@mALX: He needs to use the teleporter because the Ancient is watching for him on the roads, as is the Brotherhood. It's too dangerous for Dere to travel by conventional means right now, and there is also the hope that using teleportation will help to throw his assailants off the trail.
@SubRosa: Poor Dere indeed, that tournament would have been an excellent test of skill for him... but he still has much yet to learn, and even more pressing matters to deal with. Especially now that he has committed himself to assisting a most secretive lizard who is not afraid of thinking outside the box.
Nibble be pickled.
@Lady Syl: Welcome to the show, I am very happy you are with us now and enjoying my tiny tale! I do not mind at all that you are commenting on previous chapters. I've been told that descriptive imagery is one of my strong suits, so keep an eye out for it in the future. Enjoy your stay!
@Acadian: Too bad Dere won't be able to see Buffy dueling against her master, or Teresa, for that matter. I wish this wasn't the case, but you know how it is with the people Dere has to deal with, all business, no pleasure, most loathesome for a Bosmer like him. As for the price, that is coming up shortly.
@all: As I am a large-scale forumite at that other forum, this will likely be the last story update I make in this thread, as I am trying to limit myself to 200 posts per thread (the limit that is enforced over at the other forum). We have come such a long way already, the Word document containing all the writing has gone over 150 pages now... single spaced (that's over 56,000 words)! Look for the next update to come in a new thread some time in the next week.
next: Anyone ever wonder why spellcasting in Morrowind is so different than in Cyrodiil? Me too.
Chapter 7.3: Stepstones of Knowledge
“This is our library’s copy of ‘The Ayleid Steps’,” Kud-Ei told me, handing me a relatively unblimished book. The rather heavy volume was bound in tan leather and bore a familiar vine-like pattern on the front cover. “You will need to read it and study it, so that you might better understand what we are trying to accomplish.”
“Forgive me for asking,” I then voiced as Kud-Ei led me into a side chamber, Henantier hot on her heels after having been summoned by her to come with us, “but why are you using Ayleid Arcana? Why not use the system you developed in Morrowind?”
“Because that localized Mark-Recall network relies rather heavily on the natural Magicka of the land,” Henantier responded quickly. “Due to its proximity to Red Mountain, personal teleportation spells and levitation, two of the most difficult spells to master, are actually made quite easy to use in that area. Because of this, it was also very simple for the guild to adapt a special network of marks that certain mages would be able to recall customers to, all facilitated by the high volumes of natural Magicka present in the area.
“Cyrodiil, unfortunately, does not have such a luxury, as our native Magicka here is actually quite low. You can find allusions to this shortcoming all over the place. For example, it is near impossible to levitate or teleport here, and most of the Ayleid Arcana that you find, be it the Star Wells or Welkynd Stones, were specifically designed to combat Cyrodiil’s low native Magicka levels.”
“Then why is spellcasting supposed to be so much harder in Morrowind than here?” This made absolutely no sense, how could improved Magicka make it harder to cast spells?
“Because the Magicka is coming from different sources,” Henantier explained. “Cyrodiil’s Magicka is provided purely by Aetherius, the great hole in Oblivion torn by Magnus when he witnessed Lorkhan’s creation. In Morrowind, however, Magicka is being provided by Red Mountain, and it is a very different form indeed. For one thing, it blocks the Magicka provided by Magnus completely, and it is also extremely difficult for the body to absorb, especially for foreigners. Spellcasting also requires greater focus from the caster, and it is often hopeless for any foreigner to cast a spell while holding anything else in his hands.
“However, due to the nature of Red Mountain’s Magicka, it actually increases the casting difficulty of basic spells while
lowering the difficulty for advanced spells. The Mages Guild still does not fully understand why, all we know is that it has something to do with the native Magicka of the land. Here in Cyrodiil, for instance, it is impossible for a novice spellcaster to cast anything more than a basic flare spell. But in Morrowind, novices can often exceed their spellcasting abilities to a point. Such spellcasting is rather prone to failure, but unlike here in Cyrodiil, it is possible for one to cast spells beyond their skill level thanks to, as we’ve christened it, Red Magicka.”
“Cyrodiil functions on Blue Magicka,” Kud-Ei added, “as it comes from the sky. But because of the change in Magicka, as we explained, spellcasting techniques that function well here do not work in Morrowind. Many mages have to start all over again when they move to the land.”
Henantier sure did love his practice, I thought, my head would soon be spinning from all the knowledge he was imparting, and which I was completely failing to take in. Red Magicka? Star Wells? Welkynd Stones? Was it really that different than the stuff here in Cyrodiil? Maybe one day I would find out, but until then, Kud-Ei now owned my time, so such a vacation would have to wait.
