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Grits
They found Aravi!! biggrin.gif Time for an adventure! Jerric has been carrying around some Elven armor and a fur cloak just in case, so she immediately geared up for the road.

Of course Kharjo was there too, and since Jerric had the courtesy to find his Moon Amulet Kharjo also decided to come along. Now they make a little caravan of their own. tongue.gif
King Coin
Yay! You found Aravi! smile.gif

You weren’t kidding about their own caravan though! What are you going to do with all of them?
Grits
Darnand’s butt is getting dropped off at home the next time they go back that way. He just started using Fireball, and it is mayhem! I need to take a look at his spells. Maybe I can get him to dual-cast the Apprentice fire one. Fireball is not going to work with melee companions, plus forget trying to loot anything once he has blown it into the next Hold. Sometimes there’s a key that you need. Earlier today it took all of Jerric’s (limited) self-control not to lay hands on him after a troll fight. Lil needs a tweak too, sometimes she stabs things. I need to work on her combat settings.

So it looks like Jerric will be traveling with Karj and Aravi for a while! biggrin.gif But first they have a job on the other side of Morthal.

He finally has enough gold to buy High View Cottage (mod near Solitude), so they might keep walking. He has an idea that Valdi and Erik the Slayer would like to live there. Of course that means I need to make NPC Valdi. hehe.gif


ETA: This just gets better. They found Meeko. Lol.
SubRosa
They make a bigger caravan than the Khajiit ones! laugh.gif How do you get that many characters to fit in one dungeon? I would hate to see all the traps constantly going off again and again.

Yay its Aravi! If I liked followers, I would probably have her in a lot of my character's games.
King Coin
QUOTE(SubRosa @ Dec 1 2013, 09:48 PM) *

I would hate to see all the traps constantly going off again and again.

I don't know about Grits' gang, but I gave Aravi the light step perk.

Sam Guevenne is a persistent fellow, despite many no's from Aravi, he never gave up. Aravi finally participated in his drinking contest. Never again.

Kharjo might be in some trouble with this.
Grits
Oh my gosh, I would never take that whole group into a dungeon. It’s bad enough trying to get through a tavern! Especially with a dog! Meeko is right there blocking the door every time.

The five of them did have a bit of fun at Fort something, maybe Snowhawk? Necromancers and a bunch of skeletons came boiling out as they walked past. Everyone ran all over the place, fire and explosions, Khajiit trash talk, and Darnand got his flame atronach involved so there were bones and flaming necromancers flying over the walls. It was hilarious. Then everyone sort of met up again back in the courtyard. That was all outdoors, so no one got stuck in the corridors. If I ever do the Civil War again, I’m going to bring my own army! biggrin.gif

Oh, and there’s a new bakery (mod) in Dragonbridge. Jerric spent so much gold there I was worried he wouldn’t be able to buy the cottage, but they ran out of stock before he ran out of money. If you say ‘pie,’ he’s buying. tongue.gif

They’re headed to another outdoor location, but if it turns out there’s an underground part Jerric will ask Darnand and Lil to guard the door. With the dog.

KC, you have to share poor Aravi’s experience with Sam! I am giggling just thinking about her growing horror as the previous night’s events unfold!
Renee
Wow that sounds so fun, finding some other character in your game-world! I hope to get my PC gaming up and running in January. I'll be too busy this month to deal, but damn it looks fun.

QUOTE(King Coin @ Dec 1 2013, 11:03 PM) *


Sam Guevenne is a persistent fellow, despite many no's from Aravi, he never gave up. Aravi finally participated in his drinking contest. Never again.


OH yeah, I hate the frickin' guy! The one time I did the drinking contest was with Thor a'Zaene. He was my second character so this was way back in late 2011. I mean yea, it was cool seeing what happens, the game throws an unexpected curve ball at you, but when I encountered Sam again with a later character, I made sure to RP that whoever this character was didn't want to be bothered with his stupid drinking contest.

But it's not that easy. That frickin' sam follows you all over the damn Inn. He doesn't leave the Inn (not that I remember) but he never gives up with his "YOUR TURN". rolleyes.gif

Anyways, I sympathize. That's what I mean to say.


Grits
I liked the orc paladin idea so much I made a character. hehe.gif Sir Magul gro-Bash, Knight of the Circle in the Order of Arkay. Sir Magul is blessed by the Atronach just like in Oblivon (+150 magicka, zero magicka regeneration, and 50% spell absorbtion). He will never use an enchantment that gives a magicka regen bonus because that would be boring. He needs a big weakness to balance the huge magicka pool. We’re just pretending it wouldn’t work for him.

Sir Magul will use his gods-given gift to destroy the undead (and the smelly necromancers who sew them together) wherever they hide. His only spells will be healing and Stendarr’s Aura if he lives long enough to get it, the idea being defensive/passive magic use only. No turn undead because he will be busy slaying them, not chasing them down while trying to see out his visor in the near-dark of caves and tombs. He uses a silver greatsword for the extra smiting and because it looks cool. Steel plate armor. Again, cool.

Sir Magul went to an orc stronghold looking for a squire. He found Borgakh the Steel Heart at the second place he visited. She was bitching up a storm about her fate as the Dustpan Wife or whatever she was going to be called after her dad sent her off to be married. It took little persuasion to get her to leave with him. Also Sir Magul spanked her dad in a fistfight just to show him who was boss. It was pretty close, actually. Sir Magul was lucky the other guy wasn’t wearing much armor.

Borgakh is smoking hot, aggressive, and looks awesome in banded iron armor. Unfortunately she is not “protected” as we discovered when a bear ate her. It was probably for the best for Sir Magul, as she kept up her moaning about stronghold life in addition to constantly bringing up Malacath. Sir Magul does not want to discuss Malacath. Shortly after Borgakh fell, Sir Magul was slain by three ice wraiths. Sir Magul does no crafting, so he has very few potions and completely unimproved gear. Also I kept pressing the wrong key so instead of experiencing his Berserker Rage Sir Magul experienced getting diced up by ice wraiths. So we started over.

In his second life Sir Magul left the stronghold wenches alone. He went to Winterhold where he heard (from me) that he might find a squire. Now I had an idea for a fighter who would complement Sir Magul’s brawn by using the sun spells from Dawnguard, but I didn’t know of any. So I made one. At first I considered Abiene as her skills are right and she looks super cute in teeny tiny plate armor. But she’s busy. So instead of a petite Breton, I gave him a six-foot skinny Nord chick with freckles, an attitude (sultry voice set), and ridiculous hair. NPC Valdi Sun-Storm.

She’s using her spells very well, but she doesn’t seem to get that they don’t work on wolves, bears, ice wraiths, bandits… Anyway, eventually she does get out her axe, but Sir Magul has been hard-pressed between Winterhold and the Atronach Stone. I think she’s going to be awesome underground, though. Those skeletons near the Atronach Stone? She exploded them!

