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Thomas Kaira
IPB Image


http://www.gametrailers.com/video/vga-10-e...708369?type=flv

Projected release: 11/11/11

It's coooommmming! biggrin.gif

And with dragons at last!
Verlox
Dragon Born: Only guy I can think of that takes that name is Ysmir, Dragon of the North, the Nordic aspect of Talos, Tiber Septim.

I like dragons and all, especially when I get to kill the serpentine bastards, but one has got to wonder if TES is straying too far int othe mainstream of fantasy.
Destri Melarg
And when the truth finally dawns, it dawns in FIRE!!

Dragon Born!!!

*That sound you hear is Destri's head exploding*
SubRosa
Max von Sydow FTW! I hope he will be in more of the game than just the trailer.

So Skyrim it is? I am a little surprised. We already sort of had Skyrim in Bloodmoon, with Solstheim. So this is sort of going back to an old well. Well, vikings are still fun though. Not to mention dragons - which appear to be the enemy.
mALX
WOOOOOT !!!! WOO HOO !!!!!! [POW!] ** mALX exploded **


Thank goodness I exploded before I was able to crow and brag that my predictions about TESV being here fall of 2011 and be named Skyrim (on the BGSF and Oblivion Addicts Club) - have all come true !!! WOOOOOOT !!!


*
Captain Hammer
Ok. OK. I'm good. I can handle this.

Oh, who am I kidding?

SKYRIM!! DRAGONBORN!! WOOOOOOOOOO HOOOOOOOOO!!!!!!!!
Channler
My inner nerd has been satiated for another year! Time to save up for a new computer...
Olen
I'd love to be excited, and I am sort of but nothing like I was before Oblivion came out. I just didn't think OB was a patch on Morrowind and I'm sort of worried they're taking it even more into mainstream fantasy and will ignore the lore (not that there is much on dragons). Still perhaps it will be good, certainly the announcment seems to have spread fast (at least the death of the ES website suggests so).

So yea exciting, I'd expected Skyrim, I hadn't expected dragons. I'll buy it, until then I won't judge either way.

Dragonborn... could this be a referance to another heir to the Imperial Throne?
Cardboard Box
Skyrim. Ice, Nords, maybe dragons, and definitely a content-free Flash intro screen that blocks entry into the rest of the goddamn site.

I suppose actually finding the effing Eye of Argonia was toooo haaard! for them.

IPB Image
mALX
QUOTE(Cardboard Box @ Dec 12 2010, 05:37 PM) *

Skyrim. Ice, Nords, maybe dragons, and definitely a content-free Flash intro screen that blocks entry into the rest of the goddamn site.

I suppose actually finding the effing Eye of Argonia was toooo haaard! for them.

IPB Image



I think I have to agree with you. The trailer for Oblivion was nearly climatic to watch - I was panting with my credit card in my hand till it came out. I couldn't have stopped myself from buying it, the trailor was so exciting :

http://www.youtube.com/watch?v=gGzKapvOb_M


Compare that to the linked one for TESV: Skyrim - it gives me nothing that says "Get your Septims out and hold your breath till 11/11/11 - it's not epic.


One thing disappointing in the trailer for TESV: Skyrim was that it gave no hint at the action, gameplay, etc. A lot of talking while staring at that one wall of carvings, then the dragon rising and spewing molton metal flames - then nothing! No huge musical score, no drama - I expected at the end to see some quick flashes of the game itself, a battle, a dragon in action - something to let us know it will be worth the $60.

To me, that was a disappointing beginning after 5 full years of waiting for the [censored] game.

I am very excited that we will finally be getting TESV - and just hope it lives up to the wait...and hope it is way better than the 'effort' they sunk into that trailer.
Destri Melarg
QUOTE(mALX @ Dec 12 2010, 03:08 PM) *

QUOTE(Cardboard Box @ Dec 12 2010, 05:37 PM) *

Skyrim. Ice, Nords, maybe dragons, and definitely a content-free Flash intro screen that blocks entry into the rest of the goddamn site.

I suppose actually finding the effing Eye of Argonia was toooo haaard! for them.

