Renee
Feb 26 2014, 01:57 AM
CSR sounds like just the thing, it's just what I wanted.

No seriously, I'm going to try that one. Which version do you recommend, I see like several of them over at Nexus.
Does anybody know of a good crossbow mod? Lady Saga's been an archer for ages, but she'd like to try something completely different.
Grits
Feb 26 2014, 02:34 AM
Please forgive the brief answer, I知 in the weeds here.

I知 using
Companion Share and Recruit v3.27.
Acadian
Feb 26 2014, 07:21 PM
Renee, I just checked my mods. I've been happily using the CSR version Grits linked to for a long time.

Sorry on the crossbow. Buffy won't touch anything by a long bow.
haute ecole rider
Feb 26 2014, 09:05 PM
QUOTE(Grits @ Feb 25 2014, 07:34 PM)

Please forgive the brief answer, I知 in the weeds here.

I知 using
Companion Share and Recruit v3.27.
That's the one I'm using. Awesome!
I really like the Witchcraft mod for Tallei - it adds summoned forest creatures which are more her speed. For both her and Julian I love the Recastable Summons. Two or three or even four Bones at once? No problem! Tallei's conjuration skillz are insane - one of the reasons she has survived so long without once notching her weapons is because of these two mods. When she has Bear, Timber Wolf, Mountain Lion from SubRosa's Morcant and three Skeleton Heroes, she just has to stay out of their way. They do considerable damage all by themselves.
Renee
Mar 19 2014, 09:55 PM
Does anybody know of a hair mod that adds bangs like Xena's?
http://www.bing.com/images/search?q=xena&a...selectedIndex=0I am wanting to make Renee Gade III. RG2 was supposed to look like Xena, but there are no vanilla hairstyles with bangs up front. So I wanna get it right with RG3.

Thanks!
Grits
Mar 19 2014, 10:20 PM
I like using wigs to change hairstyles. Here’s one of Kanet’s that has bangs:
front /
side. It comes in different colors, she just likes the white and silver ones.
It comes from
Apachii Wigs.
.
Renee
Mar 19 2014, 10:41 PM
Cool, that'll work, thanks!
TrisRed
Apr 2 2014, 05:26 PM
The ones I use are pretty cool, for now. Here are a few...
Better Cities: I LOVE this mod. Adds so much more to the cities like shops, quests and NPC. However, like Renee, there are certain aspects I dislike, primarily what the mod does to poor Bravil

CSR; Essential for my gamestyle. Ironically, I very rarely enjoy exploring alone, so I use this to have Jessie or Anyanka (created with the console) join my adventures.
Better Benirus Manor. A wonderful mod that makes the manor more homey by making it lighter and better decorated.. Includes a library too!
Clothing mods: I use a lot of these... but mostly the Apachii Goddess store, along with it's separate wigs mod.
Cheydinhal Pet Store: Lissa wanted a dog, so I got her one

I really want to use a good body replacer mod, but I cannot seem toget them working. I'm trying to use Robert's Female body but I think I'm doing something wrong! Oh well
EDIT: WOO! FINALLY have a body mod! I installed EVE HGEC after seeing it mentioned by Acadian, and I love it. I also installed a skin texture to clean up Lissa's face. I'm so happy!
Thomas Kaira
Apr 2 2014, 06:57 PM
If compatibility is your thing, use HG Eyecandy. Every clothing and armor mod under the sun has an HGEC version available.
Renee
Apr 2 2014, 07:30 PM
QUOTE(Rihanae @ Apr 2 2014, 12:26 PM)

