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Lopov
Since TES has its own thread, Fallout should have one too!

Feel free to introduce any characters, new or old, dead or alive, smooth-skins or ghouls, from any Fallout game.

I copied the basic sheet from the TES thread but you can change it as you see fit.

I'll begin with Blondie, which I consider to be my most prominent Fallout character.

__

Nickname: Blondie

Real name: Alexandra Wright

Status: alive and kicking

Race: Caucasian

Gender: Female

Age: 34

Starting SPECIAL: S6-P8-E6-C5-I5-A6-L4

Tagged skills: Energy weapons, Lockpick, Melee

Level: 50

Traits: none

Place of birth: New Reno, Nevada

Home: house by the railroad in Novac. Apart from her home, Blondie "owns" some places across the Mojave that belonged to her former enemies, namely the Abandoned BoS bunker by the Colorado river, Hamilton's shack in the Guardian Valley and Trapper's dwelling by Jacobstown

What they do for a living: bounty hunter

Factions: Randall & Associates (formerly), NCR bounty hunting office (presently)

Companions: Guts the German shepherd (always)

Love interests: Blondie is bisexual and has been involved with several men and women from all over the wasteland, some were one-night stands, some were long-lasting affairs and some still last. People I remember that she's been with, are: Ringo, 10 of Spades, Ranger Andy, Bradley (mod-added), Hastings (mod-added), Derrick (mod-added), Beatrix Russell, Sweetie, Red Lucy and I'm probably forgetting someone

Physical Appearance: Blondie & Guts

Eyes: blue

Build: slim

Habits: chain smoking

Weapons of preference: MF-Hyperbreeder Alpha, Bowie Knife

Clothing: Courier's Duster

Magic abilities or powers: none bigsmile.gif

Miscellaneous - dealing with Benny: she killed Benny with his own gun Maria, put a cigarette in his mouth, then threw his cut-off head in a toilet

Theme song: Blondie - Maria

Biography/Life History: Blondie is one of the most notorious and fearsome bounty hunters in the Mojave. She made the name for herself by eliminating several legendary outlaws in the desert and beyond, like in Valle del Hierro and Utah. Though Blondie doesn't swear allegiance to any faction, she's been occasionally working with the NCR as a mercenary. Most people are afraid of Blondie because of her grisly profession and cold personality and as such prefer to avoid her. However, residents of Novac are happy to have her, because she had helped the town many times in the past.

Before becoming a bounty hunter, Blondie was a courier who preferred to spend her hard-earned caps on whiskey and more whiskey. Getting shot in the head sobered her up in a way, and opened up a new path ahead, even though a harsh one.
mirocu
Oh dear god, I don't think I can come up with all that stuff tongue.gif

My character is just my character. He runs around killing baddies, like Santa Christ, for fun. And caps. No real history behind him, truth be told. He's named after me (mirocu) and that's basically it. But I will try to make an effort and fill in the form. I'll see it as "job training" or sumth'n... biggrin.gif


Fallout 3

Name: mirocu
Status: explorer and bad guy eradicator
Race: white (no fancy words here biggrin.gif )
Gender: male
Age: *shrugs* maybe around 25?
SPECIAL: [have to look this up later]
Tagged skills: [have to look this up later]
Traits: [unsure of what this means]
Place of birth: Vault 101
Home: Megaton
What he does for a living: collecting loot to sell
Factions: none
Companions: Gunny (I would post a link to his mod but I can't find it!)
Love interests: none

Physical appearance

Habits: getting the attention of baddies and have Gunny finish them off whilst enjoying his humorous comments
Weapons of preference: Varies, but he does like his Vulcan minigun with a RoF increase mod. Yes, a mod that changes a mod! Fancy that wink.gif
Clothes: as seen in pic; Reilly's Rangers plus combat helmet
Miscellanaeous: collector of all things Nuka, teddybears, red and blue pass cards, pre-War books etc etc
Backstory: hated the Vault and thus escaped when chance appeared


And there you have it biggrin.gif
Lopov
Thanks for adding yourself to the thread, mirocu. laugh.gif

Regarding Traits - they've been present in every game except in Fallout 3. My characters usually choose some but I forgot to add them to Blondie, that's why she's without any. I could add them with the console but after so many hours together I don't care about them anymore. tongue.gif
SubRosa
So are the Special stats supposed to be what you started with, or what you have in your most recent save?


Blondie always makes me think of a female Man With No Name, since in one of those movies (I think The Good, The Bad, and the Ugly) he was called Blondie as a nickname.


Mirocu, maybe you should change your FO3 guy's name to Raven? Or if that sounds too Goth, Blackhawk?

Traits are neat. In all the other games you can choose to take up to two of them at character generation. They give you a bonus in one thing, but at the cost of a penalty in something else. For example there is a Four Eyes perk that gives you a bonus to Per when wearing glasses, but a penalty to it if not. I use a mod that adds them to Fallout 3.


Name: Hecate

Status: Thinking of traveling out West

Race: Caucasian

Gender: Female

Age:19

SPECIAL:
Starting S4 P7+ E5 C4 I7 A8 L7
Ending: S6 P10+ E5 C5 I8 A9 L10+

Level: 21

Tagged skills: Small Guns, Sneak, Medicine

Traits: Four Eyes

Place of birth: Vault 101

Home: Megaton house

What they do for a living: Savior of the Wasteland

Factions: Brotherhood of Steel

Companions: None

Love interests: Sarah Lyons

Physical Appearance: Here

Eyes: Blue (wears glasses)

Hair: Plenty and black

Build: Slender

Habits: Watching people and sunsets

Weapons of preference: M110 Semi Automatic Sniper System

Clothing: Black Recon Armor, Tortoiseshell glasses, later black Power Armor

Magic abilities or powers: None

Theme Music: Angels and Airwaves - The Adventure & Victory by Oomori Kinuko

Biography/Life History: Born in the Vault, she was a typical rebellious kid who loved teddy bears and the BB gun her father gave her when she turned ten. Daddy James' dramatic exit from the Vault was her own call to adventure, which led her in her father's footsteps to Project Purity. The arrival of the Enclave changed her life forever. She saw her father die before her eyes, and swore eternal revenge. A Vengeance she made good by destroying not only Raven Rock, but also the Enclave Mobile Base Crawler.
SubRosa
Name: Loviatar