IPB Image



I think I have to agree with you. The trailer for Oblivion was nearly climatic to watch - I was panting with my credit card in my hand till it came out. I couldn't have stopped myself from buying it, the trailor was so exciting :

http://www.youtube.com/watch?v=gGzKapvOb_M


Compare that to the linked one for TESV: Skyrim - it gives me nothing that says "Get your Septims out and hold your breath till 11/11/11 - it's not epic.


One thing disappointing in the trailer for TESV: Skyrim was that it gave no hint at the action, gameplay, etc. A lot of talking while staring at that one wall of carvings, then the dragon rising and spewing molton metal flames - then nothing! No huge musical score, no drama -

To me, that was a disappointing beginning after 5 full years of waiting for the [censored] game.

I am excited that we will finally be getting TESV - and just hope it lives up to the wait...and hope it is way better than the 'effort' they sunk into that trailer.

Remember that yesterday was just the announcement that the game is finally coming. We still have a full 11 months until the release date! A complete trailer with gameplay footage is just too premature at this point. Let's all just savor the fact that the new game has been confirmed and take a 'wait and see' attitude with the rest.
mALX
QUOTE(Destri Melarg @ Dec 12 2010, 06:22 PM) *

Remember that yesterday was just the announcement that the game is finally coming. We still have a full 11 months until the release date! A complete trailer with gameplay footage is just too premature at this point. Let's all just savor the fact that the new game has been confirmed and take a 'wait and see' attitude with the rest.



You are right, of course. I am excited that it is finally set - but kind of feel like Henry VIII waiting for the virgin that held out for marriage. After 5 years, I've waited too long, and fear the wedding night may not meet my anticipation of it. (it better, or heads will roll...etc. )
Linara
I stay off UESP for one day, and when I check it again...YES!!!!!!! biggrin.gif
Kiln
Just remember that when Bethsoft says 11/11/11 they mean 20/12/12.
gamer10
QUOTE(Kiln @ Dec 12 2010, 09:50 PM) *

Just remember that when Bethsoft says 11/11/11 they mean 20/12/12.


No kidding. I'm not sure I enjoy games with dragons as a central theme, seems dangerously stereotypical. I played Dragon Age not so long ago and I didn't enjoy it much.
SubRosa
Well, if it is like Beth's other games, you can probably just completely ignore the central theme of the game anyway and do whatever you like. Look at Oblivion, it is all about Daedra. But you can easily ignore that and almost never see a Daedra (outside of conjurer enemies summoning one).
Acadian
I'm very excited to see how TES V turns out! I won't touch it of course until its been out for a year or so - time for everyone else to review, wiki, mod, patch, unglitch. . . . Seriously, I don't go near new games, but eventually I'll decide if it's fit for my character or not. tongue.gif
hazmick
*POP* Hazmick has joined the many TES fans who have exploded due to excitement at the news of TES:Skyrim.
Black Hand
The reason that OB was delayed and, in my own humble opinion, sucked, was because Bethsoft had a major computer meltdown which 90% of their data was lost when the game was almost finished.

They did, in my own humble opinion, a decent job with Fallout 3, and then Fallout New Vegas came out under Obsidian's Developers, the storyline was much better, as it was all grey, not black and white as Beths games tend to be.

Obsidian themselves could have been much greater then they are, especially if Lucasarts didn't have them rush out KOTOR 2. I know a lot of people don't like that game, but thats because they were rushed. I saw the great potential in that game, if they were just left to their own devices and given the time to make a polished product.

As for Skyrim, I'm sincerely hoping it isn't a medieval version of 'Reign of Fire'. It does however, sound dripping with lore. Dragons are represented in nearly every aspect of TES Series. From Akatosh to the symbol of the Empire, plus the Nords have an incredibly rich history despite their portrayal as dumb-barbarian-jocks, and it would be interesting to see the Ports of Solitude.

I look forward to creating an female Nord archer, hopefully with facial tatoos option this time, wearing fur armor hunting down a mighty elk as I stumble across an ancient Atmoran ruin or whatever token extinct race they have in this one.
minque
QUOTE(Black Hand @ Dec 18 2010, 11:41 AM) *



I look forward to creating an female Nord archer, hopefully with facial tatoos option this time, wearing fur armor hunting down a mighty elk as I stumble across an ancient Atmoran ruin or whatever token extinct race they have in this one.


