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Lady Saga
QUOTE(Grits @ Feb 16 2013, 12:06 PM) *

For example Jerric snacks throughout dungeons, but Darnand often forgets to eat all day until bedtime...


Oh yes! This is true, especially with alcohol. Some of mine will never touch a drop while "working"; alcohol gets reserved for when the day is done. This is Lord Haaf-Mersey for instance. But Thor a'Zaene the Nord (pure fighter, now dead) would get drunk while dungeon-diving. laugh.gif Drinking would help build his confidence. viking.gif

QUOTE(King Coin @ Feb 16 2013, 03:14 PM) *

Aravi will wear fur if it is cold, no matter what.


I have heard that fur armor is fine, actually. With all the perks a character can wind up with, fur and hide is actually the best armor since it weighs so little, and a variety of perks help keep the PC insulated from damage. Haven't had a character get past Level 50-ish so far, though
King Coin
QUOTE(Lady Saga @ Feb 17 2013, 06:48 AM) *

I have heard that fur armor is fine, actually. With all the perks a character can wind up with, fur and hide is actually the best armor since it weighs so little, and a variety of perks help keep the PC insulated from damage. Haven't had a character get past Level 50-ish so far, though

Aravi doesn't have very many armor perks, so she always ends up pretty vulnerable. It doesn't help either that she never wears boots, gauntlets that cover her fingers, and rarely wears a helm.

You are right though, with nearly any armor you can max out the rating.
Prince_Hal
Great thread y'all got goin' on here! [/endSouthernAccent] biggrin.gif (No offense intended....)

In all seriousness, I think I may have to "borrow" some of the ideas here....

My mage character also wears fur when it is cold out, but he's just a poor old man! Speaking of my mage, here's his bio!

His name is Tristram Songsteel (Or Steelsong. I have a horrid memory XD), a former Breton merchant of repute throughout High Rock and Cyrodiil as a seller of swords.

He was well into his seventies when his eldest son grew tired of waiting for him to die. Hiring a band of of mercenaries, the eldest son had Tristram thrown into Skyrim to die and be taken care of. As the band entered Skyrim through the Cyrodiil border, the mercenaries had the misfortune of angering some Imperial border guards who slaughtered the mercs, and took Tristram prisoner.

By this time, Tristram was a broken man. His beloved family had betrayed him. All he had strove for was for naught; some Nord rebel named Ralof showed him some kindness, trying his awkward best to calm the melancholic Tristram.

When the cart stopped in a village Ralof explained was called Helgen, Tristram wanted to die. When the Imperial captain called him forward, Tristram knelt at the headsman's block and prayed to Mara. Just when Tristram closed his eyes, ready to meet the Gods, a dragon arrived.

Eyes wide and unbelieving, Tristram ran with Ralof, through the burning town of Helgen. It was than that Tristram believed his prayers had been answered. Mara had saved him! In Helgen's keep, Tristram also learned of the power buried deep within him. Magic flowed in his veins. For the first time, Tristram felt young again, like he had a purpose in life.

After escaping Helgen, Tristram received a vision from Mara telling him to spread the word of her love to all Skyrim. In exchange for doing her bidding, Mara would grant Tristram strength, stop his aging, and grant him magical powers. Tristram has accepted this offer.

Currently, Tristram has a horse he's named Mara's Grace (or just Gracie), and a dog he bought outside Markarth named Vigilance.

Role-playing Tristram means I must be a pacifist - I will not seek death, but if provoked, I will fight back - I must always wear an amulet of Mara, and must do "good" - helping people etc. This, plus the usual RPing restrictions/limits (eat 3x a day, sleep, etc.).

I'm also going to play Tristram as a Gandalf-style wizard with a staff (Once I find one!). biggrin.gif

Another RP character concept I thought of was a Hedge-Mage or Hedge Wizard!

Rules:
1) No learning new magic - the spells you start with is all you get.
2) No armor - you're an ordinary person who happens to know a little magic, not some UBER SOLDAT of DOOOOOM
3) Use Alchemy to make money - your talents enable you to make potions.
4) Be a thief? - I always pictured this kinda character as a loveable cowardly rogue - a cross between Gandalf and a con-man really.
5) The only weapon you're allowed is a dagger and you magic, this means no staffs!

That was all the extra RPing rules I could think of - but than again I'm pretty tired right now. XD
Sorry for the rather large wall of text. kvleft.gif
Lady Saga
QUOTE(Prince_Hal @ Feb 18 2013, 09:43 AM) *

Great thread y'all got goin' on here! [/endSouthernAccent] biggrin.gif (No offense intended....)


It's okay. I'm from Maryland, some of us say y'all up here too!

Thanks for adding! That one "hedge wizard" idea is edgy! Starting spells only? ohmy.gif Yikes! It might work, but I'd be afraid to try it!

I wanted to make a Gandalfy type of wizard in Oblivion, but alas, we can cannot have beards in the vanilla game. I will someday make a pure wizard for Skyrim, and yes he will have a beard. He's gonna become the head of the Winterhold College (Yea, I know..how original), but that idea is ages away from implementation.

You must be new here, so have some cake. cake.gif

Grits
Tristram sounds like an interesting character to play, Prince Hal. I like the careful and thoughtful ones as much as the adrenaline-fueled brawlers.

