grif11
Mar 5 2011, 08:54 PM
dont worry, i can wait!
grif11
Mar 6 2011, 11:25 PM
just so ive got something to do though, i'll control mardus ,the vamire who captured falius, if thats all right
ureniashtram
Mar 7 2011, 07:36 AM
..
You snatched the idea from my head! Sure, go ahead.
Lord Revan
Mar 10 2011, 03:22 AM
I'm going to be out of country for much of next week. My participation may be sporadic during that time, just a heads-up, y'all.
Dantrag
Mar 14 2011, 05:31 PM
so...can i get a bit of an explanation about undorsil? What exactly is this dark energy tower? Is it supposed to have an effect on our characters or simply provide a more evil backdrop?
jack cloudy
Mar 14 2011, 11:29 PM
Heck if I know. I thought Undorsil was a long distance from us yet it is raining blood right at our spot and Cyldreen is getting all sick. In his case he can afford to feel a bit under the weather for the moment, but I don't think that will work out well for the stealth squad.
Anyway, what is the vector of this sudden sickness? If it's the blood then Aren, Aerona and Swift should be fine since they've got a ceiling above their heads. If it is a purely magical zone of feeling awful, then we might have trouble. I know that I'm gonna ignore it myself for now, but that's because Swift is more resistant to disease anyhow.
ureniashtram
Mar 15 2011, 05:25 AM
QUOTE
so...can i get a bit of an explanation about undorsil? What exactly is this dark energy tower? Is it supposed to have an effect on our characters or simply provide a more evil backdrop?
A little bit of both, I guess. Undorsil 'making his presence felt' ends here. I won't control him for the time being; once we get to Bruma he'll definately make his presence felt. And the effect...
QUOTE
Anyway, what is the vector of this sudden sickness? If it's the blood then Aren, Aerona and Swift should be fine since they've got a ceiling above their heads. If it is a purely magical zone of feeling awful, then we might have trouble. I know that I'm gonna ignore it myself for now, but that's because Swift is more resistant to disease anyhow.
Bloodrain. That's the carrier. So basically all of Cyrodiil is covered with diseased rain. You could compare it to acid rain, perhaps. Only its much more harmful to humans and animals.
As for the effects, well.. Weakened senses and weak fever. As long as you have umbrella on your head, you'd be fine. But unfortunately, umbrellas hadn't been produced in the FOurth Era, last time I checked. If you don't wanna have the harmful effects, just drink some Resist Disease Potion or something.
Ahrenil
Mar 30 2011, 12:41 AM
Quick note, i'm off for a week on the 5th, so carry on without me while i'm gone.
grif11
Mar 30 2011, 09:55 PM
gonna be away friday to monday.
if falius escapes by then, he's going to rest in wagon.
if not, you can decide how to handle mardus Tellie, and Falius could be taken to the meetup point where he rests in the wagon
Dantrag
Mar 31 2011, 04:04 AM
yea, we should probably try to wrap this little mission up before you leave, then.
maybe falius could do something fancy to help defeat the vampire, but it gets him hurt pretty bad. then there's a reason for him to be resting in the wagon for a while.
grif11
Mar 31 2011, 10:54 PM
hmm... now ive gotta plan.
best i can come up with is "swift/aerona bust falius out of cell. seeing everyone struggling with mardus,leaps on to vampires back. yells to stab mardus, vampire dies, falius gets tip of sword through his stomach. falls unconcius, carried back to wagon. wakes up when I get back."
IMPORTANT: mardus has falius' stuff in his room. best not to leave it!
jack cloudy
Apr 17 2011, 10:30 PM
Ok, the injury angle is taken care of. After being sent flying by a solid piece of hammer, Falius is going to be lucky if he's getting off with only a few cracked ribs.
Now all that's left is two guys and a vampire. Tellie, would you like to handle them? The two guys Aren had been fighting so far are distracted by a stumbling Argonian with a torch, so he could take the chance to get rid of them quickly and even up the odds.
As for Mardus the vampire, he has been poisoned by Falius and I'm gonna suggest that a subconscious fear for fire is keeping him away from Swift's torch. Maybe Aerona could help as well.
Tellie
Apr 17 2011, 10:59 PM
Aren is up for the task I believe He'll deal with the thugs and move onto Mardus.
