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mALX
QUOTE(Salazar @ Feb 6 2017, 08:40 PM) *

I'm back with more questions

1 how come I cant see my guild above my head? is there a way to switch it on?

2 if your in more then one guild which name shows to other players? is there a way to switch which guild shows up?

ok so like only 2 questions.... sad.gif



That may only be in Cyrodiil in PvP if they do it at all. The only thing I've seen above people's heads is their title that they choose to display. (like "Executioner," or "Fighters Guild Victor," etc. Those are earned through getting achievements). If they allow Guild names, I don't know about it. We just always wear our Tabbards to show our Guild.

Like in this picture:


http://i.imgur.com/vkDECkP.png





TheCheshireKhajiit
@Salazar
This one thinks he has found what you were looking for. Go to: Settings/Nameplates/Show Guild (Equipped Tabard)

Now Khajiit is guessing it only shows their guild name if they are wearing the corresponding tabard.
TheCheshireKhajiit
So this one is sure someone here has the copper color for completing the Pact quests in The Rift. Could some one post a pic of what that color looks like on armor? Pretty please?!
mALX
QUOTE(TheCheshireKhajiit @ Feb 13 2017, 08:18 PM) *

So this one is sure someone here has the copper color for completing the Pact quests in The Rift. Could some one post a pic of what that color looks like on armor? Pretty please?!



Gaaaaah! Didn't I already post that for you?


Grits
I saw in zone chat people talking about using the Homestead houses for fast farming. They pillage an area, free-travel to someone else’s house, and log out. When they log back in they are in the place they left, which has respawned for them to pillage again. I have not tried this, but it sounds like it would work.

Right away the person who gave the tip started complaining that someone else was doing this in the building he was farming. Lol.
mALX
QUOTE(Grits @ Feb 18 2017, 09:31 AM) *

I saw in zone chat people talking about using the Homestead houses for fast farming. They pillage an area, free-travel to someone else’s house, and log out. When they log back in they are in the place they left, which has respawned for them to pillage again. I have not tried this, but it sounds like it would work.

Right away the person who gave the tip started complaining that someone else was doing this in the building he was farming. Lol.


Wow, now THAT is a good tip! Thanks for the info!



TheCheshireKhajiit
QUOTE(Grits @ Feb 18 2017, 08:31 AM) *

I saw in zone chat people talking about using the Homestead houses for fast farming. They pillage an area, free-travel to someone else’s house, and log out. When they log back in they are in the place they left, which has respawned for them to pillage again. I have not tried this, but it sounds like it would work.

Right away the person who gave the tip started complaining that someone else was doing this in the building he was farming. Lol.

Ugh, Khajiit saw a guy calling people a "bunch of newbs" taking all his material nodes and chests in Bal Foyen. Well what do you expect guy? It's basically a starter zone! Some people, smh
hazmick
Bal Foyen's pretty good for mats when there aren't many people online. Once you get from one end to the other, everything's spawned again. People spend ages running around in circles collecting everything.

Haa-Rei does one circuit a day. Starting from home we run down to the beach, then to the fort, and then to the wayshrine back in the village. We have a huge stockpile of Ruby Ash and Ancestor Silk so we don't really need to farm for those. It's all about Heartwood these days.

mALX
QUOTE(TheCheshireKhajiit @ Feb 25 2017, 05:44 PM) *

QUOTE(Grits @ Feb 18 2017, 08:31 AM) *

I saw in zone chat people talking about using the Homestead houses for fast farming. They pillage an area, free-travel to someone else’s house, and log out. When they log back in they are in the place they left, which has respawned for them to pillage again. I have not tried this, but it sounds like it would work.

Right away the person who gave the tip started complaining that someone else was doing this in the building he was farming. Lol.

