Renee
Nov 15 2015, 12:45 AM
I think you mean two, Lopov. To the other too.
New thing:
I've never seen Arena opponents fight using hand-to-hand combat. I'm gaming with Kahreem, okay? He's got just over 400 gold in his pocket and gets the urge to gamble, so he bets on a match at the Arena. These two ladies come out, and they're
both fighting with their fists. Never seen that before.
Cool, he just won 100 gold.

He bet on the Blue Team.
New Thing #2: Kahreem is leaving the Waterfront, heading to Bruma for the next part of his quest. Before leaving, he goes to the Marie Elena to see if there's anything he needs. Yes there is: some
Cheap Wine. After grabbing a couple bottles for his journey, he leaves his ship, and walks up the Waterfront, and sees a body up ahead, lying in the middle of the street. This is the body of Damian Magius, and this body was NOT there literally an hour ago, when Kahreem originally passed this spot.
So whatever happened to Magius
just happened in other words. Dang, I wish I saw what it was. I have no idea why Damian would have been in a brawl. A trip to UESP reveals nothing sketchy about him. He eats at the Bloated Float, and also in his own home, so it's not like he's going to steal food from some other NPC.
mirocu
Nov 15 2015, 09:02 AM
NPCs dropping dead for no reason has happened in my game too. As Lothran was walking home from Olavīs one night I heard a scream from behind and when I looked back Brotch Calus was laying dead in front of his house. No explanation why it happened
I have seen hand-to-hand fighting in the Arena many times. What boggles me though I have seen hand-to-sword fighting too
Lopov
Dec 25 2015, 12:45 PM
Until today I've never noticed the inscription "The Bloated Float" on the ship itself.
mirocu
Dec 25 2015, 12:52 PM
QUOTE(Lopov @ Dec 25 2015, 12:45 PM)

Until today I've never noticed the inscription "The Bloated Float" on the ship itself.
Thatīs why "hidden in plain sight" works
mALX
Dec 25 2015, 04:46 PM
QUOTE(Lopov @ Dec 25 2015, 06:45 AM)

Until today I've never noticed the inscription "The Bloated Float" on the ship itself.
What does the inscription say? I haven't seen it.
QUOTE(Renee @ Nov 14 2015, 06:45 PM)

I think you mean two, Lopov. To the other too.
New thing:
I've never seen Arena opponents fight using hand-to-hand combat. I'm gaming with Kahreem, okay? He's got just over 400 gold in his pocket and gets the urge to gamble, so he bets on a match at the Arena. These two ladies come out, and they're
both fighting with their fists. Never seen that before.
Cool, he just won 100 gold.

He bet on the Blue Team.
New Thing #2: Kahreem is leaving the Waterfront, heading to Bruma for the next part of his quest. Before leaving, he goes to the Marie Elena to see if there's anything he needs. Yes there is: some
Cheap Wine. After grabbing a couple bottles for his journey, he leaves his ship, and walks up the Waterfront, and sees a body up ahead, lying in the middle of the street. This is the body of Damian Magius, and this body was NOT there literally an hour ago, when Kahreem originally passed this spot.
So whatever happened to Magius
just happened in other words. Dang, I wish I saw what it was. I have no idea why Damian would have been in a brawl. A trip to UESP reveals nothing sketchy about him.
He eats at the Bloated Float, and also in his own home, so it's not like he's going to steal food from some other NPC.
Food poisoning?
I was sleeping in the Mages Guild in Anvil and forgot I was wearing my chameleon outfit that gives 100% invisibility; but if you activate an NPC they talk to you and know who you are.
Well, I activated Marc Gulitte to see what spells he had for sale. He got a frightened look on his face and then died of (I'm assuming) a heart attack. And everyone just kept walking around him as if his body wasn't laying there. No one mentioned it in conversation either. And he is an advanced trainer, which means I lost my advanced training that game. Three days later his body disappeared from the chair - still no members of the Mages Guild mentioned him being gone.
I've also found Alval Uvani dead on the roads in the beginning (early part) of a game; and all the people in lower Kvatch were dead in that game too when I got there. That game was glitched, every person who was dead was standing up with arms spread like they had been crucified, but no cross behind them. It was freaky.
Lopov
Dec 25 2015, 04:58 PM
QUOTE(mALX @ Dec 25 2015, 04:46 PM)

What does the inscription say? I haven't seen it.
It says...
...the Bloated Float.
mALX
Dec 25 2015, 05:04 PM
QUOTE(Lopov @ Dec 25 2015, 10:58 AM)

QUOTE(mALX @ Dec 25 2015, 04:46 PM)

What does the inscription say? I haven't seen it.
It says...
...the Bloated Float.

