Help - Search - Members - Calendar
Full Version: Discussion
Chorrol.com > Mods > Mod Projects > The Pirate Isles
Pages: 1, 2, 3, 4, 5, 6, 7, 8
Zorro
Yeah if you could make a bottle like this it would be awsome. And the bandana looks great i hope that you manage to make it show up in game.

I have the screenshot but were do i upload the? i have no idea.
heretik
I will start on the bottle as soon as I'm done the bandana - - and at that point, I should be able to do it pretty fast. I've got the bandana loaded in the game, and it works fine except that I need to make a normal map for the texture to appear. Plus, I should probably actually make a UV map that looks nice, and then it will be waaaaay nicer to look at. I know that you *can make normal maps in Zbrush... I'm just not sure how yet... I'll see what kind of info I can dig up tomorrow - but if I can, I can make the bandana have some wicked folds and creases that light dynamically.

I am having a problem though - the mesh will load in teh game, but not in the inventory screen. any ideas?

IPB Image

IPB Image

IPB Image

oh - by the way - I'm just using a photobucket account. you can use imageshack to upload pictures to too, but I can't ask you to do that exclusively for me. if you think you'll continue to use it, awesome, if not, I dunno, I can toss you my email or something.

thanks Zorro! later guys - I'm hitting the sack.
Zorro
Yeah give me your emails so i can send you the screens or i'll just send you my esp. Wich one? And the bandana looks awesome. And i don't know why it don't show up in the inventory.

And one thing more im trying learn retexturing but i am stuck. Here is my problem i have made a copy of the mesh i wanna retex and the texture including the normal map, but when i add my mesh to the world its pink. I think the problem is that i haven't linked the texure to the mesh. I've read so many tutorials but i have never got it right, could you give me some advices?
barreldragons
well this is the info i got out from how to work with skeleton

Clothes on skeletons: you have to rename some bones in nifskope, then you're able to use them via models panel in the CS. Only NPCs are able to wear armors/clothes lying in their inventory

personaly i dont get it well only the armor that cant be wear by a creature , but that probleme will be fixed in time.

for the image posting i made myself a page on deviantart tongue.gif

and while we are at it just to know , what did you give the ruin to make it more astec like? can you simply change the color of the ruin from white blue to yellow?

and i guess we will need some idol... i dont think we will use the deadric statue... or maybe we will , who miss the big slime on the montaine left of cyrondil ^^
Zorro
The inside of the ruin can be done with lightining but the out side will need a retex. I figured out that if would be better if i just send my esp so thats what im gonna do.
barreldragons
lightning will make it yellow???? or yellow for a brief then? i dont think i get ya there.
Zorro
If you change the lightning to a yellow color the interior will look yellowish but the outside will still be blueish. So the outside is the only thing that we need to retexture.
barreldragons
a ok you change the blue crystal light to yellow , send screen shot? also do you need idol for fating up the treasure?
Zorro
I don't know if we need a idol.
barreldragons
i think we do no shair the same view of a room filling with shiniess

http://davelandweb.com/potc/images/DSC_3960.jpg

and of course the main stuff
Zorro
Yeah that looks nice we should add much gold and daimonds and stuff.
barreldragons
let just see what our good modeler see when we think TREASURE!!!!!
heretik
Hey guys,

I created the low poly bandana, the high poly one, the normal map, the texture, and now I've run into the exact same problem as Zorro was telling me earlier... I can't get it all together to import into the game. I will model a bottle with, and without a message in it Noooo problem, but unfortunately there won't be any way for me to do it until I can figure out how to get everything together into the game engine. I'm so close I can taste it. The bottle should be fun too 'cause instead of modeling a high res one in Zbrush, I'll try doing the flat texture thing in photoshop or something - plus I'll learn how to do the whole transparency thing which should be super informative too. any tips are awesome, and if not... I'll have something when I figure it out, and in the meantime I'm sorry.

um - should I be posting this in the model section? sorry, that just ocurred to me now...
barreldragons
am so old and omnipresete that am almost the moderator of this section of this forum , all long as you post screen shot in the modeling section and the commentary ( with picture again or not ) am happy with it as far as i know there no post limit ^^
Zorro
Uploading some screens.

