QUOTE(SubRosa @ Jul 31 2013, 11:13 AM)

If they were never separate to begin with, then why were they walking around as 3 separate people until suddenly they combined into one? Why are they in three different places in the list above, with three different names? Why don't three of the tree trunks in Pando suddenly all grow together into a single tree trunk, and become something else that is not a tree trunk? Because that is what happened to Tiber/Zurin/Ysmir. They ceased to exist as separate tree trunks with a similar root system, and joined together into something that is not a tree trunk. Something that replaced all of the other tree trunks, and the rest of the root system.
Again, Pando is in fact one organism. The illusion of separation, one that they themselves are under is there.
It's much the same at the end of Bloodmoon, when Hircine offers you to fight one of his aspects. They are there because he wills it so. It's likely he could separate himself into all three at once, and they would not 'fuse' together.
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That Pando analogy also applies to everyone and everything existing in the world as well. Every person, every rock, every whiff of air is a little piece of a deity that existed before Mundus was created.
Yes, the et'Ada precursor spirits of the Aedra and Daedra. Descendents of Anu and Padomay.
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Everything is an avatar. Everything is alike. Why don't they all fuse together and become gods at dramatic moments? If 3 avatars of Lorkhan combine, then the others must combine as well. If the others do not combine, then the 3 avatars of Lorkhan cannot either.
Not necessarily. Again, Lorkhan is a God. While, it may seem a 'cop-out' it is really that simple as: "He willed it to be so." He created the Aurbis, alongside the other et'Ada who became Aedra in the process. The Earth-Bones are the Ehlnofey, or the Laws of Physics. The Aedra and Daedra are both embodiments of their spheres and quite literally *are* their spheres.
In that Akatosh and Lorkhan are one in the same. Akatosh = Time, Lorkhan = Space. Two sides of the same coin. And Lorkhan and Akatosh have both been called 'insane'.
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Finally, 'fulfilling roles' just strikes me as a cop out for a writer who has not placed any thought into their work. If I jump in the ocean, I do not suddenly grow gills because that fulfills a role, and is an efficient use of energy. It is Deus Ex Machina. Something happens because the writer said so, because they think it is 'cool', or it gets them out of a problem they have written themselves into. Not because it is consistent with the world that has been created. That is why I made the JJ Abrams reference earlier.
Exactly! Whether you realize it or not, you came closer to understanding with this than not. The thing with TES-Lore is, it's all a subtle wink at the player.
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Don't forget that gods can be shaped by the mythopoeic forces of the mantlers-- so Tosh Raka could be an Akaviri avatar of Akatosh with a grudge against his mirror-brother in Cyrodiil.
Just like Akatosh-as-we-usually-know-him could time-scheme against his mirror-brother of the Nords, Alduin, to keep the present kalpa-- perhaps his favorite-- from being eaten.
Notice all the coulds.
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"It's difficult to accuse someone of being wrong for asking the theoretical question "Is it possible, as is the case throughout this game, that some of the writings we find are exaggerated"?"
I prefer, "It is very possible, as is the case throughout this magical world, that some of the exaggerated claims made about some subjects pale in comparison to the Monkey Truth. ZOMGWTFGIANTFEATHEREDFLUTYRANTS."
The unifying aspect is "Mythopoeic Forces".
You are aware of the concept throughout many genre's that the more a particular god is worshipped, the stronger they become?
It's like this with "walk like them" (though not 100%). It does not mean that if you jump in the Ocean you grow gills, I'm sorry if I presented it in such a way that would cause that interpretation. More accurately, if you jump in the ocean, more water gets displaced, and it becomes more...'powerful' in the sense that there is now less land.
Tamriel is a world that can be altered through belief and worship (and the construction set/creation kit hence the wink, no it's not literal in that sense.) Which is why the Aedra seem to favor Men over Mer.
Point the first: Sheogorath/Jyggalag wanted the CoC to take the Mantle of Sheogorath, because symbols are very important in the Aurbis.
Point the Second: The Thalmor want to eliminate the worship of Talos, so they can weaken Lorkhan and unravel the world and return to their et'Ada states. Whether or not this is possible remains to be seen.
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To kill Man is to reach Heaven, from where we came before the Doom Drum's iniquity. When we accomplish this, we can escape the mockery and long shame of the Material Prison.
To achieve this goal, we must:
1) Erase the Upstart Talos from the mythic. His presence fortifies the Wheel of the Convention, and binds our souls to this plane.
2) Remove Man not just from the world, but from the Pattern of Possibility, so that the very idea of them can be forgotten and thereby never again repeated.
3) With Talos and the Sons of Talos removed, the Dragon will become ours to unbind. The world of mortals will be over. The Dragon will uncoil his hold on the stagnancy of linear time and move as Free Serpent again, moving through the Aether without measure or burden, spilling time along the innumerable roads we once travelled. And with that we will regain the mantle of the imperishable spirit.
Point the Third: It is no coincidence that Tiber Septim was an aspect of Lorkhan, or that he forged the Empire. Stasis and Change. Men think of the world as a good thing, thus they are more in line with the Aedra and encourage worship thereof, therefore Stasis, which the Empire was/is symbolic of.
Daedra represent Change, Chaos. The Padomaics. The Aedra represent Stasis, Order. The Anuics.
That world is very consistent in and of itself, if understood in it's own terms.