Help - Search - Members - Calendar
Full Version: The Ghostfence rp: Discussion and Planning #1
Chorrol.com > Chorrol.com Forums > Role-playing
Pages: 1, 2, 3, 4, 5
Olen
Though we will only just count as token resistance. Appelles and Dralas are both competant fighters but not heavy warriors; otherwise they vary from knowing which end of a sword to hold to not much combat experience at all so if there's many it will be quite a fight.
canis216
Well, Dranas may be no warrior but he was a pirate. He can wield a sword reasonably well... but yes, point taken. It will be a hard fight.
minque
oh dear, sounds like there'll be a lot of work for Rianne as well..hmm
bbqplatypus
Alright, looks like we have a consensus. I think they should be motivated more by ideological objections than I've been pretty busy, and will likely continue to be busy until Thrusday (it's finals week). I definitely won't finish it any later than Thursday.
Dantrag
Well, I can't see a group of rogue ashlanders consisting of more than 5 people or so, and I don't think any of the tribes would want to launch an attack on a caravan like this (even if it was just the stragglers). And our group has more fighter-types than we really counted earlier. We've got Apelles, Dralas, Dranas, Rothan (hand-to-hand), Haz (same), Rianne (depending on whether or not she decides to bring out her assassin side at this moment), and Erna (though CM hasn't posted in a bit). I think they'd all survive just fine.

As far as them recognizing Dralas, I'm fine with that, though I'd have to think of some kind of backstory for the encounter.
Colonel Mustard
Gah, sorry, I'll go post up now.

Been busy over at the guild and on TESFU, I forgot about what was happening here.
bbqplatypus
Um...I thought I was going to start this - and I explained why I hadn't yet, but...okay.
Olen
On the other hand we had been discussing loading guars for the last page which isn't the most exciting bit of RP I've ever done. Something had to happen before the RP went stagnent again.

How many are there, I don't think more than five or six is going to be realistic given none of our characters will be any tougher than the ashlanders...
Dantrag
QUOTE(bbqplatypus @ May 15 2009, 02:00 PM) *

Um...I thought I was going to start this - and I explained why I hadn't yet, but...okay.


Sorry for any offense, but I missed that.

EDIT: if you're referring to the post you made about finals, it didn't really make sense to me. just bad communication, I guess. sorry about that.
bbqplatypus
QUOTE(Dantrag @ May 15 2009, 02:02 PM) *

QUOTE(bbqplatypus @ May 15 2009, 02:00 PM) *

Um...I thought I was going to start this - and I explained why I hadn't yet, but...okay.


Sorry for any offense, but I missed that.

EDIT: if you're referring to the post you made about finals, it didn't really make sense to me. just bad communication, I guess. sorry about that.

Hey, it's alright. We got things going, that's what matters.
minque
Alrighty then, it's time for some explanation.

Rianne is an assassin by skills! One period of her life, which is not known by others she lived with a man, a legendary assassin who taught her all he knew in the noble art of assassination. This means she knows how to kill in most ways but it doesn't mean she likes to kill ok?

Besides these attackers are of her own people, she certainly does not like killing them....

Now if she gets a reson to kill she won't hesitate, but first of all she prefers to solve things without violence

On the other hand, honorable assassinations....is ok with her!

For the time being she's dwelling behind the roch with Dralas, she will follow his signs and if necessary she will get in action...

Olen
What are we going to do after we've killed/chased away/come to an agreement with (which?) the ashlanders?

We could just catch up with the caravan or we could get another part of the plot moving somehow (and force the characters to become more of a group) by not catching up with it or something. I think everyone is involved in the fight except Lythyum (who was last active over a month ago), Badda, Shogun and Priest of Sithis who haven't posted in a fair while, if at all.

Just a thought to stir things up a bit? Or not?
Colonel Mustard
Ah, I see.

Your characters still seem to be terrifyingly nice, nine times out of ten.

Anyway, I say that we're forced to strike out on our own, for some reason. It conveniently sticks everybody together and that will help get the RP really going.
canis216
What with the time it takes to re-pack, plus the time to fight, plus the time to heal people's wounds... yeah, I'd say they fall behind a bit much.
jack cloudy
But if so, wouldn't the caravan dispatch another group/stop completely and check what the heck is taking us so long?