IPB Image

IPB Image

IPB Image

IPB Image

IPB Image

The Ruin

IPB Image

The ruin is not perfect please tell me what i shuld improve.
barreldragons
exelent work with the yellow but the island need more vegetation neer amazonial , mostly like the far south of cyrondill if you want to see what i have in mind

but for the tomb it perfect , but i have a sujestion about the trap that will need to be put in the tomb , ever saw the call of juaro? at the end of the game you have to cross a bridge of 3 chalange , the first chalange is the hardess you need to jump on different marking on the ground who are safe ( well it easy to know wich are safe becose of the color ) but if you touch any other one a big log push you into the abisse , i think we should use that idea , but since am not totaly evil when you fall you fall into a small river who end up at the lake. the second part , rock slide easy. the third just jumping arrown , so anyway such difficulty coul make the aztec ruine unic what do you think?
hotclubfreak
hello i'm new here and i haf hear of pirate island (good mod)
end i'm a fan of dark_soul end his team.
my english is not so very good i'm from Europa (Belgium,Bruxelles)

euh... i haf some ideas ....

1)that you can attack a port with you boat en pirates (for looting)
2)disigner some gold misc's you can get from looting (a gold sword of a gold stateu ).

Later comes mor idead i think.


NOOOO oblivion crashed!!!!!! sad.gif

oblivion is be damaged on my computer
i haf deleted al the mods ( pirate island beta too)
i need it uninstal end than instan again!!
Zorro
I thats what i tought too but in game it's much more light but i can probably fix that.

The forrest is not finished yet that was just something i made ton see how it looked, do you mean like south-east of Leyawin?

There is that kind of chalenge in Henentier's dream world if you have ever done that quest.

And to bad you game crashed hotclubfreak.
hotclubfreak
i now but i think its becaus the mod's
Zorro
Strange, i haven't heard anyones game crash becuase of this mod.
barreldragons
Henentier's dream world , ya but when you trigger the trap it make the BIG log drop you off the bridge , and since we are still in the cave and not in a void there should be wall tongue.gif well not exacly close from the bridge but at least wall ^^

yep east Leyawin alway forget the name of that city XD it so swampy

with pirate mods the game crash some time but no need to reinstal oblivion to fix the issu ( cuz anyway oblivion can crash event whitout mods )

the idea , at this point we wont put the ability to atk a port right now , but after we finish this island who know we might find ourself a scripter and get ourself able to take over a navy fort ^^

the gold item will be a topic of discusion between me ,zorro and heretik.

<---- yay am a agent now
hotclubfreak
QUOTE(Zorro @ Feb 5 2008, 08:16 PM) *

Strange, i haven't heard anyones game crash becuase of this mod.


yhea oblivion is crasht 3 times in 1 year kvright.gif
hotclubfreak
My daddy fixt oblivion on pc smile.gif
Yhea wy my daddy?
Hes Admin sad.gif
Im not sad.gif
Zorro
Maybe your computer is bad and can't run oblivion correct. Who knows.
hotclubfreak
QUOTE(Zorro @ Feb 6 2008, 05:04 PM) *

Maybe your computer is bad and can't run oblivion correct. Who knows.


nono.gif my computer is very good (Dell computer) end hes new
of 2007.

____________________________________________________________________


I'm making on this moment with construction set islands ....Euh... i try but its difficult.
Jellez0r
Srry if someone else posted this earlier, but I'm in a hurry and don't have the time to read everything...
-jack sparrow (kidding)
-better music (POTC?)
-be a navy
-sea monster
-more and stronger giant slaughterfish
-special cutlasses
-pearl diving

That was it!
barreldragons
QUOTE(Jellez0r @ Mar 2 2008, 03:44 PM) *

Srry if someone else posted this earlier, but I'm in a hurry and don't have the time to read everything...
-jack sparrow (kidding)
-better music (POTC?)
-be a navy
-sea monster
-more and stronger giant slaughterfish
-special cutlasses
-pearl diving

That was it!