Status: Eating the Wasteland

Race: Mutant

Gender: Female

Age: 204

SPECIAL:
Ending FO3 = S7+ P10+ E7 C5 I10 A6 L6
Current FONV = S6+ P10+ E7 C4 I9 A8 L5

Level:
FO3 = 14
FONV = 31

Tagged skills: Energy Weapons, Science, Medicine

Traits:
FO3 = Bloody Mess
FONV = Kamikaze, Wild Wasteland

Place of birth: Los Angeles

Home:
FO3: Mad Scientist Lair outside the Megaton Ruins
FONV: Novac Motel Bungalow

What they do for a living: Goddess of Corruption

Factions: None

Companions: ED-E, MkII Stealth Suit

Love interests: Love is for weaklings

Physical Appearance:
In FO3
In FONV

Eyes: Red

Hair: Red

Build: Slim

Habits: Eating people

Weapons of preference: Magneto-Laser Pistol, Laser Rifle, Wattz 2000 Laser Rifle

Clothing: Black Robes, Black & Red Power Armor, Black & Red Mk.II Stealth Suit

Magic abilities or powers: Regeneration, Immunity to Poison and Radiation. Inability to breathe clean air, pure water, or normal food/stimpacks (they are toxic to her).

Theme Music: Blue Oyster Cult - The Siege and Investiture of Baron von Frankenstein's Castle at Weisseria

Biography/Life History: Born in 2042 to a good family in Los Angeles. She was a biochemist working for WesTek at Mariposa (where FEV was developed).

It was Loviatar's experiments that led the army to mutiny and start killing scientists. She was dying of cancer. While officially on the FEV project, she was in reality following her own agenda to cure herself. She developed her Prometheus Serum in secret, but after the animal testing stage, she naturally needed some humans to try it on. Her compatriots were already secretly using military prisoners as test subjects, so she appropriated a few for herself.

Naturally the results of her early work were horrific (but I think was actually useful for the FEV work, and probably would become the groundwork for the creation of the first Super Mutants by The Master). The Army found out, and the Colonel in charge committed suicide. Captain Roger Maxson took over, determined to get even, and started killing scientists.

With the Army on its way with torches and pitchforks, Loviatar injected herself with her unfinished serum. It reacted with the cancer cells in her system, and they took over. But she did not die. Her serum worked, even if in some unexpected ways. She shot her way out of Mariposa, and escaped into the desert. The nukes were in the air less than a week later. She was buried by the bombs, and by the time she had dug herself out, she found that Maxson and the others had left Mariposa.

She pursued, and picked them off one by one during the nights through ambushes. Killing opportune targets and then escaping into the darkness before the others could come. But when Maxson and the others reached the Lost Hills bunker, she knew her opportunity for vengeance had gone. She could never kill them all in there. So she was forced to withdraw, before their own patrols could find and kill her. Perhaps permanently.

By then she had discovered that her body now fed off corruption. She could only breathe or drink toxic or irradiated air and water. She could only eat other humans. But she was also immune to radiation, diseases, and toxins. In fact, they made her stronger. Finally, the mutated cancer has resulted in her regenerating from any wound, including age, making her immortal. Her new body seemed perfectly adapted to the newly created wasteland.
Lopov
When I was creating Blondie, she got her name because of her hair and because I heard Maria performed by Blondie on the same day, but these days I think of Clint Eastwood - Blondie many times as well.

I already forgot how pretty Hecate is. And she has a good love interest, I'd say.

Wow, Loviatar is one really intelligent mutie! Love her backstory, you put a lot of effort into it. Habits: eating people = laugh.gif.

Oh, and post whichever SPECIAL you like (or both like you do).

__

Nickname: Hobo (a.k.a the Hobo)

Real name: the Hobo thinks he knows but doesn't want to tell

Status: alive and tramping

Race: Caucasian

Gender: Male

Age: dangerously close to 60

SPECIAL: S8-P5-E10-C1-I5-A8-L5; some stats were increased with Intense Training

Tagged skills: Explosives, Repair, Small Guns

Traits: none

Place of birth: some vault

Home: "Home is where my mattress is" By the Hobo

What they do for a living: eating and breathing

Factions: Donald Tramp & Sons biggrin.gif

Companions: Dogmeat (called Boo / Mutt / Hound by the Hobo)

Love interests: there used to be one girl...like what? 40 years ago?

Physical Appearance: HawBaw

Eyes: brown

Build: way taller than average wastelander, quite strong as well

Habits: talking to himself, listening to CONEL-RAD radio, collecting metro tickets, stocking up on pre-war money, creating custom weapons, climbing on high places and watching wastes from above, collecting pre-war garden gnomes and bobbleheads, smoking, drinking beer and nuka-cola, listening to legends about Loviatar and seeing remains of her work in person

Weapons of preference: Hunting Rifle, Railway Rifle, Dart Gun, Shishkebab, Frag grenades, Frag mines, Pulse grenades

Clothing: roving trader outfit, Chinese General's Hat, huge backpack

Magic abilities or powers: the Hobo can perceive certain visions from the past and he's partly psychic - if he dreams of his own death, he knows that it's better to avoid that place.

Explanation: the Hobo isn't DiD and his psychic abilities are the roleplay explanation behind it. However, so far, he was never close to dying.

Miscellaneous: he never carries more than one bottle cap because two or more bring bad luck

Theme song: John Prine - The Hobo Song

Biography/Life History: the Hobo vaguely remembers his past - he was born in some vault, of that he's sure. He was special in some way, that's why other children didn't like to play with him and even his own parents seemed to be afraid of him. Probably because he could sometimes foretell the future and some people didn't want to know what's going to happen with them.

Whether he left the vault willingly or was he exiled, he doesn't want to remember. There was some explosion, of that he's sure and the Hobo thinks it's because of this explosion that his memory isn't what it used to be. Ever since he's been out in the wastes, he's been a wanderer without any true purpose except for wandering around. He's been all over the post-war USA and wherever he comes, animals like him and the Hobo likes them too. The Hobo doesn't like people and generally avoids any and all settlements. He exchanges a few words with random wastelanders but that's about it.

