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Zalphon
A thread to plan the events of this RP.
grif11
im moving house tomorrow so my internet isnt gonna work till the 31st of january. ive got an idea though. falius will leave IC to scout bruma and will be captured, taken to the city the crew are nearest to when i come back on, and get rescued. please reply soon!
ureniashtram

Not a bad idea, Grif. Clever way to buy time when your having problems in RL ( in this case, moving house ), if you ask me.

How about you guys? Whaddya think?
Zalphon
Sounds like a brilliant plan, at least in my honest opinion.
Dantrag
sounds pretty clever to me too.
ureniashtram


OK, I think its time we discuss of how we're going inside Bruma.

Apart from entering Bruma disguised as the Black Dragon.

What I'm proposing is that we breach Bruma by faking our identities as SURVIVORS OF AN ATTACK CAPTURED BY A CERTAIN DUNMER NAMED NYM DRALAS.

That's right. We're going in as wounded warriors captured by a repentant Nym who wants to serve the Black Dragon one last time before being executed. And NO, a character is not going to be hanged or die.

That is, if Zalphon gives us the thumbs up to follow through this kind of plan. So whaddya fink, Zalph? Think you can give us dem thumbs up?

If not, well... Disguises for us then.
Zalphon
Continue without me... I can't keep going anymore, real life has me so stressed out I don't want to even think about Nym or this. I owe thanks to a 'friend' of mine who humiliated me to the point where I am so insecure I can't do a single thing without having to ask myself or someone else, "Should I?"

I'm really sorry guys, I really didn't expect him to open a [censored]-storm on me...
Zalphon
As for you guys' plan, do it... I can't stay involved with this. Urenia, I'm appointing you head of the RP. I'll try to restart this again if you guys don't want to continue, but for now I need to work out my affairs...
ureniashtram
Time for me to be the regent, then.

OK, first of all, since Zalphon can't continue and Grif won't be back till 30, our numbers is reduced to a mere 3. Yes, so that means Dantrag, Jack and myself are the only driving force of this RP. I ask you this;

What happens now?
jack cloudy
Well, we're probably gonna have to put the bruma plan on hold, at least till we get Nym back (having a source of information on how to behave and stuff would be pretty handy for the infiltration).

So I propose that our Breton boss decides that he doesn't really like the whole rag-tag nature of our group. I mean seriously, we've got a healer which is a bit odd for an assassinationplan but ok, those can come in handy. But a random fisherman from the middle of nowhere? So instead of charging straight at Bruma, he gives us a smaller mission to prove our worth first. Like...checking up on a load of supplies that is rather late and make sure it gets to the IC?
ureniashtram

Proving our worth, then? Fine by me. Checking on late caravans.. Sure.
Dantrag
i think it makes sense to go after falius, since we could make it tie into the plot pretty well. He gets rescued, and then our characters get disguises from his captors. we just have to make finding him a bit difficult to kill time. Find a clue here and there, you know?
ureniashtram

Well, we have a scout. That should make things pretty . . . easy? Yes. I think.

So... How about this..

We are sent to find the missing caravan and on the way, we find clues about Falius' whereabouts. Like, a string on his bow or something. We go after him first, and when we find him... TADAH! It looks like the Nercomancer and his vampire lackeys are robbing merchants and the like to decrease the supplies IC gets.

Now here's the question.. Where, gameplay-wise, is Falius and the caravan? In my opinion, we should stick close to the roads that lead would be used by merchants..

Fort Nikel. I vote for Fort Nikel. Or even Fort Empire.

Sorry Grif, but even Bosmeri can't be that fast. And we had to make room for the caravan.

So, take your votes and after that, I'll post.
jack cloudy
I've got no idea where fort nickel or empire are. I assume that they are to the north though. It would be kinda silly after all if Falius ran off to Bruma by heading south.

That said, who is going to play our employer? We don't need him to do much really, just send us on our way. Perhaps he adds that we can take some of the less important supplies from the caravan if we find them. Ya know, just to get us moving faster. I'm sure he could have a letter written for us so we don't come across as bandits.
Ahrenil
Hey guys, sorry to interupt in the planning thread, but is it too late to join in? I'll throw a character into the character thread now in preparation, as for how he gets into the story. I could be a caravan guard, or perhaps a traveler on the road who joined with the caravan for mutual protection (Fat lot of good that would do him in this case).

As I plan to have come to Cyrodil through the mountains from Skyrim it'd also make sense for me to be up North near Bruma. Perhaps I was sent there to check on the situation, since I expect Skyrim would at least have an interest in protecting a largely Nordic town.

ureniashtram
QUOTE
I've got no idea where fort nickel or empire are. I assume that they are to the north though. It would be kinda silly after all if Falius ran off to Bruma by heading south.

