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Renee
QUOTE(mALX @ May 30 2015, 09:30 AM) *

If you use Personality Idles version 4 your Player character will also yawn or eat at appropriate times.

No mods, his game is on Xbox. Anyways, this is going to be my thing with him from now on: I'll be watching to see if he yawns after a certain amount of time. biggrin.gif
mALX
QUOTE(Renee @ May 31 2015, 02:02 PM) *

QUOTE(mALX @ May 30 2015, 09:30 AM) *

If you use Personality Idles version 4 your Player character will also yawn or eat at appropriate times.

No mods, his game is on Xbox. Anyways, this is going to be my thing with him from now on: I'll be watching to see if he yawns after a certain amount of time. biggrin.gif



That is so interesting! Until you brought this up I had no idea that was a vanilla idle for characters, I thought only NPC's did it!


Renee
QUOTE(mALX @ May 31 2015, 04:50 PM) *

That is so interesting! Until you brought this up I had no idea that was a vanilla idle for characters, I thought only NPC's did it!

My Redguard kept doing it, that's the part that was so weird. He kept stifling his yawn every 15 seconds or so. Never noticed anything like it. If it had happened in one of my PC games, chances are I would have assumed "ah, that's just some mod".
mALX
QUOTE(Renee @ May 31 2015, 05:14 PM) *

QUOTE(mALX @ May 31 2015, 04:50 PM) *

That is so interesting! Until you brought this up I had no idea that was a vanilla idle for characters, I thought only NPC's did it!

My Redguard kept doing it, that's the part that was so weird. He kept stifling his yawn every 15 seconds or so. Never noticed anything like it. If it had happened in one of my PC games, chances are I would have assumed "ah, that's just some mod".



That is so amazing! I wonder now what the conditions are for that yawn idle to play (like you mentioned, lack of sleep - or like Acadian said, maybe must be sitting?) I'll try to remember to check it out next time I'm in the CS.

I'm really glad you mentioned this, because I had no idea about it!
Renee
I am just discovering the awesomeness of the Acrobatics skill. This is one of those skills which has never gotten very high as I've gamed on consoles, mostly because my characters only jump when they absolutely have to. And it's rare they take a tumble from any sort of distance. None of my console games ever lasted longer than 350 hours, so unless I sat there and spammed jumping over and over again, this skill barely broke over Apprentice in most cases.

But Lady Saga's PC game is somewhere over 450 hours, and she jumps around quite a lot; she's supposed to have been some sort of dancer before becoming an adventurer. She's unafraid to jump from (let's say) a high ledge to a lower one, halfway across a room. And as her Acrobatics is finally past Journeyman, I'm finding that her jumping skills are getting to be downright Mario-ish. It's really fun!
SubRosa
I love jumping around in Oblivion. I like jumping from one rock to another, and seeing how far I can get without touching the ground. Or jumping up on the stone fences, and leaping from one of those little square sections that stick up from the rest of the wall to the next. You can get like a superhero, and even change direction mid-jump.
mALX
QUOTE(SubRosa @ Jun 5 2015, 09:29 AM) *

I love jumping around in Oblivion. I like jumping from one rock to another, and seeing how far I can get without touching the ground. Or jumping up on the stone fences, and leaping from one of those little square sections that stick up from the rest of the wall to the next. You can get like a superhero, and even change direction mid-jump.



Like a cat! (or maybe I should say like a Khajiit!)
gpstr
Okay - I just discovered a fairly simple thing in this game that I'd never known before.

You know those big falling blade traps in Ayleid ruins? The things like enormous rusty razor blades on chains that periodically fall, then winch back up, then fall again?

I never knew until just the other day that it's possible to jump over one of them while it's down. I've always gotten past them by waiting until they're winched all the way up, then going underneath quickly before they can fall. But the other day, I ran into one that was over an elevated section that had collapsed, so there was no way to run underneath it, so, on a whim, I tried jumping over it instead, and it worked like a charm.

All the time I've wasted over the years standing there, waiting for a blade to winch up so I could duck under it...
SubRosa
Nice to see you again gp'r!

Don't you take damage from the blades when you jump over them? I seem to recall taking damage when I just bumped up against them when they are down.
Renee
Aww dang! Yes, we can jump over those, this is true. You have to be careful though. If you do it wrong (if you run towards one but don't press jump soon enough) your character can wind up taking some damage.

ninja'd by SubRosa ph34r.gif But like I was saying, if you do it right, you won't take damage.
tegeus-Cromis
Here's an odd one. (Well, I'm sure it's been noted before, but it's new to me.) I'm having to redo my installation from scratch (Ugh. Don't ask.), so watching the installation screenshots go by, I just realised that the Kvatch one has a guard riding a horse - inside the city. Suggests they maybe meant to make Kvatch an open city at one time. (I think this, like the other installation shots, also appears as a loading screen, but I hadn't noticed it there.)
Renee
whoa I'll have to check that out.

