I first
read about this a month ago, and it still disturbs me. I think it is a very bad thing for the modding community, on many levels. Ultimately I see it curtailing mod use, and probably even game sales.
Still, on one hand I can understand the reasoning by people who would like some compensation for their modding efforts. I have literally spent thousands of hours working on mods for various games. Everyone else is making money from games, and from the mods we create. So why are we cut out of the loop? Don't we modders deserve a fair slice of that pie?
My answer is something that Chesko illuminated in his/her open letter that Grits linked to above. Chesko rightly says that they don't have an endless well of time to work on mods. Modding means taking time away from spending time with family and friends, from the day job, from improving the skills they need for their day job, etc... So to justify taking that time away from these other things, money is required. There it is, the pink elephant in the room: Greed. Well, that is not my bottom line. I did not spend those thousands of hours modding to get rich. I did it because I love it. The effort I put in, and what created, is its own reward, and I do not regret a single minute spent. Sometimes I even feel like sharing with others, and I will never demand or ask for money for my mods.
Note to self: never download anything by Chesko, and scan my mod order to delete anything of theirs I might have now. Done, I didn't have anything of theirs.
QUOTE
Please don’t be evil.
Gosh, how come no one ever mentioned this to John Wayne Gacy, or Jeffery Dahlmer, or Bill Gates?
QUOTE(ghastley @ Apr 23 2015, 10:55 PM)

As I already mentioned on the Mods thread at Bethsoft my other worry is that anything I produce will be copied and sold as someone else's work. It will be my responsibility to watch their site and complain if anyone does so. as they won't do anything on their own. Given their lack of reaction to complaints when it was free, and the fact that they'll lose money by taking my side ...
My concern is being accused of plagarism when it is untrue. There are some things that can only be done a certain way. So if one person releases a mod that makes wards use less magicka, and I create one myself, am I going to be sued for stealing the idea? Are people going to patent or copyright mods now, to protect their intellectual property?
There are many of my mods that I won't release now, simply because I saw another mod and thought "I can do that". Often I take it many steps further than the original I saw. But I still expect to be attacked in the community for stealing another person's work. Adding money to the mix is not going to make things better. It never makes things better.
QUOTE(Grits @ Apr 24 2015, 05:30 AM)

Though as long as mods are offered for free, I wonder how many idiots will pay first without searching for a free version. It seems that a good defense against theft is to continue to offer free mods.
This is the internets we are talking about. Idiocracy is the foundation of the world wide web. Heck, look at all of us who actually paid for Skyrim and Oblivion, when we could have simply downloaded a pirated copy for free? Well, maybe we are not idiots, but rather just honest. But the truth is everything on the internet that is even slightly interesting can be gotten this way. I wonder how long it will be until we start seeing torrents of for-pay mods?
QUOTE(Grits @ Apr 24 2015, 05:30 AM)

The thing is, though, this has happened. It will take time for the market to settle. Paying for mods certainly helps clarify which ones are actually “essential.” The thing that makes me palm my face the most is the cheerful advice on Steam to try new mods for 24 hours before you buy them, and the bundles for sale that I’m sure few users will research before installing the lot. I mean, have they forgotten how fragile this game is? Yikes!
I cannot count how many times I had downloaded a mod that I thought looked interesting, installed it, took one look at how the armor/sword/thingie actually looked in my game, and said
"Oh hell no!" Even the ones that pass initial muster often sit unused for months, or even years, just because I did not have a character that would use that particular thing. Out of every ten mods I download, I probably only actually ever use one. If I have to pay for them, I will never download them in the first place.
QUOTE(Grits @ Apr 24 2015, 05:30 AM)

Best of luck to the mod authors who just became game developers on the Steam workshop. Now your ungrateful, demanding, entitled users are your paying customers. Reap the whirlwind.

Honestly, this is a major reason I do not release more of the mods I make, and why I usually ignore the comments sections of the ones I do. Which I will never charge for.
QUOTE(Grits @ Apr 24 2015, 06:51 AM)

There are some amusing responses from modders already, such as the “Give Me Money For No Reason” mod on the Nexus which adds the well-dressed beggar Beth to the game, and the “Extra Apple” mod for $29.99 (adds an apple to the counter at the Bannered Mare) still under review at the Steam Workshop.
The internet FTW!
QUOTE(Acadian @ Apr 24 2015, 09:35 AM)

If so, we may all end up joining SubRosa playing GoG games like Baldur's Gate I or joining mirocu playing pokemon.

Come to the Gog side. We have cake!