Ugh, Khajiit saw a guy calling people a "bunch of newbs" taking all his material nodes and chests in Bal Foyen. Well what do you expect guy? It's basically a starter zone! Some people, smh



BWAAHAA! Like the nodes belonged to him and no one else in the game? laugh.gif





QUOTE(hazmick @ Feb 25 2017, 06:18 PM) *

Bal Foyen's pretty good for mats when there aren't many people online. Once you get from one end to the other, everything's spawned again. People spend ages running around in circles collecting everything.

Haa-Rei does one circuit a day. Starting from home we run down to the beach, then to the fort, and then to the wayshrine back in the village. We have a huge stockpile of Ruby Ash and Ancestor Silk so we don't really need to farm for those. It's all about Heartwood these days.



Yes, I have over a thousand of the mats, but 2 Heartwood and 0 Regulus, laugh.gif



monkeyemoness
So just in case anyone (like me) was still uncertain about how the Master Writs work, I found a quote from Jessica Folsom on the forums that confirms a few things about their droprate. Those being:
  • Only full motifs count for Equipment Writ drops. No partial chapters. (Which sucks cause I spent 75 vouchers to get the Ebony woodworking motifs on Hates) This explains why the drop rate for writs on the squad has been more or less the same.
  • Only Purple and Gold provisioning recipes increase drops for Master Provisioning Writs
  • Research seems to be far more important if it's a minor crafter or they focus on a single craft, as research and motif knowledge is "weighted very similarly". Meaning that it's much cheaper to learn several traits than buy a full motif. Again, explains my results.
  • Alchemy and Enchanting is based on discovered runes/effects, making them the easiest to get a max droprate.
Guess I'm researching past 6 traits on crafts each squad member isn't focused on! Good thing I have 2 Nirnhoned pieces of armor from the Craglorn questline.

(Okay, so maybe I'm not going all 9 traits on everything, since I'll most likely have everything I want by the time I finish research on that. I'm still going to do a bit more trait research than intended, though.)
mALX
QUOTE(monkeyemoness @ Mar 3 2017, 01:30 PM) *

So just in case anyone (like me) was still uncertain about how the Master Writs work, I found a quote from Jessica Folsom on the forums that confirms a few things about their droprate. Those being:
  • Only full motifs count for Equipment Writ drops. No partial chapters. (Which sucks cause I spent 75 vouchers to get the Ebony woodworking motifs on Hates) This explains why the drop rate for writs on the squad has been more or less the same.
  • Only Purple and Gold provisioning recipes increase drops for Master Provisioning Writs
  • Research seems to be far more important if it's a minor crafter or they focus on a single craft, as research and motif knowledge is "weighted very similarly". Meaning that it's much cheaper to learn several traits than buy a full motif. Again, explains my results.
  • Alchemy and Enchanting is based on discovered runes/effects, making them the easiest to get a max droprate.
Guess I'm researching past 6 traits on crafts each squad member isn't focused on! Good thing I have 2 Nirnhoned pieces of armor from the Craglorn questline.

(Okay, so maybe I'm not going all 9 traits on everything, since I'll most likely have everything I want by the time I finish research on that. I'm still going to do a bit more trait research than intended, though.)



Thank you for posting these; and the link. If I had to rely on the drop rate for Master Writs to get those crafting stations at Hunding House, we would probably only have 1.5 or less of them. I couldn't wait = combed the Guild Store shelves and bought most of the Master Writs to make sure those stations got up there in a timely manner.

The Master Writs are fun; but very frustrating if you are relying on them to furnish anything. Like someone said on that link you provided = don't want to still be furnishing your first house when Homestead's anniversary comes around next year.


monkeyemoness
Although I have been on the bountiful end of the RNG drop (to the point where I can say I've gotten almost 900 vouchers from drops alone), I have to say there are a lot of issues with the way Master Writs are implemented and I hope they end up fixing them.

For one, they seem to be heavily in favor of Blacksmithing, given how many vouchers those give in comparison to Clothier and Woodworking. Only Eolan and the Crafting Monkey have ever gotten over 100 at a time since the update dropped (they're currently sitting at 245 and 230, respectively). I realize this is supposed to be end-game for crafters that have mastered all crafts, traits and possibly motifs, but you'd think that all crafts would have an equal chance at giving big payoffs. I once again have to point out that according to the current system, Eolan is at a disadvantage due to incomplete motif knowledge. (Not that I'm complaining about my good luck...)