OMG!! biggrin.gif I'd love to see that! and I'm looking forward to see how they interpret the Nordic "lore"

gash, at last ...a game from my homeland... smile.gif
mALX
As many will know the Gamebryo formally used by Oblivion and Fallout 3 has been dying a slow death of late. On November 10th 2010 the assets of the engine were put up for sale. Such events have raised questions about Bethesda's choice of engine for TES V and the modability of any new engine that Bethesda might choose to use.

The most likely engine candidate was thought to be the id Tech5 engine that is currently being used for the upcoming RAGE game by id as well as the next Doom game. With Zenimax's (Bethesda's parent company) acquisition of id Software earlier on in the year TES V on the id Tech5 seemed like a very real possibility. Unfortunately the engine is not great for open world games and is even worse for modders due in no small part to the massive texture system the id Tech5 engine employs.

Since the announcement of TES V last night Nick Breckon has tweeted that TES V will use an all-new engine:


QUOTEWe can now confirm that the TES V: Skyrim engine is all-new. And it looks fantastic.


This coincides with a recent interview with Todd Howard on Eurogamer:


QUOTEEurogamer: Is it fair to say then that it's based on existing technology?

Todd Howard: The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.


And finally an IGN interview with Todd Howard should put the rumours to bed:


QUOTEBethesda Game Director Todd Howard explained in a separate interview with IGN that his game would not use id Tech 5. The studio's new engine built for its upcoming title is more beneficial to creating huge, open-world games, such as Fallout 3 and The Elder Scrolls IV: Oblivion, while id Tech 5 is better for more contained environments.

"We decided to really reboot our technology after Fallout 3, so we had been making plans for that and started doing some things. The id thing came along later, so it's a mix of that plus the kinds of games we do are a bit bigger and more dynamic.

"Id Tech 5 is the best thing in the world at doing a very static environment that looks pretty and you're going to run through. But for the kinds of things I like to do, I like the world to be more dynamic."


While we have no details on this new engine it sounds like it has been specifically tailored for the Elder Scrolls series and games of similar ilk. We can only hope that Bethesda still love us, the modding community, enough to develop their tools with the end user in mind as well.

As it is an SDK is always at the furthest edges of a developer's mind so I wouldn't expect to hear anything about it (modding) way in to the new year and much closer to the release date. I would love Bethesda to prove me wrong though.
Thomas Kaira
That news both makes me happy and skeptical.

I'm happy because Bethesda is finally ditching NetImmerse/Gamebryo (or rather, the Frankensteinien hack-job they used for Oblivion and Fallout 3/NV), but Bethesda has a bit of a track record with poor coding, especially on the main TES releases. Morrowind had a number of coding flaws (some were serious), Oblivion is extremely twitchy and inefficient, and both of those plus Daggerfall (which incidentally also ran on an engine Bethsoft made in-house: Xngine) have problems with savegame corruption.

I really don't know what to make of that announcement. I'm mostly just hoping that they put as much emphasis on stability and debugging as they did on improved rendering capabilities.
mALX
QUOTE(Thomas Kaira @ Dec 19 2010, 11:53 PM) *

That news both makes me happy and skeptical.

I'm happy because Bethesda is finally ditching NetImmerse/Gamebryo (or rather, the Frankensteinien hack-job they used for Oblivion and Fallout 3/NV), but Bethesda has a bit of a track record with poor coding, especially on the main TES releases. Morrowind had a number of coding flaws (some were serious), Oblivion is extremely twitchy and inefficient, and both of those plus Daggerfall (which incidentally also ran on an engine Bethsoft made in-house: Xngine) have problems with savegame corruption.

I really don't know what to make of that announcement. I'm mostly just hoping that they put as much emphasis on stability and debugging as they did on improved rendering capabilities.