But if you see him slowly walking down some road, don't underestimate him just because of his looks. The Hobo can be very deadly if you piss him off and he can attack with an assortment of weapons, from simple hunting rifle which you should consider as your lucky death, or the painful railway rifle whose deadly spikes will cripple your limbs, or the similar weapon called the dart gun which not only cripples but poisons you too, or if you're on the Hobo's black list, he'll turn on the shishkebab, called the flaming sword by the Hobo, and burn you down.
mirocu
We should have a rule, guys.


Only one character per poster..! biggrin.gif
SubRosa
I think one character per post is good enough... wink.gif

I added a field - Theme Music, because every good hero should have some
mirocu
QUOTE(SubRosa @ Apr 10 2016, 06:33 PM) *

Mirocu, maybe you should change your FO3 guy's name to Raven? Or if that sounds too Goth, Blackhawk?

Raven would suit him quite nice actually but I can´t change his name now. Can´t as in won´t, it´s too well established biggrin.gif

QUOTE(SubRosa @ Apr 11 2016, 02:33 AM) *

I think one character per post is good enough... wink.gif

tongue.gif
SubRosa
Name: Warrant Officer Holland Smith

Status: Kicking Ass

Race: Caucasian

Gender: Female

Age: 227 (27)

SPECIAL:
Starting S4 P6 E7 C4 I7 A7 L5
Ending: S6 P6 E8 C5 I8 A10 L6+

Level: 16

Tagged skills: Small Guns, Explosives, Science

Traits: Bloody Mess

Place of birth: Denver, Colorado

Home: Megaton house

What they do for a living: Minister of Death Praying for War

Factions: USMC

Companions: None

Love interests: Karen Schenzny

Physical Appearance: Here

Eyes: brown

Hair: Blond in a short ponytail/bun

Build: athletic

Habits: Drinking beer, listening to music

Weapons of preference: M16A4 Assault Rifle, Frag Grenades

Clothing: Winterized Marine Combat Armor and Helmet

Magic abilities or powers: None

Theme Music: Marine Corps Hymn - The Halls of Montezuma

Biography/Life History: She was born in 2050 in Denver, Colorado. When she was two years old the New Plague/Blue Flu occurred and killed her parents. She was sent to an orphanage, and grew up bad. When she was a teen she was committing cyber-crimes and blackmail. Finally she was arrested by the FBI when she was 21 (in 2071) and given the choice of prison or the military. China had invaded Alaska when she was 16 (in 2066), so they needed every one they could get.

It was an easy decision for Holland - steel bars or shooting people. Since they gave her a choice, she went into the Marine Corps, because she wanted to be the best. She soon learned that prison would have been a lot easier. But hard as the Corps was, it gave her a sense of purpose and belonging that she had never felt before. Given her skill with computers, she was put into Signals Intelligence/Electronic Warfare.

Her first deployment was just a year later, in 2072. She was sent to annex Canada. In 2074 Holland and the Corps hit the beaches of the Yangtze River and took Shanghai. A year later her first term of enlistment was up. She could not imagine going back to life as a civilian, so she reenlisted for another six years, and was promoted to Warrant Officer. It was during a major Chinese counterattack on the Marine positions in the winter of 2076/77 that she was taken by the aliens. One moment she was in her battalion HQ working on cracking Chinese encrypted communications, then the next the room turned bright white. She woke up in Mothership Zeta.
Lopov
Another character from before the war joins the club! Her SPECIAL improved significantly over 200 years. wink.gif

Theme songs are a great idea, I'll add them to my characters as well.

Name: Joseph "Joe" Burg

Status: happily retired

Race: Caucasian

Gender: Male

Age: 37

SPECIAL: S9-P3-E8-C3-I3-A8-L6

Tagged skills: Medicine, Melee, Unarmed

Traits: Good Natured, Heavy Handed

Place of birth: Broken Hills, Nevada

Home: Julie Farkas' tower at the Old Mormon Fort

What they do for a living: guard of the Followers of the Apocalypse

Factions: Followers of the Apocalypse

Companions: Rex

Love interests: Julie Farkas

Physical Appearance: Here

Eyes: brown

Hair: hairy

Build: muscular

Habits: not thinking too much

Weapons of preference: rebar club

Clothing: Memphis Kid outfit

Magic abilities or powers: none

Theme Music: thanks to SubRosa - Jimmy Dean - Big Bad John

Biography/Life History: Joe Burg is an extremely strong courier with a heart of gold. He only kills when he really doesn't have any other choice but because of his strength and the matching weapon - the rebar club - his enemies end up looking like a pre-war tank drove over them. But Joe can't help it, he swears he just touched them.

Joe is happily in love with Julie Farkas, the leader of the Followers of the Apocalypse and they live together in her tower in the Old Mormon Fort. These days Joe rarely leaves the fort because he watches over the followers and his girlfriend, protecting them from Freeside Thugs. He occasionally accompanies some followers out in the Mojave on a mission.

When it comes to mental agility, Joe is quite slow so Julie is used to explaining him some things over and over again, like that plants aren't the same as implants, and that bunny hunter isn't the same as bounty hunter or that some consoles are meant to be pressed on instead of being mashed on.
SubRosa
Good 'ole Joe! I love his habits!

Ahh, Julie Farkas. I always fall in love with her voice

I always think of him when I hear Big Bad John - by Jimmy Dean
Lopov
Thanks for the suggestion, I added it.

