20250509 TAS, Fefandor
Silorn Andaseli turned out to be a single small heavily damaged room. It appeared that there was no way out. The one hallway connecting Andaseli to rest of Silorn was completely caved in. a quick search found an Ayleid push block. Pushing the block activated a hidden wall door, revealing a secret tunnel. We stepped into the darkness of Andaseli’s secret passage.
We continued down the tunnel until we found a trapdoor taking us to Fefandor’s Crater Passage.
What was I expecting to find down in the depths’ of Fefandor’s crater passage; monstrous beasts, a legion of undead, deadly traps, or all of the above? What we got was rats, spiders, boars, wolves, imps, and if it wasn’t for Twinkle, a long tedious trek in the dark.
Broken up into five sections the first section took us descended deep below the surface. Down and down it went or the longest time, seemed it would go on forever. Mind numbness set in. How far had we descended?
We didn’t give it much thought until we were wading waist deep in water. The crater passage had leveled out.
“We must be underneath the Strid,” Elenya commented.
The passage didn’t appear to be ascending but it had. Just enough for the water to recede allowing the crater passage to widen into a room, strewn about with white marble building blocks of obvious Ayleid construction. We had discovered an Ayleid ruin.
I’m always amazed at finding Ayleid structures buried deep below the surface, but finding an Ayleid vault under the Strid takes the cake. What reason would an Ayleid have to excavate a passage so deep to place a vault under the Strid?
With caution we advanced slowly through the darkness. Caution proved prudent, as we were soon attacked by imps and gargoyles. Once we got past the imps the passage began to ascend, taking us up to a wooden door.
The second section of the Crater Passage led us through the ruins of some long-forgotten fort more than likely constructed to counter the Ayleid presence. Now the ruined fort served as a mystic imp breeding ground.
Continuing the ascent, the third section of the Crater Passage brought us to the Forgotten Mine Galleries. Here in a long abandoned mine we were harassed by wolves, mean tempered boars, spiders, and bears.
Finding a ladder, we climbed up to another section of the Forgotten Mine. Making our way through the mine I can see why it was forgotten. Whatever was being mined here has been panned out.
Hours later, after traveling through a maze of tunnels, caverns, buried Ayleid ruins, and a forgotten mine the last section of the Fefandor Crater Passage leads us to the door of the Selatus family’s basement.
Up until now the Councilor’s plan had progressed smoothly. Having received word from Councilor Oscuiro that I was on the way, Bertold was at the door to greet us. Ignoring the Ladies, Bertold led me down a long flight of stairs to the safe room where he and Elsabeth were holed up.
Elsabeth and Bertold updated us on their situation. They are safe for the moment but their stepson, the Guardian of Fefandor, had grown impatient waiting for help to arrive. On his own, he entered Fefandor to stop the cultists from destroying the Ayleid facility. Bertold and Elsabeth pleaded that we hurry to join their stepson in the fight.
Bertold led us back up the stairs to a small room. Pointing to a door he told us this would take us outside where we could gain access to the ruins of Fefandor.
Opening the door, the Ladies and I stepped outside into the sun drenched Fefandor Crater and…
Everything went black.
A ghostly image of a Fefandor Ayleid appeared, telling me to get up and heal myself.
Dust in the closet, I thought. Groggy, thinking that the vision was just me telling myself to wakeup I stood up. Holding my head, I turned, and shouted, “Alright, what did I do now?”
Instead of rolling in laughter, I saw my Ladies sprawled out naked on the ground, dazed and confused, struggling to get up. Casting a Healing Cloud helped them regain their composure, I came to my second realization that I too was standing there naked.
It was then that I remembered the vision. We had been ambushed and robbed of nearly all of our possessions. Saved by the ghostly Ayleids of Fefandor; the only thing left to me was my sword, The Light of Dawn. I suppose the cultists couldn’t touch a blade that had feasted on the souls of over 300 vampires.
I looked around. A few dead cultists missing hands or arms lay nearby, telling me that my Dragonspirit armor didn’t go without a fight.
Can’t have my Ladies walking about naked in a battle zone, now can we? No, this just won’t do. Summoning the Midas Chest, soon everyone was outfitted with suitable arms and armor.
The Ladies grumbled a bit but they knew this was a time when function overruled frippery.
