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ghastley
I'm in the process of committing a copy to the Nexus right now, but it's having image issues, and I can't current set a background/hot image. So it will be unveiled soon, if the site starts to behave better.

Edit: It's there now, but Ill be adding some more images, such as the site location on the map, later.

Should I include a picture of the Hist Shrine, or leave that as a surprise bonus?
Grits
Ooo, a surprise! biggrin.gif Yay, congrats on the impending release!
haute ecole rider
Hey ghastley, just popped over here to say I "discovered" Argonian Hearthfires on the Nexus just now. While I haven't had the itch to play Argonians, I still tracked this mod because the screenies are so atmospheric! Whatever you did with the lighting, you captured the underwater feel perfectly (though I assume the interior is quite dry?

Looking good!
ghastley
Since the front door is underwater, the entryway is a bit damp!

Once you get up the stairs into the rest of the home, it's pretty dry. I left the floor mainly bare, though, as Argonians may like feel of damp rock and roots underfoot. The beds stand on the only rugs in the place.

Grits
I had Dar-Ma build 1.0 tonight kind of quickly, and while she was checking things out in the enchanting room I whipped the camera around and it stopped on one of the mannequin’s faces kind of close up. I nearly needed to change my pjs. Yikes! Now I’m afraid to close my eyes! panic.gif

I love this home. Dar-Ma has agreed to test-marry Faendal before we get back to her game. I think she just likes to play house. biggrin.gif
ghastley
I almost didn't put in mannequins because they have that issue. At least it's a general problem with them, and not just one I created! tongue.gif

But I think I broke the Nexus. It's been slow as molasses in Skyrim since I uploaded.
ghastley
Now in Special Edition flavor (PC and Xbox).
mALX
QUOTE(ghastley @ Nov 5 2016, 10:12 PM) *

Now in Special Edition flavor (PC and Xbox).



Is anyone else getting ads on their Nexus page now? I never did before, but now it is covered up with them so I can barely see the mod page!

Congrats on getting them up so quickly, Ghastley! That spread on the Bethnet site looks Awesome!


ghastley
I did a minor re-visit to try out an idea from another author's mod that could be an update to this one (I have permission).

The current glass recipes use 6 matching bottles, so you have a problem if you have 5 or less each of the three varieties. Having an intermediate step of smashing each bottle into cullet (three recipes starting with empty type but each yielding the same material) means that glass can be made from 6 cullet, derived from any combo of bottles.

I added the new recipes without removing the old ones, to make sure it works. Now trying to decide if the old ones can safely be removed in a running game. I have a cullet model that's a re-textured soul gems shards, but it needs more work - probably just removing some effects, and toning down the glow map.

So now I'm looking at all the recipes, in all the mods, to see if any need rework. laugh.gif
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