Speaking of motifs, what will happen when we inevitably get new ones? Will the droprates be reduced again to accommodate them? I guess one good thing we can look forward to is the upcoming Festival. So many motifs! At the very least gimped crafters will have a chance to catch up. (Also, if you haven't already, complete your Mercenary and Xivkyn motifs. They're relatively cheap, especially Mercenary).

I feel like the very first thing they should implement is voucher banking. I can't understand why they deliberately chose to keep them character-bound like AP. That would really reduce some of the frustration.
mALX
QUOTE(monkeyemoness @ Mar 6 2017, 05:20 AM) *

Although I have been on the bountiful end of the RNG drop (to the point where I can say I've gotten almost 900 vouchers from drops alone), I have to say there are a lot of issues with the way Master Writs are implemented and I hope they end up fixing them.

For one, they seem to be heavily in favor of Blacksmithing, given how many vouchers those give in comparison to Clothier and Woodworking. Only Eolan and the Crafting Monkey have ever gotten over 100 at a time since the update dropped (they're currently sitting at 245 and 230, respectively). I realize this is supposed to be end-game for crafters that have mastered all crafts, traits and possibly motifs, but you'd think that all crafts would have an equal chance at giving big payoffs. I once again have to point out that according to the current system, Eolan is at a disadvantage due to incomplete motif knowledge. (Not that I'm complaining about my good luck...)

Speaking of motifs, what will happen when we inevitably get new ones? Will the droprates be reduced again to accommodate them? I guess one good thing we can look forward to is the upcoming Festival. So many motifs! At the very least gimped crafters will have a chance to catch up. (Also, if you haven't already, complete your Mercenary and Xivkyn motifs. They're relatively cheap, especially Mercenary).

I feel like the very first thing they should implement is voucher banking. I can't understand why they deliberately chose to keep them character-bound like AP. That would really reduce some of the frustration.


That link you provided above said that they were going to be factoring all new sets into the system as long as they weren't exclusive Crown Store sets.

After you posted that, I went and looked at Misa and Bubba, my two main crafters. They each have SOME of many sets, but the only complete sets they have are the holiday event ones, and ones like "Barbaric" that came complete in one book; laugh.gif

I agree wholeheartedly with you that the Voucher count should either be bankable or at least go into your collections (be "Account-wide" ) - but thank goodness they made it so you could pass them via the bank to one character! That saved them a lot of angry emails, lol.



monkeyemoness
QUOTE(mALX @ Mar 6 2017, 05:52 AM) *

That link you provided above said that they were going to be factoring all new sets into the system as long as they weren't exclusive Crown Store sets.

Oh, neat! I guess I should have kept reading instead of running off to the other thread that linked to it. I'm still considering changing the way I collect motifs from here on out.

The Crafting Monkey was created a year+ ago to be the universal crafter precisely for this reason, so I'm not sure if it's worth collecting partial motifs on the squad like I have been anymore, especially when writs are tradable. I always just got them on the squad for the sake of collecting them. Gathering 2.5 copies of every motif is so expensive and/or time-consuming I may just focus on the one crafter unless I have a surplus. Of course, this is about motifs split off into hard-to find chapters. Full motifs or dirt-cheap/commom motifs will still be completed across all characters. Then again the main reason I made sure to get the full Festival motifs on all characters was to make space. :V That makes...8? competed motifs minimum, with 9 on Jo'zira since I wanted him to have the full Dwemer motif back when it was the only one split off into chapters.

