ghastley
Mar 16 2016, 04:49 AM
And of course, I made the right change in the wrong place.
Version 1.2
Grits
Mar 16 2016, 11:39 AM
I checked out the ladies this morning, and they look great. Thank you for this!
Junia and her Housecarl Loyal (until we think up a better name or he tells us) are headed to High Hrothgar. Junia already can't wait to get back home.
ghastley
Mar 16 2016, 04:12 PM
Yes, even now I've given the females voices, they don't say anything outside combat (which does include impending and resolved combat). They don't have the housecarl dialogue, and "can't carry your burdens" etc. so there's no opportunity for those conversations, even if their actions match the housecarl role of protecting and following. That will make it hard to get a name.
In part, of course, that's because the female dialogue has to correspond to the male, and only the combat and detection info's have the Dremora voice. Although hers is "female commander" or "female sultry" I needed to select things only for those tabs.
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I started writing Kothet's story, and his housecarl's taciturn nature is causing me all sorts of problems. He's not sure if she's just not on speaking terms with him yet, but he's only just summoned her for the first time. I avoided him doing that in the bedroom, by having him go build as much as he could first. He'd not want to summon a woman into a half-finished building site! What would she think?
The tower still needs a crafting table, and some more chests, so they're looking for the rarer materials together. If you look out from the top of the Tower, you can probably see the smoke from the smelter at Soljund's Sinkhole, so it seemed reasonable for them to head there, to see what they mine.
Kothet won't be too concerned about a name, because he's not used to women having them. Prizna was an exception, and she got hers from the CoC as a reward for killing Kothet and closing the gate, which he considers a prodigious feat that fully deserved it. Mainly the killing him part, of course, which wouldn't have been easy. He doesn't expect anyone to measure up to his woman, not that Prizna's his any more, so others still wouldn't have names.
ghastley
Jun 18 2016, 05:31 PM
As usual, working on one mod gives me ideas for others.
I was trying out various possible shrines to Malacath for the Orc Stronghold, and I got an idea for one for the Dremora Tower.
This wall plaque uses an existing mesh from Labyrinthian (Shalidor's maze) with a change to the glow hue, and making it activate as a shrine. It gives a mild Fortify Destruction boost, as well as the usual cure disease, etc. It should appear at the same time as the spell book. At present it has two separate scripts, one for the glow and one for the shrine effect. I need to merge those, so the glow turns off after it gives the blessing.
So I had to start a new character to go build the tower. Heavy Armour with a bound sword, so she counts as a mage and gets an archer as housecarl.
Here they are in matching outfits. It looks a lot better on her.
Acadian
Jun 18 2016, 05:47 PM
Great work, but she looks rather overdressed compared to most of your characters.
ghastley
Jun 20 2016, 02:34 PM
It's an optical illusion caused by the longer hair.
ghastley
Nov 9 2016, 02:57 PM
I tried porting this over to SE, and ran into a problem with the faces. The new CK automatically builds a new set of FaceGen files, and creates a plain white Tint file that only seems to affect the head!?
This seems to relate to the built-in female head mesh not having any tint mask, but I'm still delving into all the complexities. I had similar problems with Uzi, but she had a custom head, so it broke differently.
I'm not sure whether I'll do a separate Xbox version without the bedroom exception, to meet the no nudes rule.
Kane
Nov 9 2016, 05:02 PM
Ah, yes. Can't be having boobs on Beth.net.
ghastley
Nov 10 2016, 03:25 PM
I made a change to the spell script to test the platform it's running on, so only PC players get boobies. I'm not sure how to properly test that part. The bsa will include the nude "outfit" but an XBox player has no way to unlock it.
I need to rework the outfits for SE, as there are higher-res version of the robes to provide the textures, and I could use the opportunity to fix some sporadic clipping, and the odd neck seam.
My test character is currently an Imperial, and the courier with the letter was waiting to ambush him at the Whiterun stables. He never got to report to Balgruuf, as he decided to go build right away.
I want to do a run with a playable Dremora too, so this may all take a while.
Meanwhile,
screen-shot!
ghastley
Nov 16 2016, 11:05 PM
Well it's been up on Bethesda.net for a while, and I have way more XBox1 users than it ever got on PC. But most of the comments have been "can you change it so I get the rewards without having to do the work?" just like on the other four. One of the most popular mods is a "cheat chest" for Hearthfires so you don't have to go collecting materials. I'm glad some of mine use non-standard materials that won't be in there.
I really must make the "Win Button" mod. You install the mod and as soon as the game starts it pops up a button labelled "Win". You push it, it tells you you won, and shuts the game down. That's all some of these kids need.