.______________________________...and sometimes there are just us.______________________________When the first concoction was quaffed, it hit like a hammer blow. A thousand thoughts rushed through the head of Sirdasa Noskal (wild woman of the woods) at once as she performed her favorite new activity.
Laaa laa O-ma-maya! Lala!!! Gaaaah .. GAAAA....O-ma-maya!!! Oh come toME! The COLORS .. you cometome!thecolorsthecolorsswarm 'round me of BLUE ofgreen ofYELLOWS!! 'SWARM ‘round me, ohhowdeft howAMBER horros DEIGNto swimtowardmeeeee...Sirdasa’d just returned to the small campsite she'd been calling home. This was a new location for her, barely eked upon a patch of sand by the river, roughly halfway between Solitude and Dragon Bridge. She’d been staying here the past couple weeks. In her possession were four phials of skooma - No, make that three. For she’d just consumed the very first one. As the substance was absorbed within her blood and body, her eyes rolled, and her head lolled. She began chuckling to herself while her mind raced into incoherence, watching a series of colors flash across the sky, even though no auroras were streaming that night.
“It’s MINE! Oh mine, all mine…” she murmured, giddy with the rush.
A hundred gold, that’s what she’d scored tonight from the posh prima donna who lives inside the palace. One…
hundred! After taking the money, Sirdasa rushed out of town impatiently. Half-jogged a mile or so until she came to a footpath on her left. This path was hidden between a series of briars and bushes; even in broad daylight it would barely be visible to most passers. Sirdasa lit her torch, so she could make her way through without getting stuck with thorns. At the end of the path was a cave, which was well obscured from just about anyone who’d get concerned about the sort of activities going on out here.
Inside the cave were several individuals who’d been part of what was being referred to as “the clan”. Sirdasa, along with several others who’d been unable to follow the rules, had indeed been ousted from them.
One of the clan’s rules, probably the most important rule of all: clan members do not use their own products. Most of all, the new infusion of skooma which’d been imported into Skyrim just over a week ago was strictly off-limits to any clan members. This new skooma, it was like nothing ever seen by the smugglers who trafficked illicits. Nothing like the older brews which’d been the norm here in Skyrim for decades. Those older brews were wan; one dose barely stronger than a cup of coffee or tea, and very unlike the harefooted mixtures common during the Third Era.
This newer skooma? Much more potent, better than anything ever seen on the underground market. It put you on your ass. There were rumors it wasn’t just skooma in those phials, perhaps it’d been mixed with hist or felldew or greenmote, or some odd combination of all three! - Those who used it more than once often found themselves unable to do much else, other than crave for more. For a clan member to go this route meant a loss of sales, which was a no-no. Because the clan’s top members, of course, were all merchants of the Dark Trade. Who wanted to become as rich as possible.
It was here that Sirdasa failed; had quickly fallen into serious temptation. Within days, she and a few other clan members who’d gone ahead and taken a few quaffs had gotten hooked, and then kicked. On top of this, most of them did not know of (or did not pursue) Chamany’s habit of consuming alkanet flowers (or any other such ingredients or compounds) to keep themselves sane. Little did they realize that their futures were becoming dimmer with each quaff, each puff, each suffusion…
…Not that this mattered to Sirdasa now…
A half-hour ago she'd clambered into the cave, met up with one of the clan’s merchants, who recognized her well, by now. Got into a small argument over price. Eventually bought four skoomas at 20 gold apiece, which ….
oooo!....would probably be enough to keep her intoxicated for two days straight! - She bounced to her camp, overly excited for the night and days to come.
Now she had it all. If she needed food she could hunt and roast an animal. If she needed rest she could crawl into the makeshift den she’d constructed out of stones and thatches. And if she needed more gold, NOW she had someone in town she could bully; the posh royal who (for Dagon’s sake) was working in the bloomin’ tavern, of all places.
Don’t royals always have more money than they know what to do with? - Why stoop to that level? - Sirdasa wondered several hours before, while she was still somewhat sober.
Not that the answer really mattered. Gold was gold, and now she had what looked to be a steady source for her pockets.
…As the skooma’s initial rush subsided she laid on the sand, feeling that odd mixture of edginess and numbing, suddenly aware of the night’s chilly air, swirling all around. “Got ta … got ta… got ta buildme…build a campfire,” she rambled, her voice jittery. Once a fire was started she’d then be able to ration the rest of her cache, softly boiling the remaining brews in river water until they crystallized, and could then be smoked in her pipe.
--^-^-^-^-^-^-^--
While Sirdasa’s arms and fingers occasionally twitched and she fell into a sort of half-sleep on her beach, Laprima Anne Donnaugh, several miles away, found herself conferring with her vampiric wizard-neighbor.
