QUOTE(Acadian @ Feb 22 2013, 06:53 AM)

QUOTE(Pseron Wyrd @ Feb 22 2013, 06:35 AM)

QUOTE(Lady Saga @ Feb 17 2013, 05:03 AM)

it also starts to bug me if I read too much criticism on one of my favorite games. It's like somebody is criticizing my child or something.
This is how I feel about Skyrim. I sometimes feel like BGS's Oblivion General Discussion forum is more about bashing Skyrim than it is about discussing Oblivion. When I get to feeling that way I have to leave or reading posts there makes me physically ill: my fingers begin to dig into my palms, my teeth begin to grind into each other and my jaw begins to hurt. Thanks to the anti-Skyrim sentiments of so many Oblivion players I feel less and less comfortable there. I mainly show up because I enjoy reading posts written by a handful of the regulars who can discuss Oblivion without flaming Skyrim.
I know what you both mean. When I go on the BethSoft Oblivion forums, it is to read and discuss the game I love. It saddens me to hear Oblivion bashed, just as I'm sure it saddens others to hear Morrowind or Skyrim bashed - and to no purpose except. . . competitiveness? I expect they're all fine games, and I'm simply delighted when someone finds a game they love.

I agree that bashing a game just for the sake of bashing it is truly annoying, but I think there is a place for honest criticism. If positive feedback was the only thing that the developers received then we would constantly get the same game over and over. The only way that any franchise evolves is if we, the consumer, express what we like
and dislike about each entry.
For example, it concerns me that Bethesda seems to want to take these games in a direction that contradicts the reason that I started loving them in the first place:
- The faction quests are getting shorter and less thought out.
- The number of factions one can join is shrinking.
- The player is being forced into actions to progress in certain quests without the freedom to find a different solution.
- For some inexplicable reason (since
Oblivion) one cannot wear robes over armor, and armor itself (in
Skyrim) has been consolidated into one piece (armor) instead of three (cuirass, pauldrons, and greaves).
- My characters (even the so-called beast races) have ten fingers, yet (in
Skyrim) they are only capable of wearing one ring.
- Key skills are being consolidated to the point that creating truly unique characters is becoming harder and harder to do (mastery of the sword shouldn’t automatically give someone mastery of the mace and war axe as well).
These things are the antithesis of the freedom that these games are supposed to provide. Raising these concerns doesn't mean that I am bashing the games. It means that I, as the consumer, have problems with the games that I hope future entries in the series will address. Even the child that you love the most does things that bother the heck out of you sometimes. Saying so doesn't automatically mean that you don't still love the child. If we don’t express our concerns this trend will continue until the games we’re being given every five years or so no longer resemble the Elder Scrolls that we have all come to know and love.