Dantrag
Apr 21 2011, 08:27 PM
it's probably time to get rid of mr. vampire.
grif11
Apr 22 2011, 10:35 PM
yeah, I think it sounds better to give mardus "the chop"

he's slowly dying from poison anyway, so lets not be cruel and leave the poor, umm... thing to suffer.
Tellie
Apr 23 2011, 01:01 AM
Done, Mardus is now pushing up the daisies...and yes I do love the cameo mention from 'Men in Tights'...epic movie that one
So next ones up are eyther Danny or Cloudy and co.
jack cloudy
Apr 23 2011, 10:57 AM
About Falius, assuming we leave the way we came in. Now having Swift drag him out by himself would be best. With stealth no longer a concern, he could move pretty damn quick under water even when dragging another person. But given Falius' injuries, I'm not sure if he would be able to hold his breath or what water would do to him if he got the waterbreathing spell from Aerona.
Also, top speed underwater is way too rough. He'd need to be immobilized properly first. tying him to an improvised stretcher of some sorts might be the way to go.
ureniashtram
Apr 23 2011, 11:31 AM
How can you create a stretcher inside a stone fort? Simple. Use the cloth looted from the dead, cut at the edges so you can tie them to longsword scabards and there you go! And if that isn't enough, use spears instead of scabards!
.. Ignore the first part. That's just.. stupid and .. something.
Anyway, since Aren created quite a ruckus, wouldn't the soldiers guarding the entrance be made aware?
Dantrag
Apr 30 2011, 03:38 AM
so who all is still in this? haven't heard from anyone outside the fort in a while. (not that there was much for them to do)
i guess we should be headed for bruma pretty soon?
Ahrenil
May 1 2011, 11:26 AM
I'm still up for it
Lord Revan
May 2 2011, 02:16 AM
I'm here, just waiting for the fort business to be concluded so we can address the... erm, inclement weather.
ureniashtram
May 2 2011, 05:12 AM
The Sith Lord is right. Undorsil's rain should not be ignored. Well, in Falius' case, that is. A weakened Bosmer in a magical rain that weakens people, not a good combination.
jack cloudy
May 2 2011, 08:56 AM
Ah woops completely forgot about the rain. I could use Swift being a wet Argonian who didn't notice as an excuse but ya know.....that's exactly what I'm gonna do. Time to edit.
ureniashtram
May 7 2011, 09:37 AM
OK, so I created another character. I'll adress that one later, for now..
What'll we do once the rest, including Aren, reunites with the others? Do we go straight for Bruma or report to Draco Malfoy? Ah, Colin Draconis that is.
I personally vote for the choice of reporting back. It'll make Helel's appearance much more easier. Or, if you guys are bloodthirtsty as that Guy-in-the-Mask-who-everybody-loves, I could make Helel appear as we make our way to the City of Ill-Snow.
jack cloudy
May 7 2011, 11:22 AM
I say we turn back to the IC. Apart from the fact that this mission was a test of faith, having yet another character ride up and go "sorry I'm late. Mind if I tag along?" would be a bit too much. Then there is Falius. Right now Aerona is on the verge of dying from mere exhaustion and in no position to really deal with his wounds. In the IC though, there are probably enough healers to get him back on his feet and back into the action.
We should also report about the vampire, and if we go to the IC we may learn more about the rain of blood from the resident scholars who no doubt have been pouring over their books and experimenting to find out what the hell is going on and whether or not this is the first time that the rain was bloody.
grif11
May 10 2011, 10:05 PM
Im a little unsure on how this wagon looks.
could I get a picture on what were thinking? just so I dont feel like an idiot.
jack cloudy
May 10 2011, 10:36 PM
I imagined it as something quite simple. Basically a wooden box with a bench for two at the front.
Something like the wagon they showed in the Lord of the Rings movie except slightly wider cause we're not counting passengers in hobbitscale. Lemme see if I can get some pics of that one. Or better, considering the size of the images I found, I'll just put down the link to the site.
http://www.screencap-paradise.com/caps/thu...=601&page=2Edit: the wagon first shows up about halfway down the page.
Kiln
May 27 2011, 05:49 AM
I was coming by to maybe see about joining one of these but it seems like they're all practically dead with posts happening very rarely sometimes weeks apart.