Thanks to Valdi’s bandit past she can open locks, which is a big plus for Sir Magul. He imagines that Valdi will trot behind killing the road pests between dungeons while he charges along on his war horse, but Sir Magul has a few surprises in store. One, there are no war horses. I use a mod that makes them run away from combat. Also he’s broke and horses are expensive. Two, Valdi is not going to go along with that plan. She is going to want a horse too. I know the girl, and she is not agreeable. Also the first time he calls her “squire” and hands over his dirty socks there might be an argument. I’m just guessing.

SubRosa
I like orc paladins too. Back in Oblivion I played Morn gra-Lurga, paladin of Trinimac. I made up an Anti-Mage birthsign for her, that gave her 50% magic resistance, at the cost of -100 magicka (giving her none, and thusly making it impossible for her to use any magic at all).

Mags sounds like fun. But he does no crafting! ohmy.gif He needs to learn to sharpen that sword up if he expects to get some use out of it!

Maggie had a second life! *gasp* I thought you always played dead is dead? nono.gif

Yay, Mags made the most of his second life by hooking up with Valdi!
Grits
Oh, Mags 1 was completely dead, I just couldn’t be bothered to think of a different name. The name took much longer than the face gen part. Orcs are so easy. I debated giving the new one dreads, but they covered his ears. Two seconds later, done!

I remember seeing Morn, and I love how the steel plate enhances the natural strength and nobility of the TES Orsimer!! I’m also reminded of Acadian’s great green knights of Cyrodiil. biggrin.gif I am a little concerned about staying with the unimproved silver sword for Sir Mags, but it will make me put perks in the first tier of the skills that I tend to ignore when I use smithing. That’s how Big D has evolved, with a low armor rating but lots of power in his attacks and Berserker Rage to save his butt. Of course he doesn’t have the stunted magicka to deal with. It does make for an intense playing experience. And sometimes a brief one, lol.

I’m looking forward to hearing some lip from Valdi. I don’t think I’ve had a follower with that voice set. I tried to give Valdi Mjoll’s voice since Mjoll can be a follower, but there was more to it than just adding it to a list.
Acadian
Grits, I'm so happy to see the concept of great green noble knights alive and well in Skyrim. The Orsimer of Skyrim definitely got a boost in the looks department compared to their southern ancestors. smile.gif
Renee
QUOTE(Grits @ Dec 9 2013, 06:25 PM) *

. Sir Magul is blessed by the Atronach just like in Oblivon (+150 magicka, zero magicka regeneration, and 50% spell absorbtion).


How does he get Atronach? Are you putting it in via mods or console, or actually finding the Standing Stone? I wanna make a character who's got this I think, but I can't remember where this stone is in vanilla game.

QUOTE(Grits @ Dec 9 2013, 09:44 PM) *

The name took much longer than the face gen part.


Lolz you're starting to sound like me!

Grits
QUOTE(Renee Gade IV @ Dec 10 2013, 08:03 AM) *

How does he get Atronach? Are you putting it in via mods or console, or actually finding the Standing Stone? I wanna make a character who's got this I think, but I can't remember where this stone is in vanilla game.

The Atronach Standing Stone is on the volcanic tundra near Darkwater Crossing. It sits up a little high and there’s a bandit tower sort of to the right as you’re facing it. The vanilla stone gives 50% spell absorption, 50% damage to magicka regeneration, and +50 magicka. I changed it in the Creation Kit to match Oblivion’s Birthsign, but it’s still a fun way to play even with the vanilla magicka regen still working. I played PS3 Jerric for hundreds of hours that way. He still ran out of magicka during the fights, he just always had some to start with. Or it’s an easy change in the Creation Kit when you’re ready to start fooling around with it. Folks here have been so incredibly helpful with such things. smile.gif

QUOTE(Grits @ Dec 9 2013, 09:44 PM) *
QUOTE

The name took much longer than the face gen part.


Lolz you're starting to sound like me!

Lol, the whole time I kept thinking about Glargg’s vegetarian orc something gro-Lettuce and your Sir Tanley. That was not helping me think of a name! laugh.gif
ghastley
Galen, my Dunmer assassin, just did the Civil War quest line on the legion side, so that he could finally get to kill Ulfric. He'd wanted to so that ever since he found out how his people were treated in Windhelm, but Ulfric's only killable if you go that way.

Now he's annoyed that Maven's got the Jarl's job in Riften. Still, she was running most of the action anyway.

Meeko has joined the family at Windstad Manor, and I've noticed that everyone is stuck in a rut, saying "stupid dog" at every opportunity. I hope the kids find another pet to change their dialog a bit. It's bad enough that Brelyna keeps spouting the same line about the "current" quest for the college. She's supposed to be my steward now, not an apprentice mage who's concerned about college matters. Jenassa has a range of spouse lines, so they're not quite as much of a stuck record, and Aranea repeats the same Azura/Twilight stuff in heavy rotation, but at least there are several in her list. I almost wish Brelyna would vary her dialog with "stupid dog" from time to time, or just wait a bit longer before repeating herself.

Of course, none of this would be so irritating if I could get Sephia's hair aligned with her head properly. It's good in the CK, but shifted back a few inches in the game, leaving her with a bald band at the hairline. (That even happens if I load up another character with the mod newly added).

Galen will just have to take it out on another Dark Brotherhood victim! sad.gif
Colonel Mustard
Today was busy, verging on crazy.

It started with Theudebald and his new pal taking their pilgrimage up the Seven Thousand Steps to see the Greybeards. When they got there, my Breton was trained in the second shout in Unrelenting Force, the ever-entertaining Whirlwind Sprint and was sent off to find the Horn of Jurgen Windcaller from the cave called Ustengrav. Along the way, he and Uthgerd stopped in Whiterun in order to stock up on their dwindling supply of potions, only to have a pair of Dunmer (with hilariously awful Cockney accents) accost them and try and murder them. Whoever dispatched the assassins did so from Solstheim, and Theudebald has made a note to go and investigate there once he's sorted out this whole Dragonborn business.

My goal this session was to grab the Horn and get past that second big dragon fight where Alduin raises up one of his chums from the dead. I did this, but not without getting magnificently sidetracked.

On the way between Whiterun and Ustengrav, there I saw a mountain pass on the map which I decided would be as a good a shortcut as any for Theudebald and Uthgerd to take. What I didn't realise was that this was Labyrinthian, and thanks to the Civil War mod I'd downloaded, this was the site of a battle between a Stormcloak patrol and a small army of skeletons, draugr and corrupted shades. The Stormcloaks were wiped out in minutes, and so Theudebald and Uthgerd had to deal with the undead all on their own, a battle which completely wiped out my potion supply. Immediately after they were dealt with, two Frost Trolls appeared out of one of the small side buildings in Labyrinthian and set upon the pair. Theudebald sprinted for it and managed to avoid the trolls only to be set upon by a Dark Brotherhood assassin.

By this point, I was completely wiped out on health and stamina potions, but luckily Morthal was nearby so I decided to stop off and pay a visit there. I grabbed what ones I could (not many) and while I was there got involved in investigating a house fire which had killed a young girl and her mother. That in turn got into investigating a vampire plot to take the place over (the quest was briefly interrupted by a dragon attack at one point) and finally the killing of Morvarth, the master vampire, in his lair. Once again, I was completely cleaned out of potions.