Oh, lol. (DOH!) Sorry, not awake yet,
Lopov
Dec 29 2015, 10:47 PM
It's now a new thing but today when Oberon was dining in the Jerall View Inn, I realized that I've never been to the upper floor so I don't know what exactly is up there. I'm probably not missing out much but for the time being I decided not to ascend the stairs yet.
Now to a new thing - I always thought that Jauffre was an Imperial but reading the UESP today I see he's a Breton.
mALX
Dec 29 2015, 11:00 PM
QUOTE(Lopov @ Dec 29 2015, 04:47 PM)

It's now a new thing but today when Oberon was dining in the Jerall View Inn, I realized that I've never been to the upper floor so I don't know what exactly is up there. I'm probably not missing out much but for the time being I decided not to ascend the stairs yet.
Now to a new thing - I always thought that Jauffre was an Imperial but reading the UESP today I see he's a Breton.
I think it is the owner's office up there. (so trespassing).
Lopov
Jan 9 2016, 10:12 AM
Oberon ran into a Skingrad guard marching past Fort Nikel, right outside the IC.

I forgot to make a screenie, though.
At first I thought that this guard was quite far from his town but then I remembered that it was probably Kahreem in one of his numerous disguises.
Renee
Jan 9 2016, 08:40 PM
QUOTE(Lopov @ Jan 9 2016, 04:12 AM)

Oberon ran into a Skingrad guard marching past Fort Nikel, right outside the IC.

I forgot to make a screenie, though.
At first I thought that this guard was quite far from his town but then I remembered that it was probably Kahreem in one of his numerous disguises.

Yeah, that could have been Kahreem for sure. What race was he?
Seriously though, does your version of Better Cities allow gates to open directly into walled towns, without a load-screen? If so, this could be why you'll see a Skingrad guard so far away from home. I know RG3 has Open Cities in her game, and we see all sorts of NPCs wandering around who would normally
mirocu
Jan 9 2016, 08:41 PM
Who would normally... what?
Lopov
Jan 9 2016, 08:44 PM
QUOTE(Renee @ Jan 9 2016, 08:40 PM)

Yeah, that could have been Kahreem for sure. What race was he?
He was dark and smelled of cheap wine.
QUOTE(Renee @ Jan 9 2016, 08:40 PM)