“However, although Red Magicka makes spellcasting much harder for the lay mage,” Henantier continued on again, “the fact that there is so much of it in the area allows for spells that rely on high native Magicka levels, such as Levitation and Teleportation, to easily function, and they do not seem to mind the change in form, either, which is surprising, but nonetheless appreciated. There is a reason why the Ayleid Stepstones are centered around their Star Wells, after all. It would be impossible to power them otherwise.”
“Anyways, back to the task at hand,” I finally spoke after what seemed like hours of prattling from Henantier. “After studying this book, what else do you wish for me to do?” I asked Kud-Ei.
“Find an Ayleid ruin, look for stepstones, and make an attempt to use them,” Kud-Ei responded. “All the details you need are in the book.”
“Forgive me, Magister, but isn’t Irlav Jarol leading an expedition to do just that right now?” Henantier asked, puzzlement showing in his eyes.
“If he manages to get results back and I’m still alive, I’ll eat my imp chips.” Kud-Ei returned, slightly irritably and shaking her head. “I am not willing to sit around waiting for that geezer, I want to get this project finished in a Man’s lifetime.”
“So you are asking me because-” I started, then Kud-Ei cut me off.
“-Because you get results,” Kud-Ei finished for me. “You rescued Henantier, and believe it or not, that means a lot to me and is mainly the reason I am allowing this. The guild needs results, and Jarol is just too slow a worker for me.”
We stopped. In front of me was a small, round marble stone, slightly indented in the middle, and just large enough for a grown man to stand on. Above it was suspended a glowing purple lantern, and a small plinth had been erected nearby, which Henantier now occupied.
“This is the Guide chamber,” Kud-Ei explained. “Now, before we send you on your way, there are a couple more things for us to go over. First, hand me your Recommendation paperwork.”
“Why?” I asked, rifling through my pack for a short period. “I thought this was happening at the expense of your Recommendation?”
“I keep my promises,” Kud-Ei replied briskly, snatching away the parchment. “Besides, I am quite certain that you will need access to the University, it will make our work much quicker at the very least, and I don’t want your time wasted.”
One quick signature later, and I was stuffing the parchment packet away in my rucksack once again.
“Second, we need to know where you wish to go,” Henantier added. “Any ideas?”
“Anvil,” I quickly replied, recalling the long conversation Tadrose, Faith, and I had last night. “So, what do I do with this, I just get on the stone and you whisk me away?”
Henantier and Kud-Ei exchanged meaningful glances, and a long silence followed. Something was telling me there was a ‘not exactly’ coming, and that I probably wouldn’t like it.
“Well…,” Kud-Ei began, her voice carrying a tone of mild discomfort, “there is a bit of an… issue we’ve been having trouble with lately. That’s why Delphine is here in this guild hall, but unfortunately we’ve had to let her go.”
“Why?”
“Because the chickens we were testing on had a rather nasty habit of turning into a cloud of feathers and blood after she performed her ‘tweaks,’” Kud-Ei responded quickly, explaining why the floorboards in this chamber were so well-scrubbed. “We’ve since had to rethink a few of our tactics, and this has had a rather unfortunate side effect. The teleport is perfectly safe for humans again, mind you,” she quickly added, raising her hands as my eyebrows shot into my chestnut locks, “we have tested that, but there is a bit of a… problem.”
“What?” I hesitantly asked.
Kud-Ei responded by looking towards a corner of the room. In that corner, two curtain-frames had been set up between a wooden pole to create a sort of box hiding the corner of the room. The curtains were drawn. I looked to Kud-Ei, then back to the curtains, then finally back to Kud-Ei again, and the stark reality dawned on me.
“You have got to be joking.”
“I’m afraid not,” Kud-Ei responded, her green scales becoming even greener as she pawed the ground with her shoe. “It’s a good thing Henantier has already seen you in such a state, otherwise, this would probably be most embarrassing for you.”
“And it still is!” I replied indignantly. “Just because he’s seen me disrobed before doesn’t make me any more comfortable about this!”
“If it helps, we can send everything you are carrying with you just fine,” Kud-Ei responded, looking towards a furiously blushing Henantier, “It’s just the clothing. We have no idea why, it just… gets left behind every time we try to transport someone. We’ve had to clear off the ground floor of the hall when testing for three days now because of this.”
I didn’t know whether to laugh or cry. I was about to go through a temperamental teleporter naked into the middle of a crowded guild hall in a city I’ve never visited before. And that’s not to mention I had no idea how the people there would react to my sudden appearance, especially without any coverings. This was going to be the most exciting travel I have ever had, and I was going to hate every second of it, unless there was something that could be done on this end.
“Could I at least be afforded a private arrival spot, like behind the guild hall in Anvil?” I inquired, making my way to the curtained-off corner.
“We’ll be teleporting you to a small cave just beneath the castle,” Henantier replied. “Theres a couple stepstones in there that can receive you, and it should afford you enough time to get your clothes back on once you’re there.”
“Well, I guess I don’t have much choice,” I concluded grimly, wrenching the curtains closed.