Welcome, and I hope we get to hear more about your characters' adventures! smile.gif
Lady Saga
Here are a few ideas on vampirism. These ideas come from media (I've read some Anne Rice in the past), lore, and my ancient first edition D&D Monster Manual.

Movement: In Anne Rice's stories, and also in Stephen King's Salem's Lot, master-type vampires can move very fast, too fast for the human eye to register. By "master" I mean stronger vampires. So in Skyrim, my current vampire Mycharonna can outrun just about anything (sprinting), and I've dropped a few points into Stamina to enhance this, even though she is primarily a magic-user. Sprinting is not exactly "too quick for the human eye", but this is the best I can do to support what I've read in books.

Energy Drain: D&D vampires have an energy drain. I don't know if Bethesda meant this or not, but "energy drain" is similar enough to Skyrim's Vampiric Drain spell. Somebody on Bethesda's team is sticking to tradition, whether they were inspired by D&D or some other RPG with similar rules.

Exiting on two planes at once: Vampires exist on a negative plane and a material plane (like Earth) in some tabletop RPGs. I like to think that Mycharonna does this as well. I am not exactly sure how this negative plane works according to the books, but I like to think that Time has no meaning on this other plane. Mycharonna can see into the material plane from the negative, and learn about anybody (I can use UESP to look up NPCs and what they're all about).


Gaseous Form: Upon death, a D&D vampire does not actually die, it turns into a 'gaseous form'. It then must return to its coffin within a certain amount of time, and rest at least 8 hours. rolleyes.gif Umm....yah....I don't think I'll do that exactly. rolleyes.gif But I do like the idea that if my vampire dies, she has to do something to not be "dead".

Not sure how I'll handle that one yet. But suffice it to say, Mycharonna's game is not going to be strict dead-is-dead. smile.gif I've found a loophole!

Okay, one more.

Turning into a large Bat: This one is in the cheesiest of vampire lore, but also in some of the best of vampiric lore. I am not going to say Mycharonna is able to turn into a bat (like on Earth) but I like the idea that she has the ability to fly.

Yes, I am going to have my first fast-traveling character. biggrin.gif I am also going to use the 3D world map (the in-game map, not the paper one) for Mycharonna's game. For her to be able to fly, she'll also need to be able to wait at least one hour, though.

There are a typical list of other things in the Monster Manual: typical Hollywood/Bram Stoker stuff: garlic repels vamps, vampires cannot see themselves in a mirror, water kills vampires, etc. I don't like any of these, and I believe in Miss Rice's book (as well as Salem's Lot by Stephen King) powerful vampires aren't affected by this stuff, either.

The only thing everybody agrees on is sunlight. And what it does to vampires.
Rohirrim
I recently thought I'd try playing a Dunmer and a female, something I haven't done before, so I created this class: The Judge. This is based off of Judge Dredd, but I've tried to make it lore-friendly. After the Great War, the Legion has been looking at the military of the Thalmor. They have created an elite cell of law-bringers, based upon the Justiciars, to keep order in the remote places of Tamriel. My character, Estarael Santori, is fresh out of the academy in Daggerfall, and has been sent to Skyrim. Because of the experimental nature of this program, no gold or equipment can be provided. Ok, enough of story, let's go into mechanics.

-Light armor, for mobility and flexibility, is recommended
-One-handed weapons (I use an axe) are a must
-Destruction magic is used in the off-hand, use the one best suited to the situation at hand
-NO SNEAKING. All lawbreakers must be given a fair trial, and that means a fair fight
-I suggest you recite a list of crimes for people like named bandit chiefs (i.e., Hajvarr Iron-Hand), as a list of their misdemeanors would probably be on file
-Try some one-liners for killmoves (case closed, I knew you'd say that, guilty as charged, etc.)
-This class is nothing new, it is very story-driven

Well, that's it. Hope I didn't make a gigantic idiot out of myself. Thanks!
Renee
QUOTE(Rohirrim @ Mar 28 2013, 03:18 PM) *

I recently thought I'd try playing a Dunmer and a female, something I haven't done before,


goodjob.gif

QUOTE

-NO SNEAKING. All lawbreakers must be given a fair trial, and that means a fair fight

-I suggest you recite a list of crimes for people like named bandit chiefs (i.e., Hajvarr Iron-Hand), as a list of their misdemeanors would probably be on file


Yes! My crusader (and a paladin I had during my Oblivion days) also do not ever sneak, for the same reason you list. Both these characters also gave/give their enemies the chance to "redeem" themselves (assuming these enemies can understand "English"), before the attack commences.

There are a few enemies in Skyrim who do not attack, which seems to be glitch-related. But when these glitches occur, I try to work it into RP as the enemy has chosen redemption. smile.gif

Both these characters are/were LG types, so they sometimes do the second thing you've added (spell out a list of crimes and such)>
King Of Beasts
If your sneak skill is high enough, and you crouch down in front of someone, they won't be able to see you, even in a full set of dragonbone armor and while carrying a big, clunky weapon hehe.gif
Pseron Wyrd
I posted this idea in another thread but I think it actually more properly belongs here.