I also changed the Hobo's theme song for John Prine - The Hobo Song.
Lopov
Name: Ally Gator (Allison Gates)

Status: alive, mostly active in Point Lookout

Race: Caucasian

Gender: Female

Age: 24

SPECIAL: S5-P5-E5-C7-I5-A7-L6

Tagged skills: Small Guns, Sneak, Speech

Traits: none

Place of birth: some town in Louisiana

Home: Duchess Gambit

What they do for a living: guard of Duchess Gambit

Factions: none

Companions: Mysterious Stranger, Sergeant RL-3

Love interests: Nadine

Physical Appearance: here she is

Eyes: brown

Build: slim

Habits: singing to herself

Weapons of preference: Double-Barreled Shotgun

Clothing: Ally's Nuka-Boob armor (improved raider ordinance armor)

Magic abilities or powers: none

Theme song: Sweet Louisiana Song (thanks SubRosa)

Biography/Life History: Ally Gator is a merry drifter from Louisiana who didn't stay long in the Capital Wasteland, because she stumbled upon Duchess Gambit that took her to Point Lookout. She spent a lot of time in the swamps, solved the years-lasting war between Calvert and Desmond, and met Nadine, who’d later on become her girlfriend. After she had convinced Nadine to return to her worried mother in the Capital Wasteland to tell her that she's alive, the couple decided to run the Duchess Gambit together, with Nadine being the ferryman and Ally being the guard. They make a living by transporting occasional passengers back and forth between the Capital Wasteland and Point Lookout, and they made a deal with Jimmy Morgan, the merchant, of selling him delicious Punga fruits, that grow only in Point Lookout. Among others, Ally likes to learn of Point Lookout's past from various pre-war recordings and sources and of course she likes to roam through the swamp to ensure that swampfolk don't get too numerous.
SubRosa
I remember Officer Gator! I always loved her green hair, and the alligator angle you took with her.

Perhaps Black Water would be a good song for Ally? Although it is specifically about Mississippi. Or Green Grass and High Tides, but that is Florida. I know, Sweet Louisiana Sound!
SubRosa
Name: Annie Ley Oak

Status: Walking Off Into The Sunset

Race: Caucasian

Gender: Female

Age: 30 something

SPECIAL:
Starting S5 P5 E6 C5 I6 A7 L6
Ending: S10+ P10+ E10+ C5 I9 A8 L9

Level: 50

Tagged skills: Guns, Repair, Survival

Traits: Small Frame, Wild Wasteland

Place of birth: The Hub, California

Home: Novac Bungalow

What they do for a living: NCR Intelligence Agent

Factions: NCR

Companions: None

Love interests: None

Physical Appearance: Here

Eyes: Blue

Hair: Long and Blond

Build: Stringy

Habits: Collecting hats

Weapons of preference: Colt M4A1 Carbine

Clothing: Reinforced Leather Armor, later NCR Powered Armor. Every hat or helmet in the Mojave..

Magic abilities or powers: None

Theme Music: Def Leppard - Gods Of War

Biography/Life History: Annie was an orphan from The Hub, California. She grew up on the streets, and at a young age went to work on the caravans. First as a simple gopher, and over time learning a thing or two about working on machinery and tech, using guns to fend of Raiders like the Khans, and of course how to survive in the wilds.

When she was old enough, she joined the NCR, craving more excitement than that of a simple trader. She got it, participating in the NCRs massacre of Bullhead City and later the NCRs war with the Brotherhood of Steel (in which they took Helios One). Her ability to act independently and take the initiative was noted by her superior officer, then General Aaron Kimball. Kimball recommended her for Ranger training, and afterward she became his hand-picked 'mechanic', being sent wherever something dirty and quiet needed to be done, be it spying, espionage, or assassination.

She was in California during the First Battle of Hoover Dam. But when Caesar's Legion began to renew its strength a few years later, and New Vegas began showing itself be a morass that the NCR might never pull itself out of, the President tapped her shoulder. She was sent back to the Mojave in the guise of a package courier. Her mission - to assassinate Mr. House and bring the families of The Strip to heel. And if the opportunity presented itself, to also assassinate Caesar and his Legate Lanius.

In time, she would succeed at killing all of her targets, participate in the Second Battle of Hoover Dam, and hand the Mojave to President Kimball with a bow tie wrapped around it. But she felt no pride in her work any more. Her second visit to The Divide had forced her to take a long, hard look at her handiwork, and Annie didn't like what she saw. After her mission was over, she felt her last duty was done. She sent President Kimball a package - her military ID and resignation.

Afterward she walked off in the sunset (or sunrise to be more precise), looking to do something more worthwhile with her life than being an assassin.
Lopov
Another pretty girl and another interesting backstory behind her. Annie is IMO the most good-looking of your characters which I've seen so far.

Does she live in some mod-added Novac Bungalow?

__

Name: Deeno

Status: Dead

Race: Caucasian

Gender: Male

Age: 27

SPECIAL: S5-P6-E6-C6-I5-A7-L5

Tagged skills: Barter, Repair, Small Guns

Traits: none

Place of birth: unknown

Home: Tenpenny Suite

What they do for a living: mercenary

Factions: none

Companions: None

Love interests: not sure if Deeno knew what love was but he had special feelings towards RIley

Physical Appearance: Here

Eyes: Blue

Hair: Short and brown

Build: Athletic

Habits: Making havoc

Weapons of preference: Deeno's sniper rifle, Deeno's weathered 10mm pistol, Scoped 44 Magnum

Clothing: Road Rascal Leather Armor

Magic abilities or powers: None

Theme Music: Carolina Marquez - The Killer's Song

Biography/Life History: Deeno was a young ruthless merc from some place south of the Capital Wasteland but most of his past life is shrouded in mystery. Deeno enjoyed being a bad guy and never hesitated to accept any dirty job - the dirtier, the better. He was the man responsible for the destruction of Megaton and several other mischiefs around the Capital Wasteland. He was sought by the Regulators but successfully dealt with every team sent to kill him. However, he wasn't that lucky when he was attacked by three mirelurk hunters close to the Anchorage Memorial. Crippled and without stimpaks, he managed to kill two 'lurks but the third one killed him.
Renee
I thought I'd make a template here, for easier copy/pastes.

Real name:

Creation Date:

Nickname:

Status:

Race:

Gender:

Age:

SPECIAL:

Tagged skills:

Perks:

Traits:

Place of birth:

Home:

What they do for a living:

Factions:

Companions:

Love interests:

Physical Appearance:

Eyes:

Build:

Habits:

Weapons of preference:

Clothing:

Magic abilities or powers:

Miscellaneous:

Theme song:

Biography/Life History:
Renee
Real name: Cho Zen Wan

IPB Image

Nickname: None

Status: alive (and Essential, his game is not DiD, thank goodness).

Race: Asian

Gender: Dude

Age: 19, though he looks 29 in some pics.