"Sorry, you may have to forgo the gossamer spider silk bustier and other exotic armor for a while," I said as we rooted through the Midas Chest for functional arms and armor.
Maybe not suitable for Grand Joust or the fashion sheet of the Black Horse Courier, but well equipped never the less, we approached the ruins of Fefandor. The entrance to Fefandor was easy to find. The Guardian, Ervvin Austel, stepson of Bertold and Elsabeth had left a trail of dead cultists to point the way.
Grim faced for having to wear such common gear, Kaleah, Elenya, and Pym entered Fefandor. I, wearing the recently acquired Dread Armor, followed.
The first level, Nenyondsel was not as heavily defended as I had assumed it would be. Ervvin Austel had done his job well, only a few cultists opposed us. They were easily swept away.
Wearing the Dread Armor has one major drawback which I found out the hard way. My lovely companions at times fail to recognize me after combat and attack me. I must be very careful about causing any friendly fire damage.
Finding a door we entered the second level, Dederosel. Here like in Nenyondsel we face light opposition. Pym tugged at my arm directing my attention to a raised podium in the center of the great room. There sitting on the altar was a chest.
I wonder why a chest would be placed on a sacrificial altar. Remembering Sanguine’s party, I say let’s have a look.
It took some time to find the way to the chest, but it was worth it. Unlocked the chest and sure enough there was all of our missing gear. Oh it feels so good to be out of that dreadful Dread Armor, and to be once again in the embrace of the Dragonspirit armor.
After equipping ourselves with our favored arms and armors, we continued our search for Ervvin Austel. The search took us to the door to Dasqasel.
Dasqasel, an Ayleid walkway with its foundations set in the volcano’s fiery lake of lava. How the Ayleids set foundations in these fiery lakes, and they are not eventually consumed by the fiery pools is one of those unexplained mysteries of Nirn that I may never understand.
“My Feache,” Kaleah said in a seldom used, soft gentle voice. “You really don’t want to know.”
Elenya was a bit more forthcoming when she said, “Remember in Ahrtabazus’ paper,
The Faerie, he wrote about intelligent rocks, and mountains. Have you never given any thought why we’ve never spoke with one during our travels? The Mer and Men have used our cousins for building blocks. Shocking the number of “intelligent house” rumors that run rampant throughout the Root Network. They spread like a virus. A most recent discovery comes from north of Riverwood in Skyrim. They say it can project ones’ thoughts into reality.”
Interesting, but I don’t have time to think on it now.
Progress was slow. Careful to stay on the track, we stepped around bodies and fought an equal number of cultists until we reached a wide platform. In the center of the floating platform rose a dais. Bodies of four cultists lay scattered around the dais. At the foot of the dais still clutching a sword lay the armored body of Ervvin Austel, the Guardian.
On a throne atop the dais sat a figure. Ronus Etzwane, the leader of the cult stood and approached us.
Well knock me down and call me outlander, the leader of the True Descendant cult is a Dunmer!
Ronus Etzwane gives a long spiel about how belief makes things true. He firmly believes he is the truest Ayleid descendant, and his belief alone makes it true. Now even without an army of cultists behind him, he still tries to persuade me to join his cult. It didn’t work and we quickly came to a test of swords.
After defeating Ronus Etzwane, I’m compelled to activate the three projector towers. A bright pillar of energy streams upward to the ceiling as each projection tower is activated. With all three towers operating, we return to check on the condition of the Guardian.
Our return to the dais is halted by the appearance of the ghostly Ayleids. Three Ayleids have gathered around the body of Ervvin Austel. Frozen in place, we watch as the
transcendent Ayleids lead the spirit of Ervvin Austel through the primary projector energy stream.
A short time after the disappearance of the transcendent Ayleids, Bertold and Elsabeth arrived. We explained to them how after fighting his way to the fourth level, Ervvin fell here by the hand of Ronus Etzwane.
Handing me the Guardian’s Key, Bertold asked that I go to Ervvin’s quarters and wait three days, while he and his wife will clear up the mess and bury their son. Bertold and Elsabeth will talk to us then.
A place to rest for a while sounded good to us. Hope there is a bath. Judging by Kaleah’s wrinkled nose as she passed me by, we sure could use one.