QUOTE(RaderOfTheLostArk @ May 28 2021, 06:33 PM)

I'm still replaying
Oblivion, but several weeks ago, I had this strange hankering for replaying
Fallout: New Vegas and I don't know why. Well, I sort of do. There have been a lot of absurd
New Vegas memes that have cropped up on YouTube (and
Morrowind for that matter, but I'm not sure when I will return to my 2nd playthrough of that game). The game itself already has plenty of funny moments, but the memes people have been making are the kind of s---posting that I enjoy. It's hard to explain. It's simply either your sense of humor or it isn't.
Some of my New Vegas urge was prompted by the, hmm, shall we say . . . poorly received mod for New Vegas that was 7 years in the making called
Fallout: The Frontier. If you don't know about that, it's the textbook definition of a s---show. I've seen some reviews on it, and the basic idea is that the technological aspects are absolutely mind-blowing for the engine, but the writing is so hilariously atrocious I have absolutely no idea how it came to be. I'm not usually one to jump all over a game's writing--I don't consider myself to be particularly knowledgeable about writing and most times I think it's just gamers wanting to believe that they are experts at it when they're not. But this time, just about all the complaints are completely valid. The story makes no sense.
But anyway, I digress. Back to my actual playthrough of New Vegas, my new character is a lovely blue-haired, bandana-and-eyeglasses-wearing lady named Annabelle. I've already been trying out some new things that I did not do in my 1st playthrough. I took Wild Wasteland as my first perk and almost all the perks I have taken so far I did not use before. I've gone heavy on the light armor and sneaking. Cass has been my main (and so far only) companion. My courier became the first female King (*Elvis voice* baby). And I found out that you can take Benny on in a completely different way, killing him way earlier than normal. The only way my ignorant past self was aware of was simply walking right up to him on the bottom floor of the Tops. I was initially going to do that again with a silenced pistol to see if I could get away with it, but I found a completely different way to deal with him.
Spoiler? Spoiler just in case:
When you resolve the Great Khans-NCR standoff in Boulder City, one of the Khans who was with Benny gives you a cigarette lighter after he betrays them. There was also some note by Benny I found somewhere, but I can't remember where exactly. I just happened to run into it, I think.
Anyway, I'm not sure how many of these checks you *need* to pass, but there are a series of checks you have to pass with Swank at the reception desk for The Tops to let him know that Benny is not to be trusted, as he is attempting to take over The Strip himself. After what I believe were Speech checks of 15, 30, 45, and 60, as well as the note and cigarette lighter, Swank will realize you are telling the truth, give you all of your stuff back, and get Benny back to his suite so you can ambush him. Because I had the Bloody Mess perk, I blew Benny the f--- up with one of my automatic weapons. Now THAT was satisfying.
Show / Hide Spoiler Text Above!I'm not sure I want to do anybody's side, even the independent route, this time. I just want to do most of main game content, including stuff I have not done before, and the DLCs--in the proper order this time. And I really want to kill Ulysses instead of talking him down this time. The first time I played New Vegas, I didn't know the DLCs had a canonical order and I did Lonesome Road first because it sounded the most interesting. And that one is supposed to be last. Probably explains why I could barely damage Ulysses before he Stimpaked himself and swarmed me with robots...
I don't remember what all you need to pass with Swank; but I've done it before too. In the room you have the choice of ambushing him or if you have a certain perk you can have sex with him and kill him right afterward while he sleeps. Nothing to see here; it is just like the sexbot you test out = black screen.
I just want his jacket and shades; lol.
QUOTE(Acadian @ May 29 2021, 01:05 PM)

Bethesda did seem to get a bit better about your status after completing a guild's questline. In Skyrim, at least you could ask someone else to take over the College of Winterhold. And Dawnguard was perfect in that you simply remained a working member of the guild instead if becoming its boss.
I was pleased to see that Zenimax listened to players and followed the later direction of BethSoft with ESO. After you complete the MG, FG, TG questlines, you simply remain a working member of the guild (not the boss) and there are daily quests forever as you like. There are a couple other professional/adventuring organizations as well that offer neverending things to do but you never have to deal with any leadership/administrative burdens to take away from being simply an adventuress.
Yes, this pleased me all to heck in ESO! I hated Bethesda's earlier obsession with our characters becoming the leader/head of absolutely every organization the character helped; it was just way too too. Not to mention that the people you came to love had to die to gain your promotion. Really glad they finally started listening on that score.
QUOTE(RaderOfTheLostArk @ May 29 2021, 03:54 PM)

To be honest, I don't think you should be able to become the head of any guilds. That's just too much. Daggerfall made it a real struggle to get up there, at least, but the quests are usually dull and there is no actual storyline to the guilds in that game. Second-in-command should be the highest obtainable rank, at best.
In Morrowind, Oblivion, and especially Skyrim, you could really blow through everything in a small amount of time and boom, you are somehow the head of the guild. Almost all of the NPCs in the guilds are so static, rarely having a real reaction to you climbing up the ranks when most of them should be trying to do the same. There should be more political machinations going on behind the scenes, which Morrowind had somewhat but even then they didn't truly have an impact on your ascension. ESO did better in this regard, though the Fighters and Mages Guild questlines are pathetically short.
Agree 100% with everything you said here;