I agree. They said it will be made to work on the current game systems - but that is all they have given out. The team at Obsidion was in the process of building their own when Black Isles was canceled, maybe they have been working with them on that.
Florodine of Hlaalu
I'm super pumped about this but I don't even know if I'll be able to run it on my computer.
mALX
Does anyone know what engine the Fallout: New Vegas was made on? I don't think it was the Gamebryo, but could be wrong. How will it effect our beloved modders to change from the Gamebryo? Some really good modders were given opportunities at Bethesda because of their abilities with the Gamebryo, they had learned all its quirks and work-a-rounds.

Thomas Kaira
It was made on the exact same engine as Fallout 3.
mALX
QUOTE(Thomas Kaira @ Dec 21 2010, 10:59 PM) *

It was made on the exact same engine as Fallout 3.



You are right, I just looked it up.
grif11
Im hoping at some point there gonna make an online mode or something.

maybe they'll make a kinect mode!"xbox,murder peasant" biggrin.gif
Thomas Kaira
Well, what I want most is simple improved combat skill diversity, particularly with weapons:

-Blade (Dagger, Shortsword, Longsword, Claymore) <-Pretty much OK as it is.
-Haft (War Axe, Battle Axe, Mace, Warhammer) <-Name changed so the axes make more sense.
-Spear (Short Spear, Long Spear, Halberd) <-Needs to come back.
-Archery (Shortbow, Longbow, Crossbow) <-What happened to my crossbow in Oblivion? I want it back, too.



Olen
Reintroducing the division between short-blade and long-blade would be good. Daggers and the like just weren't as good in Oblivion.

Some rebalancing could make it better too, then they could bring back medium armour smile.gif
Black Hand
If anything They'll oversimplify it even more.... kvleft.gif nono.gif

Heavy Armor
Light Armor

Armor Skill

Blade
Blunt
Marksman

Damage you can inflict skill.

Mercantile
Speechcraft
Sneak
Security
Alchemy
Armorer

Do's it skillz!set....

And to make up for it, well have everyone call you Dovahkiin, Dragonborn!! Look at my watch..I mean, Shield!
SubRosa
I prefer keeping it simple. I wear armor based on how it looks. So in Oblivion my characters tend to gravitate to Iron at low level, then Elven at higher, as those are my favorites. But the game penalizes you because one is heavy and the other light. To get around that I had to mod the game to make a version of Iron armor that is Light. I would much rather just have one armor skill. Perhaps one unarmored skill to go with it might be nice though.
saqin
Really happy to finally hear something, not as happy upon entering the webpage of the company I buy games from though(the only company in Sweden(that I've found+trusts) that have got reasonable prices on new games.). Just looked it up a few days ago, and the release date said 2012!

Apart from that, I'm hoping for more weapons and armors in game, as long as it doesn't go agaist the lore. And it would be cool with dragons, just hoping they aren't making the beastraces less beastie.

(beastie??? Is that even a word? tongue.gif )
Kiln
After reading about Skyrim I have to say that it sounds just as disappointing if not more than Oblivion was. They keep removing skills and moving further towards the mainstream and for me that is very heartbreaking, Morrowind was my first true video game love. I played it more than any other game that I've owned since and maybe more than any game I'll ever own again.
Olen
I'm afraid I agree. No Classes, less skills (mysticism was one I actually used, OTOH enchant I never saw the point of). Keeping that dire quest leveling system which ruined oblivion, I much prefered morrowind's just having some dungeons/quests which were too hard to do at low levels. I suppose I will buy it because someone will patch it to make it halfway to fun and the story *might* be good, but honestly what I'm reading is failing to excite me.

Saying that Mammoths sound sort of cool as enemies and those trees look awesome. They look like they might have sorted out the faces too.
Rane
Moved to fancy new subforum. panic.gif
mALX
WOO HOO !!! A Skyrim forum !!! Thanks Rane !!! Happy New Year !!!
RagingMudcrab
Glad its finally here.

I'm also glad you good folks didn't ban me outright for posting my little article. Forgot about that hazy little legal issue. biggrin.gif

Anyway, on with the Skyrim fun.
bene
QUOTE(Kiln @ Jan 8 2011, 04:36 AM) *

After reading about Skyrim I have to say that it sounds just as disappointing if not more than Oblivion was. They keep removing skills and moving further towards the mainstream and for me that is very heartbreaking, Morrowind was my first true video game love. I played it more than any other game that I've owned since and maybe more than any game I'll ever own again.