So I went hopping around Whiterun, Riverwood and finally back to Morthal as I restocked on potions again. Along the way I made a Superior Dwarven Warhammer with an Absorb Health enchantment, a good step up on my former weapon, a Steel Warhammer with a rather useless Frost Damage enchantment, and finally got around to hitting Ustengrav. Ironically enough, Ustengrav was pretty easy, and so packed with potions that I ended up coming out with more than I went in with.

Still, at this point the Horn of Jurgen Windcaller was still not in Theudebald's hands thanks to Delphine taking it, so off he goes to Riverwood to meet with her. He gets the horn, agrees to help stop the dragon being raised in Kynesgrove and off they trot. One dead dragon later, Delphine admits Theudebald is truly the Dragonborn.

In the spirit of further Dragonbornyness, Theudebald heads over to High Hrothgar to return the horn and learns the last word of Unrelenting Force. That done, he finally hits up Windhelm to grab some more supplies and do a bit of smithing at the forge there and gets the White Phial from the Forsaken Cave for the guy who runs the Alchemist's there, and thanks to a glitch gets rewarded twice for the quest for a total of 1000 gold. Hurrah!

So next session it's going to be hitting the Thalmor Embassy with Delphine. Fun quest, if I remember correctly, and I'm looking forward to it.
Grits
Congrats to Galen. My Stormcloak war hero would like to kill Ulfric now, too, but she made the wrong choice for that a long time ago.

Mustard, what an adventure with Theudebald! I love it when things go off in unexpected directions. biggrin.gif

Jensa (on the PS3) has defeated Alduin and returned to Solstheim to deal with this Miraak fetcher. Her experience in Sovngarde can only be addressed in a future short (lol) fanfic. She saw some familiar faces there that are not present in the game. tongue.gif

She is now approaching the Skaal village bearing hope in the form of a very bad deal with a Daedra. As ever Stenvar has her back. These are dark days for his sweet lass from the high passes. He’s watched her find her way through war, lycanthropy, marriage, and a trip to the land of the dead. The coming storm is also at least partially of her making, but this may be the one that she can’t weather.
Rohirrim
I hope to get a Skyrim disc to replace my broken one for Crizzy, so I've been obsessively planning Khan's holiday festivites.
Grits
Jensa challenged Miraak on the Summit of Apocrypha. Here’s a page from her journal, written rather unusually by Stenvar.

She returned in the small hours after the moons had set. None of the Skaal kept watch with me. Too full of their grief to bother with an old man’s hope, I suppose. It was out of their hands and so out of their minds. I have no blame for them.

Starlight on the snow made it easy to read her. There was no madness in her eyes, but no lightness either. Just a hollow look like she didn’t really see me. “It’s done,” was all she said.

I took her to Thirsk. Thought the fires and the noise and all of their stink might reach her, but she lay like a stone in my arms for a day and another night. Not sleeping. Not speaking. She’d healed her wounds before she came back. I could see the scars like burns on her already fading.

Then the morning light came in and she turned and ran her nails through my beard in that way she has that makes me stand up like a Dwarven centurion. Only after all of that time in the bed I needed to take the longest piss of my life. Given what she’d just been through, I didn’t see fit to mention my troubles of the moment.

“We need to go back to Skyrim,” she told me. “Remember that giant who called himself the Ebony Warrior? I’m going to find his Last Vigil, and one of us is going to give the other peace.”

“All right,” I said, because this is a woman that you should just agree with.

“If I forget, will you make sure Bera’s necklace gets delivered to Runil? In Falkreath?”

Well I didn’t know what the hells she was talking about, but I gave her a nod anyway.

Then she got up and found a piss pot which thank the gods is not difficult in a mead hall, and we went back to bed. Now old Hermaeus Mora has the secret knowledge of how many hairs are on this Nords backside, if he’s still watching. I hope he went half blind counting.

After we determined that she hadn’t killed me this time which is always a surprise, I took her face in my hands and told her, “Now and forever, kid. That’s what we both said.” I figured a reminder wouldn’t hurt since she keeps going where I can’t follow.

“I know, Stenvar. That was the last time.”

And that’s when I got my peace. If this Ebony fetcher is the end of her, he’ll be the end of me too.

But first I’d better write a note to put with that damned necklace. Or maybe give it to a courier just in case. That’s something I’d rather not have to hear about in Sovngarde.

Colonel Mustard
Hooray, Miraak is defeated and Jensa lives! Who's this Ebony Warrior type, though? Never heard of him before.

Anyway, another eventful (read: chaotic) day in Skyrim for Theudebald.

Started off with him infiltrating the Thalmor Embassy on behalf of the Blades, in order to see if they had any intelligence on the dragons coming back. For those of you haven't played this mission, it involved you donning a Cunning Disguise and posing as a guest at the party; as you can't come to the party heavily armed, you leave any equipment you want for your mission with a Blades agent who returns it to you in the embassy. You only get one chance to stash your equipment, so Theudebald stashed his armor, amulets and rings and his bow, and I forgot to hand over the hammer that he's so damn good at fighting with.

So the entire mission was done using either the bow and arrow or a hastily stolen Steel Sword and Banded Iron Shield (and Theudebald's One-Handed skill is not good at all). It was a rather cack-handed infiltration, all things considered. But it was completed successfully, with Theudebald learning that the Thalmor were just as in the dark on why the dragons were back as he was, and that they were gunning for a Blades agent by the name of Esbern.

Once he had reported in to Delphine, Theudebauld was intercepted by a courier informing him that Jarl Sidgeir of Falkreath had a plot of land for sale; one dead bandit chief and 5000 Septims later, and Theudebald had his very own plot of land! So far, his house is one room with a table and bed, but there will be more editions in future.

DIY done, Theudebald headed off to Riften to go pick up Esbern. Just as he got into town, he was invited by an old man to check out a cave, and placed that on his to-do list. After doing a few favours for Beirund and the Thieves Guild, and picking up Marcurio (Uthgerd, unstoppable juggernaut of awesomeness that she is, had to be dismissed for the infiltration mission and Theudebald hadn't picked her back up yet, and going on the stuff Renee's posted, Marcurio's a good follower to have) Theudebald found Esbern and was informed that Alduin the World Eater was returned; egad!

Again, there was a brief soiree with Delphine, and he agreed to meet her and Esbern at what may be the site of Alduin's Wall, a record of history and prophecy that may hold the key to defeating Alduin. However, before he did htat, Theudebald decided to take Marcurio down to the cave the old man in Riften had mentioned; there he discovered bandits in a mine that lead to Dwemer ruins, and in the Dwemer ruins a mysterious cube which opened a mysterious portal. Through the portal he went, and he emerged into...

Falskaar, a huge area I'd downloaded in a mod!

I actually had no idea that this dungeon lead to the mod world (the old man I spoke to was so well voice-acted I'd assumed he was part of the game I just hadn't run across before) and right now I'm stuck on this side of the portal and have no way back, for now. Interesting times are ahead, certainly.



Also, I discovered that all my old Skyrim saves have synced up to my new machine via Steam, and that means I still have the saved games from my completely insane Dark Elf mage, so you may well get an update from her in the future. Watch this space. Or maybe avoid it.