In the vanilla game, there are sometimes horse sound-effects (sounds of hooves on cobblestones) but no actual horses. So yeah, maybe they meant for towns to be open, but since that wasn't going to happen, best they could do was some sound-effects.
tegeus-Cromis
Think I've got some oddities happening because I'm in the middle of a slow reinstall. I just encountered First Mate Malvulis wandering up to the Talos Plaza gate. She wandered over and, instead of the usual threats, sang me a cute little song about a Redguard Pirate. (I decided not to talk to her in case she got all nasty again, perhaps she's actually a nice enough person if not stuck on that dockside.)

But there's no AI for this. Looking in the CS, poor Malvulis has no AI other than hanging around within a couple of hundred units of the docks. And UESP does say she has that song, but I've never heard her sing it, and can't find it referenced in the CS. (Can't be my Idle Dialogues mod, or UESP wouldn't list it. And I haven't fired up any Imperial City mods yet.)

Bit of waste really, now I think of it. Oblivion could use a few more songs, doesn't even make the most of the ones it's got.
mALX
QUOTE(tegeus-Cromis @ Sep 4 2015, 11:16 AM) *

Think I've got some oddities happening because I'm in the middle of a slow reinstall. I just encountered First Mate Malvulis wandering up to the Talos Plaza gate. She wandered over and, instead of the usual threats, sang me a cute little song about a Redguard Pirate. (I decided not to talk to her in case she got all nasty again, perhaps she's actually a nice enough person if not stuck on that dockside.)

But there's no AI for this. Looking in the CS, poor Malvulis has no AI other than hanging around within a couple of hundred units of the docks. And UESP does say she has that song, but I've never heard her sing it, and can't find it referenced in the CS. (Can't be my Idle Dialogues mod, or UESP wouldn't list it. And I haven't fired up any Imperial City mods yet.)

Bit of waste really, now I think of it. Oblivion could use a few more songs, doesn't even make the most of the ones it's got.



Malvulis did that to me once too! I had set up some chairs, tables, and food outside my IC Waterfront shack, and she wandered over and sang to me! It was one of those AWESOME game moments!!!!


tegeus-Cromis
QUOTE(mALX @ Sep 4 2015, 06:53 PM) *



Malvulis did that to me once too! I had set up some chairs, tables, and food outside my IC Waterfront shack, and she wandered over and sang to me! It was one of those AWESOME game moments!!!!


Brill, it's likely just not one of my mods being a bit odd then. Weird, though, I still can't see any AI packages or scripts that could make her do that. Sometimes I think the game engine is haunted...
mALX
QUOTE(tegeus-Cromis @ Sep 5 2015, 06:50 AM) *

QUOTE(mALX @ Sep 4 2015, 06:53 PM) *



Malvulis did that to me once too! I had set up some chairs, tables, and food outside my IC Waterfront shack, and she wandered over and sang to me! It was one of those AWESOME game moments!!!!


Brill, it's likely just not one of my mods being a bit odd then. Weird, though, I still can't see any AI packages or scripts that could make her do that. Sometimes I think the game engine is haunted...



Her wandering further than her spot is something like Count Skingrad's wandering into caves and as far as Bravil - it is like their wander package glitches its boundaries or something (or maybe has no boundaries).



https://www.youtube.com/watch?v=UxmhFIGTplE




Er, notice he is also outside in daylight?








Renee
Wow, how neat! I can't say I've ever heard her do anything but taunt any of mine, Taunting, insulting, I had no idea she sings.

I wonder if that's a disposition thing?

SubRosa
I have had her sing, taunt, and insult me, so its not disposition! (That's my love life... wink.gif)
mALX
QUOTE(SubRosa @ Sep 5 2015, 08:58 PM) *

I have had her sing, taunt, and insult me, so its not disposition! (That's my love life... wink.gif)



My spouse must get around, rollinglaugh.gif




mirocu
All pirates died quite early in Lothranīs game so no one can sing anymore... sad.gif
tegeus-Cromis
QUOTE(mirocu @ Sep 6 2015, 01:57 PM) *

All pirates died quite early in Lothranīs game so no one can sing anymore... sad.gif


You don't know what you've got till it's gone...