So my new Skyrim roleplay idea is a Forsworn warrior. I can use mods to actually start her as a Forsworn, Forsworn armor and all, in Druadach Redoubt. I've already made a Forsworn-looking Greatsword for her, using a model from an older Dragonbone weapons mod. And, thanks to inspiration from SubRosa, I have also decided to make Hagravens pacific. An important part of my character's adventure is going to be a pilgrimage to all the Hagravens in the game, to receive spiritual guidance from them.

My character's adventure will kick off when the Shaman of her clan receives a vision while trying to sleep on one of those lumpy straw mats they have. It is a vision of great happenings far to the south in a place called Helgen. The Shaman will send my character to find this place.

I'm not too familiar with that part of the Reach so both myself and my character are sure to get lost trying to find Helgen (I won't be using my in-game map this time around). My alternate start mod places a charred corpse in Helgen that has a journal that can begin the main quest. My character will stumble upon this corpse, read the journal and set off for Riverwood.

She doesn't know it yet but she is going to also have an encounter with vampires and travel to a distant land called Solstheim also. I'll let her know about those little details when the time is right.

I'm really excited about this game. I'm particularly excited about my home made Hagraven pilgrimage quests. I guess I'm easily pleased.
SubRosa
As much as I mentioned in the other thread that I am not a big fan of the Hagravens (though I did love teaming up with Melka, she was very entertaining!), I think this is an excellent idea. It goes back to what I observed in that Mojave thread, that the people who play Bethesda games for years on end tend to be the ones who create their own stories. I will probably try it myself sometime. I have never been able to find a reason for a character of mine to wear one of those skimpy outfits, and that would certainly fit the bill!


QUOTE(Pseron Wyrd @ Apr 5 2013, 05:56 AM) *

And, thanks to inspiration from SubRosa, I have also decided to make Hagravens pacific.

Does that mean the Hagravens were Atlantic before? wink.gif

Sorry, I could not resist. I am a bad person...
Renee
QUOTE(Pseron Wyrd @ Apr 5 2013, 05:56 AM) *


So my new Skyrim roleplay idea is a Forsworn warrior. I can use mods to actually start her as a Forsworn, Forsworn armor and all, in Druadach Redoubt.


Very cool, Wyrd. I've actually had this idea rolling around in my head too (RPing a Forsworn bandit) but to make it happen in a vanilla game requires a bit of creativity, since I can't start him or her with Forsworn armor & items. And I still haven't gotten around to starting some of the ideas I had over a year ago in the OP. Who knows if I ever will?

QUOTE
My character's adventure will kick off when the Shaman of her clan receives a vision while trying to sleep on one of those lumpy straw mats they have. It is a vision of great happenings far to the south in a place called Helgen. The Shaman will send my character to find this place.


Sweet! cake.gif
Pseron Wyrd
QUOTE(SubRosa @ Apr 5 2013, 07:53 AM) *

Hagravens

Well, you know, now that the first flush of unbridled enthusiasm has worn off I'm beginning to rethink what I said in the other thread. Maybe I will make Forsworn non-hostile after all. Because I'm having trouble explaining why a Redoubt full of Forsworn guarding a Hagraven would attack me on sight while the Hagraven herself is my spiritual adviser. That makes about as much sense as one of Bethesda's quests. I can do better than that. I can rise above mediocrity if I really put my mind to it.

Anyway, so, I think I'm going to go back into the CK and fiddle around with my Forsworn. *sigh* As usual, I'm putting more time and energy into planning my game than into actually playing the thing.

This gives me yet another idea. I'm going to invent a new way of playing video games. I think I'll call it "Conceptual Gaming." The Conceptual Gamer lays (lies) down on his or her back, closes his or her eyes, and imagines his or her character battling through Helgen, fighting those three wolves that are always lying (laying) in wait on the way to Riverwood, yawning through the conversation between Alvor and Hadvar, high-tailing it over to Whiterun, getting sent right back to Riverwood, the place you just left minutes ago (thanks, Bethesda), chasing Arvel the Swift through Bleak Falls Barrow, and then opening your eyes, getting up on your feet, stretching, and shouting out, "Wow! Now that was a great session of gaming!"

Think of the money that could be saved on gaming hardware. And best of all: no Steam requirement. I can see it all now: Pseron Wyrd Conceptual Gaming seminars, Pseron Wyrd Official Conceptual Gamer Player Handbooks, which can be purchased in the official Pseron Wyrd online store (offering exclusive Conceptual Gamer collectibles by Todd McFarlane) at pseronwyrdenterpises.com. Why, I could make a mint off this thing if I play my cards right.


QUOTE(SubRosa @ Apr 5 2013, 07:53 AM) *

Does that mean the Hagravens were Atlantic before?

Yeah, okay, the next time I think of a really bad joke when I'm reading one of your posts I'm not going to hold it in. You're going to suffer through it the way I suffered through this. I'm just warning you. wink.gif
Grits
Having all Forsworn non-hostile sounds like a great plan to me. I’m sure there are unfriendly politics going on between different groups, but if they made a habit of slaughtering each other on sight there probably wouldn’t be many of them left by now to harass the local non-Bretons.