Probably a good idea to avoid it.
Grits
Oh neat, getting to Falskaar was a surprise! laugh.gif That’s hard to do.

The Ebony Warrior will find you once you hit level 80 or so. Jensa is at level 81. I’ve been playing her for two years and I’d say close to 400 hours now. My first post about her was on Dec. 7, 2011! That game is on the PS3, whose fate in our household is uncertain. I’m wrapping up some things with my PS3 characters while I still have the chance.

Like riding dragons. Jensa has Shouted down two of them so far, and I think we’re missing something. They seem to fly around in circles regardless of which way you try to point them. Anyone know how to do this?

Of course she also has a new game on my laptop. Jensa is in the future of Jerric’s world.
SubRosa
Congrats on Jensa smiting Miraak. Hopefully she does as well against the Ebony Dude. I have never seen him, and I am sure never well. By the time my characters get to 40th level or so they are so powerful that playing them is no challenge any more, and I get bored.

Glad to hear that Jensa migrated to the laptop! Does that mean she is going to have Jerric and company tagging along behind her everywhere she goes?
Grits
rollinglaugh.gif That would be quite a scene! No, I put most of my Grits NPCs out of the way to avoid running into them with the wrong characters since I keep the same mods loaded in all of my games. Most of Jerric’s crew is long dead by Jensa’s time. She already met Jerric face-to-face, but not in Skyrim. wink.gif

I’ve turned up the difficulty and gone back to mundane weapons and armor for PS3 Jensa. No more summonings, either. Thankfully I prefer the early-game gear, so returning to fur, hide, and steel after hours of stalhrim and ebony was a joy. Also she has a LOT of unused perks and a vast well of stamina that makes her a delight on open ground. Sprinting power attacks! Fun! She is a real barbarian. Plus, no potions in combat, and she only gets off the first shot with poison. Even in the vanilla game I’ve found a sweet spot. But yeah, frost trolls do not get to touch her. She’s pretty much a dragon hunter now.



ADDED:

So it turns out that Jensa was riding boring dragons. She just rode an ancient dragon over the Northwind cliffs as the sun was coming up, and it was beautiful. (She does need a little more practice picking targets for them to fight. They accidentally locked on to Stenvar and had to execute an abrupt landing. He did not look amused.)

“Hail thuri. Shall we fly together?”

OH HELL YES!!
Renee
Gritsy: That's cool how Stenvar writes about what your character is up to! So inspiring!

QUOTE
Started off with him infiltrating the Thalmor Embassy on behalf of the Blades, in order to see if they had any intelligence on the dragons coming back. For those of you haven't played this mission, it involved you donning a Cunning Disguise and posing as a guest at the party; as you can't come to the party heavily armed, you leave any equipment you want for your mission with a Blades agent who returns it to you in the embassy. You only get one chance to stash your equipment, so Theudebald stashed his armor, amulets and rings and his bow, and I forgot to hand over the hammer that he's so damn good at fighting with.


Oh wow, CM, is that vanilla or a modded quest?


Colonel Mustard
QUOTE(Renee Gade IV @ Dec 23 2013, 02:06 PM) *
Gritsy: That's cool how Stenvar writes about what your character is up to! So inspiring!

QUOTE
Started off with him infiltrating the Thalmor Embassy on behalf of the Blades, in order to see if they had any intelligence on the dragons coming back. For those of you haven't played this mission, it involved you donning a Cunning Disguise and posing as a guest at the party; as you can't come to the party heavily armed, you leave any equipment you want for your mission with a Blades agent who returns it to you in the embassy. You only get one chance to stash your equipment, so Theudebald stashed his armor, amulets and rings and his bow, and I forgot to hand over the hammer that he's so damn good at fighting with.


Oh wow, CM, is that vanilla or a modded quest?



It's a vanilla part of the Main Quest, and I'd probably say it's the most memorable one after Blackreach.
Renee
QUOTE(Colonel Mustard @ Dec 23 2013, 11:07 AM) *

It's a vanilla part of the Main Quest, and I'd probably say it's the most memorable one after Blackreach.


Sweet! So my Thalmor character will be able to make it into the Thalmor embassy, somehow. Possibly. Actually, hmm. You say your quest involves the Blades, so I'm not sure how that'll work, but I wasn't sure if the embassy was able to be entered. At least the embassy isn't just for show, is what I mean to say.

Colonel Mustard
QUOTE(Renee Gade IV @ Dec 23 2013, 04:19 PM) *
QUOTE(Colonel Mustard @ Dec 23 2013, 11:07 AM) *

It's a vanilla part of the Main Quest, and I'd probably say it's the most memorable one after Blackreach.


Sweet! So my Thalmor character will be able to make it into the Thalmor embassy, somehow. Possibly. Actually, hmm. You say your quest involves the Blades, so I'm not sure how that'll work, but I wasn't sure if the embassy was able to be entered. At least the embassy isn't just for show, is what I mean to say.


If you're not doing the main quest, then I don't think you can go into the embassy; the only way you can get in, as far as I can tell, is in that one quest.
SubRosa
If you are on the PC, you can get into the Thalmor embassy just by using the command console. All you have to do is open the console, click on the front door, and type in unlock. Viola!

You might want to do some extra things like add your character to the Thalmor Faction. That is simple enough to do with the console as well. Just open it, and type in player addfac 39f26 0
Renee
Ahh, Master Baytor is on Xbox. So the Colonel's advice stands because MB is doing the MQ. smile.gif

I'll have some future Skyrim characters on PC though, no doubt.

Grits
From Abiene’s Skyrim Journal

24 Evening Star, Lakeview Manor, nine bells of the morning watch (one imagines)

The morning post came after breakfast. We had scattered to complete what I supposed was each person’s final tasks before setting off for Whiterun. I was in the upper chambers adjusting my pack when the courier found me.

He is a local lad called “Jaako the Post.” I expect it is because he carries the mail, but he is not overly bright so the moniker may hold a dual meaning. It is not the custom in Skyrim to wander through a household when delivering mail any more than it is in the more settled parts of the Empire. Hand-to-hand service is unique to our Jaako.

Among the bills (reserved for Darnand), advertisements (consigned to the fire), and seasonal greetings (tucked into my pack to share when we had gathered again), I found a mead-stained, rumpled, and coarsely-lettered missive for Jerric.

Of course I was curious. But I brought it to him unopened anyway.

He was in the kitchen armed and armored and occupied with some sort of cookery.

“Read it to me,” he said, sliding something into the oven.

I did not protest.

“ ‘Old man,’ ” I read aloud, “ ‘Come get me at The Frozen Hearth. Bring gold. Don’t tell Abiene about, you know.’ ”

Jerric’s eyebrows attempted to escape his face. “I have no idea what she means,” he lied.

If I had remained silent no doubt a series of confessions would have emerged, but it is the Eve of Saturalia and I was feeling magnanimous. Also somewhat pushed for time.

“It’s from Valdi,” I told him.

“Yeah, I guessed.” He leaned on the oven peel and scratched his beard. “I took care of those skeevers in the basement,” he added.

At this I noted his attire and weapons. A concern began to form in my mind about the contents of his baked goods. But I was not distracted.