That said, who is going to play our employer? We don't need him to do much really, just send us on our way. Perhaps he adds that we can take some of the less important supplies from the caravan if we find them. Ya know, just to get us moving faster. I'm sure he could have a letter written for us so we don't come across as bandits.


They're actually on a road west of the Imperial City. Bah. Scrap my idea, it was horrible. Let's just make it into an Ayleid ruin near Bruma, like Anga for example. Atleast theres a settlement near there (Bleaker's Way).

Heres a map : http://www.uesp.net/maps/obmap/obmap.shtml

So.. We get sent to find out what happened to caravan, find clues pointing that a vampire and his necromancer are robbing caravans and taking the supplies for themselves and when we intrude upon their HQ, we stumble across Falius!

And the employer... If anyone wants to 'play' Colin Draconis, please say 'Wiggidy wiggidy wumbo jumbo'. If not, well... Wiggidy wiggidy wumbo jumbo.

And Welcome to the RP, Ahrenil! Always good to have our numbers swell. And going straight to Bruma is a bad idea. It's too fast. I recommend that your one of the missing caravan's guard. During the fight, you escape and layed low to a nearby settlement. Since we plan to make Anga the place where the caravan and Grif's character is being held hostage, that settlement would be Bleakers Way.

And since our characters are tasked with finding the caravan and Falius, we're going to stumble into you! Grreat, big coincedence, eh? Post your thoughts and feel free to voice your objections/questions/suggestions!
Ahrenil
Yeah i'm fine with that, perhaps once you get to Bleakers way, either after finding the wrecked caravan or just by chance, you stop at the inn to ask the locals what happened or to rest and prepare and I step forward to help?

Just as an idea perhaps the caravan was attacked by the Thief stone? The walls would make a good place for either the guards to hold up, and so for there to be evidence of a nice battle, or for the ambushers to hold out and spring from. It's nice and close to both places it seems and from there Bleakers way is the obvious choice for refuge.
Dantrag
we may be planning too hard and not playing enough. We just need to get out of the city and move things along.

grif was going to be back sometime around the 31st of this month, so wherever our characters are when he comes back will likely be where they find Falius.

Since Mr. Draconis is not important at all (at least for a while) once we leave the city, it doesn't really matter who plays him. we just need a 'yes, here are your supplies. go now.'

even meeting up with ahrenil's character can be as simple as crossing paths on the road. (since bruma has already fallen to the Order, Gillyed would likely keep moving past the town, explaining why he is so far south.)

EDIT: so...i posted for draconis along these lines...if you guys disapprove, we can ignore the last post.
Ahrenil
Ah, I wasn't aware Bruma had fallen since the only cities mentioned to have actually gone down were Anvil, Skingrad, Bravil, Leyawin, Cheydinal and Chorrol. But yeah, when you guys hit the road i'll join in where it seems appropriate.
Ahrenil
When the battle starts my Nord will join in okay? So don't kill everyone too quickly tongue.gif
ureniashtram

Sure!

Heck, we could even make your Nord the one whose battling the Necromancers, not us! So that way, we could join the fray, talk to Gillyed after the batlle and you know the rest.

So post! lol
Lord Revan
It's been awhile, but I could pitch in if ya'll would like.
ureniashtram

Sure, go ahead.
Lord Revan
Nathan's coming down from Skrim, so I just need a when and a where.
Ahrenil
Well, at the moment it looks like battle is going to be joined, since you're on the way to the imperial city perhaps you encounter it on the road and join in on the non-evil side?
Lord Revan
Sounds good
Lord Revan
Erm... should Nathan locate the mage since he hasn't been detected yet?
grif11
ok, now we can get back into action. my internets back on and i got a laptop, so i should be able to make longer posts now.
Ahrenil
Rightio, shall we end this battle and let everyone get properly acquainted now?
Dantrag
I think all the enemies are dead, yes. outside the fort at least. If Falius is in the fort, though, we gotta figure out how the rescue is gonna go.
ureniashtram

Sure. 'ere's my plan.

1. we introduce each other to each other.

2. someone tells Gilly that we are here to rescue the caravan.

3. Gilly exclaims that he is part of the caravan.

4. He tells us that some of the supplies are inside the fort. (the rest of the caravan is in Fort Empire, remember?)

5. We go inside Fort Nikel, mop up some left over B.D and we encounter the Vampire and his Lackey. I vote that the Vampire is so strong that we consider him a Boss!