It’s a shame that the game doesn’t make NPCs react appropriately to the Forsworn outfits. I’ve thought of playing a Forsworn Looter/Pillager tasked with bringing junk back to the hideout, but having to kill them all upon arrival “home” was too much of a stretch even for me.

Lol, Conceptual Gaming. I think that’s what I’ve been calling “fan fiction.” laugh.gif


Renee
QUOTE(Pseron Wyrd @ Apr 6 2013, 04:12 AM) *

The Conceptual Gamer lays (lies) down on his or her back, closes his or her eyes, and imagines his or her character battling through Helgen,


I have taken this a step further, kinda/sorta. Several of my characters were created with me just sort of rushing through the Tutorial with the sound on my TV turned down. I'll just sort of make a bunch of spontaneous choices with where to go and who to follow, pick up some gear, and then 'wind up' in a particular spot. Then I will turn off that game for weeks. When I come back to it, it truely does feel as if my character has alternately started somewhere else (other than a near-execution that is). The near-execution can be seen as a dream or whatever.

If I can't get my Pretend Alternate Start from Bethesda (by fiddling around with new protagonists just before leaving the sewers as in Oblivion) I'll make my own alternate starts. tongue.gif

QUOTE(Grits @ Apr 6 2013, 08:28 AM) *

Having all Forsworn non-hostile sounds like a great plan to me.


Me too.

Awhile back I was looking on YouTube how to get CK commands to work on Xbox, and there's a whole list of things I could see myself doing (not that I ever will; I don't want to fry up my system). One of these would be to make certain NPCs friendly to certain characters. I could see making a bandit for instance who can just return to his camp or whatever.

Now I'm the one who's conceptualizing, though. ohmy.gif I need to stop that.

Rohirrim
QUOTE(King Of Beasts @ Mar 28 2013, 08:21 PM) *

If your sneak skill is high enough, and you crouch down in front of someone, they won't be able to see you, even in a full set of dragonbone armor and while carrying a big, clunky weapon hehe.gif


What, no welcome-to-Chorrol routine for lil' ol' me? sad.gif
King Of Beasts
QUOTE(Rohirrim @ Apr 7 2013, 02:57 PM) *

QUOTE(King Of Beasts @ Mar 28 2013, 08:21 PM) *

If your sneak skill is high enough, and you crouch down in front of someone, they won't be able to see you, even in a full set of dragonbone armor and while carrying a big, clunky weapon hehe.gif


What, no welcome-to-Chorrol routine for lil' ol' me? sad.gif


Welcome to chorrol. Visit the Intro thread to introduce yourself smile.gif
Renee
QUOTE(Rohirrim @ Apr 7 2013, 06:57 PM) *


What, no welcome-to-Chorrol routine for lil' ol' me? sad.gif


I welcomed you (in a way) by responding to your post, friend. See Post #208. That's me welcoming you to this thread, in my own way.

Here, have some cake. cake.gif And as Mr. Coin says, introduce yourself if you haven't already.

Pseron Wyrd
QUOTE(Grits @ Apr 6 2013, 05:28 AM) *

Having all Forsworn non-hostile sounds like a great plan to me.

Thanks. It's easier said than done. I had no idea there were so many Forsworn in this game. smile.gif


QUOTE(SubRosa @ Apr 5 2013, 07:53 AM) *

those skimpy outfits

I've been taking a test version of the character out to test mods and, damn, I'm feeling a little...exposed. I love the gauntlets and I love the boots. And I even like the lower loincloth thingy. It's that low scoop neckline. She's no prude and has no trouble going naked when there is a reason to, but wearing something to attract the sexual attention of men (or women) is just not how this character thinks.

The top actually is beginning to remind me of those off-the-shoulder tops women used to wear in the 80's. You all are too young to know what I'm talking about so I have provided a visual aid in the form of a picture. It's something more or less like this. I would find a closer match but going through photos from the 80's on Google was making me nauseous.

I'm not sure what to think now. The more times I see that post-disco, one-brastrap-showing, scoop-neck top on my fierce warrior the more wrong it looks.



QUOTE(Renee Gade IV @ Apr 6 2013, 09:50 AM) *

Several of my characters were created with me just sort of rushing through the Tutorial with the sound on my TV turned down. I'll just sort of make a bunch of spontaneous choices with where to go and who to follow, pick up some gear, and then 'wind up' in a particular spot. Then I will turn off that game for weeks. When I come back to it, it truely does feel as if my character has alternately started somewhere else (other than a near-execution that is). The near-execution can be seen as a dream or whatever.

I do this exact thing all the time myself, actually. I've taken a bunch of characters past Oblivion's tutorial dungeon or Skyrim's Helgen and then shut the game off for a day or two (or longer). I turn it back on when I am mentally prepared to begin the character.

I love mods. But more and more I'm finding I'd rather use my imagination to make my characters and their stories come to life when I can. Being around you has inspired me to think more and more in terms of home-made mods.
Grits
I have similar thoughts about the Forsworn getup. My tribal Nord Jensa (with a completely made-up background) wore it for some time. The boots and gauntlets cover where I tend to get scratched wearing shorts and a T shirt, and I get why she liked her skin in the breeze. But Jensa is a big girl, and that top would do little to minimize bounce and sway. Oh well. That wasn’t the only thing she and I disagreed about.