“We decided to celebrate Saturalia at Breezehome,” I reminded him. “I took a shift at the Temple of Kynareth tonight. So that the priestesses can be home with their children. We talked about this! We’re leaving within the hour.”

Jerric examined the ceiling and then the floor. “Uh, yeah, I know. I’m, uh, packed.” He checked the sword on his hip and hooked a thumb at his back, indicating the oversized blade there. “I didn’t forget,” he lied again.

Honestly, why does he bother? “Good,” I told him, slapping the note against his chestplate. “I’m nearly ready to go. I suppose we’ll go straight to Winterhold after Whiterun. On the way you can tell me what she’s gotten herself into this time. Have you seen..?”

Lildereth chose that moment to appear in the greenhouse doorway, cloaked and armed for the road. Darnand cleared his throat in the main hall.

Jerric looked far too pleased with himself. “We’re all ready,” he grinned. I could hear Ulfe scratch to go out.

It would have been uncharitable to point out that he had just started cooking. Besides, then we might have had to eat it. I changed into my walking clothes, and we headed out the door.

~~~

Our Saturalia to New Life Festival adventure has begun! This all takes place in Abiene’s game, and I plan to present the events as her journal entries. We’ll see what happens as we go. Things like the courier coming into the house, the dog knocking something over in the front hall, Jerric mysteriously equipping two blades at the same time (you can see in the picture) and the actual presence of all of the characters really did happen, for those who wonder about such things. Of course I totally made up the letter. But Valdi really is waiting at The Frozen Hearth.

Acadian
Ooh, Grits! Abiene's personality really shines through in every paragraph! Off for their Saturadventure!
Grits
Thanks, Acadian! I do enjoy my time with Abiene. smile.gif

I tried to put this post in spoiler tags so folks wouldn’t have to keep scrolling past it, but it wouldn't let me. Maybe because of the picture links? Oh well. Happy Saturalia!


From Abiene’s Skyrim Journal

25 Evening Star, Breezehome, nearly mid-night

Saturalia! Oh, what a day. My night shift at the temple passed quickly as I was able to sleep through most of it. What little healing was needed I have noted in the temple record. When Danica relieved me I found myself walking back to the Plains District with fresh snow crunching under my feet. It had snowed over night! A white day in Whiterun. The sun was strong and the wind was weak, so I hardly needed my hood.

Knowing Jerric’s capacity for drink and our dear friends’ propensity for indulging him, I expected that the early morning had passed unnoticed as they slept one off. Hopefully last night someone remembered to leave the door cracked for Ulfe. Imagining tender heads and uneasy stomachs, I stopped at the seasonal bakery stand outside the main gate to pick up some breakfast treats before I returned to Breezehome.

The vendor had a variety of holiday offerings, including a quilted robe that I bought for Jerric and some silly hats that will take a powerful charm spell to get anyone to wear. But of course I bought them anyway, along with all of the star pies, eggnog, cocoa, and cookies that she had on her cart. That completely emptied my pockets of gold. It’s a good thing Darnand has the charge of my purse as well as our Nord’s.

Ulfe nearly bowled me over when I opened the door, but the snow all over the floor told me that she had already made at least one trip outdoors. Jerric stood by the fire tending only the gods know what in the cookpot. If there is a single sad old leek or potato in the bottom of any barrel, Jerric will find it and turn it into soup.

He lifted his chin at the ceiling without speaking, leading me to believe that Lildereth and Darnand still slept above. Then he took my packages and cloak and kissed me like it was the old days before everything got so complicated.

“Happy Saturalia,” we whispered to each other.

Then Ulfe charged back in and shook snow all over us, and while I was trying not to step in the fire I noticed something.

“There is a tree in here! Mother Mara, how did you get Lildereth to agree to that?”

Jerric lifted up the lower branches. The tree sat upon its entire root ball, completely packed with dirt. It must have weighed… Well, with a Nord and two mages drinking the night away, I suppose it doesn’t matter how much it weighed.

“I’m going to put it back tomorrow morning,” Jerric said. “Olfrid will never miss it.”

“You stole a tree from the Battle-Born’s garden?!” I had to laugh.

“We borrowed it,” he started, but then Lildereth and Darnand came downstairs just as Ulfe knocked the tree over.

Restorative spells were administered to the lightweights, sweets and potato soup were consumed with relish, and our gift exchange lasted almost a full minute as none of us not even Darnand attempted to contain our enthusiasm in the slightest. The morning passed too quickly.

I wanted to view the decorations at Dragonsreach, so I washed and dressed for a day out in the city. The men had no interest, and I didn’t try to coax them. Saturalia opens that great, empty place in Jerric’s heart that all of his family once filled. I left him Darnand’s quiet company, trusting in that bond between those who call themselves brothers.

Lildereth looked lovely in the green cape I made for her. The Jarl’s children are insufferable brats and his Housecarl looked like she might run us through with her sword, but we lingered in the great hall drinking free wine as long as we wanted to. It was warm and the Nords’ way of speaking amuses both of us.

Particularly the Jarl’s brother. ‘I'm not a man, I’m a weapon in human form. Just unsheathe me, and point me at the enemy.’ We had to go when Lildereth started to giggle.

Now that I think of it, he may have been… hitting on a Bosmer and a Breton? Surely not.

Anyway we found the men dressed for the evening out, but Jerric was drinking alone in the alchemy room. When he finally emerged to sit idle by the fire, it fell to me to assess his condition. At least that’s what I gathered by Lildereth and Darnand huddling together where he couldn’t see them. I couldn’t blame them. When a dark mood takes Jerric, he sometimes breaks things until he ends up in prison.

“I’m going out,” I told him, and simply walked out the door. Thankfully he followed me. On the front steps we had a brief meeting to decide our destination. The Bannered Mare won with no real discussion. The Drunken Huntsman has wood elves, but the Bannered Mare has a bard.

Once inside the Bannered Mare Lildereth and I quickly consulted as we realized our mistake. The Nordic offerings of glogg, grog, nog, and more glogg would have us taking turns holding each other’s hair as we filled the many buckets that stand ready for that purpose about the establishment. She pressed a few coins into my hand and I hastened to the bar.

There was a very handsome Breton sitting there, and he spoke as Hulda handed me our drinks. “Say, you look like someone who can hold their liquor.”

I glanced behind me so that I wouldn’t hit whoever he was speaking to when I turned with my tray, but he was addressing me.

“How about a friendly contest to win a staff?” he persisted.

I could easily imagine the scene after many drinks when he unveiled his ‘staff.’ Perhaps he got that line from the Jarl’s brother.

“No thank you,” I said, “I have one already. But good evening, and good luck with your contest!”

It’s a good thing it was I who fetched the first round. I warned Lildereth and we managed to keep Jerric away from the bar. There’s no telling where we would have ended up if he started drinking with a stranger.


Elisabeth Hollow
Abiene looks dead sexy in her low-backed dress! And Lildreth is gorgeous as always :] I'm glad they were able to stay away from "Sam" lol

I lol'ed at the jarl's brother lol
King Coin
This was a delight to read Grits! Happy Saturalia to Jerric and crew!
Colonel Mustard
Christmas party! And Christmas clothes! And other Christmassy things because they aren't Christmassy but are instead Saturnalia-ey! Hooray! biggrin.gif