6. After a lengthy boss fight, we stumble across a room where Fally and the supplies are. It's locked, but fortunately the Vampire has the key.

7. We free Fally, discover the supplies AND WITH ASPIRANTS DEAD OUTSIDE, WE HAVE AMPLE AMOUNTS FOR DISGUISES!

8. Someone gets the supplies, loads it on the wagon, speeds away towards the I.C and comes back with additional horses for our new allies.


Any thoughts, whatsoever? That's all I could think at the moment though, so feel free to vpice your thoughts!
jack cloudy
I sugget we find an excuse for swift to go inside the fort as well. I mean, I could just leave him where he is and have him wait a whole bunch of time, but that doesn't give me much to do, now does it?


Ok, I just checked fort nikel on uesp. It looks like there is an underwater area inside the fort and a lake right next to it. How about having Swift-like-Fish take a swim and infiltrate the fort that way? He could try to sneak around a bit while the rest of the gang is causing a ruckus. Find Falius for example...though he won't be able to free our friend without the key.
ureniashtram

Good one, Jackio! (you don't mind me calling you Jackio right? Of course you don't!) That way Swift can interact with the Bosmer... you know the rest.

And so Tellie joins our RP. TBH, I ain't got much here. Tellie's character is a bounty hunter so it would make sense that he is hired by Draco Malfo- Colin Draconis.
Tellie
QUOTE(ureniashtram @ Feb 11 2011, 05:11 PM) *

Good one, Jackio! (you don't mind me calling you Jackio right? Of course you don't!) That way Swift can interact with the Bosmer... you know the rest.

And so Tellie joins our RP. TBH, I ain't got much here. Tellie's character is a bounty hunter so it would make sense that he is hired by Draco Malfo- Colin Draconis.



Sure that would work quite well, as long as we're talking about Colin...Draco would probably end up as entirely Headless Draco were he to meet with my character. xD
Ahrenil
Well unforunately I already mentioned Gillyed was escorting refugees so I can't be part of the Caravan. However perhaps upon looting the corpses we find a note disclaiming guard duty for "The Bosmer". Gives us an excuse to investigate inside, otherwise alls good with me.
ureniashtram

My bad, sorry.

Well, other than planning Tellie's appearance, all things is going smooth.
Lord Revan
The orders could be among the items the mage had in her bag.
Dantrag
good plans.

find the orders on the mage, go inside, kill vampy, rescue falius.

as far as getting Tellie in, Aren could either be imprisoned with Falius (might be unlikely, considering the character) or maybe as a mercenary, he was hired (by someone else) to investigate the missing caravans as well. Aren shows up, sees we've already taken care of things, and voila, there's a new member in the gang.
Ahrenil
Or, going out on a limb, perhaps Tellie's character could be working FOR the Vampire, but decided to change their mind when they realise we're about to kick the crap out of it. I don't know how you want to run with the character but they seemed the kind who wouldn't mind siding with the bad guys every now and then if the fancy took them. Hell, the ex-hand could even lead us straight to the Vampire.
Tellie
Aren has now joined up with the group as a late entry.
jack cloudy
Err, should Swift investigate the lack of screaming, weapons clashing and stuff exploding? (oh, and a galloping horse.) Or should he stay where he is and wait for you people to come over to his place?
ureniashtram

Should investigate, IMO. Introduction and all that.
Lord Revan
I decided to have Nathan deduce the presence of necromancers beneath the fort with the amulet. It establishes his role as something of a witch hunter.
ureniashtram
When should Undorsil pop in and say 'I wanna kill you all with my breath'? In Bruma or .. the Fort Empire? Where the whole caravan is at?

Er.. Should we vote or something?
Tellie
Bruma would be best I think...seeing as he will make our job very difficult...why even Aren is going to have trouble dealing with Undorsil.
jack cloudy
Whenever he'll first pop up, definitely not here. Simply for the reason that the only way out for him would be through us. Which is BAD news.
ureniashtram

Gotcha! Bruma it is then! Woo, I'm lookibg forward to it.
ureniashtram

Had decided to let Undorsil make his presence felt. Don't worry, it won't affect the flow of the RP... too much.

biggrin.gif
Dantrag
So...how is this rescue/escape going to happen? Are we trying to make it go smoothly and move on, or is something going to go terribly wrong?
ureniashtram

Well... The Vampire has the key for Falius' cell right? (assuming Grif is patient enough to wait, {sorry for being slow, man!})

So I would guess that a lengthy battle would ensue and you know, that sort of stuff.
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