I really want to use a good body replacer mod, but I cannot seem toget them working. I'm trying to use Robert's Female body but I think I'm doing something wrong! Oh well
Robert's is tricky, by default it changes underwear, but you won't be able to see your character 'in their birthday suit' until you swap some nif files around. I forget exactly what I wound up doing, but if you read the posts over in Robert's Females Nexus page somebody explains how to figure this mod out step by step. It's a rather recent post too, so you shouldn't have to go digging.
Like lots of other mod pages, the author explains what to do, but the explantion is half-baked.
'
TrisRed
Apr 2 2014, 07:34 PM
[quote name='Renee Gade IV' date='Apr 2 2014, 07:30 PM' post='217936']
I really want to use a good body replacer mod, but I cannot seem toget them working. I'm trying to use Robert's Female body but I think I'm doing something wrong! Oh well[/quote]
Robert's is tricky, by default it changes underwear, but you won't be able to see your character 'in their birthday suit' until you swap some nif files around. I forget exactly what I wound up doing, but if you read the posts over in Robert's Females Nexus page somebody explains how to figure this mod out step by step. It's a rather recent post too, so you shouldn't have to go digging.
Like lots of other mod pages, the author explains what to do, but the explantion is half-baked.
'
[/quote]
Yeah, that's the one I tried using, but then I tried out EVE HGEC and it works wonders and looks amazing
Renee
Apr 2 2014, 07:36 PM
QUOTE(Rihanae @ Apr 2 2014, 02:34 PM)

Yeah, that's the one I tried using, but then I tried out EVE HGEC and it works wonders and looks amazing

That's cool.

I've got Robert's working with Saga's game, but perhaps with Renee Gade III I'll try EVE HGEC. This way these two gals won't wind up having the exact same body ... parts ..
TrisRed
Apr 2 2014, 07:48 PM
QUOTE(Renee Gade IV @ Apr 2 2014, 07:36 PM)

That's cool.

I've got Robert's working with Saga's game, but perhaps with Renee Gade III I'll try EVE HGEC. This way these two gals won't wind up having the exact same body ... parts ..

Good idea! I'm not too sure what the differences are between the two mods, but all I know is that HGEC has quite a lot of additional mods tailored for that body, such as a female armour replacer and some rogue armour.
Renee
Apr 2 2014, 08:03 PM
QUOTE(Rihanae @ Apr 2 2014, 02:48 PM)

QUOTE(Renee Gade IV @ Apr 2 2014, 07:36 PM)

That's cool.

I've got Robert's working with Saga's game, but perhaps with Renee Gade III I'll try EVE HGEC. This way these two gals won't wind up having the exact same body ... parts ..

Good idea! I'm not too sure what the differences are between the two mods, but all I know is that HGEC has quite a lot of additional mods tailored for that body, such as a female armour replacer and some rogue armour.
Good to know. I'll look into this one soon.
ghastley
Apr 2 2014, 08:40 PM
Generic answers to questions you didn't even ask:
The body mods typically come with replacement armours/clothing that fit the body (unless the standard armour covers it all completely) or else there's a second mod that supplies those (such as EVE). However, they don't supply any new armour or clothing models, and there's a lot more of those made for HGEC than the others. Which means that HGEC gives you more choices.
The same body gets used for all NPC's as well as the player, but since the body is replaced by the clothes, the only issue is really how the exposed skin gets textured. All the replacers use a unified "foot" texture to cover the whole body, so NPCs wearing vanilla clothes may look odd. They may also change shape when you remove their outfit if the body mesh and armour mesh aren't both replaced.
Hair is adapted to the size and shape of the head, as adjusted by the character gen sliders. However, it is only weighted to the head, and long hair will clip into the back or shoulders. Wigs don't conform to the head like that, but can be weighted to the whole skeleton, and bend and twist as the character moves. So usually short = hair, and long = wig for best results. Some styles are available as both, so you can decide which aspect is more important.
Renee
Apr 3 2014, 12:27 AM
Thanks Ghastley, that's good to know. Learning more everyday from people like you.
I just came up with a great idea for a mod, perhaps it already exists. Okay.
I've got Storms & Sound and right now Lady Saga is sitting in her rented room at the Oak & Crossier. It's raining outside, and this mod makes it so that you can hear the rain indoors. Because of this, I'm not wanting to have her sleep just yet. I (and she) are enjoying the sound of the rain outside.
So I was thinking "what if there was a mod that made it possible to read books in real time?" .. In other words, is there a mod (or is it even possible) that makes it so the PC can read a book, the book shows up on the screen, but the game's still going in the background? .. In other words, the entire world wouldn't be on a 'pause' as we're reading.
ghastley
Apr 3 2014, 02:35 AM
I think there's a mod that lets time pass while your reading, having a conversation, picking a lock etc. but the rest of the game has to freeze to prevent you getting stabbed in the back while you do those things.
haute ecole rider
Apr 3 2014, 03:39 AM
There is a mod that lets you see your PC read while time passes in game - it's Actors in Charge and is a "pose" mod, though to me it's more an animation mod (has you pick and choose what animations your PC and NPC's play). I like the reading a lot - my PC can read while seated or while standing. Of course, I can't read what she is reading, though,
I do think I've seen the mods you are talking about. If you search oblivion.nexusmods.com you may be able to find the mod that does what you want it to do. I think they start with "Real Time" but I'm not sure.
PhonAntiPhon
Apr 3 2014, 12:58 PM
QUOTE(Darkness Eternal @ May 16 2013, 01:54 AM)