That's my fear. Oblivion was not a bad game, and Skyrim probably won't be either, but Oblivion was very different from Morrowind. It didn't meet my expectations of what an Elder Scrolls experience should be. Oblivion felt like a world away from Morrowind (and not just because of the horses and trees); I'm afraid Skyrim will feel like a solar system. kvright.gif
Wrothken Bear-Scar
Finally I can continue with the children of the famed nord bet you cant guess who.One thing I really hope for is that you actually fight the final boss if their is one.Cause seriously Martin could suck an egg sitting in his chair bleh tongue.gif.
Thomas Kaira
Bad news on the simplification front. It appears that the class system has been axed entirely. No more major and minor skills, instead every skill contributes to your level. The higher ones contribute more, so we can at least pretend specialization still exists. kvright.gif

Unless, however, they are going to have us "tag" skills like we do in Fallout. But still, more uniqueness, please, Beth! The Elder Scrolls is The Elder Scrolls, not Fallout.

However, they are changing the perk system to the Fallout style "one perk every level" instead of having perks awarded for every 25 ranks in a skill you advance. This I support, less grinding and this will also make it more meaningful to gain a level.
RagingMudcrab
I highly doubt Skyrim will go the route of Fable 3, in that so much oversimplification makes it nearly unplayable due to lack of fun.

If it's more like Fallout 3/New Vegas, I'm okay with that. Some RPG purists would definitely argue that that game was a watered down RPG, but those same folks probably didn't like Oblivion. Or Morrowind for that matter.
Olen
Morrowind was a proper RPG, choices mattered and you couldn't get 100% completion because there were mutually exclusive quests (even quest lines). It's leveling/class system was complex enough without being annoying and it had loads of background, mainly becuase it was text to read rather then spoken. I prefered it's slightly more hardcore travel arrangements too.

Oblivion lost a lot of this to simplification and really didn't know what it was meant to be, it was too watered down to be a pure RPG but lacked other aspects backing it up. It rarely mattered what you did becasue everything would continue the same anyway.

Fallout was more watered down but was a FPS hybrid really which made it ok, not much there for RPing (in my opinion) but entertaining nonetheless. The leveling system was totally different anyway with XP rather than skill increases.

Skyrim, well... I don't know enough, losing classes isn't good but I normally went for custom ones anyway. Losing skills is worse, as is not having major ones so essentially what you do at the start won't matter in the least if they all advance at the same rate and your level depends on them all. Introducing perks could work, or it could just turn it into a fallout clone.
mALX
QUOTE(Olen @ Jan 11 2011, 09:40 AM) *

Morrowind was a proper RPG, choices mattered and you couldn't get 100% completion because there were mutually exclusive quests (even quest lines). It's leveling/class system was complex enough without being annoying and it had loads of background, mainly becuase it was text to read rather then spoken. I prefered it's slightly more hardcore travel arrangements too.

Oblivion lost a lot of this to simplification and really didn't know what it was meant to be, it was too watered down to be a pure RPG but lacked other aspects backing it up. It rarely mattered what you did becasue everything would continue the same anyway.

Fallout was more watered down but was a FPS hybrid really which made it ok, not much there for RPing (in my opinion) but entertaining nonetheless. The leveling system was totally different anyway with XP rather than skill increases.

Skyrim, well... I don't know enough, losing classes isn't good but I normally went for custom ones anyway. Losing skills is worse, as is not having major ones so essentially what you do at the start won't matter in the least if they all advance at the same rate and your level depends on them all. Introducing perks could work, or it could just turn it into a fallout clone.



I have to agree with you on this - I had trouble RP'ing Fallout 3 too. The New Vegas has the hard-core mode to really immerse, I'm going to try it out my next game.
Thomas Kaira
QUOTE(mALX @ Jan 12 2011, 10:31 AM) *


I have to agree with you on this - I had trouble RP'ing Fallout 3 too. The New Vegas has the hard-core mode to really immerse, I'm going to try it out my next game.


I turned it on right from the start.

