QUOTE(Lizard @ Dec 16 2005, 08:18 PM)
The magic has come back, though not EVERYONE has it. Un TES-like, you say. Well, don't we want something a little bit more different, something more of our own (Saying this to everybody, not just you, Aki)?
Intestinal, the magic eventually disappearing wouldn't be the best, because without magic, TES RPs aren't very exciting. Unless there is a source behind the slow disappearance of the magic, and can be found and stopped, it would be pretty much of a drag. You're saying that technology wouldn't be good, but wouldn't they be forced to switch to it if all the magic disappeared? Sorry, I'm just in crit mode here... *slaps self*
They would kinda...die actually.
People like Fyr and Theranna would like...turn into ash (no magic means no life extending magicka and thusly means no ancient boat people like Fyr). Bretons would be somewhat screwed. Nords wouldn't be much affected aside from loasing the woad ability and no longer being immune to cold, Orcs...well they'd be fine, Khajiit would be majorly screwed, their whole species thing is based on the Lunar lattice (position of the moons) and if that aint magicka I dunno what is

, Dunmer would sudenly be less resistant to fire and lose conection with their ancestors...etc.
Supernaturals like Undead, Daedra, Vampires, Werewolves would also all be screwed...more majorly than the races.
They wouldn't think to go to technology, these people don't know tech beyound what they already have. Its like taking tech away from
us and saying "Use magic."
We would suck and die, as using magic is simply something we don't do.
Besides, Dwemer tech isn't all cold hard science, a good deal is magickal. Dwemer centurions seem to be inoperable outside of Morrowind. They turn off once they get so far from Red Mountain...but start back up when brought back into range. This leads many to believe Red Mountain (more specificially the Heart of Lorkhan) to be a powersource for Dwemer objects.
Kinda explains why a steam-powered machine can function for 4,000 or so years I guess.
So yeah, take magic away and the races will crumble to swift ruin.
QUOTE
From my understanding Oblivion has always had some link with Nirn, which is why the Daedra had such an influence. I was basing that influence on the existence of magic, so it didn't simply dissapear for no reason. Rather, by shutting the gates completely it was blocked off temporarily.
The sun, Magnus, is actually the source of Magicka. It's more or less a hole ripped open to the Aetherius, the realm from which Magicka stems.
So no magicka would mean = no sun....
Which er, would be bad. As the Vampires would be too dead to enjoy the eternal night and mortals would starve as their crops died (and animals dieing all the way up the food chain from plant-loss) and they starved to deathand such. Real messy.
/ramble
Anyway, on plots, why does it always have to be some big thing, usually involving a war? It could be some as simple and small as the fued between the Theives guild and Cammon Tong or Morag Tong and Dark Brotherhood was in Morrowind. They were smalll, underground wars/skirmishes/fights.
Not saying we should use those (though DB vs. MT might be fun) but they're good examples.