The nude mod. For the sake of, eh, realism?
QUOTE(Pseron Wyrd @ Jun 5 2013, 09:05 PM)

QUOTE(mirocu @ May 26 2013, 11:26 AM)

Realism?

Do people walk around naked where you live??

No, they don't. But some of like to roleplay characters who do not bathe in their underwear.
Body mods FTW.
It's not a question of just wandering around in the buff - (although yes Skyrim Niamh did, in context) - it's the fact that the character can should they wish to. Additionally the character is then naked under their armour/clothes, as in actually so. They do not have a set of underwear welded to them and neither does anyone else in the gameworld, and frankly for me that does nothing but enhance immersion and realism.
If Eilidh or whoever changes their clothing or loots someone else's, then there is a proper body under there. Similarly when she bathes or swims or whatever...
I appreciate why it's not like that in vanilla but I see no reason why one should not mod it in if one can.
Characters are people too and I don't know about anyone else but my underwear is not welded to my skin!
Renee
Apr 3 2014, 06:47 PM
Speaking from the perspective of a 5-year vanilla gamer, that's one thing I was glad to finally discard: those horribly itchy-looking underwear sets for females, and diaper-like male loincloths. Thank you Roberts.
QUOTE
There is a mod that lets you see your PC read while time passes in game - it's Actors in Charge
Sweet! Thanks haute ecole rider.
Renee
Apr 6 2014, 11:24 PM
I am looking for some summoning mods for Lady Saga which will allow her to get away from her usual vanilla undead summonings, and found
Summon The Rats?, a new mod that I think is rather cute, and fits her roleplay. I'd feel bad if she was constantly summoning cats or dogs, or more personable animals and they were constantly getting pwned, but rats?

I do want to find something like a lion summon, though. I did manage to find some pretty cool companion mods that feature bigger cats or maybe even bears. What have you folks found in your travels?
SubRosa
Apr 6 2014, 11:32 PM
Somebody made a mod that allows you to summon not only lions, but wolves, bears, boars, and even spriggans. It also makes them all friendly, so you do not have to kill every animal you run across in the wilderness.
Grits
Apr 6 2014, 11:35 PM
Are you looking for a companion animal or something that would have a limited life and duration like a spell? For summoned critters I love
SubRosa’s Witchcraft spells.
D'oh! I was too slow.
haute ecole rider
Apr 7 2014, 12:37 AM
Use Witchcraft in the last few installs I've created.
Even gave up UL for it - I love the functionality of it too much . . .
Renee
Apr 7 2014, 12:46 AM
[censored] yes! THank you thank you thank you'11111 Sorry. A little excited there.
I just found this mod
full of little kitty cats?