On the other hand, the leader (forgot his name) seemed kind of out of it so he might go all:"Oh crap, it's got to be the Sixth House! I ain't turning back. RUN!!!!!"

Anyway, I'll leave the rest of the fight up to you guys. My PCs are just going to sit behind that guar till the screaming and skullbashing stops.
Colonel Mustard
Well it may not be that the caravan notices the group are missing-it's going to have a lot of people in it and it would be hard to keep track of them all.
Olen
Having sent people back I'd think someone would remember, but possibly not until the evening as they'd only know about Appelles and Dranas having gone back. The commander might brick it and run thinking that they didn't return because of the sixth house.

He also knows they have a history so perhaps he'll assume something boiled over and so deliberatly not look so he doesn't have to deal with it, they're both outlanders so he won't be so sad to see them go anyway.
Dantrag
we're thinking too much into it. The leaders of the caravan wouldn't wait or turn around simply for a few stragglers that got left behind. They have the majority to worry about. Eight people (i didn't actually count, just guessed) isn't enough to put a halt to everything.
jack cloudy
I disagree. Without clear evidence that we're late because we've been overwhelmed by an army of evil, there is no reason to at least try to check up on us, especially since we were expected to be gone only for a few minutes. Besides, isn't this some vital undertaking? Even if the people don't matter, the supplies we're carrying should.

But then again, the reason doesn't matter, right? All that matters is that the caravan does nothing. Any guesses at the reason would be best left as an excersice of thought in the playground thread. Let our characters worry about why they've been abandoned. wink.gif
canis216
I'm thinking they wouldn't really worry until nightfall. At which point it's a bit late for a search party.
Olen
We don't really have to justify why a search party isn't sent/ doesn't find us, we seem to have pleanty of reasons. The real question, seeing as there seems to be agreement for us going alone, is what will we do? What would be most fun and can we get some bit of information/ clue which will be come relivant later (if we want it? perhaps come accross a dead sixth house messenger or something).

Also how many more ashlanders are left? We've killed four and Dranas has another disarmed and cut up. Rothan's done with his and in no fit state to take a second.

When we finish what will the archers do?
Colonel Mustard
I think there's one left in the melee and one archer remaining. Erna's taken two out in some rather nasty ways but the other ashlanders are open to Apelles and Dranas.
bbqplatypus
I suppose Apelles can kill the last one. It really wouldn't make much sense if he, the most experienced fighter of the lot, didn't take out one.
canis216
QUOTE(bbqplatypus @ May 21 2009, 06:30 PM) *

I suppose Apelles can kill the last one. It really wouldn't make much sense if he, the most experienced fighter of the lot, didn't take out one.


Yes, please do. I didn't even mean for Dranas to take on a second guy before Apelles had gotten in some action, but at some point I just had to run with it. Thankfully, that nice sword of his makes his success plausible.
Olen
I'm going to be away from tonight until the 7th or so (not exactly sure when I'll get back, it could be a while after that but probably not). So feel free to control Rothan as much as you need to, I'm not fussed so long as he doesn't do anything wildly out of character.

Likewise for Aidan in the Fallout 3 RP.
Dantrag
so do we finish this little fight?
minque
Absolutely! We need to get on now...
bbqplatypus
I'll finish it tomorrow - I've been taking a summer class, so I've been pretty busy.
Colonel Mustard
For continuity's sake, Erna's going to have to be killed at the end of this RP. Otherwise an essential plot hinge in Grey Knight just won't work. Well, it might, but the hinging, per say, won't be anywhere near as interesting.
jack cloudy
I'd like to point out that we haven't even made it to the half-way camp yet. Now while Haz would pressure on to move to Ghostgate as fast as possible, Eno would prefer to wait for the next caravan, either towards Ghostgate or back to Balmora. (I don't think it would be out of character for him to want to go home now)

That said, with the proper persuasion from the right people, I guess we could get our whole party deciding to move onto Ghostgate as a small group. For example, Dralas could explain how the Ashlanders use the Foyada often and how he has travelled along it on his own/in a small group plenty of times without trouble.
Dantrag
so i guess we need to figure out if we're going straight to ghostgate, or catching up with the caravan first. Either is fine by me.