Being one reasonably experienced with the mod FWE (Fallout 3 Wanderer's Edition), AND incorporating primary needs into Oblivion, I don't think I could stand how easy normal mode would be, nor would I be able to process not having to eat or drink.

I'm a total sucker when it comes to immersion, I know. I hope Skyrim will add a few things to the fold that Oblivion lacked (proper fishing, maybe? Ice Fishing?).

mALX
QUOTE(Thomas Kaira @ Jan 12 2011, 04:08 PM) *

QUOTE(mALX @ Jan 12 2011, 10:31 AM) *


I have to agree with you on this - I had trouble RP'ing Fallout 3 too. The New Vegas has the hard-core mode to really immerse, I'm going to try it out my next game.


I turned it on right from the start.

Being one reasonably experienced with the mod FWE (Fallout 3 Wanderer's Edition), AND incorporating primary needs into Oblivion, I don't think I could stand how easy normal mode would be, nor would I be able to process not having to eat or drink.

I'm a total sucker when it comes to immersion, I know. I hope Skyrim will add a few things to the fold that Oblivion lacked (proper fishing, maybe? Ice Fishing?).



I have reserved Skyrim for the PC and 360 - hope my PC will handle it. Oblivion had some mods that gave that "hard core" gameplay to it - helped tremendously with the roleplay. Fallout 3 did too, but my PC couldn't handle the game. (Bleah). I am really hoping this new game engine on Skyrim will be playable on my PC - hope!
Kiln
The more I hear about Skyrim the more I feel that its been gutted. Maybe its just that I was spoiled with the depth that Morrowind had but Skyrim sounds like a pretty shallow game.

I'm sure some of you don't agree with me and I'm hoping that Bethesda proves me wrong but I've got a feeling its going to be more simplified that Oblivion.
mALX
QUOTE(Kiln @ Jan 17 2011, 11:27 AM) *

The more I hear about Skyrim the more I feel that its been gutted. Maybe its just that I was spoiled with the depth that Morrowind had but Skyrim sounds like a pretty shallow game.

I'm sure some of you don't agree with me and I'm hoping that Bethesda proves me wrong but I've got a feeling its going to be more simplified that Oblivion.



From what they have shown us so far, I have found no reason to get excited. I am holding off till I see the gameplay screenies in February's GameInformer - I hope it will drum up a little more excitement for me, the trailer didn't thrill me at all, nor did the poem or the shot of a man fighting a bear over the remains of a wooly mammoth.

That said, however - excited or not I have it on reserve for both my PC and 360 - I always buy Bethesda games in advance, and will continue till the day comes when I find one that disappoints. I really hope TESV will not be that game, and that the game will be much better than the trailer's impression gave.
King Coin
I'm optimistic about the game. I don't think Bethesda is going to release a bad game or a disappointing game. The love the series as much as any fan and are only going to make something that they themselves will have fun playing. They made a lot of cash on Oblivion and Fallout 3 so they can afford to spend more on Skyrim.
Helena
QUOTE(Kiln @ Jan 17 2011, 04:27 PM) *
The more I hear about Skyrim the more I feel that its been gutted. Maybe its just that I was spoiled with the depth that Morrowind had but Skyrim sounds like a pretty shallow game.

I have to agree with this. Not that I have much interest in the series any more since they pulverised Morrowind, but what I've seen and heard of Skyrim so far does nothing to change my mind. Let's see: fewer skills. Level-scaling. Yet another cut-and-paste "save the world from INSERT EVIL HERE" plot. Randomised missions (honestly, that in itself would be more than enough to put me off the game). Starting off in prison AGAIN. Working with the Blades AGAIN.

I wish they'd ditch all the stuff about rampaging dragons and demon invaders, and return to the 'low-fantasy' style of Daggerfall and Morrowind. (Okay, so Morrowind technically had a "save the world from EVIL" plot, but it was very slow-burn and the saving-the-world part didn't really kick in until right at the end.) A game set just after the Empire's collapse could have been really interesting, but instead they choose to ignore all the possibilities and just skip forward a couple of centuries. What's the betting that in 200 years, everything will be back to 'normal' and the events of previous games - not to mention the pointless destruction of Morrowind - will just be vague backstory?
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