and the cool thing is these cats can be found somewhere in Anvil, which is where my elf happens to be. They're pretty much useless for adventuring because they're programmed to flee at the sight of danger, but my elf is going to be staying at Lord Drad's Estate for a few days. It's going to be fun to have some pets up there, make it really feel more like a home.
Grits
Apr 7 2014, 01:00 AM
I love that one! I致e had a few instances where my group of characters moved to another city and part of the process was a cat caravan. I will never forget the sight of my heavily armored battlemage strolling down the Black Road followed by two dogs, a horse, and six cats!
haute ecole rider
Apr 7 2014, 01:32 AM
I've had the same, only it was the Gold Road to the IC! It was a lot of fun!
Renee
Apr 7 2014, 01:32 AM
MM hmm. Saga found Pepper and Jazz, and brought them both up to Lord Drad's. Sooo damn cute.
I also downloaded Sutch Village last night. I had no idea Sutch winds up becoming attached to Lord Drad's, so it actually was a bit of a surprise when Lady Drad had a 'Sutch' option in her speech options.
TrisRed
Apr 8 2014, 01:25 PM
I've been a bit crazy with my mods recently!
my most recent and favourite are
DarNified - Changes the interface completely, making everything smaller and more compact.
Unlimited Rings - Gives you unlimited amulets ;P
Fiona Armour for HEGC - Gives you the clothes Fiona wore in the game Haunting Ground. Looks great on Lissa.
Natural Environment - Completely overhauls wildlife, water, trees, vegetation and weather. amazing mod.
Slof's Horses - Lissa's steed grew a horn
Renee
Apr 8 2014, 03:40 PM
Be careful with those weather / landscape mods. Last night I decided I want to remove All Natural from Saga's game, for no other reason than variety. I like vanilla's weather / lighting system, too. Anyways, after I disabled the mod, it totally screwed up her gameworld. She was in an inn at the time, all the the meshes & textures were gone for the inn's floor, walls, and ceilings. So Saga kept falling through the 'floor', basically. The only solution was to Activate the mod again.
I'm guessing the solution is to somehow get tne vanilla stuff back, but I wouldn't have a clue how to do this, offhand. And even if I did, good lord that sounds like a lot of work? Maybe not.
Thomas Kaira
Apr 8 2014, 09:43 PM
Deactivating All Natural is tricky, since not only does it change the weathers, it changes many MANY interior meshes so you can see out the windows.
Pretty much you need to go to the testing hall, force the weather to default (38eee) save IN THE CONSOLE (very important) and deactivate.
But surely you already knew that if you just wanted the vanilla weathers you could've opened the mod's config file and disabled all the other mod-added weathers right?
Right?
Renee
Apr 8 2014, 09:48 PM
QUOTE(Thomas Kaira @ Apr 8 2014, 04:43 PM)

But surely you already knew that if you just wanted the vanilla weathers you could've opened the mod's config file and disabled all the other mod-added weathers right?
No sir I did not. But thank you. What do you mean by 'testing hall?'
ghastley
Apr 8 2014, 09:59 PM
QUOTE(Renee Gade IV @ Apr 8 2014, 04:48 PM)

No sir I did not. But thank you. What do you mean by 'testing hall?'
Out-of-game cells - makes a convenient place to wait that's not in the game, but is still part of it, if you see what I mean.
Renee
Apr 8 2014, 10:11 PM
QUOTE(ghastley @ Apr 8 2014, 04:59 PM)

QUOTE(Renee Gade IV @ Apr 8 2014, 04:48 PM)