I guess a jog-bra top mod would be too much to hope for. tongue.gif

Oh, Jensa also liked the little peek of butt cleavage that the loincloth provided. rolleyes.gif What can you do.


Also, hi Rohirrim! smile.gif I like the no-sneak approach for your Judge. Sneaking is one of those moral litmus tests that can really define a character, like whether or not it’s OK to murder butterflies. We have “Today In” threads in both spoiler and non-spoiler versions, I hope you’ll share your adventures with Estarael!
Lopov
QUOTE(Pseron Wyrd @ Apr 8 2013, 02:17 PM) *

I love mods. But more and more I'm finding I'd rather use my imagination to make my characters and their stories come to life when I can. Being around you has inspired me to think more and more in terms of home-made mods.


Of all TES games I've played Skyrim is the one I prefer the least modded. There are many great mods out there and at one point I intended to install them and use them like: cloaks & capes, visible steps in snow, hypothermia and many more. But then I decided to install none and experience the game as it is meant to be! Well mostly, I use some mods but they don't really change anything major, instead they implement some stuff that should be available in vanilla game like: no enemies & POIs on compass, dialogue overhaul (guards correctly recognize your titles), reduced distance to initiate a conversation with a NPC, no quest items, usable lanterns, better quest objectives, rain doesn't fall through roofs and speed modifications. The only mod that I truly consider to change something is the one that makes hair look more believable and I've installed another mod that makes you feel like a prisoner if you get arrested, basically you can't just activate a bedroll and serve your time. The only category on Nexus where I'm looking for Skyrim mods is Immersion.

As I've told Lady Saga in a conversation we had, mods can easily make you greedy! You see one mod and then this fits well with another one and this with another and so on and so forth and before you know, you have your game modded beyond recognition.

So I prefer to use imagination as well at least when it's possible. But where are the boundaries of imagination? However today I found one mod on Nexus and I've just downloaded it - Armor disguises. Those that've played New Vegas know that wearing an armor of one faction can disguise you as their member to some extent. I like this approach and I decided to use it for Skyrim, might be useful for a thief that I'm currently RP-ing.
Renee
QUOTE(Pseron Wyrd @ Apr 8 2013, 08:17 AM) *

The top actually is beginning to remind me of those off-the-shoulder tops women used to wear in the 80's. You all are too young to know what I'm talking about so I have provided a visual aid in the form of a picture. It's something more or less like this. I would find a closer match but going through photos from the 80's on Google was making me nauseous.

I'm not sure what to think now. The more times I see that post-disco, one-brastrap-showing, scoop-neck top on my fierce warrior the more wrong it looks.


laugh.gif I'm not too young. I probably wore crap like that in my teen years, as I cranked up some Depressed Mode and tried to curl up my hair like the Flock of Seagulls. tongue.gif

QUOTE
I love mods. But more and more I'm finding I'd rather use my imagination to make my characters and their stories come to life when I can. Being around you has inspired me to think more and more in terms of home-made mods.


And being around my daughter (and her friends) has inspired me. Sometimes as I watch kids play, imagination is constantly being woven in and out. Why can't I (and we) do the same, right?

QUOTE(Grits @ Apr 8 2013, 09:46 AM) *


Also, hi Rohirrim! smile.gif I like the no-sneak approach for your Judge.


I remember Dyan (in Oblivion), my first non-sneaking character. All the characters before Dyan had used Sneak, so I wasn't even sure not sneaking around would even work! ...So I was glad to see this new approach to ES not only worked, but was also quite immersive for her type of RPing.

QUOTE(Lopov @ Apr 8 2013, 10:43 AM) *

As I've told Lady Saga in a conversation we had, mods can easily make you greedy!


laugh.gif Same goes for pretend mods. smile.gif


SubRosa
QUOTE(Pseron Wyrd @ Apr 8 2013, 08:17 AM) *

I've been taking a test version of the character out to test mods and, damn, I'm feeling a little...exposed. I love the gauntlets and I love the boots. And I even like the lower loincloth thingy. It's that low scoop neckline. She's no prude and has no trouble going naked when there is a reason to, but wearing something to attract the sexual attention of men (or women) is just not how this character thinks.

That is the same problem my characters have with it. It is just a bit too much. They wear armor for protection, not to attract a mate. You could always go for one of the Fur tunics, or Hide, combined with the Forsworn gauntlets, boots, and headdress. Or you might try a cloak mod, and wear one of those over the Forsworn tunic.


QUOTE(Pseron Wyrd @ Apr 8 2013, 08:17 AM) *

The top actually is beginning to remind me of those off-the-shoulder tops women used to wear in the 80's. You all are too young to know what I'm talking about so I have provided a visual aid in the form of a picture. It's something more or less like this. I would find a closer match but going through photos from the 80's on Google was making me nauseous.

I wish I could say that I am too young to remember that. But I do! I remember Disco, and when Punk first came on the scene.
Renee
QUOTE(SubRosa @ Apr 8 2013, 03:39 PM) *

I wish I could say that I am too young to remember that. But I do! I remember Disco, and when Punk first came on the scene.