I think we should definitely travel for a short time, since it's the first time all of our characters have been put together, but at the same time, I think we should get to ghostgate fairly soon.
canis216
We'll have to reach the daedric ruin first--which I think we agreed (much earlier) would have been fairly well-established as a waypoint for the caravans. From there we can make the push to Ghostgate.
canis216
Minque, a note on your last post in the playground: unless I'm terribly mistaken, Haz's argonian nature has not yet been revealed.
minque
QUOTE(canis216 @ Jul 6 2009, 09:19 PM) *

Minque, a note on your last post in the playground: unless I'm terribly mistaken, Haz's argonian nature has not yet been revealed.

Ooops....I'll edit! Sorry... mellow.gif
Dantrag
is this one dead?

if not, you guys think we should just show up at the daedric ruin and meet back up with the caravan? i don't really know what to do here.
Olen
Is it dead... More dormant I'd say, it could be reveived though its suffering somewhat from having another two running beside it.

I'd certainly be fine with us showing up at the daedric ruin... that might revive it...

How many times has this almost died now? This isn't the first and while it shows that there is something about it that keeps going I think it points at something being wrong. Fairly major restructuring might help. Do any of the vetrans here have any idea what makes the current rps so inactive?
jack cloudy
Well, I skipped forward to the ruin. As for what keeps killing it, I don't have a clue.
bbqplatypus
Hmm. I don't think it makes sense for the caravan not to be there resting, to tell you the truth. We can't be more than four, five hours behind. I mean, how long did the fight take, and how fast did they go?

I'm asking mostly because I have a plan that hinges upon us being with the group.
jack cloudy
Yeah, I get what you mean, not to mention that we pretty much double-timed it (off-screen). Fortunately, the wording of the Armiger was sufficiently ambigious for me to change it.

So if you have plans for the caravan, they're still here. smile.gif
bbqplatypus
Well, I'm going to have Apelles go talk to Salms Ralas. I probably won't be finished writing the conversation until tomorrow.
Olen
I'm not going to do anything with Rothan as I'm going away for a month (or thereabouts) tomorrow. If this gets moving again feel free to control him as nessesary.

On the plus side I'll be active and here for the rest of the year once I get back...
Dantrag
just for everyone's information I'm still around, i just prefer to wait for minque to get back. especially since there isn't much activity right now anyway.
Magefire
Just want to interject here to say that after a long break from MW and the forums, I'm back, playing the game again and LOVING this RPG - read it all in one sitting. Now I want more. Please don't let this one lose steam! There's some excellent creative writing going on and interesting characters. I really, really, hope that there will be more posted soon. biggrin.gif
Colonel Mustard
I've just put a part up so don't fret.

Though I agree with Magefire-it's a good RP and doesn't deserve to just fade away into obscurity. I know I haven't been posting as much as I should have but I have been away a lot so I couldn't really help it.

*Shuffles feet*

Sorry.
bbqplatypus
Well, I have to go to bed. With luck, I'll finish the rest of my post tomorrow.
Olen
I think part of the problem is that we are stuck in a caravan where nothing much is happening. Perhaps when they lastest flurry of activity (if it can be called such) is flagging we should just jump to the camp? Then we can get to the main juice of it.
bbqplatypus
Nah, I've got a plan for something pretty significant coming up - it's taking a while for it to get to fruition, but I think it's a good enough plan. 'Course, if we can't get moving, we may have to. But I wouldn't do it just yet.
Colonel Mustard
Actually, bbq, I saw you (at least I think it was you) have one of the people in the conversation say; "Daedra have a habit of appearing randomly."

Now, seeing as Erna is a Mehrunes Dagon worshipper, this gives me the idea that Erna could summon up a mob of daedra to generally wreak havoc, which could be pretty hair raising considering most of our characters aren't really good enough in combat to take a daedra on.

Of course, if you don't think this will work I'm happy to stick my original plan for Erna.
canis216
Knowing what bbq has coming down the line, I don't think we really need daedra (at the moment) to spice things up. At least not a mob of them. Now, if you wanted to summon up one--nothing too hard, just something to add a little chaos--that would seem to be both in character and not too excessive for our heroes. But I don't think we need another big fight--it's too soon.
Dantrag
so...forgive me for asking, but what exactly is this plan of bbq's?

this is the planning thread after all, and most of us seem to be out of the loop. (myself included)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2025 Invision Power Services, Inc.