Religion: none nono.gif

SPECIAL: Cho is currently addicted to beer, so this may be messing up some stuff.
S: 6
P: 7
E: 6
C: 4
I: 7
A: 6
L: 5

Tagged skills: Sneak, Small Guns, Science, Melee Weapons, Medicine, Lockpicking, Energy Weapons

Traits:

Perks: Daddy's Boy (2), Educated, Finesse, Gun Nut (2), Iron Fist, Lady Killer, Little Leauger (2), Rad Regeneration, Scoundrel, Silent Running, Survival Expert, Thief (3)

Place of birth: Vault 101

Home: He rents a home in Megaton, and also a suite in Tenpenny Towers. Both of these are added by me.

What they do for a living: He used to do some scavenging, but nowadays he's too busy with actual quests. Main Quest, then Broken Steel. Nowadays he does random missions for the Regulators and Brotherhood of Steel.

Factions: Brotherhood / Citadel.

Companions: He's got three Citadel followers, again, these are added by me. Star Paladin Cross was with him for a while but she got got pretty quickly. sad.gif

Love interests: None. He had a crush on Amata. Cho recently got locked out of 101 though, after killing her father. sad.gif

Physical Appearance: Sure. Here you go.

Eyes: yes, he has two of them.

Build: slender yet muscular. In other words, he's got the generic vanilla build. indifferent.gif

Habits: meditation, daydreaming about baseball.

Weapons of preference: He started with "Winchester" rifles. Small guns in general. Laser weapons are secondary to him. Nowadays with Broken Steel active, he's got the Citadel Assault Rifle, which is a modified assault rifle I added. I RP'd that the Citadel scholars and soldiers, (who constantly pursue the feat of making longer-lasting, more accurate weapons for him, right?) were able to make a better, more accurate, deadlier version of the usual assault rifles. wink.gif

Clothing: Most often he can be found wearing light armor while in the field, mostly added by a military mod. Prewar clothes are for those days when he's hanging around Megaton or some other civilized society.

Magic abilities or powers: Ha!

Miscellaneous: Cho's game originally started on Xbox. I did the entire MQ on Xbox, but then switched over to PC for Broken Steel. and man I am GLAD I did it this way, because BS is freekin' hard without mods. That being said, I don't use that many mods in his game which affect gameplay.

Theme song:

Biography/Life History: Cho Zen Wan is my Lone Wanderer, the one whose game is associated with the Main Quest, and having a father who abandoned him. Other than tutorial stuff, he grew up in Vault 101, in which a stash of prewar memorabilia was looted by Cho and his two main 101 friends: Marge N. Overra and Joe King. In this stash were all sorts of media: computer files, compact discs, records, etc. Cho managed to find some old baseball games in this stash and became a fan of Ichiro Suzuki, a baseball player who originally came to Seattle from Japan. Being Asian in a world of black and white American baseball players fascinated Cho, and so Ichiro is the guy Cho daydreams about most of all.

Upon being forced out of 101, Cho also became obsessed with finding his farther, I mean father, as per the Main Quest. The main twist is his Pipboy App, with programming written by him and Marge, but mostly Marge (who was more of a computer specialist during her Vault days). This app allows him to speak into his arm, which automatically records anything he says for further download to computer.

Cho tends to be helpful, mildly snarky, and more Good than Evil, though he occasionally does some grey-area things. He sees the Wasteland like a big game, almost like a huge game of "army men". He has a sense of humor and does not take life too seriously.
SubRosa
Lopov: It's old Snake Eyes! So mean he once killed a man just for snoring laugh.gif

Loviatar's Novac Bungalow is a mod I made. It takes a boarded up bungalow in the Novac motel's lot and turns it into a player house. These days I use it for all of my NV characters once they get far enough east to discover Novac, since it is a nice, central location. I also created a player house in Goodsprings, using a boarded up house near Chet's and the Saloon. I suppose I should put both up on the Nexus.

Renee: Neat to see Cho make the Show Off topic! I love how you worked Ichiro into his story as a childhood hero.

Thanks for the template. That is a lot easier than copying and pasting one of the previous entries and deleting all the info.
Lopov
Name: SX4-Volodymyr, mostly known only as SX4

Pre-war name: Nick Volodymyr

Status: no longer active

Race: caucasian half-android

Gender: male

Age: died at age 29 in the battle of Anchorage in 2077, "reborn" in 2267 - figure it for yourself tongue.gif

SPECIAL: S9-P9-E10-C5-I7-A9-L6

Tagged skills: Energy Weapons, Science, Unarmed

Perks: Cyborg

Place of birth: Los Angeles

Home: none

What they do for a living: whatever he's ordered to do, mostly high-profile merc work

Factions: the Institute

Companions: none

Love interests: none

Physical Appearance: Here

Eyes: silvery blue

Build: athletic

Weapons of preference: Atomic Pulverizer

Clothing: black trenchoat

Magic abilities or powers: nothing magical, but he's enhanced with several implants (damage, poison, fire & rad resist), a bionic eye which enables night vision, and a cyber arm, which not only grants him strength but improves his weapon handling (higher critical chance)

Miscellaneous: I'll add things here as I game with him but for now I noticed that he can go for a long time without "sleeping" but occasionally he has to fill his energy cells - one of the most convenient places to achieve this are protectron chambers.

Theme song: Daft Punk - Technologic

Biography/Life History:

Years ago the Overseer of Vault 101 made an unofficial pact with some infamous Doctor from Commonwealth � in exchange for sharing secrets of the vault technology the Doctor would provide robots to act as workers and vault peacekeepers.

But in September 2277 scientist James rebelled against the Overseer�s tyranny and escaped from Vault 101. Since the Overseer couldn�t afford to send anyone after him, because that would violate the rules, he yet again contacted the shady Commonwealth Doctor, hoping that the old friend can provide him some means to stop James, preventing him to reveal the vault location and its strict regime. The Doctor didn�t disappoint � without hesitation he sent to the Capital Wasteland one of the most capable androids, the fourth generation of the SX model. Designed specifically for several complex purposes, SX androids are created from fallen soldiers, kept in cryogenic containers, but only a minority of them was capable to act as obedient androids upon "waking up" - the most problematic being the fact that androids couldn't cope with their rebirth which eventually caused brain overloading and death, that's why the Doctor improved his technique and inserted microchips inside their heads, responsible for suppressing memories from their previous lives. The high point of the SX generation and the greatest pride of the Doctor is called SX4-Volodymyr - an intelligent half-android, enhanced with a cyber arm and a bionic eye, it�s not just unnaturally strong, perceptive and durable, it also excels in usage of energy weapons and scientific knowledge. Like others, SX4 is created from the corpse of soldier Nick Volodymyr who died in the battle of Anchorage in 2077.

