QUOTE(ghastley @ Dec 11 2018, 10:56 AM)

256 = 2^8 = 2x2x2x2x2x2x2x2 (8 two's multiplied together, different from multiplying 2 eights, so order is important) which is the number of different values in a byte of memory (the values run from 0-255, not 1-256). Most computers address memory at the byte level. An address represents a byte of memory, not a larger chunk.
Okay,
now I get it. It's two multiplied over and over. Phew. The 255 thing also makes sense now too. That's the top number mods we can run without bashing them, right?
When was this by the way, that you first started working with computers?
QUOTE(mALX @ Dec 11 2018, 11:54 AM)

I was struggling with an Innkeeper and collecting rent /that day thing too; but when I checked the global "day" I found where all the Innkeepers were pointing to it in their scripts = FINALLY got it working right; but still couldn't get her to say the dialogue = I sent it to Ghastley and he sent it back like within a minute = corrected. I had put a space in the voice files folder name; and didn't have a space in the quest name,
See I've been able to make timers work in Oblivion and Fallout 3. I forget where I got the script that I use, it could be the one which is used when Martin spends several days deciphering that book during the Main Quest. I don't think I looked at innkeepers specifically. But this is the timer I use all the time...
That script shows up again and again in my mods, I can practically write it in my sleep, ha ha. Skyrim though, eludes me. More on Skyrim in a minute.
QUOTE
Ghastley and SubRosa know things I could never even begin to learn about computers; and never will be able to learn = thank goodness they are kind and patient enough to keep helping!
Mm hmm, this is how I feel sometimes (about modding, not so much computers), except that I get afraid I'll annoy the community if I ask too many questions. So everything I learned was mostly on my own. Usually when I ask questions, I walk away more confused than before I asked!

Instead, I started off with tutorials on YouTube and text-based lessons from Bethesda and TES Alliance, which are written mostly in plain English. But after awhile, those tutorials don't help anymore because now I've got ideas that nobody has ever written up before.

That is why all the instructions in my modding thread are so ... I dunno... basic, I guess. Any modding dummy should be able to come along and figure stuff out, I hope.
QUOTE
In the Oblivion Construction set, Global is in one of the drop down lists at the top of the Construction Set upper right side = I don't think it is under Data, but it is in one close to Data. Look at all the drop down lists for the word "Global."
*** Edit again = I am pretty sure global time is like GMT time in the real world. It is the time the entire world of Tamriel was using so there would be uniformity.
Awesome, this helps a lot. I think you're talking about the main toolbar (the one that's always underneath the Object, Cell, and Render windows).
So "global time" is similar to what we call military time here in the U.S.? 18 instead of 6 PM, for instance.
QUOTE(mALX @ Dec 11 2018, 11:54 AM)

Holy Crap!!!!! You never cease to amaze me, I can't even begin to fathom even a smidgeon of what you probably learned before you were ten!!!!!! You are amazing, Ghastley !!!! Where the hell is that bowing down emoticon?
Closest thing Chorrol has is the "good job" emoticon.
Well, I ran into trouble with my Skyrim rentable flat idea. I'm at work now so I don't entirely know what I did wrong. Pretty sure I attached the RentRoom Script to an NPC I made (this NPC will be the one in Markarth who will rent a flat to the PC), and I'm pretty sure that's
all I did. I did not modify the script itself.
But now, whenever a standard Bethesda innkeeper rents me a room, everything works: the innkeeper takes money, says all the right things, might even show the character where the room is, but the bed remains "owned."

So obviously it's something I messed up, but I'm not sure what. I removed the script from my custom NPC and even got rid of the entire quest (I think...) which was not even halfway written. Problem persists.
In a way, I'm glad this happened. I'm looking forward to figuring it out. But GOOD LORD.