happy to have sujestion but it will be appreciated if you would read befor posting becose most of it have been alerdy pointed out
PreferredUsername
I noticed the progress with this mod has gotten no where in the past few months, is it still being worked on by the creator? I would really like to see the full version of this mod, the beta is awesome but you run out of things to do pretty fast. indifferent.gif
barreldragons
try to look in the forum plz...
barreldragons
wow after a couple of day of ot posting whitout having lost a game on wc3 it seem iv been quite a boat to the new commer but o well , people who dont take time to look arrownd to see if there anser have alerdy been ansered on my count deserve to have that kinda of anser

also reminbering my mood by that time i could have writen much wortse... ';..;'

anyway guy any news on how well ya going , or what slowing us down?
Zorro
I haven't been able to do any work the in a while and my ruin pieces don't snap toghter so its pretty hard to make a dungeon, and i haven't found any goody trees for the island. Thats pretty much it.
ximen
Hi dark_Soul here is an idea maybe add some more buildings at the hideout and more ppl to hire like a

Weaver a man/women that lives in a house near blacksmith, u could buy the tricone hat there eye patches
pirate clothes u could also deliver cargo that got cloth in it for her when u do that say u give her a cargo of cloth she pgrade the shop and starts sell:

Red captain jacket
Red pirate tricone
Black Captain Jacket
Black pirate tricone


Farmer that lives in a farm near the sheep pen and some earth with grass growing on in the sheep pen and under the farm for planting onions potatos wheat etc...

Servants maybe make a meeting house/Dinning hall/Inn there ur captains could meet and discuss things.
And get food


Tax Man i dunno how to say it but a guy that says how much cargo u hold etc...

Rooms/Houses:

Cargo room:
Each time u loot a boat u get cargo maybe make it so the cargo getting added in this room when u cant hold more cargo go sell here the tax guy come in

Eviroment:

Maybe at the out of sea place there u battle add some sunken ship wrecks and stones/grass on bottom i dunno if it work with alive waters add some slaugther fish around the wrecks maybe
Maybe some isles to but just some treas and maybe a wreck on em


Ye this is my idea plz check it out Dark_Soul



PreferredUsername
I did look around at other topics, I haven't noticed anything new about the progress.
barreldragons
everything on the past 3 page of this topic is about progress and if you want to have some thing a little more explicite post made at Feb 4 2008, 11:28 AM .

o ya and your sujestion will be taking into cosideration maybe after the moddler have finish with his practicce work
snowice0
im really exited that someone finally made a pirate mod for oblivion thanks but will the final come out with inebriation mod or should i install it now not expecting it to? also i have some suggestions

1. custom ship name. but it should only be changable/namable only once u complete a certain quest that lets you name and rename you ship (not sure what the spelling for chrien is)

2. Pirate arena not really an arena like the one in imperial city but more of one what once you get you pirate rating to 30+ (well really really high) the most blood thirsty pirates for money, gold, slaves, ship, or even a crew at your home base. also it should be out in the open sea...for example you will get a letter (found in a bottle tongue.gif ) and it says were to meet and when but not from who (it should be random on who it is so u must be prepared)

3. open ocean and ability to sail to imperial city and anvil (havnt played it yet dont have time but i will tomorrow so im not sure if you have this yet)

4. fully upgradeable base (i read this before but fell i should re-stat this) were u can get a bartender blacksmith and more example (stolen sorry tongue.gif)(you go to an inn and there is a bartender that doesnt want to work there anymore so u do a small quest and he will go to your base later you can take them an a voyage with the other 8+ 2 more people (example: bartender/blacksmith+your 8 crew mates) and he will get you ale and rum in the heat of battle and while sailing) also run cant be all bad wink.gif wink.gif i think it should help your crew get there motivation up and resist fire a bit(motivation as in blade and such)

5. random treasure maps from rich pirates as quests

6. a pirate cove where pirates can live and drink

7. another pirate cove to call your own once you get your ratting very high and do alot of quests

8. last biggrin.gif. another kind of arena only this one taken place in taverns to fight more maps, treasures, and such nothing to bid like a ship (if possible) just like number 2 only much smaller and not for a lot and you battle poorer pirates with less gold to go hunting for.