Welp, I've said it before, I don't play this game for fun, I play it for motifs. I'm going to be farming for Dwemer to complete Eolan and Hates' collection, and since I'm always running the Thieves Guild and Dark Brotherhood dailies (when I remember to at least) those motifs are also on the "must complete" list on the squad. Everything else can go die in a fire. I'm not going to bother farming those motifs ever again. biggrin.gif (I still have nightmares about collecting Ancient Orc and Abah's Watch, and the pain of Yokudan and Draugr is still fresh)

Now more than ever the Crafting Monkey gets priority on motif knowledge. At least the Writ drop rate will increase with each motif added.
mALX
QUOTE(monkeyemoness @ Mar 6 2017, 07:41 AM) *

QUOTE(mALX @ Mar 6 2017, 05:52 AM) *

That link you provided above said that they were going to be factoring all new sets into the system as long as they weren't exclusive Crown Store sets.

Oh, neat! I guess I should have kept reading instead of running off to the other thread that linked to it. I'm still considering changing the way I collect motifs from here on out.

The Crafting Monkey was created a year+ ago to be the universal crafter precisely for this reason, so I'm not sure if it's worth collecting partial motifs on the squad like I have been anymore, especially when writs are tradable. I always just got them on the squad for the sake of collecting them. Gathering 2.5 copies of every motif is so expensive and/or time-consuming I may just focus on the one crafter unless I have a surplus. Of course, this is about motifs split off into hard-to find chapters. Full motifs or dirt-cheap/commom motifs will still be completed across all characters. Then again the main reason I made sure to get the full Festival motifs on all characters was to make space. :V That makes...8? competed motifs minimum, with 9 on Jo'zira since I wanted him to have the full Dwemer motif back when it was the only one split off into chapters.

Welp, I've said it before, I don't play this game for fun, I play it for motifs. I'm going to be farming for Dwemer to complete Eolan and Hates' collection, and since I'm always running the Thieves Guild and Dark Brotherhood dailies (when I remember to at least) those motifs are also on the "must complete" list on the squad. Everything else can go die in a fire. I'm not going to bother farming those motifs ever again. biggrin.gif (I still have nightmares about collecting Ancient Orc and Abah's Watch, and the pain of Yokudan and Draugr is still fresh)

Now more than ever the Crafting Monkey gets priority on motif knowledge. At least the Writ drop rate will increase with each motif added.



Yeah, in crafting I've got a hierarchy with my characters and who gets everything first (Misa). Once she has learned something, it gets handed down in a certain order to the others; then once all know it = any more copies get sold. (of course, some of the bank mules can't learn the motifs that require levels of expertise)

But what you said (about the expense of buying all those motifs) is why I decided on one master crafter for the group; but then made the mistake of trying to make the master crafter someone other than my main character.

All that passing back and forth; and having to buy all those motifs for Bubba that Misa already knew - bad mistake.

But unfortunately = I had already bought a huge BUNCH of motifs to have Bubba read, so once I realized how dumb this was - wasn't going to take those skills away from him.

(so now I have two full crafters).



Grits
From Jerric’s PS4 crew: Stays-Up-Late got a Blacksmithing Master Writ today that Jerric had to do for him – 251 vouchers. I am amazed by how uneven the voucher distribution is. I had already dismissed the idea of outfitting a large house with crafting stations due to getting writs that yield 2-6 vouchers, and now they could do it from a single writ. What the heck.

Or... the Ebony book. Have to see how that looks first.

Seriously, I think something funny is going on with the Master Writ system.
mALX
QUOTE(Grits @ Mar 6 2017, 04:43 PM) *

From Jerric’s PS4 crew: Stays-Up-Late got a Blacksmithing Master Writ today that Jerric had to do for him – 251 vouchers. I am amazed by how uneven the voucher distribution is. I had already dismissed the idea of outfitting a large house with crafting stations due to getting writs that yield 2-6 vouchers, and now they could do it from a single writ. What the heck.

Or... the Ebony book. Have to see how that looks first.

Seriously, I think something funny is going on with the Master Writ system.



Ditto.