His mission is simple � track down the rogue scientist and execute him. But what neither the Commonwealth Doctor nor the Overseer know, is that SX4�s been lately feeling odd � but do androids actually feel? He�s also caught himself occasionally thinking about things which he never thought about before � but is he supposed to think too much? And why the second part of his name � Volodymyr � lately sounds more familiar than SX4? Maybe it�s just some �minor problem� which will be fixed once he returns to Commonwealth, but maybe it�s something major�
SubRosa
Very cool! I am looking forward to seeing more of SX4. I see he is showing off some beefcake for the ladies of the Wasteland... wink.gif He looks kind of like Deeno though, which makes him scary (Deeno being the cause of all evil in the world and all...).

I love the idea of recharging in Protectron chambers.

Now the question is, do androids dream of electric sheep? It sounds like Volodymyr might...
Lopov
QUOTE(SubRosa @ Apr 19 2016, 07:19 PM) *
Very cool! I am looking forward to seeing more of SX4. I see he is showing off some beefcake for the ladies of the Wasteland... wink.gif He looks kind of like Deeno though, which makes him scary (Deeno being the cause of all evil in the world and all...).
I agree, they're somewhat similar appearance-wise, they have the same haircut and similar eyes. What sets them apart, is their personality - Deeno was evil because he wanted to be, while SX4's true personality is suppressed by microchips in his head, making him ruthless. However, as SX4 is exploring Capital Wasteland, seeing places which he vaguely remembers from before the war, his true personality is interfering at times. I guess he wasn't evil when he was still human - determined and hot-tempered but not evil.

QUOTE(SubRosa @ Apr 19 2016, 07:19 PM) *
I love the idea of recharging in Protectron chambers.
Since they aren't so common, I decided that he can recharge himself at some other places too, like generators in metros, for instance. I also set a few rules - if he's crippled and has been fighting a lot, he has to "sleep" longer and vice versa. Also, if he's running out of ammunition, he has to "sleep" longer for the ammo to create itself.
mirocu
Shouldn´t SX4 feel more at home in Fallout 4, being all android/synthetic and Institute and all? Just a thought biggrin.gif
SubRosa
QUOTE(mirocu @ Apr 20 2016, 03:01 PM) *

Shouldn´t SX4 feel more at home in Fallout 4, being all android/synthetic and Institute and all? Just a thought biggrin.gif

Yeah, but who wants to play Fallout 4 when we already have Fallout 3? wink.gif
mirocu
QUOTE(SubRosa @ Apr 20 2016, 09:20 PM) *

QUOTE(mirocu @ Apr 20 2016, 03:01 PM) *

Shouldn´t SX4 feel more at home in Fallout 4, being all android/synthetic and Institute and all? Just a thought biggrin.gif

Yeah, but who wants to play Fallout 4 when we already have Fallout 3? wink.gif

Good point laugh.gif
Lopov
QUOTE(mirocu @ Apr 20 2016, 09:01 PM) *
Shouldn´t SX4 feel more at home in Fallout 4, being all android/synthetic and Institute and all? Just a thought biggrin.gif
Nope, at least not until my PC can handle Fallout 4. But it doesn't really sound like I'd like it too much, so there's no rush.
Lopov
Name: Ben Stevens

Nicknames: Ben the Oak, One-eyed Ben, Six

Status: deceased

Cause of death: killed by Legion assassins

Race: Caucasian

Gender: male

Age: 74

SPECIAL: S7-P3-E8-C3-I5-A4-L7
(Luck later increased to 8 with Intense Training)

Tagged skills: Guns, Repair, Survival

Traits: Old Ghoul Eye (blind eye which reduces Perception and Charisma, above SPECIAL stats already have OGE penalties included

Place of birth: somewhere in California

Home: a trailer in California

What they do for a living: courier, mechanic

Factions: post-war pensioners

Companions: Niner

Love interests: plenty when he was younger

Family: has several children and grand-children, most of them scattered over the wastes

Physical Appearance: here

Eyes: the right one is brown, the left one is half-blind

Build: despite 74 years of age, Ben is still quite strong and "thanks" to dangerous life he had lived, he's built solid as an oak

Habits: going to nap in afternoon, winking with his half-blind eye, listening to pre-war country songs on the radio, reminiscing younger days, smoking.

Weapons of preference: classic rifles, most notably Cowboy repeater

Clothing: began with a yellow Red Racer jumpsuit, later wore dirty pre-war relaxed wear, currently it's the black duster with the matching hat

Theme song: Johnny Cash - I won't back down

Biography/Life History:

‘t was supposed to be easy.

One final delivery and then retire for good in his trailer in sunny California.

But the final job went wrong. Horribly wrong.

Shot in the head because of the poker chip he was supposed to deliver to the Strip, 74-year old courier Ben Stevens survived just barely.

At first he was thinking to return home and forget about the mess. But… in his long service as a courier Ben Stevens never failed to fulfill a contract. Never. And despite being half-blind, bearing with arthritis and chest pain on exertion Ben Stevens decided to get the poker chip back and bring it to where it was supposed to be brought… no matter what.

Because of his "conditions", Ben can only run for a very, very short time before his chest pain kicks in, he can't crouch for too long either because his knees hurt too much, when walking long distances, he has to stop to rest, and his half-blind eye doesn't greatly contribute to his shooting skills. On the other hand, Ben Stevens has been quite lucky for his entire life - he escaped many close meetings with the Grim Reaper and as such, his luck is quite high (Luck=7).
Acadian
Nice job, Lopov; Old Ben looks just as you describe him! goodjob.gif
Lopov
Name: Rattler

Behind the name: Rattler is actually his real name. He was born in a Quopet tribe north of the Capital Wasteland, where boys at the age of 14 had to perform a courageous act and based on their acts they were given names. One of the boys descended down a nearby pit, where not even tribe's most brave warriors dared to set foot, because deep below lived a giant mutated rattlesnake that claimed lives of many. Cunning and agile, the boy managed to kill the giant rattlesnake with a knife, then poisoned this very knife with snake's venom. He returned to the tribe and challenged the tribe's greatest warrior to a duel with knives. The boy easily won, not just thanks to his reflexes but thanks to the snake's poison which made even the greatest warrior feel weak. After the bloody duel was over and news of the giant snake's death spread, the boy was given his name - Rattler.

