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Kane
QUOTE(macole @ Aug 23 2021, 03:20 AM) *
QUOTE(Kane @ Aug 22 2021, 11:48 AM) *

I figured out a combination of two mods that changes everything. The first mod is called Basement Living, and it lets you build personal underground homes at settlements. The second mod is called Conquest, by Chesko, which lets you build campsites anywhere.

The campsites can then be upgraded into settlements by building a workbench. Once you have your portable settlement up, you can place one of basement shelters and then dissolve the settlement and campsite, leaving you with a underground player home anywhere you want.

Works amazing. I tested it at Wildwood Cemetery.

Sounds amazing. How do you disslove the settlement?

It's part of the Conquest mod. Once you've converted a campsite into a settlement (by building a workshop), you can activate the workbench and choose an option to remove (dissolve) the settlement and it reverts back to an empty space.
Pseron Wyrd
An underground bunker sounds perfect for a post-apocalyptic wasteland.
Kane
QUOTE(Pseron Wyrd @ Aug 23 2021, 09:33 AM) *
An underground bunker sounds perfect for a post-apocalyptic wasteland.

Definitely! Especially if you can place it wherever you want to.
TheCheshireKhajiit
QUOTE(Kane @ Aug 22 2021, 11:48 AM) *

I figured out a combination of two mods that changes everything. The first mod is called Basement Living, and it lets you build personal underground homes at settlements. The second mod is called Conquest, by Chesko, which lets you build campsites anywhere.

The campsites can then be upgraded into settlements by building a workbench. Once you have your portable settlement up, you can place one of basement shelters and then dissolve the settlement and campsite, leaving you with a underground player home anywhere you want.

Works amazing. I tested it at Wildwood Cemetery.

Interesting. How do you build the underground part? Is it just a single room like the one in Sanctuary Hills?
Kane
They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967
TheCheshireKhajiit
QUOTE(Kane @ Aug 26 2021, 10:46 AM) *

They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967

Neat!
Kane
QUOTE(TheCheshireKhajiit @ Aug 26 2021, 01:02 PM) *
QUOTE(Kane @ Aug 26 2021, 10:46 AM) *

They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967

Neat!

Yeah, it really does make for some great possibilities. I'm thinking of throwing down a couple of them with my next character.
TheCheshireKhajiit
QUOTE(Kane @ Aug 26 2021, 12:26 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 01:02 PM) *
QUOTE(Kane @ Aug 26 2021, 10:46 AM) *

They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967

Neat!

Yeah, it really does make for some great possibilities. I'm thinking of throwing down a couple of them with my next character.

Can we also lock the door to it with the locksmith mod? You know, to keep the rabble out? Also, is there a tile set that allows for the catacomb like architecture of the railroad hq? That would be ideal in a cemetery underground home.
SubRosa
QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...
TheCheshireKhajiit
QUOTE(SubRosa @ Aug 26 2021, 08:36 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...

Nuh unh!! You just made that up! tongue.gif

Seriously though, should it still be called a tomb if you live there? Would a mausoleum still be a mausoleum if someone lives out of one? Or should it then be considered a really stoney house? Or do you just go with whatever it’s original purpose was intended for? unsure.gif
SubRosa
QUOTE(TheCheshireKhajiit @ Aug 26 2021, 10:34 PM) *

QUOTE(SubRosa @ Aug 26 2021, 08:36 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...

Nuh unh!! You just made that up! tongue.gif

Seriously though, should it still be called a tomb if you live there? Would a mausoleum still be a mausoleum if someone lives out of one? Or should it then be considered a really stoney house? Or do you just go with whatever it’s original purpose was intended for? unsure.gif

Persephone lives in a tomb in Fallout 4, though hers is above ground. She even added some roommates
TheCheshireKhajiit
QUOTE(SubRosa @ Aug 26 2021, 10:25 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 10:34 PM) *

QUOTE(SubRosa @ Aug 26 2021, 08:36 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *

a cemetery underground home.

I believe those are called tombs...

Nuh unh!! You just made that up! tongue.gif

Seriously though, should it still be called a tomb if you live there? Would a mausoleum still be a mausoleum if someone lives out of one? Or should it then be considered a really stoney house? Or do you just go with whatever it’s original purpose was intended for? unsure.gif

Persephone lives in a tomb in Fallout 4, though hers is above ground. She even added some roommates

Snug as a bug in a rug!
Kane
QUOTE(TheCheshireKhajiit @ Aug 26 2021, 08:26 PM) *
QUOTE(Kane @ Aug 26 2021, 12:26 PM) *

QUOTE(TheCheshireKhajiit @ Aug 26 2021, 01:02 PM) *
QUOTE(Kane @ Aug 26 2021, 10:46 AM) *

They are prefabs of various bunkers you find in the Commonwealth, plus a couple that were cut from the game. https://www.nexusmods.com/fallout4/mods/10967

Neat!

Yeah, it really does make for some great possibilities. I'm thinking of throwing down a couple of them with my next character.

Can we also lock the door to it with the locksmith mod? You know, to keep the rabble out? Also, is there a tile set that allows for the catacomb like architecture of the railroad hq? That would be ideal in a cemetery underground home.


There is no navmeshing for NPCs to enter the bunker, so they are truly private. You'll never have someone wander in. They actually aren't navmeshed inside either, so if you tell a companion to wait while inside, they will be stuck there until you return.
No prefabs like the Railroad HQ, though. They are mostly emergency bunkers or fallout shelters.
TheCheshireKhajiit
QUOTE(Kane @ Aug 27 2021, 07:32 AM) *

There is no navmeshing for NPCs to enter the bunker, so they are truly private. You'll never have someone wander in. They actually aren't navmeshed inside either, so if you tell a companion to wait while inside, they will be stuck there until you return.
No prefabs like the Railroad HQ, though. They are mostly emergency bunkers or fallout shelters.

That’s good about the no navmeshing in the bunkers. Sad about the no railroad hq tile set though. That could’ve been really cool too.
Kane
Reasonable Workbench Perks. Never again shall I need to invest in Local Leader just to build crafting stations!

QUOTE
Armor Workbench - Armorer 2
Chemistry Station - Chemist 2 OR Demolitions Expert 2 (The two different styles use different perks)
Cooking Station - NONE!
Power Armor Station - Armorer 1, Science 2
Weapons Workbench - Gun Nut 2 OR Blacksmith 2 (The two different styles use different perks)

SubRosa
I just made a mod of my own to remove the requirements for making any kind of crafting station. Simpler that way.
Kane
Fallout 4 - Point Lookout

Talk about a hefty mod!
SubRosa
It looks neat. But unfortunately it requires the Extended Dialogue Interface mod to work. That in turn replaces the Fallout 4\Data\Interface\DialogueMenu.swf file. So it is incompatible with any mod that modifies that. Naturally I do - Vault Girl changes it. So I won't be able to play it.
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