TheCheshireKhajiit
So besides the Akaviri one, which motif would you guys say is the most "Far Eastern-esque" for medium armor? Khajiit is leaning towards saying Orcish is.
Acadian
Tip I just picked up from the official forums that I didn't know and wanted a place to note it so I don't forget:

Cool down for weapon damage enchantments is 4 seconds. It is 10 seconds for buff/debuff weapon enchantments. Infused as a trait cuts that cool down in half.
TheCheshireKhajiit
QUOTE(Acadian @ Oct 11 2017, 09:23 AM) *

Tip I just picked up from the official forums that I didn't know and wanted a place to note it so I don't forget:

Cool down for weapon damage enchantments is 4 seconds. It is 10 seconds for buff/debuff weapon enchantments. Infused as a trait cuts that cool down in half.

Khajiit likes the infused trait in general. This one puts it on like every piece of gear so he can get extra bonus from his stat boosts.
mALX
QUOTE(Acadian @ Oct 11 2017, 10:23 AM) *

Tip I just picked up from the official forums that I didn't know and wanted a place to note it so I don't forget:

Cool down for weapon damage enchantments is 4 seconds. It is 10 seconds for buff/debuff weapon enchantments. Infused as a trait cuts that cool down in half.


Yes, it is one of the reasons I like infused sometimes over sharpened or precise (not to mention the higher enchantment levels) - but there is a way to get around that cooldown with your rotations and switching bars (which also works if you use poisons = switch bars within the cooldown period, then switch back again to almost completely cancel out the cooldown)

It works kind of like the animation canceling = doubles up the amount of damage you can do in the shortest period of time.





mALX
*

Getting the Precursor: (the talking combat dummy)



To start the intro quest for the Precursor Maker you have to locate either Assistant Zanon's Workshop or activate the quest via the notice board, north of the bank inside the Brass Fortress.


After doing the intro quest to find the Integral of Memory, the Precursor will give you a random clue to locate one of his missing parts. These clues are extremely vague, often just pointing to a specific zone, but can be helpful if
you are stuck. The clues for the three Integral collectibles in Clockwork City are a bit more specific, though.


Every single collectible piece found in Tamriel is inside a Dwemer delve, found in the main game (i.e. no other DLCs are required], and there can be several per zone, depending on the number of Dwemer delves available.


Two of the collectibles require quests to access, those being the Dynamo (Buried Secrets) and the Integral of Reason (Lost in the Gloam).


It is possible to collect all the parts before picking up the quest, and does save you a lot of time (if you know where they are) compared to constantly going back and forth to install parts.


Compared to previous collectible achievements this one right behind Ancestral Tombs Hunter in terms of difficulty, but still nowhere near as hard as Litany of Blood.


1 - Left arm - Yldzuun (Alik'r)

2 - Right arm - Klathzgar (Bangkorai)

3 - Left leg - Avanchnzel (The Rift)

4 - Right leg - Santaki (Alik'r)

5 - Pelvis - Lower Bthanual (Deshaan)

6 - Chestpiece - Aldunz (Alik'r)

7 - Spine - Mzulft (Eastmarch)

8 - Left hand - Inner Sea Armature (Stonefalls)

9 - Right hand - Mzithumz (Deshaan)

10 - Dynamo core - Bthzark (Stros M'kai) - Requires "Buried Secrets" quest, which is acquireable both outside and inside the delve

11 - Integral of calculus - Mechanical Fundament (Clockwork City)

12 - Integral of introspection - Near the Ventral Terminus (Clockwork City)

13 - Integral of reason - Machine District (Clockwork City) - Requires "Lost

in the Gloam" quest, which is the 5th main story quest

14 - Nullification staff - Bthanual (Deshaan)



https://forums.elderscrollsonline.com/en/di...vement-guide/p1






TheCheshireKhajiit
Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg
mALX
QUOTE(TheCheshireKhajiit @ Nov 7 2017, 12:38 PM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Well, if it has hourglasses on it, maybe "Order of the Hour?"


(guessing)




TheCheshireKhajiit
QUOTE(mALX @ Nov 7 2017, 03:52 PM) *

QUOTE(TheCheshireKhajiit @ Nov 7 2017, 12:38 PM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Well, if it has hourglasses on it, maybe "Order of the Hour?"