Sad that it ended up like this I have fond memories of RPing with Minque, Dantrag, Konradude, Wolfie, Soulseeker, Megil, and many others back in the day. Most of them are gone now but some are still around here.
It just sucks that this forum doesn't seem to be able support an RP anymore.
Ahrenil
May 27 2011, 12:25 PM
I think part of the problem is that some of us have other commitments at the moment. I for one am really focusing on a set of exams and so it doesn't leave me much time to write, but I know i'll be more active once I manage to get them all done.
I was even thinking of starting my own RP after them, so you're welcome to join that one if you so desire.
Lord Revan
May 27 2011, 05:14 PM
I just finished my last exam, but this summer's looking to be more work than play than previous.
grif11
May 27 2011, 07:17 PM
My lifes a bit frantic just now.
Were moving (AGAIN) down to England. I'm going to try to get to a place with an internet cafe so I'll try to stay in touch.
Dantrag
May 28 2011, 03:18 AM
QUOTE(Kiln @ May 27 2011, 12:49 AM)

I was coming by to maybe see about joining one of these but it seems like they're all practically dead with posts happening very rarely sometimes weeks apart.
Sad that it ended up like this I have fond memories of RPing with Minque, Dantrag, Konradude, Wolfie, Soulseeker, Megil, and many others back in the day. Most of them are gone now but some are still around here.
It just sucks that this forum doesn't seem to be able support an RP anymore.
yea, this section of the forums seems to be fading, even though the site seems to be getting new members all the time. Fanfiction seems to be the thing around here...perhaps we could start trying to get some new recruits from there?
Lord Revan
May 28 2011, 04:54 AM
I didn't initially join for roleplaying, so you may have a point there, Danny.
grif11
May 30 2011, 01:10 PM
OK, sounds good. I'll make a thread in general for getting rp up properly again, that is if its not breaking any rules?
ureniashtram
May 31 2011, 02:50 PM
IMHO, the RPs are fading because we're all ... how do I put this... Oh, yes. We're all eating the same food everytime. I, myself, am tired of this .. food. Wanna know why?
Shards of Broken Emperors: Meaningless Chaos.
War Of Necromancy: Undead Violence with Meaningless Chaos.
First Sign! Zombies: Undead Violence with Meaningless Chaos.
The current Rps INCLUDING MINE are just ... I don't know bland, the same with Z's (if he would forgive my frank opinion), with the plot consisting of VIOLENCE eheh! Excessive violence can be fun, but it gets old after a while.
So what I propose is this.. We make our own world and RP in it. No plots (instead, you could make your own), no rules (aside from basic ones, that is) and have smashing fun.
Open-ended, limitless RP with everybody creating their own storyline for their characters and other RPer's characters can join in on the fun. Kinda like the Coffee Shop only this time, much more .. interactive, other than chatting. So what'chu guys think, should we continue this one or start over?
grif11
May 31 2011, 10:00 PM
wow, I love that idea!
I'm totally up for this kind of rp.
Ahrenil
May 31 2011, 10:08 PM
I'm pretty set in there needing to be some form of overiding theme. There needs to be something to link everyone together, rather than complete open ended plotlines. Otherwise it's more like everyone writing there own story, theres no real need or that much reason to interact with anyone else. However I am all for mixing up the plots a little more.
ureniashtram
Jun 1 2011, 02:59 AM
So.. Should I create a thread specifically for this RP or should we PM each other?
jack cloudy
Jun 1 2011, 09:06 AM
Hmm, I guess we could say that walking from one fight to another makes rp-ing dull. Face it, there isn't much to do but repeat the 'look how badass my dude is' trick. I don't like fighting as much as I used to for that reason. It makes me feel like I'm bragging and trying to one-up everyone. Or maybe it's because I make the wrong kinds of characters for that these days.
Well, I need my rp fix one way or another. So count me in. Dunno about the world creation though. I mean, I've got a trio but I doubt they're any good for rp-ing.
Dantrag
Jun 4 2011, 02:48 AM
I feel like War of Houses was our attempt at getting away from purely violent plotlines. Not that it was devoid of violence, it was just more centered around political intrigue.
I think character interaction just needs improving. It's always a group of unrelated people that come together and somehow they all get along famously. There's never any clashing anymore, no disagreements or disputes among characters. (and if there are any, it's usually the fault of one character. ie - niran, rann, etc. and having played that character, it brings out a lot of new elements but it's also a lot of work to be so argumentative all the time and be able to justify it with the character.)