Theudebalds' Boxing Day Skyrim shenanigans (why didn't we call this thread Spoilerific Skyrim Shenanigans? Why? It would have been wonderful and you know that it would have been wonderful) revolved around exploring Falskaar alongside the walking Tesla Coil otherwise known as Marcurio. So far, I've been very impressed by it; the world is large, if a little sparsely populated (there are far fewer caves and ruins and so forth to explore than in Skyrim) and while it uses standard Skyrim assets, meaning Falskaar is a far less exotic locale compared to what you get in Dragonborn or Moonpath to Elsewyr, but it's a cool mod in any case and very impressive for the efforts of just one modder. The most interesting thing is that every single enemy you come across has, so far, been levelled alongside Theudebald; I'm still somewhat torn on it, as it means fights are much tougher and exhilerating but it kind of makes all of the levelling and smithing and so forth that I've been doing feel a little pointless when I'm still being given a tough time by roadside vagabonds. Plus I'm going through my potion stocks like there's no tomorrow.

The highlight of it has been, so far, Watervine Chasm, an absolutely huge dungeon that starts off as a bandit cave, goes to a Draugr barrow and then (it's implied) goes to a Dwemer ruin. I've only got partway, due to the fact that I can't get past a fight with a Deathlord and his bodyguard of about twenty Draugr Wights, even with extensive use of a very large flame floor that's part of the fight. That was one of the turnoffs to the levelling system; I can handle a Deathlord with some effort, and could probably deal with all of those Wights, but a Deathlord guarded by a whole damn platoon of Wights is just too much.

So far, I've decided to retreat from Falskaar and return when Theudebald's a higher level and better prepared to take it on; it's a cool mod, but I'm not wild about how everything levels with you, or how little loot you get in return for your efforts. I guess it can be called Skyrim's hardcore New Game+ area, so I'm waiting until I'm ready to play a New Game+ effort.
Acadian
Grits, what a delightful little story, complete with fabulous pictures. No one does Saturalia better than Abiene. I still fondly remember when you introduced her to us three years ago during Saturalia season down in the Leyawiin area. Thanks to KC, I have studied up on Sam's 'quest' so was able to follow along. That cape that Abiene made for Lil is indeed beautiful and so matches her Triss outfit. happy.gif
SubRosa
I see Abiene is sporting her Amulet of Mara. How many proposals of marriage did she receive? (that is often the biggest reason my characters never wear that one).

“Olfrid will never miss it.”
A name I'm sure you know well! I love that they stole borrowed his tree!

And Sam has the Jarl's brother's staff! biggrin.gif I would rather not win that either! laugh.gif
Grits
The Saturalia (LOL) trees are kind of funny. I think they’re just stuck there without any navmesh adjustments, because in Whiterun we kept losing people only to find them via their dialog prompt standing completely hidden in a decorated tree. Ulfe spent a lot of time with her front half inside the Breezehome tree, thus the knocking over incident in Abiene’s writeup. tongue.gif

I was rolling when Abiene ran into “Sam” at the bar. Even though she turned him down, as we shall see she managed to get sidetracked the next morning anyway!

SubRosa, my characters don’t talk to Maramal about marriage unless they plan to get hitched. That way the Amulet of Mara is just another necklace with no surprise declarations of instant and undying devotion. Abiene wears it for the enchantment, because it’s pretty, and because she hasn’t found an Amulet of Dibella yet. tongue.gif

Mustard, the Tesla Coil made me grin. biggrin.gif



From Abiene’s Skyrim Journal

26 Evening Star, outside the ancient Dwemer Ruin of Alftand, full dark

We did not achieve an early start. First I stopped to listen to some street singers as is only polite, and then while we waited for Jerric to put a final polish on his blades a young woman greeted me right by the gate.

She seemed sad. As is my habit I immediately acquainted myself with her business, resulting in a promise to personally carry a letter to her love who is stationed somewhere in The Pale.

I am reasonably sure that The Pale is in Skyrim, probably to the north of our present position. And we’re heading north to disentangle Valdi from whatever she has gotten herself into this time. So I’m sure no one will mind if we make a side trip once we gather Valdi into our fold. I mean, how many encampments can there be in one Hold? I am certain that we will find him. Perhaps he is staying somewhere warm.

I shall wait until later to bring up the subject, however. Perhaps when everyone has a full belly and sleepy eyes.

Anyway it took us so long to emerge from the city gate that we found Flash had come up from the stable in search of us. Flash is getting on in years, but he still follows Jerric around like a dog. He does not even require a lead. And he has the good sense to rapidly remove himself from conflicts, which is likely along with Jerric’s tender care the foundation of his longevity.

Dear Ulfe could learn a lot from Flash. She tends to follow directly behind me. The others take it as a sign of her protective nature. However as I use Wards and healing spells when scuffles occur Ulfe has never been accidentally shot, stabbed, slashed, shocked, scorched, shield-bashed, or ice-spiked by my hands. I interpret her close company as a sign that she is wary. However she will jump into the fray. I would rather she scamper off after our pack horse to return when the conflicts have been resolved.

With the road’s dangers thus in the front of my mind I took the opportunity to bring Flash up to his finest condition before we started out.

The sky remained clear all the way to the Loreius Farm. There we discovered two things. One, The Pale is indeed directly in our path! Also we met a man who was in need of assistance with a wagon wheel. Sorting out his troubles was a simple matter. Surely such a good deed as helping a simple jester and his mother will be returned to Farmer Loreius many times over. Though I confess I was taken aback at the little man’s spontaneous dance of appreciation.

Jerric had determined to take us to Winterhold directly through Wayward Pass, so we made only the briefest of comfort stops at the Nightgate Inn before continuing north. The sky remained clear, but the wind was fierce. I was the first to don my fur hood. The others followed suit, save Jerric. I dare say he would describe windburn as Kyne’s kisses upon our cheeks and noses. A Nord might proudly bear such a token of Her affection, but a healer keeps her skin smooth if only as evidence of her prowess.

A healer also keeps her friends’ skin smooth. Lildereth and I shared many a secret handclasp on the way through that twice-darned pass so that I might also ease her discomfort. Thankfully our furs and enchantments kept us from real danger.

Upon cresting the ridge the Sea of Ghosts lay before us, crystal blue and glorious under the westering sun. Once I managed to brush the frozen tears from my lashes, I noticed a closer and surprisingly familiar sight. Ria and Vilkas of the Companions had just slain a snowy sabre cat a short distance away on the ice fields! We spoke for a moment, at least long enough for me to visually determine that neither of them had received injury. Though the hour was late enough to suggest sharing a camp, the two Companions made their way back through the pass and one assumes on about their business.

Upon rejoining our group I found Darnand and Jerric engaged in a tense exchange of glares. We stood at the edge of a partially buried Dwemer ruin. I could see the debris of more recent camps surrounding what could only be an entrance ramp. Lildereth looked ready to run up into the rocks. I know it was not she who had suggested a quick peek into an obvious death trap.

I pulled my furs tight against the wind and spoke up.

“This looks like a lovely place to stop for the night. I see cut lumber from those collapsed cabins we can use for our tent supports, and I shall roll a few of those chopping blocks over here to use as seats. Come, let’s get started. I shall feel safer if we have a fire going before it gets dark.”

And so we made camp and also managed to avoid death by ghost, automaton, trap, or any mundane disaster inside the Dwemer ruin of Alftand.

Oh, I should note that I questioned Darnand as he annotated his map. We have passed quite out of The Pale and are now in the central portion of Winterhold.