so like i said i havnt install this yet but will tomorrow tell me what you think i know its alot but i rather post it once then 50000 smaller ones =)
barreldragons
ok... must of that stuff is alerdy in the version ya got , but not the arenas

and continu playig the version ya got there not gona be a other realist befor we fish what we got ir
snowice0
QUOTE(barreldragons @ Apr 5 2008, 03:19 AM) *

ok... must of that stuff is alerdy in the version ya got , but not the arenas

and continu playig the version ya got there not gona be a other realist befor we fish what we got ir


thank you download time
Jasel Whiteweaver
I can not find Crom. (They guy you have to kill to get the Shipwright to join your crew). Does he only appear once you reach a certain pirate? Can someone tell me what I need to do to find him?

Also is there gonna be a final version?
barreldragons
the only pirate you need to kill in this mods are the tow bounty hunter , for the first mate you dont need to kill anybody nor for any sailor

yes

and finaly this question is suposed to be asked in SPOILER not in discusion
Von-Licton-Styne
Hi there im new and i was wondering if you would be able to tell me roughly what time you think the mod will be finished and also i don't know if you've solved this problem but if your ruin pieces aren't going together you could download Cello978's Fort Ruin modders resource
ximen
BarrelDragons u made any more progress on the next version or do we need to wait some more weeks sorry for bad english smile.gif
barreldragons
day , week , month ,year , decaid? who can tell

and what the fort thingy is for again?
snowice0
im not sure if any one has said this before but what if u make the wheel of the ship a mount so that u can control the ship in the seas also having a no boundary mod would help
browncoatgandalf
great mod, can't wait for the whole thing.
i do have some problems with the beta, i don't know if you fixed it for the big release or not. i downloaded it off of TES Nexus (if that helps).
problems:
1. i exited the door of the bilge monkey (not the door you enter in, it's the door that would lead to the "deck", it opens facing to the ocean and ships) and i could not go back in through that door and i ended up jumping over the side to get off.

2. i couldn't get the owner of the bilge monkey to sell me anything after i talked to the archer first mate but after i hired the cursed first mate he would sell me things.

3.this might be fixed already but sometimes the slaughterfish float above the water and twice i've had one jump between me and a sailor and i hit it insead of the sailor, as in it was jumping over the merchant ship.

A few ideas i just had, i feel like the skooma should have a place to be hidden on ships, it wouldn't end well if a merchant ship was checked by the navy and they found moonsugar and skooma out in the open. and you could have a reward system for which kind of jolly roger you get, like a new pirate has the standard skull and swords and then say every 10 pirate ratings you could get a new, different jolly roger, and say the highest possible rating is 100, at 100 you get a jolly roger like the one Jack Sparrow has in World's End on the liitle sailboat, just an idea.
again, great mod. i really enjoy it, keep up the good work.
ThomasPirate
Is there away to get more ships in your hide out? becuase i saw some pics of more then one in there i i was wondering if they where like previews or what you can do now
barreldragons
pirate riting lvl?
gaps1
Hi Barreldragons

Just thought i should let you no that the download no longer works, Just in case someone wants to re-upload it to TesNexus. Cheers
barreldragons
all right will work on that
Memphis
I love the pirate Isle but there are 3 major problems I have with it (it may just be me but)
1. For some reason I can't get back to the pirate isle from anvil so I'm kinda annoyed with that
2. I don't get any pirate reputation for defeatin an imperial navy ship, it would sem that I would be more infamous for destroying a group of well trained soldiers then shaking down some merchants.
3. I don't have any quest markers on my compass, which means I had no clue who the mercenaries were who were hired to kill that captain, and I had no clue where the count of that town was.
I'm sorry for bringing these up, I don't want to be a pain, I know it's tedius work to fix every little thing, but I really love your mod and want you to be aware of these problems.
Memphis
biggrin.gif Just got a geat idea reguarding sea monster. When you set sail to a specific Islnd your ship gets attacked by a giant dreugh and you get damaged and are forced to land on an unknown uncharted island. The dreugh keeps chasing you through it and is too tough to kill with regular weapons, so for the first part of the quest you just have to run away. Thats all I got right now, you don't have to use this, I just thought it was an interesting idea for an innovative quest.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2025 Invision Power Services, Inc.