Cool, I'm excited you'll be posting some MW stuff here, Lopov.

QUOTE(mirocu @ Apr 23 2014, 03:12 AM)

Renee, did you find where those saves are? I don´t remember but I can check so you know next time

So you started over, huh?
I was trying to figure it, it seemed like saves can't just be cut & pasted like they can in later games. I read something about needing to mess with the hex editor, and that's as far as I got. [censored] that. I'll just start over. *shrugs*
So yeah, I started a new game, but it's still RG1 at the helm. I am glad she's Battlemage instead of a Warrior.

Having the ability to heal up makes all the diff. RG1 has (so far) managed to...
1). Find a general store in the town of Amol. She sold her battleaxe along with a 'Mark" (whatever that is), and a couple other items from the starting dungeon. The Mark earned her quite a bit gold, somewhere over 400 gp.

That's way more than anything which can be sold from Oblivion or Skyrim's beginnings, the difference is that Arena also has a steeper learning curve. It's a tougher game, so surviving the Tutorial feels more rewarding.
2). RG1 also found a temple and healed herself up.
3). She found the Mage's Guild, and bought a couple
Stamina potions, along with a Light spell.
I recently did some reading about the early days of Bethesda, which is pretty fascinating. Arena was supposed to have shipped for the Xmas '93 season but the small staff of Beth was having some difficulties, so the game didn't ship until March of '94. Only 3,000 copies initially were produced I think, and it looked as if it would go nowhere. But every month people kept buying it, its reputation spread by word-of-mouth mostly.

Thank goodness, otherwise we'd all be playing something else