Seriously though, does your version of Better Cities allow gates to open directly into walled towns, without a load-screen? If so, this could be why you'll see a Skingrad guard so far away from home. I know RG3 has Open Cities in her game, and we see all sorts of NPCs wandering around who would normally
No, I don't use Open Cities because it's too much for my PC. But since BC adds a lot of new NPCs and some travel between towns, it's possible that this guard was in fact accompanying someone else but that NPC was too ahead or maybe even died because there were some will'o'the-wisps around (however it's spelled).
Acadian
Jan 9 2016, 09:02 PM
The only city guards I've ever seen far from their posting are the Leyawiin guards that escort Countess Leyawiin during her scripted monthly travel to Chorrol and back to Leyawiin.
Renee
Feb 4 2016, 01:51 AM
Fort Entius. This is located at the end of the river which Imperial Bridge Inn is nearby. In other words, if we walk toward Imperial Bridge Inn, and stay near that water, and then pass the inn, and keep walking all the way until the end of the water, that's where Fort Entius is.
I've been to this fort maybe a dozen times (maybe more) over the years, yet I had no idea there's like this secret hidden ledge right above Entius's entrance. The ledge can only be found by walking off the south end of Entius (sort of, hard to explain), and I only bring this up because not long ago I managed to find a small cache of treasure near a skeleton, which is located in that hidden ledge thingy!
mirocu
Feb 4 2016, 09:14 AM
Not sure I have discovered that myself. I could have, but I really cannot remember
Grits
Feb 4 2016, 11:44 AM
Neat! I'm not very familiar with that area. That would be a great place to just explore.
Acadian
Feb 4 2016, 12:45 PM
Neat, Renee! Fort Entius has been on Buffy's OB circuit for a long time. I think we first learned of it as a great place to 'mine' for alchemy gear as it is very east to get to the boss conjuredude chest. She's cleared it many times and I think I know the ledge you're talking about. We always like camping beside the river there.
tegeus-Cromis
Feb 5 2016, 11:22 AM
Oops, slight spoiler for me, but no worries. Was thinking about setting up a new character whose first job would be as an imperial surveyor charged with visiting, and climbing around, all the ruins to report on their state. The idea, in actual fact, was to see how much stuff the character could accumulate without ever going inside any of the ruins. (Also necessary to sneak past the bad guys outside, because looting them would spoil it...)
There are also quite a few non-ruin chests scattered round, think there's a list of them on UESP, not going to look now, though.
Renee
Feb 5 2016, 07:05 PM
This thread really should be in the spoilers section, like the Skyrim version of this thread. My bad.
That does sound like a neat idea, your surveyor idea, t-C. I remember Pseron made a map surveyor long ago, whose job was to simply chart the entire map of Cyrodiil. Something like that. I would make an idea like this, but I'm too much of an adrenaline junkie!
Acadian
Feb 5 2016, 07:49 PM
QUOTE(Renee @ Feb 5 2016, 10:05 AM)

This thread really should be in the spoilers section, like the Skyrim version of this thread. ...
Well, you are the thread's originator. So your wish is my command when it comes to such things.
tegeus-Cromis
Feb 6 2016, 12:38 AM
QUOTE(Renee @ Feb 5 2016, 08:05 PM)

This thread really should be in the spoilers section, like the Skyrim version of this thread. My bad.
That does sound like a neat idea, your surveyor idea, t-C. I remember Pseron made a map surveyor long ago, whose job was to simply chart the entire map of Cyrodiil. Something like that. I would make an idea like this, but I'm too much of an adrenaline junkie!
I wasn't serious about the spoilers, Renee - I'm apt to spoil things for myself. Main trouble is it's now given me a mod idea, and I seriously need to finish one or two others...
Renee
Feb 6 2016, 02:35 AM
That's fine, it's all good. It makes more sense to have a thread like this in Spoilers, so thank you Acadian for intuiting and getting it done.
Lopov
Feb 23 2016, 01:37 PM
Never heard
that one before.
mALX
Feb 23 2016, 03:40 PM
QUOTE(Lopov @ May 31 2015, 03:21 AM)

As Acadian says, this animation is completely vanilla. Just like patting a horse and another animation which I can't properly describe in English but it's something like checking whether a weapon is buckled or not.
Bold: I've seen Alix Lencolia do this one a lot!
QUOTE(Lopov @ Feb 23 2016, 07:37 AM)

Never heard
that one before.
Vilja says it more often than the NPC's; but it is a standard dialogue for several female races.
Lopov
Feb 23 2016, 05:32 PM
I've never heard it until today else I'd remember it because of the unique name. The book as such doesn't exist though, maybe it's part of cut content. In conversations about books Manual of Armor and Fundaments of Alchemy get mentioned the most often.
Renee
Feb 23 2016, 11:14 PM
weird.
Renee
Feb 28 2016, 02:03 AM
I'm just noticing dogwood trees outside of Cheydinhal, with their distinctive white flowers. Have I noticed this before? I'm not sure.
I'd take a picture, but I'm on Xbox. But
here is a real-life example.
Acadian
Feb 28 2016, 02:41 AM
Yes! There are indeed dogwood trees in Cyrodiil!
mALX
Feb 28 2016, 02:45 AM
QUOTE(Renee @ Feb 27 2016, 08:03 PM)

