Acadian - I imagine Ciri will learn a lot while she adventures with Haa-Rei, though she probably has a thing or two to teach him too.
ghastley - Never leave home without one!
mALX! - Welcome to the story! Very very happy to see you here, and even more happy to hear that you like it! I've added chapter numbers now, so it should be easier to keep up.
Previously - Haa-Rei and Cirinwe set off from Anvil, and made camp near Kvatch. Next, their journey will take them to Skingrad...
Chapter 37“Evenin’” The guardsman at the Skingrad gate greeted us with tired eyes and a friendly smile.
Cirinwe and I had been walking all day, and she was so tired that I thought she might fall asleep at any moment.
“Evening. Where can we find the mages guild?” I asked the guard, trying to pay attention to his sleepy but accurate directions. Cirinwe and I set off for the guild hall several minutes later.
The town of Skingrad is split into two separate parts, bisected by the main road which cuts straight through the middle. One part of town is made up of the chapel and housing districts, and the other side of town is where the guilds, traders, and other traveller-friendly spots are located.
The whole town is surrounded by tall, dark walls and the guards are well trained and well equipped. The surrounding countryside is perfect for growing grapes, and the tomatoes and cheeses of Skingrad are just as famous, and worth just as much money. Count Janus Hassildor, who rules Skingrad, is said to be a master sorcerer. He’s much loved and respected by his people, though none have ever seen him due to his reclusive nature.
The Mages’ Guild hall, like all Skingrad buildings, is a solid structure of grey stone with dark slates on the tall roof. Inside it is richly furnished with rugs, wall hangings, and display cases adorning the large rooms. Despite the building’s size, there were about half as many members here as in the Anvil guild.
The head of the guild hall, a Breton by the name of Adrienne, greeted us from behind a large stack of books as we introduced ourselves.
“An Associate?” She said, regarding my rank in the guild, “I suppose you’ll be wanting a recommendation.” She sighed heavily, clearly wishing to get back to her reading.
“Erm…yes, if it’s not too much trouble.” Truthfully I’d completely forgotten about recommendations, but since she’d brought it up…
“I'm rather busy, you understand. My research occupies nearly all of my time.” She waved her hand vaguely at her books, “Now that I think about it, I do have a small problem concerning Erthor. He's one of the guild mages here. Think you can do something about it?"
“What’s the problem with Erthor?” I asked, hoping that she could give me a little more to go on than ‘a small problem’.
“I need to consult him on some notes he borrowed, but I can’t find him. You might want to ask around, and see if anyone can be of some help. Let me know when he's back, and you'll have your recommendation.” She picked up a book and turned away from me, indicating that the conversation was over.
“You need some help?” Asked Cirinwe, who’d been waiting patiently behind me.
“I think I’ll manage. Why don’t you get some rest?” I actually wouldn’t have minded the company, but the Altmer looked exhausted.
She opened her mouth to reply but a yawn came out instead, causing her to blush quite dramatically. She turned and headed to the mages quarters without another word.
My attempts to gather information met with limited success. The first person I questioned about Erthor, a balding Imperial called Sulinus, suggested that the missing mage could be found in ‘Beak Fat Cave’, though he couldn’t remember where it was.
I had a marginally more successful chat with Druja, an Argonian battlemage. She told me that Erthor works in ‘Bleak Flats Cave’, and marked it on my map.
The cave lay to the northwest of Skingrad. Far enough to be considered ‘out of the way’ but close enough for someone to commute easily between the cave and the town. When I arrived I found the door standing wide open, and the scent of rotting flesh heavy in the air.
I readied my bow and proceeded inside cautiously. Edging my way deeper into the tunnels.
The cave was…less than cosy. The walls and floor were bare of furnishings, though a healthy coating of wax indicated that there had been a great many candles here before they’d burned out. I encountered my first zombie shortly after entering the cave.
It shuffled aimlessly around the large cavern, its undead eyes staring uselessly into the darkness. Every so often, a sliver of rotten flesh would slide to the ground – this indicated that the zombie was created, rather than summoned.
A single arrow was enough to put it out of its misery, the body hitting the floor with a heavy thud.
The next room contained two zombies, and the first went down with similar ease. The second zombie, alerted by its comrade’s re-death, began to shuffle towards me with surprising speed. I hastily fired an arrow, which lodged itself harmlessly in an undead shoulder, and a second arrow which missed completely.
The zombie reached me, swinging its arms lazily but with surprising force. I attempted to move backwards but found myself being directed towards the cave wall, using my bow to block the creature’s attacks. A particularly strong blow caused the zombie to lose balance for a second, and I seized the opportunity to shove it away with all my might.
The zombie staggered backwards, tripped, and fell. A moment later an arrow slammed into its head, and it shuffled no more.
I let out a shaky breath and checked my bow for damage, fortunately finding nothing more than a light scratch. Once again I thought about how useful it would be to have a sword.
The rest of the cave was cleared without major incident, four more zombies being put to rest. A light coming from a small side passage drew my attention, and I proceeded carefully.
After a few feet, the passage opened into a small room. A mages guild banner hung on the wall, and a small bed had been constructed in the centre of the room. The most significant discovery was a Bosmer, huddled in the corner.
“Erthor?” I asked, causing the elf to practically leap out of his skin.
“Y-Yes! You...how did you get in here? Are those horrible creatures gone? I’ve been trapped for days!” He peered around me, into the passageway, making sure there were no undead behind me.
“The zombies are gone.” I confirmed, in a (hopefully) reassuring tone.
"Th-they're all gone? I can…I can leave the cave? Oh, thank you! I'm ever so grateful!” He jumped up and down a few times in excitement and bowed deeply to show his gratitude.
“Let’s get you back to Skingrad.” I said with a chuckle, leading Erthor out of the cave and into the clean night air.