~~~
Acadian, the inside joke in today’s adventure is that the harmless jester is this guy, and here is the page about his dear old mother. ohmy.gif
Acadian
Once again, I really enjoyed the Satrualia lights strung around town. They look so festive in the snow.

On the frozen road! It warmed my heart as Abiene explained the wonderful care that Jerric has lavished upon Flash. wub.gif A man who loves horses is a keeper, Abiene.

And the guys have no idea how Abiene and Lil keep their skin so nice and soft in that climate. happy.gif

Thanks again to KC’s vids, I recall that Cicero fellow with the wagon wheel crisis. smile.gif

Ahhh, a warm campfire. And I see Flash is warming his backsides. . . . At least I hope that’s what he’s doing. laugh.gif
Grits
I'm glad you're enjoying them! We plan to hit all of the major cities, but who knows how far we'll go. Abiene wants to spent Old Life Festival in Solitude. We'll see. smile.gif


From Abiene’s Skyrim Journal

27 Evening Star, the College of Winterhold, ten bells of the evening watch

Valdi is once again within our loving circle. Though I would not expect her to describe us in that manner, given her present mood.

We greeted the dawn on the glaciers within sight of Azura’s famous statue. Darnand informed us of its origin, and we were narrowly spared the climb to view up its skirt as his discourse took an alarming turn from iconography toward engineering.

A second close call with adventure occurred when we girls sought a moment of privacy behind some odd tent-thing and most certainly discovered Darnand’s Sightless Pit. Lildereth and I quickly agree that we would mention our discovery at some later date, preferably snug indoors and nowhere near the pit itself. Darnand travels to Winterhold with some frequency, and I am certain that both he and Jerric will leap into that reeking crevice at their earliest convenience. Thank Stendarr it was not today.

We turned onto the road as a light snow began to fall. The College of Winterhold is a stirring sight to behold. Even as one marvels at its austere beauty, the thought of all those thousands lost in the city’s collapse chills the soul. I examined Jerric’s face for signs of melancholy. He gave me a saucy wink. I’m sure the prospect of delivering justice to whoever has caused Valdi distress has lifted his spirits. It is my speculation that Valdi is not innocent in the matter. Time will tell.

The Frozen Hearth does not look any more welcoming than it sounds, but the proprietors embody the best of Nordic hospitality. I was more than ready to quit the grim streets of ruined Winterhold for the warmth that awaited inside. While Jerric put Flash at ease I bolted for the tavern door.

Inside I met with a daunting sight.

Young Valdi is six feet of Nordic womanhood in all of its strength and accompanying attitude. Plus, teenager. Even though she had somehow lost her armor, she still had me at a psychological disadvantage. I decided to reserve my questioning for later. Thankfully she retained ownership of her Ma’s axe. I should not like to see the discussion that would have resulted if Jerric found her unarmed.

As it was there was quite an uproar as Valdi and Jerric debated whether to win back her gear with a dice game, fight the entire Hold for it, or stage a drinking contest. Meanwhile Darnand quietly paid off the bartender.

Once Valdi got dressed I took a moment to sit her down and ascertain that she had not picked up any diseases and had indeed been using adequate birth control. It’s true what my mother once said. With a lad you only have one wayward member to worry about. With a lass you worry about all of them.

Valdi lead the way out the door, of course refusing to put on her fur cloak despite the weather. As we left the inn I heard Lildereth say to Jerric, “Are you sure she’s not your real daughter?”

Jerric shrugged. “Couldn’t say. Remember, her ma didn’t have a head when we met her.”

We made our way up to the College, marveling at the magical lights on display. Valdi stayed with us though she has no collegiate affiliation. She is a pupil of mine in the school of Restoration. I’m certain she would have liked to knock some mages’ hoods off with a demonstration of her Sun spells, but her presence in our party was not questioned.

Nor was Flash’s presence among us. To my shock he followed us over that terrifying bridge and all the way into the courtyard! There Jerric suddenly must have remembered a book he had borrowed, for he produced one on the spot and began to read it standing there in the snow. How I adore him.

Tonight we sleep on silken sheets and feather pillows in the Hall of Countenance, each of us given their own chamber. Of course Jerric fell asleep with Ulfe on Darnand’s bed while telling stories, Lildereth is curled up on my pillows, and Valdi is stalking the corridor no doubt intending to slip over to the student’s hall and get better acquainted.

At least that’s what I’d do. That young Nord looks like he has a solid frame under his robe, and what I know about J’zargo should not be trusted to these pages. I hope she has a wonderful evening.
Elisabeth Hollow
Valdi is absolutely gorgeous!!!!
SubRosa
So nice to see Valdi again, with Ma's axe no less! And no kidding about worrying about all those members!
Acadian
Yup, very nice to see Valdi again! I'm glad she safely made the trip north after losing her family.

'I heard Lildereth say to Jerric, “Are you sure she’s not your real daughter?” - - laugh.gif

I'm glad to see Jerric and Flash both agree that courtyards are perfect for horses.

Ahhh, silk sheets and feather pillows. . . happy.gif
Grits
Thanks, folks! Valdi is a handful. She's another character who rather than exiting at her cue simply made a permanent place for herself in what was supposed to be Jerric's story. tongue.gif

While Jerric and friends spent an extra day in the Arcanaeum and the Midden, I let my conjurer Nephiah Sarys out to play.

This pretty much is what she does. Summoned bow and sneak with a side of zombie. She stripped this guy bare and had him follow along fighting for them until he turned to ash. Do not mess with Neph. She particularly dislikes being attacked by her fellow conjurers.

It was a nice, sunny walk to Falkreath, but once there it started raining cats. Seriously, I thought we were done with critters falling from the sky!

They took shelter in Dead Man’s Drink, and then I gave Neph her Saturalia present: Teldryn Unmasked. (I also gave him the light step perk while I was changing his default outfit, because Teldryn is far too awesome to ever step on a Nord’s pressure plate.)

Neph and Teldryn live in an Abandoned Mine (mod) in Riverwood. It’s quite nice. Teldryn’s remarks have steered Neph’s course since she first scraped up the coins to hire him. Did I mention that she started as a refugee in Raven Rock? Teldryn likes Riverwood. And so they stayed.
SubRosa
That bound bow is pretty spectacular at low levels. Overpoweringly so. It has the same stats as a Daedric Bow with Daedric Arrows. At low levels it is an uber weapon. Though once you start getting up there the lack of an enchantment starts to tell.

So the guy behind her in the chitin armor is a zombie? I thought it might be the mercenary you can hire in Raven Rock.