I'm just noticing dogwood trees outside of Cheydinhal, with their distinctive white flowers. Have I noticed this before? I'm not sure.
I'd take a picture, but I'm on Xbox. But
here is a real-life example.
I don't remember ever seeing a dogwood in game that I didn't put there in one of my mods; but I love them too. In TN, they have streets marked out where the prettiest examples of dogwoods are; and they have them in different colors too - 2 weeks of Awesome in ETN!
Here is one house with some really mature dogwood trees:
http://2.bp.blogspot.com/-cItEJppq3UE/TWUo...ogwood+tree.jpg
Acadian
Feb 28 2016, 02:49 AM
Here ya go -
Screenshot.
Renee
Feb 28 2016, 06:05 AM
Lovely pics, real and in-game!
Grits
Mar 3 2016, 06:11 PM
QUOTE(Lopov @ Feb 23 2016, 07:37 AM)

Never heard
that one before.
Nords at the bookseller?! That
is a new one.

Nice find, I haven't heard that either.
SubRosa
Mar 17 2016, 03:13 AM
Tonight I was watching an episode of Call the Midwife, when suddenly I learned that the Marie Elena is not just any name Bethesda came up with. It is
A song from 1932! I had no idea until now. What a fantastic easter egg.
mirocu
Mar 17 2016, 08:33 AM
Thatīs pretty cool but also a bit disappointing..
Renee
Apr 17 2016, 02:03 AM
Wow, that's great SubRosa, thanks for sharing!
I am just noticing the Bloated Float has flags hanging from the lines between its masts. I'm playing on Xbox tonight so this is the sort of thing I'd assume on PC, but would never notice in the vanilla game.
mirocu
Apr 22 2016, 06:32 PM
QUOTE(Renee @ Apr 17 2016, 03:03 AM)

I am just noticing the Bloated Float has flags hanging from the lines between its masts. I'm playing on Xbox tonight so this is the sort of thing I'd assume on PC, but would never notice in the vanilla game.
Kinda neat, isnīt it?

As for me I have found something that astonished me. Well, I donīt think Iīve noticed it before anyway; not all doors are reinforced in Skingrad! For example, Bernadetteīs door isn,īt and neither is Uurasīs. Not even Lazare Milvanīs door is reinforced

And hereīs a real oddity: You know the beggar bedroll thatīs behind the Fighters Guild? Today Lothran found a Skingrad guard sleeping in it!
Renee
Apr 22 2016, 10:51 PM
Whoa, the one about the Skingrad guard sleeping in a beggar-bed is weird. That could be influenced by some mod, but I kinda doubt it because I don't think you have anything that would cause this, otherwise you would have seen it by now.
My new thing of the day: I was reading over at UESP about vampires, and was surprised to learn that they (in fact) do take damage if they run outside during day time. This damage does not happen nearly as fast as what we experience if we've got a vampire, but it does happen.
Renee
Jul 3 2016, 01:46 AM
I just found something really odd in Kahreem's game. He pickpocketed Delphine Jend as she slept in the Mage's Guild. He found a "ring", but this ring shows up as a plain green image in his Miscellaneous inventory, rather than under Apparel. In other words, he cannot equip it.
Here is what
UESP has to say.
Delphine spends most of her days contemplating her "PonderItem". This is a bizarre object in her inventory that has no name, weight, value, picture, or apparent function. The only non-blank entries for it in the Construction Set are its editor ID ("PonderItem") and Form ID (00002340). If you kill her or pickpocket her, this item is visible in her inventory labeled <missing name>. When dropped, it looks like a giant flashing box with an exclamation point on it. If you have installed the Thieves Den official plug-in, it will instead be identified as "Ring" and will be a quest item (i.e., you cannot drop it any more). Since Kahreem's game has Thieves Den installed, this PonderItem is a quest item, and cannot be dropped. The description above indicates that if we don't have TD installed, the item can be dropped. It sounds like it's one of those Missing Mesh! thingies once we drop it.
mALX
Jul 3 2016, 02:21 AM
QUOTE(Renee @ Jul 2 2016, 08:46 PM)