"Why hullo there," Sybille greeted as Laprima neared.
Laprima made no reply. Only gazed at the wizard, who sat calmly upon one of her sturdy wooden benches. To the young woman who'd just been robbed, it was apparent to her that somehow, the wizard already knew what'd occurred.
"I feel I must impart a bit of wisdom to you now, Laprima, which has helped me survive over many years."
"A bit of wisdom?"
"Sometimes there is justice,” Sybille started, “and sometimes, there are just us. Have you any idea what such a phrase might convey to those unaware?"
Laprima sat down on the bench opposite the wizard, her mind too frazzled at the moment to comprehend. So she stayed silent.
"There are some times, when it is alright to allow the forces which have been governed as protection to attend," Sybille explained, "and other times when we must stand on our own. To stand before our own interests. Because the forces-that-be can not, or will not, do so."
Laprima nodded dully, suddenly realizing: the day before, when all the court was gathered around to discuss what to do about the barmaid's after-work encounter, Sybille had not been present. Because it was daytime. Sunlight had been streaming through the palace's windows. Sybille had retired under her usual pile of sheets and blankets, to block the light away.
"Is this one of your...enlightenments?" Laprima asked. "One of your scryings? You have seen all which has occurred concerning my latest predicament?"
"I do believe we can do something about your current concerns, yes," the wizard answered, without fully answering. "The foul thief who's beseeched thy confidence as she stalks the night's streets, she will only continue to do so unless the proper response is made. But this response, it must be made by
you, Laprima. This response is needing to be dealt by you."
The younger woman shook her head. "Dealt by
me?"
"Aye, this is what I am going to convey. You must take this matter upon as thy own. For Sirdasa will not give up the tirade against you. She is too clever. You may have noticed she's able to enter and exit the town of Solitude almost at will, eh?"
Laprima nodded. "She does this. Saw her stalk right past a guard earlier this eve."
"Mm hmm. Her ability to evade, her ability to hide within plain sight, to employ the phrase, is too great for most ordinary night-watch personnel. She knows this town well. Was raised within it, became somewhat of a troublemaker in her youth. Mysterious fires, her mama went missing, and so forth. But her saga goes beyond all of that. Sirdasa's skills in these matters of evasion, are exemplary. She flies like the owl, and stalks like the cat. And therefore has got Solitude within a sort of night's grasp, so to say."
Laprima nodded again. "She's explained as much. Said to me: she knows Solitude well. Knows all the best places to disappear. Did not mind at'tall the thought of incarceration for a night or two. She told me so."
"She will not give up," the wizard stated bluntly. "Not until all the coin within your wardrobe's been drained," she added, making her collocutor blush. "And no, it shall not be mentioned, the thousands you've got stashed under that pile of clothes, shall not be mentioned to anyone not involved.
"But let us stay focused here," Sybille continued. "Unless it’s desired to have Sirdasa continue to pester night after night, with the only exception being guards summoned to your side. Would this be your wish, Laprima? To always walk about town in the company of guards, unfit to guide thy own path?"
Laprima Donnaugh, ever the evasive one when it came to conversations with her neighbor, said, "Sirdasa, this is her name? For twice, you have mentioned this name! .... How is it you know of her name at all?"
"Come now, woman. Have we reverted to doubts about my abilities, once again? ... I’ve discerned her name because I have
seen her, literally, and with my hidden eyes. Literally, because Sirdasa lived upon the mountaintop not long ago, in an old Nordic fort called Hraggstad, until she decided to make a go of it here in town. Got herself a job at the Winking Skeever, trying to change her ways for the better, and so on. Though I do not wish to go into full details, I have visited Hraggstad several times after sundown," the vampire said with a wink. "Unseen to the layabouts who dwell within, of course.
"But let us go to the point, Laprima," she continued. "Because pestering night after night is exactly what she'll maintain. Her demands shall increase. Several others who frequent Sirdasa's company could also join her as well, potentially so. More coin will be demanded.”
Laprima made no reply. Remembered Sirdasa’s threat that ‘others’ could possibly take the woodsy woman’s place, should she find herself in trouble.
"You may’ve noticed that once again, Chamany has disappeared," Sybille added. "I shall not reveal where 'tis he has gone. Not until this situation with the skooma woman's been dealt with."
"Cham's involved in all this. I
knew it to be so."
"Do not be distracted by what seems wanton behavior from him, my dear," the wizard cautioned. "Let us take the time now to listen to what I have gleaned about this slippery vixen of the night."
Laprima ground her teeth. "Alright. So what of this woman, then? This... Sir....dasa?" - she sounded the name of the woman who'd given her fears these past three nights tentatively, as if doing so would cause the frightful maniac to appear in the room before them. "She told me she's got someone on the inside. Inside this palace, that is. 'One word to him or her, and you'll be cast out of your home', or some such. That is what she told me."