Maybe we should collectively plan our characters a little. Make them have some sort of connection to each other before the RP even starts. Maybe they could be relatives, or served in the same legion barracks, or were bitter rivals. I think you get the idea.
I'm also not opposed to the idea of a game master. Every so often he/she could check in with an overlying narrative. Things like weather changes, enemies appearing, important NPCs dying, whatever is necessary to move the plot along. The only problem is the amount of time the GM would need to have to make these posts all the time.
ureniashtram
Jun 4 2011, 02:36 PM
Hmm. . . Looking back, I see that War of Houses CONSUMED several sections of Chorrol's RP thread. Wow. That's how .. fun it was?
... That gives me some thoughts.
Anybody wanna see some revival? Some necromantic ritual performed on War of Houses? Or should we start anew with the Open-Ended RP? I am comfortable on both things.
Ahrenil
Jun 4 2011, 05:19 PM
I think starting a new one would be the best idea, it gives everyone a chance to jump in without having to do too much reading up on what's happened. As long as everyones active enough in the planning we should be able to make a decent open ended RP me thinks.
ureniashtram
Jun 4 2011, 07:01 PM
alrighty, then. howbout'chu guys?
Ahrenil
Jun 4 2011, 09:10 PM
On another note, if we're going to make it open ended we need a world we're all familiar and comfortable with, which makes Tamriel an ideal choice, but if people want to mix it up a bit more thats all well and good with me.
Dantrag
Jun 5 2011, 02:37 AM
Personally, I'd rather do a Fallout RP. We tried once, but for some reason it didn't take. (Then again I guess this is a TES site after all.)
Making your own world takes a lot of work as well.
I'll join whatever is agreed upon, though.
Kiln
Jun 5 2011, 06:52 AM
Creating a new world almost always fails for RPs because its not easily possible to be detailed enough that everyone can keep up with how everything works/looks.
jack cloudy
Jun 5 2011, 10:04 AM
I'm a bit burned out on Tamriel to be honest. As Dantrag and Kiln said however, making our own world is likely to go badly. Mostly because everyone will end up having different ideas of how to fill in the blanks.
What we do need is a setting everyone is familiar with. Which means TES, or Fallout I guess. (Never got to play Fallout though, so I'll be relying heavily on wikis if we go with that.) Or is there another setting everyone is familiar with?
Speaking of rps that didn't take. I did enjoy the fallout rp we had, if only because I don't often get the opportunity to play a mad scientist. There was also a TES rp that promised to be all diplomacy. The Yokuda rp. In a nuttshell, it was about a new landmass being discovered and the PCs being representatives for their provinces sent to this council to decide what to do with it and get as big a slice of the pie as possible. I was really looking forward to that one but it never got started. It offered competitive rp-ing without ending in a messy 'I swing my sword at you." "I block cause I don't want my character to die and swing my sword at you" till the heat-death of the universe.
Ahrenil
Jun 5 2011, 02:02 PM
I know what you mean about being burnt out in the ES universe, I could happily go with a Fallout RP for the change in scenery and characters.
Another alternative i'd offer up is doing something from reality, though likely a bit in the past, say a Medieval or Roman RP. (Though that's a personal preference with my choice of course >.<)
ureniashtram
Jun 5 2011, 02:25 PM
Thirded for being burnt out on Tamriel. The Fallout setting, I'm all up for it. In fact, I'm voting on a Fallout RP. The intrigue of surviving the wastes rather than the intrigue of the past interests me more.
Dantrag
Jun 5 2011, 04:36 PM
If we go for the Fallout setting, everyone should check out this link first. It's the old one. I just happened to like the idea of everyone having roles. (All credit to Colonel Mustard)
http://chorrol.com/forums/index.php?showtopic=4271It's like the third post I think.
Anyway, if we were all already in a group we could skip the whole 'oh my god, we just happened across each other! can i join your quest?' scenario. Our little band could have a specific purpose (like mapping the wasteland, bounty hunting, trader escorts, the list is endless) or we could just be mercs for hire.
I'd also be okay with a real-life historical setting. Just to add ideas to Ahrenil's list, we could try 1500-1700s (think of all the explorers), and also WWI and WWII.