Ah, but wait a minute. If you haven't done the quest and got the poor fellow killed, then Aldos Lothran in Cheydinhal can sing you the epic Cliff Racer Song. Can't stop the music...
mirocu
QUOTE(tegeus-Cromis @ Sep 7 2015, 08:04 PM) *

QUOTE(mirocu @ Sep 6 2015, 01:57 PM) *

All pirates died quite early in Lothranīs game so no one can sing anymore... sad.gif


You don't know what you've got till it's gone...

Ah, but wait a minute. If you haven't done the quest and got the poor fellow killed, then Aldos Lothran in Cheydinhal can sing you the epic Cliff Racer Song. Can't stop the music...

Unfortunately heīs long gone too... sad.gif


And his name is Aldos Othran, not Lothran! laugh.gif
tegeus-Cromis
QUOTE(mirocu @ Sep 8 2015, 09:44 AM) *


And his name is Aldos Othran, not Lothran! laugh.gif


Oops, sorry Mirocu. [But - mebbe he's a distant rel, L's family spent some time in High Rock way back, the locals called his dad/mum L'Othran and the name stuck? smile.gif ]
Callidus Thorn
So, running Severan through the Tutorial the other day, ran across yet another chest that I've been missing for years. ohmy.gif In the sewer part, in the room with the two goblins in.

How have I been missing these? wacko.gif

*Facepalms hard enough to shake Yggdrasil*
Renee
That really is something, eh? Because I know you've done the Tutorial many many times.

Renee
Whoa, I just saw the walls of Bruma while Kahreem was standing on the Imperial City's Waterfront. I mean.... we're talkin' nearly 8 years of gaming here, and I've never noticed this.

There was something else new to me, but now I'm forgetting what it was. OH I know. There's a paint horse which stands on the Waterfront, in front of the door to the Temple District. It's there 24/7, unless one of mine decides to go for a joyride. biggrin.gif Well, I just noticed this horse is finally gone. Maybe Heironymus rides him to Anvil after Taking Care of Lex is done.
mALX
QUOTE(Renee @ Sep 26 2015, 06:50 PM) *

Whoa, I just saw the walls of Bruma while Kahreem was standing on the Imperial City's Waterfront. I mean.... we're talkin' nearly 8 years of gaming here, and I've never noticed this.

There was something else new to me, but now I'm forgetting what it was. OH I know. There's a paint horse which stands on the Waterfront, in front of the door to the Temple District. It's there 24/7, unless one of mine decides to go for a joyride. biggrin.gif Well, I just noticed this horse is finally gone. Maybe Heironymus rides him to Anvil after Taking Care of Lex is done.



I've seen that paint horse, and also seen it standing beside that lady's house who you frame for stealing the bust of Llathasa a few times.


Lopov
QUOTE
I've seen that paint horse, and also seen it standing beside that lady's house who you frame for stealing the bust of Llathasa a few times.
I still remember when I found this paint horse for the 1st time and a dead conjurer lying next to it, I assumed that this horse belonged to the conjurer. Then I mounted it, thinking it was free and so I earned my first bounty in Oblivion.

QUOTE(Renee @ Sep 27 2015, 12:50 AM) *
Whoa, I just saw the walls of Bruma while Kahreem was standing on the Imperial City's Waterfront. I mean.... we're talkin' nearly 8 years of gaming here, and I've never noticed this.
It took me about 6 years to spot Bruma from Waterfront as well.

However, It took me almost 9 years to find the cave populated with Argonian Tribesmen. I heard and read about this cave many times but I didn't know its name or the location. I refused to spoil myself on the UESP but yesterday I finally found this "fab" cave. At first it seemed completely ordinary but when Vion and his friend Alix were attacked by a pair of Argonians wearing nothing but loincloth, I knew I finally found the place.

I shall explore it today.

P.S.
In case anyone still hasn't find it, I didn't mention its name or the location.
Renee
Oh no kidding, there's a cave full of Argonians, and is this vanilla? That's so fab. I wonder if one of mine found this in the past. Chances are this could have happened, and maybe I didn't notice at the time.

QUOTE

I've seen that paint horse, and also seen it standing beside that lady's house who you frame for stealing the bust of Llathasa a few times.


This makes sense, because this horse occasionally vanishes in some of my games. Somebody must ride it from A to B.

Lopov
Speaking of new things (in general), there's probably still lots of caves and forts I've never been to. And I can still get lost in Cyrodiil (I play without compass) very easily while I almost never got lost in Morrowind or Skyrim.

