ghastley: Ever since she met Jauffre, Teresa has never gone anywhere without a trusty bottle of Tamika's, just in case of emergencies.

As we shall see this next episode, there are not many people our heroes trust to bring into the conspiracy. That includes most of the Fighters Guild, and all of the Mages Guild but for Kud-Ei. As Girts mentioned, unless they are already absolutely certain how someone might answer, they do not dare approach them. So Fathis was never a consideration.
Acadian: First off, thank you for the editorial eye. I should be paying you!

I knew you would like that part about knowing how to pick your friends. I was thinking of you when I wrote that in fact, and imagining your reaction upon reading it. Likewise, I am glad that you highlighted the two parts about Dynari having what it took, but not knowing it, and then the same for Methie. I was indeed meaning to show that in spite of Methie being the more qualified and experienced thief of the two, in this instance, she was feeling just as out of her depth as poor Dynari was back in the IC. Not that Methie would ever let anyone else know that of course!
mALX: RL has been trouble for me lately too. It is why I was not able to write an entry for the Community Competition, and why I have only been able to read the first half of the first story so far. *sigh*
King Coin: Now we saw the first reason Aela was brought into the conspiracy. She is a fast taxi to the IC and back! I did have fun with the seeing in the dark part. As you said, everyone has their own way of getting by that impediment. If only they did have Aravi in this! She could come in very handy in the endgame.
I want the castle to really seem like a tough nut to crack. Something beyond your average thief's abilities. So the patrolling spirit was an obvious touch. We will find guards with detect life amulets all over the place as well. So sneaking in and out is simply impossible.
Grits: The snowy IC was a way to show how late in the year it is. Nearly Saturalia! Not to mention to contrast the differences in climate between the two cities. I imagine the IC's winters are like those of Chicago, Detroit, Cleveland, Buffalo, or New York. While I see Bravil as like the Carolinas.
Aela's abilities are much like Fathis' because the two of them are graduates of the Arcane University. In that respect, Aela is an oddball Witch, in that she has a college degree. That is why Aela summons Aedric spirits rather than animals, as Morcant does. I am sure she can summon bears and wolves and such, but Aela is just more accustomed to sylphs and undines as that is what she learned in school. Daedric summonings would be reserved for Daedra worshipers like Saya, and of course Undead summoning is something only necromancers would do. I have not really thought of whether Fathis is a Daedra worshiper like his niece or not. But I know the count would not want a Winged Twilight hovering around his window. So Fathis would only stationing Aedra around the castle.
Aela's really big difference with Fathis comes from being transgendered. I am basing this off of RL, where gay and trans magicians are not only a common feature across the globe, but are also considered the top tier of mages, priests, and priestesses. I think the reason is that all magicians and holy people must live in two worlds at the same time: the mundane world around us, and the spirit world. They must be able to step between them at will. GLBT people also live between worlds, those of men and women, and between sexualities. They also have to be able to move back and forth between them. So they have a leg up in the magical and spiritual worlds. I am not exactly sure how to translate that into the game, except perhaps as an increased magicka and magicka regen rate. Perhaps also a fortification to magical skills as well. That is why Aela can take over other people's summons. She has the simple brute power to do so. I am sure there are other non-trans magicians sufficiently powerful to do that as well of course, like the Arch Mage. I don't see Fathis as having quite that amount of skill though. He seems to be a bit too busy with women to hone his skills to that level.
McBadgere: The different types of spirits are basically taken straight from the Classic Elements and Elementals. Being the creatures that created the world, and physically comprise it, I picture Aedra as being like Elementals - reflections of what we see in the natural world. So Lightning Aedra, Frost Aedra, Water Aedra, Tree Aedra, Fire Aedra, Rock Aedra, and so forth. Unlike in the game, which is purely focused on combat, I like to imagine what other sorts of things such creatures might be able to do. Such as clear the weather, create tides, etc...
I actually sat down and watched all the Oceans movies before and as I wrote this chapter. Plus a few other heist movies like The Italian Job. All to help me get in the mood. I highly recommend Oceans 13. I think it is my favorite of the three Clooney Oceans movies. Oceans 12 was just terrible. Stay away, unless of course you just want to look at Catherine Zeta Jones (and oh my, it was quite nice to look at her in that film!).
Previously On Teresa Of The Faint Smile: Our last episode found Teresa and company sailing back to Bravil on Aela's dory. Thanks to the Witch's summoned spirits, they were able to make the journey in half the time, in much calmer weather. Upon arriving at Bravil, they took their first good look at the caste from the water. There they discovered that a sylph was guarding the windows to the keep, preventing anyone from sneaking in that way.