Disco died right when I was getting interested in it as a kid. biggrin.gif I remember going to some after-school class where we all learned to do "the Hustle" tongue.gif Me with my bell-bottoms on! Ring my Bell was probably my fave song, along with a slew of Bee Gees tunes. I actually went thru a disco phase as an adult, too. A lot of us in Baltimore did in the '90s; those were the days!

..I remember punk, too, but I was more into New Wave. Bauhaus, Smiths, Cure, Depressed Mode, Tears for Fears... that sort of thing. Punk seemed much more edgy and dangerous, but I was also probably no more than 12 or 13 when punk first hit the (underground) scene.

Dangit. Off-topic again! panic.gif

Grits
I know what the Forsworn top needs! Spiral perm mod.

My own Flashdance attire was ripped off and ripped up boyfriend wear. Not my best look. But I did have excellent hair.

Jensa abandoned her half-naked armor once she started fighting dragons in favor of the uni-boob (and Stenvar approved) Blades armor. I remember that journal entry very well.

Aaand a roleplay idea, or more of a character idea: I wanted to try an angry Altmer, so I made a huge, red-headed Nord-looking guy. I gave him a miserable origin born to an imprisoned high elf during the Great War. When things got dicey in the IC his internment camp was evacuated in kind of a hurry. At some point a healer gathered up the unclaimed kids and marked them terminal, sickly, or hale. Our Altmer was one of the lucky ones. He had lost track of his name, so after that he called himself Hale.

Unfortunately for my plans he turned out more grim than angry. This is the guy who needs a fashion intervention. He wields an ancient Nord battle axe and shoots lightning for a ranged attack. He went to Winterhold to buy a better hood and it amused him to complete their quest line in fur armor that I suspect he doesn’t wash. Hale didn’t feel a great sense of purpose, he just wondered what was going to happen next.

Right now he’s parked outside the College in the Arch-Mage getup looking annoyed. I think he might be fun to wander with when I get the time. Lydia is still tagging along, but he’s not attached to her. She probably just likes his shiny staff.

Renee
QUOTE(Grits @ Apr 8 2013, 05:13 PM) *

My own Flashdance attire was ripped off and ripped up boyfriend wear. Not my best look. But I did have excellent hair.


Cool. smile.gif

QUOTE
Unfortunately for my plans he turned out more grim than angry. This is the guy who needs a fashion intervention. He wields an ancient Nord battle axe and shoots lightning for a ranged attack. He went to Winterhold to buy a better hood and it amused him to complete their quest line in fur armor that I suspect he doesn’t wash.


Lol!
SubRosa
Speaking of Flashdance outfits, I knew I had this somewhere...

My Argonian Delves-The-Depths in full Forsworn attire (including the headdress)


Pseron, you might want to try Forsworn Legacy out. It starts you out as a Forsworn and has a questline.
Grits
Here’s something we were discussing in the Today In (Spoilers) thread. I was TRYING not to go too far off topic, but that didn’t happen. tongue.gif Anyway the subject was using NPCs as stand-ins for characters.

For example I have my characters Jerric and Darnand in Jerric’s game using Marcurio in the role of Darnand, and Darnand and Jerric in Darnand’s game with Argis the Bulwark filling in for Jerric. A picture here might help, but I can’t find the damnable camera.

Anyway first I had to turn a NPC Destruction Mage (Marcurio) into a Destruction/Conjuration mage (Darnand). Easy, just give Marcurio a Staff of Some Creature and a bunch of scrolls.

Then I had to make a battlemage (Jerric) out of a NPC Warrior (Argis the Bulwark). I put Argis in plate armor like Jerric’s with an Adept hood and gave him ice and conjuration staves. It works great. Argis has only whipped out a bow once and tends to stay out of the way of Darnand’s messy fire spells until the poop really hits the fan. Argis already uses a shield and one-handed, so the only issue is that he likes his ebony axe better than any of the cool swords Darnand keeps giving him. With the right potions Argis even heals himself.

The roleplaying tip for the two of them occupying the same world through different games is that they both “rent” Uthgerd the Unbroken’s house. (Get her as a follower. Trade her key for some gold, dismiss her. Place subsequent rent deposits in the wardrobe behind her at the Bannered Mare or some barrel if you’d be tempted to go get it back.)

Uthgerd’s house is decorated in the same way in both games. Jerric’s weapon maintenance clutter (bloody rags, Dwarven oil, troll fat, hammer, Dwarven practice sword) on the small table as you come in the door, and Darnand’s egghead accoutrements (books, journals, folded notes, quills, inkwells, rolled paper, soul gem paperweights, more books, flagon, potions) on the desk in the back corner. Troll skulls dropped along the hearth where Darnand won’t trip over them, a kettle of spare staves against the left wall. All (non-respawning) storage arranged the same. We pretend that there’s another bed somewhere. If they’re away from home base too long the surfaces respawn and make an unholy mess but by then they usually need something to argue about anyway, so it works out.
Renee
You are a frickin' genius, Grits. I just want you to know this. You are a genius. Holy [censored]. I am basking in the light of a great roleplayer here.

smile.gif
Pseron Wyrd
QUOTE(SubRosa @ Apr 9 2013, 01:07 PM) *

Pseron, you might want to try Forsworn Legacy out. It starts you out as a Forsworn and has a questline.