I know there's some village between Bruma and the Imperial City, north of Aleswell which I haven't came upon yet. I think it's involved in some Daedric quest.

And I know there's a cave called Unmarked Cave somewhere. bigsmile.gif But where? I don't know. That's why playing Oblivion is all the more interesting.
haute ecole rider
About that Paint Horse, I had noticed him too, and wondered about him. Then I saw her riding him, looked it up on the UESP Wiki, and learned that the Paint Horse actually has owners. Not the kind of owners you'd want to steal a horse from! blink.gif ohmy.gif wink.gif
mALX
QUOTE(Lopov @ Sep 27 2015, 06:04 AM) *

QUOTE
I've seen that paint horse, and also seen it standing beside that lady's house who you frame for stealing the bust of Llathasa a few times.
I still remember when I found this paint horse for the 1st time and a dead conjurer lying next to it, I assumed that this horse belonged to the conjurer. Then I mounted it, thinking it was free and so I earned my first bounty in Oblivion.

QUOTE(Renee @ Sep 27 2015, 12:50 AM) *
Whoa, I just saw the walls of Bruma while Kahreem was standing on the Imperial City's Waterfront. I mean.... we're talkin' nearly 8 years of gaming here, and I've never noticed this.
It took me about 6 years to spot Bruma from Waterfront as well.

However, It took me almost 9 years to find the cave populated with Argonian Tribesmen. I heard and read about this cave many times but I didn't know its name or the location. I refused to spoil myself on the UESP but yesterday I finally found this "fab" cave. At first it seemed completely ordinary but when Vion and his friend Alix were attacked by a pair of Argonians wearing nothing but loincloth, I knew I finally found the place.

I shall explore it today.

P.S.
In case anyone still hasn't find it, I didn't mention its name or the location.



That Tribal cave has an underwater opening in the Niben as well; if you like to sneak in the back way and surprise the enemies, lol.



QUOTE(Lopov @ Sep 27 2015, 12:50 PM) *

Speaking of new things (in general), there's probably still lots of caves and forts I've never been to. And I can still get lost in Cyrodiil (I play without compass) very easily while I almost never got lost in Morrowind or Skyrim.

I know there's some village between Bruma and the Imperial City, north of Aleswell which I haven't came upon yet. I think it's involved in some Daedric quest.

And I know there's a cave called Unmarked Cave somewhere. bigsmile.gif But where? I don't know. That's why playing Oblivion is all the more interesting.



I won't tell you where and spoil your exploration! tongue.gif





QUOTE(haute ecole rider @ Sep 27 2015, 01:53 PM) *

About that Paint Horse, I had noticed him too, and wondered about him. Then I saw her riding him, looked it up on the UESP Wiki, and learned that the Paint Horse actually has owners. Not the kind of owners you'd want to steal a horse from! blink.gif ohmy.gif wink.gif



BWAAHAA! I guess not! But it might explain why it was beside that particular house on the waterfront, because that barrel near where it was standing is a Skooma drop, for anyone who likes stealing Skooma stashes, lol.


Renee
Cripes, that horse is owned by a drug runner? ... blink.gif

Lopov: Yes this town between Bruma and the Imperial City does indeed exist. It's well-hidden. I found it only because one of mine noticed something .... a very slight path going through some woods or something like this. And she followed it until she found the hidden town. It's a nice place, actually.
Lopov
I guess that playing without any map markers for years is another reason why I never found some well-known places. Even if I do some random exploring, there are still chances of missing some location for only a few meters. It took me several years to find the Shrine of Hermaeus Mora, for instance. And I still don't know exactly where is Mephala's shrine.
Renee
QUOTE(Lopov @ Sep 29 2015, 11:16 AM) *

I guess that playing without any map markers for years is another reason why I never found some well-known places.


That's the thing; this village probably won't show up on the game's vanilla compass, it's rather deep into some wilderness.

.... and that is all I shall say to reaction. You'll have to figure the rest yourself, which is more immersssssssiiiivvveee, of course.

Lopov
By turning camera around I found a symbol on the back of thrones in the King and Queen Tavern, and this symbol is the same as the Cheydinhal emblem. Now I wonder if all thrones have the Cheydinhal emblem on the back.
mALX
QUOTE(Lopov @ Oct 7 2015, 01:56 PM) *

By turning camera around I found a symbol on the back of thrones in the King and Queen Tavern, and this symbol is the same as the Cheydinhal emblem. Now I wonder if all thrones have the Cheydinhal emblem on the back.