Maybe the cat's parachute did open? wink.gif

I would put the mask back on that guy...
Grits
The guy behind her in chitin is Teldryn the merc from Raven Rock, very much alive. The dead guy on the table became the zombie after Neph stole his robe. I just liked how it looked like he was grabbing the spectral arrow in his chest as he fell. biggrin.gif

It has been so fun since Nephiah finally got that Bound Bow. She doesn’t even carry a regular bow anymore. She used an Elven one she picked up off a dead Redoran guard for ages. Still, it was a long time before she could kill anything but an ash hopper with it.

Neph probably had the hardest time starting out of any of my characters until she got off of Solstheim. She started off with an iron sword and no armor at all! ohmy.gif Plus even though she was very cautious gathering alchemy ingredients within sight of the Bulwark, every time she went to sleep she woke up who knows where and running for her life! I can’t believe she ever made it back to Raven Rock.

Teldryn is definitely one of my favorite NPCs. I just love his voice, and I love his lumpy Dunmer face! tongue.gif My Dunmer guys use mostly vanilla files, since I didn’t like how the mods made them smooth.
Renee
Lord Haaf-Mersey is (finally) on his way to Castle Volkihar to confront Harkon. His game has 385 hours on it, and he's Level 46. Travelling with Serana (he can't ditch her actually) and a lot of the Dawnguard has already made their way to the castle. Haaf-Mersey is stopping by his home to gather up his very best weapons and armor before the final fight.

I think after Haaf-Mersey is done the Dawnguard questline (assuming he lives) I'm going to simply retire him. Then it'll be time for my first PC character in Skyrim, although I'm thinking of starting with Oblivion first.

QUOTE(Grits @ Dec 28 2013, 08:09 PM) *

Neph probably had the hardest time starting out of any of my characters until she got off of Solstheim. She started off with an iron sword and no armor at all! ohmy.gif

Mercy!



Colonel Mustard
The Bound Sword was very nasty as well, I remember using that with my Spellsword character to great effect for quite a few levels.

QUOTE(Renee Gade IV @ Dec 29 2013, 08:22 PM) *
I think after Haaf-Mersey is done the Dawnguard questline (assuming he lives) I'm going to simply retire him.

But...but I love that guy! verysad.gif


In other news, my 'today in Skyrim' report covers several days, so I'll just give a brief summary of what Theudebald did:
  • Popped into the College of Winterhold in order to get information on an Elder Scroll. Along the way, he also got the final two fragments of the Gauldur Amulet and now sports his very swish and very powerful +30 to all stats.
  • Completed fixing up the White Phial and now has a (slowly) respawning supply of health potions
  • Saw this charming feller in the distance (courtesy of the Here There Be Monsters mod) and promptly backed away because holy crap did you see that thing?!
  • Delved into the absolutely awesome Blackreach dungeon in order to grab an Elder Scrolls, and while there finally grabbed all the parts needed to create and assemble the Hyperion Master Exoskeleton. Look at that thing! Look at it! Aren't you jelly? You jelly.
  • Learned the Dragonrend shout
  • Engaged Alduin in EPIC BATTLE atop the Throat of the World
Right now, Theudebald is on his way to Dragonreach to try and persuade Jarl Baalgruf to help him trap a dragon. Not sure why he can't just ride Paarthurnax to get to Alduin's eyre, but there we go.


Renee
QUOTE(Colonel Mustard @ Dec 29 2013, 03:34 PM) *


But...but I love that guy! verysad.gif


Aww shucks. smile.gif I love him too but to be honest I've become a bit disconnected from him. He's a super-hero doing many super things, but part of me can't wait to move on to PC & mods. :drool:

QUOTE
Along the way, he also got the final two fragments of the Gauldur Amulet and now sports his very swish and very powerful +30 to all stats.


Whoa! Wonder where that item shows up.

QUOTE
[*]Delved into the absolutely awesome Blackreach dungeon


I went to UESP just now to re-familiarize myself with this dungeon, check out this bit of info:

Blackreach is an immense, naturally lit cavern inhabited by hordes of Falmer and containing the ruins of a Dwemer city. It is approximately four square miles in size.

Dang I didn't know the place is that big!
Grits
Good hunting to Lord Haaf-Mersey and the Dawnguard! It sounds like he has really earned his retirement. Maybe he can find Mjoll the Mouth her own retirement home. whistling.gif

QUOTE(Colonel Mustard @ Dec 29 2013, 03:34 PM) *
[*]Saw this charming feller in the distance (courtesy of the Here There Be Monsters mod) and promptly backed away because holy crap did you see that thing?!

ohmy.gif panic.gif OHMYGOSHWHATISIT?! That looks awesome. Sea giants! Woo!



From Abiene’s Skyrim Journal

29 Evening Star, Dawnstar, the hour is too late to contemplate

Oh, I am weary. And it is entirely my fault.

At first Jerric determined for us to reach Dawnstar by following a route along the edge of the Sea of Ghosts. Lildereth did not seem alarmed by the prospect, so I kept my reservations to myself. After all we have Flash carrying our packs, and Jerric would never willingly endanger his horse.

However within the first moments of walking in the wilderness we met a gruesome but sadly not unusual sight. The poor man had not been dead long, but there was no sign of whatever might have killed him. We placed him in the rocks with as much ceremony as we could manage.

Then Jerric brushed his palms together and announced, “We’re taking the road.”

Snow, snow, and more snow. I kept my head down and trudged forward, keeping an eye out for an opportune moment when Darnand would either stop to pick plant material or produce his map.

It didn’t happen until we reached the junction outside Dawnstar. We paused for Darnand’s customary crossroads map check, and I confessed that I carried a message that must be delivered to a lovelorn soldier stationed very near us in The Pale.

Jerric looked as cross as I’ve ever seen him. He pointed one finger at the rooftops of Dawnstar just visible through the snow and stated, “Very near.” Then he made a large gesture with both arms possibly indicating all of creation and said, “The Pale.”

I took that to mean it would not be easy to find the soldier.

But find him we did, and of course I agreed to carry a reply back to his love in Whiterun. By then Jerric had killed three bandits, a would-be thief, and a frost troll, so he was in much better spirits.

We made it back to Dawnstar before dark, though once inside the Windpeak Inn I began to long for our solitary Winterhold camp out on the ice. The Windpeak boasts the best bard in Dawnstar. I will provide full disclosure and declare that she is the only bard in Dawnstar. She can certainly make herself heard over the noise of the crowd.

I have consumed a reckless amount of Snowberry Brandy, and I can still hear her. Even over Ulfe’s dream-yelping and Jerric’s snores. It does not help matters that this inn lacks interior doors. Dibella preserve me. Perhaps I will pass out soon.
Acadian
Poor Abiene! Well, at least she got that letter delivered.

Loved how Jerric cheered up after some bandit bashin’. Like Buffy, I guess he gets cranky if he doesn’t get to use his weaponry for its intended purpose.

A buxom bard with a boisterous voice conspiring with too much brandy make for a cranky Abiene it seems. I imagine Lil joins her in thinking that camping by a fire with some furs under the quiet stars would be better.
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