(guessing)

Lol, no the Hour glass is an item on the shelf behind her.
monkeyemoness
QUOTE(TheCheshireKhajiit @ Nov 7 2017, 11:38 AM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Looks like Light Xivkyn style.


Also, Eolan got the Precursor a while back. Kind of a doozy finding all the parts, mostly because of the dungeon crawls on the surface. Haven't installed him yet, tho.
TheCheshireKhajiit
QUOTE(monkeyemoness @ Nov 7 2017, 04:39 PM) *

QUOTE(TheCheshireKhajiit @ Nov 7 2017, 11:38 AM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Looks like Light Xivkyn style.


Yeah Khajiit looked it up and you were correct.
mALX
QUOTE(TheCheshireKhajiit @ Nov 7 2017, 05:22 PM) *

QUOTE(mALX @ Nov 7 2017, 03:52 PM) *

QUOTE(TheCheshireKhajiit @ Nov 7 2017, 12:38 PM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Well, if it has hourglasses on it, maybe "Order of the Hour?"


(guessing)

Lol, no the Hour glass is an item on the shelf behind her.



rollinglaugh.gif OOPS!!!! embarrased.gif


*mALX hurriedly cleans glasses...*






TheCheshireKhajiit
QUOTE(mALX @ Nov 7 2017, 05:28 PM) *

QUOTE(TheCheshireKhajiit @ Nov 7 2017, 05:22 PM) *

QUOTE(mALX @ Nov 7 2017, 03:52 PM) *

QUOTE(TheCheshireKhajiit @ Nov 7 2017, 12:38 PM) *

Does anyone know what armor style this belongs to:
https://i.imgur.com/d0AF4p1.jpg


Well, if it has hourglasses on it, maybe "Order of the Hour?"


(guessing)

Lol, no the Hour glass is an item on the shelf behind her.



rollinglaugh.gif OOPS!!!! embarrased.gif


*mALX hurriedly cleans glasses...*

Lol, it's ok!

So question: you can't craft gear past CP160 but can you find gear that is beyond that lvl?
Acadian
Nope. CP160 is as high as there is.
TheCheshireKhajiit
QUOTE(Acadian @ Nov 7 2017, 06:03 PM) *

Nope. CP160 is as high as there is.

Ok cool. Thanks!
TheCheshireKhajiit
So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?
mALX
QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/



TheCheshireKhajiit
QUOTE(mALX @ Nov 16 2017, 04:50 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/

Oh, so in other words, it’s a fools errand. Sounds next to impossible to actually find them.
mALX
QUOTE(TheCheshireKhajiit @ Nov 16 2017, 11:05 AM) *

QUOTE(mALX @ Nov 16 2017, 04:50 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/

Oh, so in other words, it’s a fools errand. Sounds next to impossible to actually find them.



Those map images showed the spawn locations.

TheCheshireKhajiit
QUOTE(mALX @ Nov 16 2017, 11:17 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 11:05 AM) *

QUOTE(mALX @ Nov 16 2017, 04:50 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/

Oh, so in other words, it’s a fools errand. Sounds next to impossible to actually find them.



Those map images showed the spawn locations.

Yeah but then you read about how they may or may not spawn only on certain nights, and then other players will kill them to monopolize the sale of bites.
mALX
QUOTE(TheCheshireKhajiit @ Nov 16 2017, 12:28 PM) *

QUOTE(mALX @ Nov 16 2017, 11:17 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 11:05 AM) *

QUOTE(mALX @ Nov 16 2017, 04:50 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/

Oh, so in other words, it’s a fools errand. Sounds next to impossible to actually find them.



Those map images showed the spawn locations.

Yeah but then you read about how they may or may not spawn only on certain nights, and then other players will kill them to monopolize the sale of bites.