Oh, thank you! That looks like a wonderful mod. I've downloaded it and will take a close look at it ASAP. Thanks a lot!

By the way I was only kidding when I talked about bad jokes earlier. I never tell bad jokes. hehe.gif
SubRosa
QUOTE(Pseron Wyrd @ Apr 10 2013, 11:41 PM) *

By the way I was only kidding when I talked about bad jokes earlier. I never tell bad jokes. hehe.gif

Much to our disappointment... tongue.gif
SubRosa
QUOTE(SubRosa @ Apr 5 2013, 10:53 AM) *

I have never been able to find a reason for a character of mine to wear one of those skimpy outfits, and that would certainly fit the bill!

Well, I have finally found a character who insists upon wearing the Forsworn Armor. Ivy just loves the stuff. Aside from being a nature girl, she is a Maomer (from a mod). She can breathe water, and says no way to any kind of robe since you cannot swim in them. She insists that the Forsworn gear will allow her freedom of movement underwater. Though since she cannot drown I am not sure what the big deal is... I think there is more to it than Ivy wants to admit...
Renee
Cool. smile.gif Ivy looks wicked. Not long ago there was a short Maomar discussion over at Beth I think. They are the sea elves, right?

I'm wondering if they ever appeared in an ES game as NPCs?

SubRosa
QUOTE(Renee Gade IV @ Apr 22 2013, 05:33 PM) *

Cool. smile.gif Ivy looks wicked. Not long ago there was a short Maomar discussion over at Beth I think. They are the sea elves, right?

I'm wondering if they ever appeared in an ES game as NPCs?

I did not know that. Maybe I should do some searches on the Beth forums.

The Maomer are the Sea Elves. Or the Chinese Communist Elves... wink.gif They seem to have been the original inhabitants of the Summerset Isles, and were kicked out by the High Elves. They went to an island chain called Pyadonea, and have been at odds with the Altmer ever since.
Renee
That is interesting. This explains their rarity for sure. I had never heard of them until (over at Beth, I am pretty sure) somebody was planning to make a Maomar PC. I forget who it was, though. I think somebody even started a thread about sea elves or Maomar?




Lopov
Here's the link to that thread.
Renee
QUOTE(Lopov @ Apr 23 2013, 04:21 AM) *

Here's the link to that thread.


Ahh dangit. I was trying to search for it yesterday. I couldn't find a thing, but it's because my dumba$$ was spelling Maormer wrong.

Rohirrim
Well, this was a character until I noticed the character topic...So, this is now a class! Magical, no? So, here is: The War Prince. It's a kind of skirmisher class, with a bow and one-handed with a shield. Light armor is essential, as it also requires sneak. Some speech is good, just for immersion purposes, like diplomacy and whatnot. You can pick any race, but I find a some better than others for the purposes of a prince or lord, elves and beast races, for example, mainly because they're more obscure and less likely to break immersion. I mean, if you were the son of the Emperor of High King, I think people would know, but the far-flung lands below the human-populated part of Tamriel are less known to the common folk. I suggest you use some kind of progression to your title, like: serve in the Legion or Stormcloaks for part of a campaign, be named as heir, rise to power, assert you rule with the other ruling bodies in your chosen province...the choices are endless.
Grey Fox
Hey all! New to the forums, found them while looking for RP ideas/tips/challenges in Skyrim. The ones I'm currently using are these:

-Hunger/Thirst/Sleep (mod)
-Hypothermia (mod)
-Walk most places
-More reaslistic timescale
-Live Another Life (mod, allows you to choose a starting option other than caught crossing the border, though I'm only just reasling how open and usefull a beginning that is)
-Talk to companions regularly, talk to sitting people while sitting
-Earn my gold through a "carreer", i.e Blacksmith, Thief, etc.
-Scenic carriages (mod)

The only somewhat unique class or RP archtype I've thought of (at least, it was an idea I came up with on my lonesome) is the Adventurer: Skilled in one form of combat, be it sword and shield, dual weilding, two handed etc and one form of armour, with skills focused on trees that will help his adventures, such as Speechcraft to talk their way out of trouble, Sneak to avoid some combat, Illusion to control or even avoid some combat etc. It's a deliberately unfocused build that I expect could make for some very interesting characters. I haven't had a very good run at it yet, mainly due to the difficuties with starting
somewhere other than Helgen.

On the topic of mods, I enjoy them. They can add new facets to a game, as well as some very interesting and immersion-building moments. Plus, the amount of content that they can add is staggering. For someone who's played Skyrim to death before trying a role-playing approach, it's often good to have new areas to explore, rather than having to repeat certain quests ad nauseum with different characters.

EDIT: Apologies if this is reviving a dead thread
Vital
Welcome to the forums Grey Fox!

There's a introduce yourself thread in the general discussion forums, so you might want to post there.

Threadomancy is ok, I think??? (I'm relatively new here) just make sure Arch-Mage Traven isn't watching.

I play with most of those features self implemented on my xbox tongue.gif I wish I had a PC capable of handling skyrim with mods. My game would be crazy with it.