Chapter 46.3 – Methredhel's ElevenTeresa followed Tadrose into Pappy's office. Like the armorer, she brought a pair of extra chairs and set them down wherever she could find an empty spot. For while the guild commander's office normally felt spacious, today it was cramped with people. Kud-Ei wore her usual plain blue magister's robe, and stood next to her Fighters Guild counterpart. The commander was clad in ordinary linens, yet still carried his Nordic sword
Hardrada at his hip. Mael stood nearby, speaking to Aela in low tones. Then of course there was Chance, who seemed to have glued himself to Methredhel the moment the thief had stepped into the guild hall.
"Alright you meatheads, we're burning daylight," Pappy said as Teresa sat down beside Tadrose. The wood elf took a sip of Tamika's and swirled the fruity wine around her tongue. Still she frowned. Not even the best wine in the world could get the awful taste of sewage from her mouth. Methredhel sat down on the other side of the forester, with Chance beyond her.
"I'm gonna start by saying that a lot of other people didn't get invited to this dance. The reason you're all here is because we know that we can trust you." The guild commander stood in front of a collection of maps and drawings of the castle that were pinned to one wall. "I know I don't have to remind anyone that what happens on this job stays on this job. One wrong word, even years from now, will put all of us in prison. Or worse. So don't even think of telling your mother, your girlfriend, your priest, or your dog. Keep your traps shut!"
"It's a good thing he doesn't have to remind us of that," Teresa heard Chance whisper to Methredhel.
"I've gotten rid of everyone else in the guild by sending them out of the city on contracts," Pappy went on. "Even Tavian is out getting some 'field experience' with Vincent and Morghak. So no one knows about this but us, and we've got the hall all to ourselves until this is over. Now I'll turn things over to our expert."
Methredhel rose as the guild commander took a seat behind his desk. She walked to the center of the room, eyes going over the assembled conspirators. "Yesterday I gave some of you assignments. How are we going on them? Chance you first."
"Only a few of the servants actually live in the castle," the Redguard began. "The steward - Elidor, the head maid Domitilla, the count's two pages: Flavius and Jirolin, his cook Honmund, and so on. Most of the housekeepers, grooms, and others live in the city and walk to work at dawn every day."
The Redguard stood and lifted a bag that had been tucked away in one corner of the room. He reached inside with a grin and drew forth a black dress, followed by a white chemise. "As requested, one castle maid's uniform, with my compliments."
Screenshot"Oh this is beautiful!" Methredhel's eyes sparkled as she crossed the room and took the black outer garment in her hands. Teresa noted that the skirt hung down to the other wood elf's ankles, and could imagine what the thief was thinking: plenty of room to hide things in.
"I'll need some pockets sewn into the skirt of the chemise," Methredhel confirmed Teresa's thought a moment later. "For things like scrolls, potions, my picks, and so on…"
"I can do that," Tadrose offered. "I can take your measurements too, and fit it to you."
"That might not be a good idea," Chance frowned. "Eutropia is expecting this back from the laundry. If it gets smaller, well, I'll be hearing her complain about looking fat for months."
The other men in the room laughed at the remark. Teresa noted that none of the women did however.
"Will she notice the extra pockets in the chemise?" Tadrose was all business.
"We can just replace it with a new one," Pappy said. "Those things are a drake a dozen. If she notices it's different, she'll just think the laundry mixed it up."
"That's not all I have in my Saturalia bag." Chance reached back into the sack with a grin. A moment later he drew forth a pair of black court shoes. Their heels rose up in high, graceful arches, and their tongues were tied shut with ribbons. "Nothing but the best for my fair maid."
Methredhel practically glowed when she took the shoes from the Redguard. She held one up to the sole of her foot to check the size, and practically squealed in delight to see that it would fit.
"The way to every woman's heart is through her shoes," Teresa heard Tadrose whisper into her ear. The wood elf smiled faintly, and felt the other woman's fingers twine gently with her own. She made a mental note to herself to go shoe-shopping when all this was over. What a wonderful Saturalia present that would make for Tadrose!
"If we can leave playing dress up for later…" Pappy coughed. Teresa could see that Methredhel would be happy to play dress up, or perhaps dress down with Chance. But her friend's professionalism obviously won out, and she set the uniform down and turned back to the rest of the group.
"The court wizard is next," Methredhel said. "Kud-Ei?"
"Fathis Aren shall be joining this one tomorrow at dawn for a meeting," the Argonian declared. "He has been pestering this one for detailed reports on the activities of his niece. As much as he dislikes the early hour, it is the only time this one shall have available in the near future."
"Excellent," Methredhel said. "He was my biggest worry. That makes you next Teresa."
"I found an entrance to the castle that is not on any of the maps," Teresa smiled faintly. "I am not sure if anyone in the castle even realizes it's there. Or at least, I doubt they ever
think about it."
Mael whistled. "Full of surprises indeed."