Most people will give you a bite for free; but I do suggest doing the quest anyway. If we don't have a vampire in our guild willing to bite you, I'll check with a few of my vampy friends, lol.

ghastley
So how severe are the downsides to vampirism in ESO? In Daggerfall, it was a real pain trying to shop, as the shops were open in daylight only, and vampires took sun damage when that happened. Morrowind and Oblivion were much the same, although there were a few locations you could access without going outside in daylight.

Skyrim seems to have nerfed the sunlight issue, as you're weakened, but not killed, and get other perks in return, but there the Vampire Lord seems to be the focus, and that's a total transformation from regular play, replacing your character with a pre-built one.

I'd expect ESO at least to have a different approach to vampire/NPC reactions, or vampire characters would have problems cooperating with non-vamps.

monkeyemoness
It's basically Skyrim rules, the only downsides are weakness to fire, vulnerability to damage undead/daedra bonuses, and being ugly. At least, that's how I remember it.

Anyway, yeah, I don't think people try to monopolize daedric afflictions anymore on PC but the spawns are pretty rare. Luckily, people in chat tend to notify everyone when a spawn is sighted
TheCheshireKhajiit
QUOTE(mALX @ Nov 16 2017, 11:59 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 12:28 PM) *

QUOTE(mALX @ Nov 16 2017, 11:17 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 11:05 AM) *

QUOTE(mALX @ Nov 16 2017, 04:50 AM) *

QUOTE(TheCheshireKhajiit @ Nov 16 2017, 02:47 AM) *

So what’s up with the bloodfiends that give you the vampire disease? Khajiit has read they only spawn in Bangkorai, Reapers March, and The Rift, at night time. Couldn’t find anything that said where exactly they spawn at in those zones though. This one is assuming they spawn in particular areas within the three zones, yes?



http://www.elderscrollsguides.com/vampire-guide/

Oh, so in other words, it’s a fools errand. Sounds next to impossible to actually find them.



Those map images showed the spawn locations.

Yeah but then you read about how they may or may not spawn only on certain nights, and then other players will kill them to monopolize the sale of bites.


Most people will give you a bite for free; but I do suggest doing the quest anyway. If we don't have a vampire in our guild willing to bite you, I'll check with a few of my vampy friends, lol.

Khajiit was really just curious about how vampirism occurs naturally in the game. Last night this one was wandering around Bangkorai and stumbled across a player turning another player. Felt like Khajiit was intruding on something intimate, lol
mALX
QUOTE(ghastley @ Nov 16 2017, 01:52 PM) *

So how severe are the downsides to vampirism in ESO? In Daggerfall, it was a real pain trying to shop, as the shops were open in daylight only, and vampires took sun damage when that happened. Morrowind and Oblivion were much the same, although there were a few locations you could access without going outside in daylight.

Skyrim seems to have nerfed the sunlight issue, as you're weakened, but not killed, and get other perks in return, but there the Vampire Lord seems to be the focus, and that's a total transformation from regular play, replacing your character with a pre-built one.

I'd expect ESO at least to have a different approach to vampire/NPC reactions, or vampire characters would have problems cooperating with non-vamps.



Unfortunately; Vampirism in ESO doesn't force you to "live" as a vampire = grrrr (example: only going out at night - instead has been changed to increased strength at night but no down side to daytime travel = grrrr. Another example is not being shunned by vendors/quest-givers/etc when vampirism is high - NPC's don't notice or care even when you are pink-eyed and wrinkled in the high stages! Grrrrrr).

In other words, they nerfed it to appease the masses instead of making it for roleplay; so being a vampire isn't a crime (but at least feeding IS a crime if you are caught; thank goodness they left that in).



Cons:

Lower health regen and increased fire damage are the two major down falls of being a vampire (other than getting fugglier than hell with each stage).



Pros:

Increased magicka and stamina recovery and damage reduction at low health; increased strength in the nighttime hours; and two ultimate abilities.