Status: dead

How did he die: he performed suicide by killing himself and Eulogy Jones with Fat Man

Race: Caucasian

Gender: male

Age: 29

SPECIAL: S8-P6-E8-C3-I3-A7-L5

Tagged skills: Melee Weapons, Small Guns, Unarmed

Place of birth: the Quopet tribe in the NE of North America.

More about place of birth: At some point, the tribe was visited by friendly Followers of the Apocalypse who tried to educate tribesmen and supply them with food and medicines when necessary. Most importantly, they tried to dissuade the tribe from their cannibalistic habits. Thanks to the Followers, young Rattler learned how to read and write and as he kept hearing stories about the world outside the canyon he was born in, he decided to head out on his own. The chieftain who never liked Rattler because of his rebellious and bloodthirsty nature, forbade him to leave because according to the tribe's laws nobody was allowed to set out on his own. With his bare hands Rattler killed the chieftain, then mutilated his dead body in front of the entire tribe and as a final act - he ate his heart. Tribesmen didn't dare to go against him, but they permanently exiled him from the tribe, thus opening his way into the wasteland.

Home: nowhere, he's a drifter. But currently he's in the Capital Wasteland.

What they do for a living: enslaving, pillaging, robbing, murdering

Factions: slavers

Companions: none and there'll never be, he's a loner

Love interests: oh please!

Eyes: dark brown

Build: tall, semi-muscular

Physical Appearance:
here he is (human)

here he is (ghoul)

Weapons of preference:
1 - a unique combat knife, called Pretty Woman, permanently "enchanted" with the rattlesnake's poison
2 - a standard combat shotgun
3 - frag grenades

Clothing:
1 - a unique set of raider commando armor called simply Rattler's Armor
2 - a unique red bandana called Red Luck

Perks: cannibal

About PipBoy: he knew how to use it because one of the Followers in his tribe owned one, and occasionally allowed Rattler to fiddle with it. But he acquired his own from some friendly fellow in the wasteland who claimed to escape from Vault 101 and was celebrating his freedom. After emptying a few bottles of beer together, Rattler cut the unsuspecting man's arm off and then took PipBoy from it. He left the vault dweller to bleed to death.

Theme song: (warning: decreasing sound volume in advance is advised because the default loudness on the linked page is very high) he doesn't have a theme song but there's a melody which he keeps whistling. The melody is a part of some pre-war song which he found on a holotape and while he didn't understand much of the song because it wasn't in English, he liked the instrumental part and can be heard whistling it, especially when walking through wastes.

Biography/Life History: after killing a bunch of bounty hunters that were after his dirty head, Rattler realized that he should head south, as he always did, when things up north got too rough for his bloody taste. He heard rumors about slavers operating in the Capital Wasteland, so why not take a chance…

While Rattler can be considered a raider, he’s actually more than a mere raider. He’s a filthy scumbag that revels in pillaging and murdering. He’s the best example of the worst that humanity has to offer. If you see a lone traveler with a red bandana, run! Else you’re about to run out of your luck…
SubRosa
Rattler looks a little like 3 Dog gone evil! He is definitely not fighting the good fight.
Acadian
As you normally do, Lopov, you have put a good deal of careful thought into creating this guy. It seems like he will be a character that everyone loves to hate. tongue.gif
hazmick
Occurred to me that I haven't properly introduced Alice to everyone, despite exploring FO4 with her from day 1:

Name: Alice

Status: Alive

Race: Caucasian

Gender: Female

Age: 26

SPECIAL: S4 P7 E4 C10 I10 A7 L4

Place of birth: Vault 81

Home: Red Rocket Truck Stop

What they do for a living: Mercenary, hunter, robot tinkerer

Factions: None

Companions: Heavily modified Protectron named Tiberius

Love interests: Cait

Physical Appearance: Here she is

Eyes: Blue

Build: Slim

Habits: Collecting Deathclaw claws, singing without realizing

Weapons of preference: When in power armour: Custom minigun with explosive rounds, super sledge
When out of power armour: Kar98k sniper rifle

Clothing: Leather armour on top of Gunner harness, custom power armour

Life history: Not much to say here. Alice grew up in the safety of Vault 81, but left once the Overseer allowed it. Her natural talent for fixing robots and shooting things in the head has allowed her to do quite well for herself out in the Commonwealth.
After finding a deactivated Protectron in an old warehouse, Alice fixed him up and gave him some modifications. The two have been nigh-inseparable ever since.
Alice was once hired to deal with a group of raiders at the Combat Zone, where she met Cait - the two bonded over a mutual love of pretty girls and shooting things and after helping with Cait's...situation...Alice asked her to move in with her.
SubRosa
Alice is a long way from Wonderland. I love her hair. It looks like it is vanilla too, which is really cool.
hazmick
It's technically vanilla hair. I have a mod which 'adds' new hairstyles, but it primarily mashes existing styles together to make 'new' ones. Alice's style is called 'Waste Anchor Unladylike', and combines the Waste Maiden shaved side ponytail, Unladylike sidesweep, and the Anchorage stripes.

I'm really happy with her look, probably one of my favourite characters that I've ever made. Bethesda doesn't always make the character creation process an easy one either.
Acadian
Alice looks very neat! Good job with her. smile.gif
Winter Wolf
I want to see Rattler and Alice battle it out in a cage fight! Lol.

Great work, Lopov and Hazmick. smile.gif Rattler does look like an evil 3 dog while Alice has a wild wasteland look about her. If the battle takes place Rattler might have to change the loner attitude as Alice has a Protectron. Do you have a pic of the robot companion?

I hope Rattler has some tricks up his sleeve, or some extra rattlesnake poison. biggrin.gif
Lopov
@SubRosa - Rattler's definitely miles away from the Good Fight!

@Acadian - indeed, I don't expect for Rattler to be liked. Love to hate is a good way to put it.