"Nonsense."
"What?"
"Nonsense," the wizard scoffed. "The woman's got a bluff, that is all. I'd know of this so-called person on the inside, if it were truth."
Laprima, suddenly embarrassed, said nothing.
"I can tell you this, however. I know where 'tis Sirdasa's been staying," Sybille started. "Currently just outside of town, fact of matter. Now, would it be thy wish to attend, to glean what can be arranged?"
"Please do, magician.”
"Firstly, take this blade," the wizard said, handing Laprima a metallic daggar which gleamed in the candlelight. The younger woman knew at once the weapon was enchanted, and probably expensive. "It is mine. It is special to me. And I shall allow you to borrow it."
"Y-. You wish for me to carry your blade?" Laprima blinked. "But I ... I cannot ... I ..."
"You can, Laprima, and you shall. Do not be silly. You carried a knife during youth. After the disappearance of Elijah."
...And it was at the mention of her long-lost sibling which changed everything…
"Aye, I have seen this. You began carrying after Elijah, your brother, vanished during childhood games. As protection. You used a blade at times upon rats and thorn beetles in the city, as practice for what might become, should Elijah's taker decide to come after you. You carried a knife back then, and shall do so now.”
Though it was late, and the barmaid had been nearing exhaustion with all that had happened, hearing words about her brother and their
childhood games, words which
could not have been known to Elisif the Fair or anyone one else residing within the Blue Palace... Well, this changed it all. Laprima got up from her bench, filled with a sudden sort of eagerness. Suddenly fully awake. "But you... how could you..."
"Enough, Laprima. Enough nonsense. I have explained my abilities four score and a dozen times, yet you still doubt."
Laprima’s jaw mashed, yet again. Suddenly, impatiently.
"Now, listen here, my lass. 'Tis important to understand something, right away. Sirdasa, she's as clever as a fox. For she knows how the rules work within Solitude. Knows she can brandish her own blade as much as she wishes, thrust it about and such. As long as she duss not make a move to
strike, does not draw blood, that is, Sirdasa can stay just out of law's reach. You, on the other hand, cannot make any sort of dastardly moves of thy own, not within town, anyway...you cannot strike Sirdasa firstly, that is. If you do so, it shall be
you who's being arrested, not her. So this weapon I give to you is purely for defense. Understood?”
The younger woman nodded, a bit reluctantly. "Purely for defense."
“Perhaps such measures will not be needed. I have allowed this blade on the chance should things go awry. But it must be conveyed with permanent measure that you
will not maintain your current arrangement with the fox. It must be explained: 'I shall not give any more gold to you, Sirdasa'. Say it."
"I will not maintain my current arrangement with you, Sirdasa. No more gold for you."
As Laprima spoke these words, Sybille Stentor cast a spell, one which would cause the youngster before her more courage. The wizard was able to do so silently and successfully, without the use of hand-movements or any sort of incantations. For she had been involved in such magical pursuits for a very long time.
"Good," Sybille said, once the magic was free. "Now. Come hither. Let me teach the ways...”
Over the next few hours the wizard taught Laprima the proper ways to hold and use a knife. Taught Laprima a few things about ingredients and potion-making, and gave her a copy of
The Herbalist's Guide to Skyrim, as well. Suggested that to hasten combat (should combat occur) toward Laprima's favor, Laprima should learn to create and apply poisons to the wizard's blade.
"Study that book," Sybille said. "And please, allow yourself practice at my alchemy table, any time desired."
"I shall do so," the younger woman promised, already thinking of the dozens of flowers she'd been collecting from the town’s streets over the past week, scattered all over her room, wondering if some of them could be ground into potions and poison.
"I shall reveal where the skooma woman is dwelling now," Sybille said, marking a location on her map just outside of town. "'Twill be best if it is you who confronts Sirdasa early in the evening, before she makes her way into town," she suggested. "Do not wait for her to enter Solitude first. To do so means allowing the company of witnesses. Wield my blade with confidence, only if it is needed, of course. Overcome any resistance, regarding its use. And explain to Sirdasa she cannot rule over you, no more."
"I shall do so," the younger woman promised, already emboldened by thoughts of Elijah (and an odd, sudden confidence), and how we as people only get so many chances in life.
"Enlist help from a guard on the way, if it makes you feel the situation can be furthered with utmost morale."
"I shall do so," the younger woman promised, already realizing she would
not be seeking assistance. For some things, they just needed to be attempted by one, not by many.
Sometimes there is justice, and sometimes there are just us.
Lectures and lessons done, Sybille Stentor turned to her bed, ready to retire. Daylight was encroaching by then, causing shafts of light to shine their way into the palace.
.