TheCheshireKhajiit
So when Brenna or Feng reaches lvl50, they will immediately hop to whatever lvl Mira is? Is that how champion characters work?
mALX
QUOTE(TheCheshireKhajiit @ Nov 23 2017, 12:17 PM) *

So when Brenna or Feng reaches lvl50, they will immediately hop to whatever lvl Mira is? Is that how champion characters work?



Exactly right. Of course, they already have access to her Champion Points now.



Acadian
QUOTE(TheCheshireKhajiit @ Nov 23 2017, 09:17 AM) *

So when Brenna or Feng reaches lvl50, they will immediately hop to whatever lvl Mira is? Is that how champion characters work?


Yes, exactly. And when one of your CP characters earns a CP point, all of them get it.

Edit: Oops, slower than mALX! tongue.gif
TheCheshireKhajiit
QUOTE(mALX @ Nov 23 2017, 11:27 AM) *

QUOTE(TheCheshireKhajiit @ Nov 23 2017, 12:17 PM) *

So when Brenna or Feng reaches lvl50, they will immediately hop to whatever lvl Mira is? Is that how champion characters work?



Exactly right. Of course, they already have access to her Champion Points now.



QUOTE(Acadian @ Nov 23 2017, 11:28 AM) *

QUOTE(TheCheshireKhajiit @ Nov 23 2017, 09:17 AM) *

So when Brenna or Feng reaches lvl50, they will immediately hop to whatever lvl Mira is? Is that how champion characters work?


Yes, exactly. And when one of your CP characters earns a CP point, all of them get it.

Edit: Oops, slower than mALX! tongue.gif

Gotcha. Thanks guys!
TheCheshireKhajiit
So which motif is harder to get, Akaviri or Yokudan? From what Khajiit has read it looks like Akaviri is harder to get.
mALX
QUOTE(TheCheshireKhajiit @ Dec 3 2017, 04:58 PM) *

So which motif is harder to get, Akaviri or Yokudan? From what Khajiit has read it looks like Akaviri is harder to get.


Both are harder to get, laugh.gif All I know is, both are outrageously expensive per piece for motifs.



monkeyemoness
Annoying Droprate (Yokudan) vs Bought with Alliance Points (Akaviri)

The harder one probably depends on your playstyle. I you got a bunch of AP and regularly get it, then Yokudan will be harder, but if you don't PvP at all then Akaviri will be harder (and it also used to be a lot more expensive to get in guild stores).

Yokudan had an infuriatingly low droprate, with only a limited amount of shots at because you get it from dailies, and about half of them practically require a group or take a really long time. (I did the quests around the Valley of Scars to get them tbh, since they could be done solo easily)
TheCheshireKhajiit
QUOTE(monkeyemoness @ Dec 3 2017, 04:09 PM) *

Annoying Droprate (Yokudan) vs Bought with Alliance Points (Akaviri)

The harder one probably depends on your playstyle. I you got a bunch of AP and regularly get it, then Yokudan will be harder, but if you don't PvP at all then Akaviri will be harder (and it also used to be a lot more expensive to get in guild stores).

Yokudan had an infuriatingly low droprate, with only a limited amount of shots at because you get it from dailies, and about half of them practically require a group or take a really long time. (I did the quests around the Valley of Scars to get them tbh, since they could be done solo easily)

Thank you for the information. This has really helped Khajiit’s decision.
mALX
QUOTE(monkeyemoness @ Dec 3 2017, 05:09 PM) *

Annoying Droprate (Yokudan) vs Bought with Alliance Points (Akaviri)

The harder one probably depends on your playstyle. I you got a bunch of AP and regularly get it, then Yokudan will be harder, but if you don't PvP at all then Akaviri will be harder (and it also used to be a lot more expensive to get in guild stores).

Yokudan had an infuriatingly low droprate, with only a limited amount of shots at because you get it from dailies, and about half of them practically require a group or take a really long time. (I did the quests around the Valley of Scars to get them tbh, since they could be done solo easily)


ohmy.gif blink.gif

*mALX weeps into hanky, remembering how many times she was slaughtered picking up that survey that drops in the VoS.*


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