Renee
Yeah, don't worry about necro-threading around here. Guess you haven't met mirocu yet. *whistles*

I feel kinda sad about the fact that I had all these great ideas just after 11/11/11 and hardly implemented any of them. It's okay though, I've still had some great characters & RP over the years.

I like your Adventurer idea Grey Fox

Rohirrim
Wow...seeing a new member make is/her start on this thread like I did...brings a tear to my eye. sad.gif smile.gif
Grey Fox
QUOTE(Rohirrim @ Feb 11 2014, 01:51 AM) *

Wow...seeing a new member make is/her start on this thread like I did...brings a tear to my eye. sad.gif smile.gif


Glad I could brighten your day Rohirrim biggrin.gif

And thanks Vital, t'was solid advice.

I came up with another idea that I just tried to play through (before mod crashes) that's less of a class and more of an idea.

Any race, Argonian works well. Basically, this character was utterly terrified of Alduin after Helgen, and when he managed to escape, he simlpy picked a direction and ran. The idea was for him to have very little in the way of supplies, arms and armour, and to live off the land as best he could, ie fishing, slaying wolves/deer/mudcrabs for meat and pelts for armour etc.
Vital
Heh sounds fun. I've experimented with both the ideas you mentioned (running in any direction from Helgen and living off the land) but never together. I have a lot of characters that live off the land to some degree; whether they are rangers who spend a lot of time in the wilderness, hunters who only go in towns to sell pelts and compete nomads. One of the things I really liked about Skyrim is the wilderness with all the passive and semi-passive animals etc.
Renee
I wanted to make a 'live off the land' type of character but never got around to making this sort. He would have been the Scout idea way back in Post 1 (I think).

I did have a character who randomly ran after the Tutorial bit. What happened was I literally ignored the Tutorial (since Beth got rid of the 'Do you really want to be an X?' options just before we exit it). I turned the sound on my TV almost off, and blurred my eyes a bit, and simply rushed thru the Tutorial. This character was a dark elf named The Mighty Khahkhayre.

By the time he got out of the Tutorial, I now closed my eyes, and ran in any direction for ... I dunno, about a minute. When I opened my eyes, I had no idea where he was, which was pretty cool. Khahkhayre eventually wound up finding Pinewatch, which is a cabin right down the road from Helgen, and Pinewatch became his home.

I've done that bit (iggying the Tutorial) with several others. I like to think that they've simply awoken from a terrible nightmare.
Vital
I've got one: Valkyrie.

Basically a female nord paladin, but one sent from Sovngarde for some obscure purpose. (Possibly an MQ, civil war or dawnguard character.) The character would always wear a circlet and is suited to steel or steel plate armor; with mods I'm sure there would be some really fitting, slightly revealing armor that would be perfect but that's the best you can get in the vanilla game. If there were spears they would be the best weapons, but sword and board works fine. Ride a horse as much as possible. Do as much paladin stuff as possible etc etc....
SubRosa
QUOTE(Vital @ Feb 14 2014, 06:54 PM) *

I've got one: Valkyrie.

Basically a female nord paladin, but one sent from Sovngarde for some obscure purpose. (Possibly an MQ, civil war or dawnguard character.) The character would always wear a circlet and is suited to steel or steel plate armor; with mods I'm sure there would be some really fitting, slightly revealing armor that would be perfect but that's the best you can get in the vanilla game. If there were spears they would be the best weapons, but sword and board works fine. Ride a horse as much as possible. Do as much paladin stuff as possible etc etc....

Excellent idea! Here is a list of names you could use. The Ancient Nord Armor should be perfect for that I think. The spear from this mod might work well too. Through the trouble with spear mods is that they inevitably end up using the battle axe animations, which just look wrong.
Vital
Glad you liked the idea Subrosa. I've had a few more thoughts about the Valkyrie since posting, stretching their position in Norse mythology to fit my Skyrim head-cannon needs:

Valkyrie's do not require 'mortal sustenance' (food or sleep) and cannot die; when defeated they are simply teleported back to Sovngarde, and often then back to Nirn. In Norse mythology their role is to choose who lives and dies in battle and then choose who goes to Valhalla. In my head canon they are protectors of the dead and oversee the Hall of Valor, they also despise the undead and necromancers and are often sent by Shor to deal with undead threats that mortals cannot deal with. They can revive honorable warriors who died in battle to fight alongside them (conjuration magic). They are the daughters of Kyne and Shor, and as such do not harm animals unless they must (shouts will be allowed to get the ones that calm animals). I'm thinking that my Valkyrie (if I ever get time to play one) will be the character I play through the dawnguard side of the dawnguard questline with. They will also go into as many Nordic tombs and 'cleanse' the draugr. The wont take any loot from the tombs though.

Grits
I like your thought about not looting tombs. I’ve found that how a character behaves inside Bleak Falls Barrow tells me a lot about them.

I think the Dawnguard sun damage spells would be a great fit for a Valkyrie character. I especially like Stendarr’s Aura for that righteous glow. smile.gif
Grey Fox
That Valkyrie idea sound sreally good! There's a couple of Steam Workshop mods that expand the weapons to include shortswords, hammers, mauls and war-maces, as well as one and two-handed spears. Since it works on the entire armoury, it has spears from pretty much every set of equipment, including Nordic and Draugr.
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