.
The encounter with the Master was not quite as Alise had imagined. Once she realized he wasn't going to attack her, Alise found herself in
conversation with Paarthurnax. He was
quite the fascinating personality, and she learned a great deal from him.
On their return to Ivarstead, Argis
commented on the 7,000 Steps. She answered that they'll get to go to
Winterhold and see if it got blown up. Argis made an unexpected request:
could we check out that haunted barrow? It'd be nice to do something easy for a change. Alise was surprised by his request, but shrugged her shoulders.
Sure, why not? Let's do it in the morning.
Delighted, Argis invited Alise to
share a mug of mead inside Vilemyr Inn.The next day, they battled their way through the haunted barrow, which turned out to be
not as easy as Argis thought it would be.
After stopping in Windhelm and selling off some loot, Alise and Argis headed out to Winterhold. On the way, they found Alduin waking up Viinturuth. Alise introduced the
latest dragon to the bite of Dragonsbane. Right after that they ran into a pesky Ice Wraith.
A couple of fire bolts and Alise had another set of Teeth for Marise in Riften. Continuing on, they cleared Fort Kastav the old fashioned way -
slash and smash.After hearing about the Shrine of Azura ever since leaving Vlindrel Hall and Markarth, Alise decided to take a detour and let Argis see for himself what
a sight to see really means. Near the Shrine, they encountered a Khajiit Daedra Master, and Alise temporarily invited him to
join their party. She thought Qa'Dojo will show them what a mage can do in a tight spot. Argis wasn't so convinced. But he soon forgot his misgivings when they reach the top and
looked around. They spotted a
dragon cruising the thermals, but Alise decided to let it be.
Now they're deep in Alfthand, about to enter the Blackreach. I hope to have more screenies up soon!