"It isn't perfect though," Teresa frowned. "I went under the lake and explored the castle's foundations. There is a drainage outlet that empties directly into the harbor, and another that goes into the bay. They're submerged, so you cannot see it from the outside. I followed one into a small system of sewers under the castle. I would say that all of the privies empty into it from shafts that run straight down to it. Most are wide enough that a small person could fit through."
"Isn't there a grate or something over the entrances," Mael asked. "To prevent this very thing?"
"Not anymore," Teresa smiled faintly.
"So I could fly up the shaft with a sylph and enter through the bathrooms," Methredhel looked impressed. "What are the toilet seats like?"
"Wooden in most places," Kud-Ei rasped. "But on the top floor they are solid marble. There is no getting through those. In any case, you would be seen through the walls by the life detection amulets the guardsmen wear."
"And I would be covered in muck even if I did slip by unnoticed. Not exactly the best way to blend in." Methredhel looked thoughtful. "I think we just found our exit strategy though. Okay, on to the entrance strategy, Pappy what do you have?"
"The count is getting all of the spirits for his Saturalia celebration from the Samaia Adamus brewery here in town. They brew their own ale, but import their wine and brandy from Skingrad. It's located on the north side of Riverwalk, between the bridge to South Island and Silver Avenue. They start work at the crack of dawn, and employ a dozen people. They put on five more workers for Saturalia though, which should make for the perfect cover."
"That's going to be a lot of people for Aela and I to overpower." Mael stroked his chin thoughtfully. "A few might escape in the confusion, or raise an alarm."
"This one can assist," Kud-Ei said. From the way the horns on her head drooped ever so slightly, Teresa could tell the guild magister was not comfortable with the idea. "I am not conversant with spells that damage the stamina, but I can charm and command them."
"You'll be too recognizable," Methredhel shook her head. "Even with a hood and mask, you are going to stick out like a sore thumb."
"Aye," Aela finally spoke. "I can pass for a man on this job, and Mael will probably never return to Bravil. But you will be here forever. If any one of those people see you on the street, see your tail and your nose, we'll all be finished."
The guild magister's shoulders slumped forward in defeat. Teresa could tell that the Argonian was disturbed by not being able to assist them, probably even more than she was perturbed by the very illegality of the entire plan. One thing Teresa had learned quickly upon coming to Bravil was that while Kud-Ei was the straightest arrow in the quiver, she never let her friends down.
"Who else are we going to bring in then?" Chance asked. "Delphine?"
"That one could never keep a secret," Kud-Ei rasped. "Half of Bravil would know before the sword was even out of the city."
"Saya then?" Teresa said.
"Fathis Aren is that one's uncle," Kud-Ei replied. "The very court mage."
"Yes, but she hates him," Chance said.
"Aye," Tadrose said. "But that might be what makes her slip up. In the heat of an argument, she might spit out how she made a fool of him and his count."
"Ungarion," Aela said. "He is who we need."
"Ungarion!" Kud-Ei sputtered. "That one is a black marketeer! A smuggler! He was nearly expelled from the University for sneaking banned books from the secret archives and renting them out to the other students."
"That was never proven!" Aela countered. "Besides, it only shows that he knows how to keep a secret. I have known him for years. He's always been there for me. There is no one I trust more."
"I like him already." Methredhel smiled.
"Aela's right," Tadrose said seriously. "The two of them were good friends of Seridwe. She was picky about two things in life. Her hair, and her friends. We can count on him."
"Let's bring him in then," Pappy said to Aela. "Do you think he'll do it?"
"Steal the count's cursed necromantic sword?" Aela's eyebrows rose. "This is his idea of fun!"
Kud-Ei said nothing further in argument, but Teresa could tell the Argonian was not pleased.
"Do we have enough necromancer robes?" Methredhel asked.
"We recovered four good robes from Anutywll." Tadrose said. "So with Mael, Aela, and Chance, we still have one left over for Ungarion."
"Good, I think that covers everything then," Methredhel said.
"There is one more thing." Kud-Ei rose to her feet with two pairs of gloves in her hands. She stepped across the room and handed one pair to Methredhel, and the other to Teresa. The instant she touched the soft velvet material, the forester felt the pulse of magicka within it. It was a strange sort of feeling however. Not at all like other enchantments. Yet she could not put a word to exactly what was different about them.
"These are negation gauntlets," the guild magister said. "They are used when handling cursed items. These ones must take care to only handle Soul's Rattle while wearing these. If the sword is indeed cursed, they will prevent it from forming a link to these one's spirits."
Teresa looked from Kud-Ei to Methredhel. She saw the same somberness she felt reflected in her old friend's eyes. For all that some parts of this felt like fun, the necessity for the gloves in her hand reminded her just how high the stakes were. This was no game, people would die, or worse, if anyone made a mistake.