@hazmick - Alice looks very good but most of all I like her freckles, they fit her. The scar looks good too.

@Winter Wolf - Rattler's combat knife Pretty Woman is permanently enchanted with the poison. In fact I "borrowed" this enchantment from the Ant Sting which is a knife in the vanilla game. I think that he and Alice are too far away to meet. wink.gif
Renee
Nickname: Major A. Holl

Real name: Andrew Holl

Status: Pwned!

Race: Caucasian

Gender: Sarge

Age: 19 or 20, I guess

SPECIAL: S6 P5 E7 C4 I 6 A7 L5

Tagged skills: Melee Weapons, Small Guns, Sneak

Perks:

Traits:

Place of birth: Vault 101

Home:

What they do for a living:

Factions:

Companions:

Love interests:

Physical Appearance: I CAN'T HEAR YOU!

Eyes: brown and alert

Build: wiry.

Habits:

Weapons of preference:

Clothing: military issue

Magic abilities or powers:

Miscellaneous:

Theme song:

Biography/Life History: Major A. Holl is my first PC character for Fallout 3. Yah. He will be a guy who grew up alongside of my other t00ns in Vault 101. All of these folks have grown up yearning for something they've seen from the past, in this case, he'll yearn to be part of an army.

In my RPing, there is a stash of pre-war memorabilia which includes video recordings, music, all sorts of stuff in Vault 101. Cho Zenwahn grew up yearning for baseball. Joe King grew up yearning for action movies, karate, partying. Marge N. Overra grew up yearning for a simple life: 9 to 5, suburban home with 2.2 kids and a sheep dog, white picket fences, etc. She yearned to be a computer programmer.

Major A. Holl grew up yearning for the army life. Moving constantly, yelling and getting yelled at, schedules, discipline, all of that. Because of this, he'll be most likely to explore all the DLC Cho and my others have ignored so far. Hee hee.

Update: Major A. Holl got inducted into Mothership Zeta and though he put up a brave, valiant effort to survive, was not prepared at all for the aliens who dwell within. He wound up pwned within a couple hours.
SubRosa
He certainly has the right hair! laugh.gif
Acadian
Sounds like his career aspirations are perfect for FO3 where I hear that war never changes. smile.gif
Lopov
I have a feeling that Major A. Holl will be pain the ass. bigsmile.gif

He has that kind of "I'm easily pissed off" look on his face.

QUOTE
Gender: Sarge


laugh.gif
mirocu
Major A. Holl?



Renee strikes again! rollinglaugh.gif
Renee
Gaah. I really wanna make him look more ANGRY, you know? He's supposed to be one of those guys who looks constantly pissed off. Like Jericho. Since Jericho is vanilla, I know it's possible.

Acadian: yes, Fallout really is the perfect game to play "army man" in. hehe.gif

SubRosa
It's too bad no one ever made an R Lee Ermey face mod for Fallout 3. That would be perfect!
Lopov
If you want to make him look angrier, lower his inner eyebrows, darken his eyesockets and use some eyeliner - it does wonders. Also, decrease his sellion height, from what I see, it's quite high, by doing this he'll immediately give you an angry glance.
Winter Wolf
I concur. Gender- Sarge is an absolute classic!

I couldn't stop laughing at that one. laugh.gif

That pic looked so cool! That hair and beard combination is the best! What happened between him and the Tunnel Snakes? He looks like he was either part of their set up or ran over them with a cement mixer because they did not live up to his military dreams. laugh.gif

What sort of weapons will he use. Automatic rifles or a bit of Heavy Incinerator perhaps?
Lopov
Here's my latest contribution to the Mojave Wasteland, created on the 20th of September.

Name and surname: Mit Tsubishi

Behind the name: well I guess it's too obvious but still

Status: retired after securing the Mojave for the NCR

Race: Asian (my second Asian character so far, the first one was Huang Lee in 2009)

Gender: male

Age: 25

SPECIAL: S6-P5-E6-C7-I5-A6-L5

Tagged skills: Barter, Melee, Guns

Traits: Good Natured, Skilled

Place of birth: San Francisco

More about the place of birth: click here

Home: Presidential Suite at the Tops (when on the Strip which isn't often)

What they do for a living: various jobs (caravan guard, courier, scout, bounty hunter, ...)

Factions: liked by the NCR

Companions: various (Thanks to the SCC mod Mit often adventures with NPCs from the vanilla game)

Love interests: Sunny Smiles, Angela Williams, Joana, Sarah Weintraub

Eyes: dark brown

Build: tall, athletic

Physical Appearance: here he is

Weapons of preference: guns & melee. Mit's assortment at the moment:
1 - All-American
2 - Gehenna

Previous prominent weapons: 5.56 gun, 12.7 gun, Trail Carbine, Nephi's Golf Driver

Apparel: his entire apparel is completely custom
1 - the white shirt and black jeans are from the dragbody's mod
2 - the arrow-shaped earring in his left ear is from the Fumofumo's mod
3 - the pendant with a brahmin's skull is from another dragbody's mod
4 - the black aviator sunglasses are from StrykZ's mod

EDIT: current outfit - Wasteland Hardcase with a cap

Perks: Lady Killer, Rapid Reload, Run 'n gun, Stonewall, Super Slam, Toughness

Favorite song: Johnny Cash - General Lee

Biography/Life History: an adventurous soul since he was a kid, Mit didn't feel like helping his family run the Chop-Rad-Suey restaurant in San Francisco, so he left his hometown at a young age, determined that his fate lies in the prosperous wasteland. To make a living, he's prepared to take on almost any job as long as it doesn't involve doing something where innocents would suffer. Lately he was tasked with delivering a platinum chip to the New Vegas Strip. But on the way there Mit was ambushed, shot in the head and left for dead... except that he didn’t die.
Acadian
Welcome to Mit! He's a good looking fellow. goodjob.gif
SubRosa
I suppose Mit's nickname is Zero? wink.gif

Good Natured? In the Wasteland?

He does look good natured! Is that a bonehawk amulet from Dawnguard? wink.gif

Drag's Neckseam Concealers looks like a really handy mod. I just downloaded that. I hope I remember to actually use it the next time I play NV! laugh.gif
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