No sir I did not. But thank you. What do you mean by 'testing hall?'
Out-of-game cells - makes a convenient place to wait that's not in the game, but is still part of it, if you see what I mean.
Okay, so what you're saying is
1). I go into the console,
2). I type in one of the codes found on that UESP page, hit enter, and this places my character in an out-of-game cell (right?)
3). I force the weather to default by typing 38eee.
4). Make a save while still in the console.
5). Leave console, leave game, and then deactivate All Natural in OBMM?
Did I get that right?
TK: Keep in mind I'm still new to all this. I don't know everything yet.
Thomas Kaira
Apr 9 2014, 12:13 AM
That is correct.
TrisRed
Apr 9 2014, 05:51 PM
I want to expand Lissa's Tamriel as much as possible. I've already downloaded Elsweyr: Deserts of Annequia which we are loving at the moment.
Next will be a mod to add Valenwood... but I haven't decided yet. There appears to be a few, so I need to pick the right one.
ghastley
Apr 9 2014, 06:13 PM
The Valenwood mod by the same author as the Elsweyr one works best with it. If you're intending to run them together, it's a no-brainer.
If you intend to remove Elsweyr, or run Valenwood in a new game, it won't matter.
Acadian
Apr 9 2014, 07:25 PM
ghastley, are you saying that Illiana (authoress of the Elsweyr mod) also has a V-wood mod? I can find Valenwood Improved and Valenwood Unleashed, but that's it (and neither are by Illiana). I checked Nexus and also the Assimilation Lab (which hosts Illiana's mods) and couldn't find any such mod. I'd adore more info on such a mod.
I've been happily running Illiana's older Elsweyr mod and plan to uninstall it to install her March 2014 version at some point soon.
I've never (successfully) installed what seems to be the most popular V-wood mod (Valenwood Improved). It kicked my OBMM butt and I gave up on it.
ghastley
Apr 9 2014, 08:07 PM
Sorry, I'd confused the compatibility patch with the mod itself.
Make that VI with Elsweyr (and the compatibility patch).
Acadian
Apr 9 2014, 09:01 PM
Okay, thanks. That seems to be the primary package. The patch (Elsweyr - VI) has been taken down from all upload sites it seems and no one seems able to find it these days. Tmar (over at BethSoft) runs that package. Out of kindness, he temp disabled his patch and reports that running Elsweyr and VI without the patch does not cause major problems. He says he would not let access to the patch deter running both mods.
My problem is, as I said, I could not get VI installed with OBMM. I've got WB and use a few of its utilities, but I've never touched BAIN and my whole install is OBMM.Edit: Okay, I did some review of the OBMM's nuts and bolts and got VI running. I quickly went to the border south of Skingrad between Elsweyr and V-wood. You can definitely see where the two mods don't 'mesh', and there are some minor land tears along the border. Definitely navigable and, in my opinion, not having the compatibility patch available does not preclude running both mods. I still need to install the VI translation, upgrade and translation to the upgrade. I'm quite encouraged and rather excited though.
Edit again: VI is now a solid install and seems to be working perfectly. A significant expansion of Buffy's range.
haute ecole rider
Apr 10 2014, 12:44 AM
Yay! Great news! Cuz I really want to run Elseweyr and VI side by side.
I rather suspected there would be some land tearing and that would be all. I can live with that. There's always the tcl if I must. But it's good to know someone else beat me to it.
Also, does this mean we will get to see "Buffy Does Valenwood" screenies?