I just found something really odd in Kahreem's game. He pickpocketed Delphine Jend as she slept in the Mage's Guild. He found a "ring", but this ring shows up as a plain green image in his Miscellaneous inventory, rather than under Apparel. In other words, he cannot equip it.
Here is what
UESP has to say.
Delphine spends most of her days contemplating her "PonderItem". This is a bizarre object in her inventory that has no name, weight, value, picture, or apparent function. The only non-blank entries for it in the Construction Set are its editor ID ("PonderItem") and Form ID (00002340). If you kill her or pickpocket her, this item is visible in her inventory labeled <missing name>. When dropped, it looks like a giant flashing box with an exclamation point on it. If you have installed the Thieves Den official plug-in, it will instead be identified as "Ring" and will be a quest item (i.e., you cannot drop it any more). Since Kahreem's game has Thieves Den installed, this PonderItem is a quest item, and cannot be dropped. The description above indicates that if we don't have TD installed, the item can be dropped. It sounds like it's one of those Missing Mesh! thingies once we drop it.
I wonder if you can assign a mesh to any of those bugged items?
Renee
Jul 3 2016, 03:40 AM
QUOTE(mALX @ Jul 2 2016, 09:21 PM)

f
I wonder if you can assign a mesh to any of those bugged items?
Not in Kahreem's game (Xbox) but possibly on PC this can be done, right?
mALX
Jul 3 2016, 09:48 AM
QUOTE(Renee @ Jul 2 2016, 10:40 PM)

QUOTE(mALX @ Jul 2 2016, 09:21 PM)

f
I wonder if you can assign a mesh to any of those bugged items?
Not in Kahreem's game (Xbox) but possibly on PC this can be done, right?
I was thinking it should be able to, just point it to any vanilla ring instead of where it is pointing? But like you said; not on the 360, lol.
Renee
Aug 28 2016, 03:16 AM
I have one. Was gaming with Joan of Arkay last night. She often uses Turn Undead to pacify zombies and ghosts and skeletons and whatnot. So last night, she turns this zombie. This usually makes them try to run away, but in this case, the zombie had nowhere to run, it was in this sort of alcove thingie. So Joan begins bashing it with her short sword, and it turns around and begins attacking her.
I had no idea beating on a turned undead will eventually make them "un-turn", basically.
mirocu
Aug 28 2016, 03:32 PM
QUOTE(Renee @ Aug 28 2016, 04:16 AM)

I had no idea beating on a turned undead will eventually make them "un-turn", basically.
Well, I think that either itÂīs like when you hit someone with very high disposition; they wait until you hit them enough times before they hit back, or the spell effect simply ended.
Renee
Oct 8 2016, 02:12 AM
Riverview (in Cheydinhal) has furniture on one of its outside decks. Patio furniture, in the vanilla game. Never noticed this! I wonder if anybody ever sits there.
Renee
Dec 11 2016, 01:57 AM
I meant to add this one awhile back a few weeks ago. When Sarah was in the Jemane's townhouse (the one they have in Chorrol, not Weatherleah), she went into Gilbert's room and oh my gosh what a mess that place is. That guy is not only a drunk, but quite a slob too.
Dang I didn't take a pic, apparently. Well, if she ever goes back in there, I'll get a pic and show y'all.
gpstr
Jan 19 2017, 09:59 PM
I guess this is about the best thread for this...
I was traveling with Lemdel the Altmer barbarian COC last night, and heard a line I've never heard before. That caught my attention, but the response was so perfectly Oblivion that it made me laugh out loud.
The line:
"Most people consider Martin's... transformation... a religious or political event, but what interests me is its metaphysical implications."
The response:
"I've heard others say the same."
mirocu
Jan 19 2017, 10:03 PM
Only in Oblivion
mALX
Jan 19 2017, 10:19 PM
QUOTE(gpstr @ Jan 19 2017, 03:59 PM)

I guess this is about the best thread for this...
I was traveling with Lemdel the Altmer barbarian COC last night, and heard a line I've never heard before. That caught my attention, but the response was so perfectly Oblivion that it made me laugh out loud.
The line:
"Most people consider Martin's... transformation... a religious or political event, but what interests me is its metaphysical implications."
The response:
"I've heard others say the same."

Grits
Jan 19 2017, 10:25 PM

Perfect.
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