Description:


Features:
- The majority of requests were for an archer, so I made Ariana an archer/ranger/druid type. She only knows one spell for healing.

- Voiced dialogue. Heavily tweaked some in-game voice-overs to fit the story.
- Branch tree dialogue. Different choices show different parts of Ariana's personality.

- Ariana will lose battle confidence when she's not around the player. She can regain confidence from "talking" if the player is famous enough.

- Romance. Her disposition to the player will show up in a few dialogue options that will change when it gets higher. If its high enough she will drop sentinmental tokens different sentimental tokens on the ground near you.

- If you own a home in Cheydinhal and Ariana is in your party you can ask her to travel there and wait for you.
- When Ariana is not following she will eat, read, forage (only in good weather), grind up ingredients, wander, talk and sleep.

- You have control of one type of armor set and weapons for her but not the full inventory. Talk to her to repair her armor. Long term plan will be to add more armor and weapon options, if not full inventory control.

- Made her essential, only can knock her out. If you lose her, she'll try to find you.
- Ring of Athletics gives her the ability to run neck and neck with a horse.

- There are a few improvements in this mod over the old Elven Mages Companions. Mainly simpler scripting, more dialogue, more humor, more romance. And ofcourse this time we have female companions, with voiced dialogue.

Known Bugs: If you are running more than 3 companions mods you may notice one of your companions not being able to run. I think the game is hard-coded for a limited amount of processing for ai commands/scripts, to keep the frame rate up, etc. It depends on your hardware though, 3 was the limit for my hardware. Above 3 and one the companions in follow mode couldn't run. The bug only resolved after unistalling a fourth companion mod. I'm trying to find some way around the problem.

Acknowledgments: thanks to all the companion mod makers in the MW and OB community. This mod was fun to do because of all the companion mods that I've played for MW and a few for OB. Can't wait for more OB projects! Have fun!



Author:

Created:
2006-04-10 13:36:34

Release 1 (2006-04-10 13:39:49) [download]

Development status: Beta
Level of sexuality: Scanty clothing
Level of violence: Some violence, where appropriate
Level of language: Some swearing
Level of difficulty: I'm too young to die

Changelog / Release notes:

Features:
- The majority of requests were for an archer, so I made Ariana an archer/ranger/druid type. She only knows one spell for healing.

- Voiced dialogue. Heavily tweaked some in-game voice-overs to fit the story.
- Branch tree dialogue. Different choices show different parts of Ariana's personality.

- Ariana will lose battle confidence when she's not around the player. She can regain confidence from "talking" if the player is famous enough.

- Romance. Her disposition to the player will show up in a few dialogue options that will change when it gets higher. If its high enough she will drop sentinmental tokens different sentimental tokens on the ground near you.

- If you own a home in Cheydinhal and Ariana is in your party you can ask her to travel there and wait for you.
- When Ariana is not following she will eat, read, forage (only in good weather), grind up ingredients, wander, talk and sleep.

- You have control of one type of armor set and weapons for her but not the full inventory. Talk to her to repair her armor. Long term plan will be to add more armor and weapon options, if not full inventory control.

- Made her essential, only can knock her out. If you lose her, she'll try to find you.
- Ring of Athletics gives her the ability to run neck and neck with a horse.

- There are a few improvements in this mod over the old Elven Mages Companions. Mainly simpler scripting, more dialogue, more humor, more romance. And ofcourse this time we have female companions, with voiced dialogue.

Known Bugs: If you are running more than 3 companions mods you may notice one of your companions not being able to run. I think the game is hard-coded for a limited amount of processing for ai commands/scripts, to keep the frame rate up, etc. It depends on your hardware though, 3 was the limit for my hardware. Above 3 and one the companions in follow mode couldn't run. The bug only resolved after unistalling a fourth companion mod. I'm trying to find some way around the problem.

Acknowledgments: thanks to all the companion mod makers in the MW and OB community. This mod was fun to do because of all the companion mods that I've played for MW and a few for OB. Can't wait for more OB projects! Have fun!

Release 2 (2006-04-10 13:40:35) [download]

Development status: Beta
Level of sexuality: Scanty clothing
Level of violence: Some violence, where appropriate
Level of language: Some swearing
Level of difficulty: I'm too young to die

Changelog / Release notes:

Features:
- The majority of requests were for an archer, so I made Ariana an archer/ranger/druid type. She only knows one spell for healing.

- Voiced dialogue. Heavily tweaked some in-game voice-overs to fit the story.
- Branch tree dialogue. Different choices show different parts of Ariana's personality.

- Ariana will lose battle confidence when she's not around the player. She can regain confidence from "talking" if the player is famous enough.

- Romance. Her disposition to the player will show up in a few dialogue options that will change when it gets higher. If its high enough she will drop sentinmental tokens different sentimental tokens on the ground near you.

- If you own a home in Cheydinhal and Ariana is in your party you can ask her to travel there and wait for you.
- When Ariana is not following she will eat, read, forage (only in good weather), grind up ingredients, wander, talk and sleep.

- You have control of one type of armor set and weapons for her but not the full inventory. Talk to her to repair her armor. Long term plan will be to add more armor and weapon options, if not full inventory control.

- Made her essential, only can knock her out. If you lose her, she'll try to find you.
- Ring of Athletics gives her the ability to run neck and neck with a horse.

- There are a few improvements in this mod over the old Elven Mages Companions. Mainly simpler scripting, more dialogue, more humor, more romance. And ofcourse this time we have female companions, with voiced dialogue.

Known Bugs: If you are running more than 3 companions mods you may notice one of your companions not being able to run. I think the game is hard-coded for a limited amount of processing for ai commands/scripts, to keep the frame rate up, etc. It depends on your hardware though, 3 was the limit for my hardware. Above 3 and one the companions in follow mode couldn't run. The bug only resolved after unistalling a fourth companion mod. I'm trying to find some way around the problem.

Acknowledgments: thanks to all the companion mod makers in the MW and OB community. This mod was fun to do because of all the companion mods that I've played for MW and a few for OB. Can't wait for more OB projects! Have fun!