I hope so!
ghastley
Apr 10 2014, 01:38 AM
I haven't been into Valenwood for a long time, but I recall having to fix some broken stuff. There was at least one enemy that was PC level +20 or something stupid that was intended to have the PC offset flag off, and the spriggans were immortal because the script that resurrected them didn't have its end condition right. That was all noted in the thread at Bethsoft, but it might be hard to track down.
Were thos things fixed in the upgrade you refer to?
Acadian
Apr 10 2014, 01:50 AM
Rider - I'm sure Buffy will get some screenies from V-wood since it seems like it's now in her range.
ghastley - I've heard about the spriggan problem and I don't believe it is fixed in the mod. I expect when we run into that stuff, we'll crack open the CS and change the sprigs to suit our taste. As the modder reports, in the cities, there are plenty of unfinished buildings - meaning that they are simply unfurnished and uninhabited. Buffy's in her first dungeon now; it happens to be a zombie fort and seems well done (and darker than Cyrodiil's dungeons). We're in NW V-wood and the terrain and plants still seem quite similar to the Gold Coast.
ghastley
Apr 10 2014, 01:57 AM
@Acadian: Do you use Shezrie's Towns? There was one in Valenwood near Anvil, and she did a VI patch for it. I think it was just for landscape tears, but I don't remember all the details.
Acadian
Apr 10 2014, 02:41 AM
ghasley - No, but I've heard good things about them. Beyond those provided by VI and Elsweyr, the only additional towns I'm using are New Valen (an elven tree village near the junction of V-wood, Elsweyr and Cyrodiil made by Cara) and Falkreath (up in Skyrim, by you).
haute ecole rider
Apr 10 2014, 03:13 AM
Acadian, please do keep us posted on what you find in VI - I definitely want to hear about it.
As for Julian, I'm torn between
Lady Nerevar's mod? and the
TWMP mod?
I know Lady Nerevar was part of the amazing Tamriel Rebuilt team and was working on this mod before it was spun off from the TR team. They made the decision, as I understand it, to focus the TR primarily on Morrowind, and have Hammerfell have its own team. It's progressing slowly, from what hear, because so few people are working on it. Might be only the one! In any case, as so much had already been put into it, that's why I'm so interested in it.
OTOH, the TWMP project is part of a larger collaboration. TWMP is a new height map created for the provinces of Tamriel that allow you to create more detailed mods using the lands around Cyrodiil. It seems to have quite a bit of support, judging from the various mods that are built up on it in the Nexus. I do not think Iliana's Elseweyr mod uses it though, so they may not be compatible.
I'm not sure, but I think my "old" Mac Pro can handle all the extra land. It would be cool to sail all around the coast - there are a couple of sailing mods that I looked at like
this one?, which recommends TWMP, and
this one? which just looks like plain fun. In either case, both would be nice for Julian to explore and indulge her love for the sea. And maybe find her mother's birthplace in Hammerfell. Perhaps she'll learn something about her family history there!
Acadian
Apr 10 2014, 03:34 AM
Gosh, that all looks fabulous! I've had Elsweyr for some time now and just cannot say enough good about it. Not only do I love the desert, but Illiana did simply an incredible job of creating a magical and exotic land right out of Arabian Nights.
Tmar, over at BethSoft has been using VI for a long time and I've seen tons of his screens - enough to know that the mod looks more 'foresty' than the jungle I would love to see in V-wood. Oh, you'll get a kick out of this: Buffy just found a statue/shrine to Julianos in northern V-wood that overlooks Julian's farm(formerly known as Gweden Farm).
Hammerfell looks wonderful and would certainly suit Julian. The screens in the Lady Neravar one show what seems to be a similarity to the Elsweyr mod (and that is high praise).
I know almost nothing regarding TWMP (beyond its concept). I know there are conversions to make VI TWMP.
I've not used one of the sailing mods, but I think Pseron Wyrd has spoken highly of the one by Side.
Buffy and I actually get a lot of mileage out of the SI - now that the dweeb Sheo's been deposed.
haute ecole rider
Apr 11 2014, 12:33 AM
QUOTE
Tmar, over at BethSoft has been using VI for a long time and I've seen tons of his screens - enough to know that the mod looks more 'foresty' than the jungle I would love to see in V-wood. Oh, you'll get a kick out of this: Buffy just found a statue/shrine to Julianos in northern V-wood that overlooks Julian's farm(formerly known as Gweden Farm). tongue.gif
That right there is reason enough for Julian and I to download VI!!
I agree that V-wood should be more jungle-y. But I imagine it may be difficult to generate new tree textures. Brittainy's Lush and Gaudy vegetation series is closer to how I picture V-wood, but it is global, not confined to a specific region.
So a little bit at a time. Things are busy for me at work right now, so Julian is preoccupied with fitting in at school. We haven't done much exploring all week. Maybe on Sundas?
Grits
Apr 11 2014, 09:50 PM
I知 so glad to hear that Elsweyr and VI play together! It will be ages before Jerric and Lil finish exploring Elsweyr, and now I have Valenwood to look forward to! Thank you, Acadian!
TrisRed
Apr 15 2014, 06:00 PM
Quick question. Can anybody recommend any mods that keep the roads clear of enemies? Or at least reduces the amount of enemies on the roads? It gets a bit tedious having to fight ALL the time when traveling to places haha
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