I think all of the thrones do have a symbol on the back; but don't know if the symbol differs by city (though I only actually remember finding two thrones in the CS, and one was Daedric-type with that symbol).


mirocu
QUOTE(Lopov @ Oct 7 2015, 07:56 PM) *

By turning camera around I found a symbol on the back of thrones in the King and Queen Tavern, and this symbol is the same as the Cheydinhal emblem. Now I wonder if all thrones have the Cheydinhal emblem on the back.

Cool, but I know for a fact that the Bruma thrones have the Bruma emblem smile.gif
Lopov
Then I can only assume that thrones for the Imperial City's inns were made in Cheydinhal. wink.gif
mirocu
Maybe itīs an inn thing? That could be a fun little quest; to check every inn that has thrones for the Cheydinhal emblem! laugh.gif


Though I reckon there arenīt too many inns that have thrones... indifferent.gif
Lopov
Indeed, only the K & Q Tavern comes to my mind at the moment.
There are a few dungeons with thrones, though, one is at the end of Fort Pale Pass IIRC.
Renee
My skooma dealer bought some food in one of those inns on the way to Anvil. There was this wedge of cheese behind the elf at the desk, and this cheese vanished when Snaaty bought it. And the thing is, I've seen this happen in Skyrim, but never TES 4. I don't know if this is a facet of the vanilla game, or if the Unofficial Patch has "fixed" this or something, because I've never seen food get removed in real-time from shelves on PS3 or Xbox.

mALX
QUOTE(Renee @ Oct 11 2015, 08:43 PM) *

My skooma dealer bought some food in one of those inns on the way to Anvil. There was this wedge of cheese behind the elf at the desk, and this cheese vanished when Snaaty bought it. And the thing is, I've seen this happen in Skyrim, but never TES 4. I don't know if this is a facet of the vanilla game, or if the Unofficial Patch has "fixed" this or something, because I've never seen food get removed in real-time from shelves on PS3 or Xbox.



Check the Inn for mice!


SubRosa
QUOTE(Renee @ Oct 11 2015, 08:43 PM) *

My skooma dealer bought some food in one of those inns on the way to Anvil. There was this wedge of cheese behind the elf at the desk, and this cheese vanished when Snaaty bought it. And the thing is, I've seen this happen in Skyrim, but never TES 4. I don't know if this is a facet of the vanilla game, or if the Unofficial Patch has "fixed" this or something, because I've never seen food get removed in real-time from shelves on PS3 or Xbox.

I have seen this happen before. In my Witchcraft mod I created a bookshelf inside Morcant's cottage and filled it with books. I marked her as owning them, so taking them would be considered stealing. But that also wound up putting them in her inventory for sale. If you bought one of those books, it would vanish from the shelf. The same was even true of the staff she carried, it wound up automatically becoming for sale as well.
mirocu
Yeah, Iīve seen that happen a lot of times. And I think itīs pretty neat; the things on the shelves are not just eye candy. Itīs really what they are selling! smile.gif
Renee
So you folks are saying you have mice in your games too? panic.gif Ahhh!
mALX
QUOTE(Renee @ Oct 12 2015, 10:42 AM) *

So you folks are saying you have mice in your games too? panic.gif Ahhh!



Well, I actually do in my game (as a matter of fact); but I was just joking, laugh.gif





Renee
Whoa!

So Kahreem was in the Inn of Ill Omen, sitting there having dinner. I pressed the button to make him stand up, but he had other things in mind.

"Put that back, you worthless thief!"

Oops. This is all part of his RP of course, he IS a thief. emot-ninja1.gif But I did not mean for him to steal something at that moment. Anyways, he gets up and before I can make him drop whatever he stole, an Imperial Legion guy shows up.

Kahreem resists arrest. He can't go to jail right now. He doesn't want to. BUT here's the new thing I've never ever seen before: when he was running out of the inn, and ran right by the guy who owns the place, this message popped on-screen.

*Tan Plate Removed*

... something like that. Who removed it? It wasn't me. I hadn't had time to go into his inventory, you see. I have no idea what happened. But I noticed the owner of the inn was just standing there, not attacking, when Kahreem fled the place. It's almost like Kahreem gave him this item. Right? wacko.gif

mirocu
An owner will take back any item stolen by your character as well as call for help if they see you take it. Kahreem got close enough to the inn keeper that he was able to do so.
Lopov
Kahreem subconsciously steals things even when he doesn't intend too, I mean to. laugh.gif
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