QUOTE(Lopov @ Dec 6 2018, 05:28 AM)

When I played LR for the first time years ago, my impressions were similar to yours. On later playthroughs I enjoyed it more. I've never again visited the Courier's Mile, only on my first playthrough, and on subsequent playthroughs I used a mod to make satchel charges less deadly.
Ulysses can be tough, depending on your skills and whether you succeed in disabling his robot allies and turning them against him.
I recommend playing LR again in a few years time, I think you'll like it more.
I suppose so. What made you enjoy it more the second time around?
I tried to disable the eyebot generators but you need freaking 100 science! I know this is supposed to be hard stuff, but come on. I love a tough fight, but repeated eyebot generators, marked men spawning, and Ulysses constantly using stimpaks with that DT he has is just unfair. I was very fortunate to have that high of a speech skill.
QUOTE(SubRosa @ Dec 6 2018, 04:38 PM)

The only thing I really did not like about Lonesome Road was Obsidian decided that it was your character that destroyed The Divide in the first place. That really annoyed me to no end. I like to decide my character's past history, thank you very much. That is part of Role Playing.
That, and Ulysses would just not stop talking. I could not wait to kill him, just to shut him up.
I wasn't a fan of it either. Obsidian makes that sort of backstory set in stone and gets praised, yet Bethesda gets berated for doing the same kind of thing in Fallout 4? I guess the latter is more of a rigid backstory than the former, but it still seems hypocritical.
And maybe I missed it, but who gave the Courier that package? For what reason? There is still a bunch that wasn't explained from what I remember, or maybe I just focused too much on my frustration. Seemed way too convenient a plot device just to make that story.
Save for the fight with Ulysses where he just incessantly talks while decimating you though, I actually liked hearing him talk just because the voice was so cool. I have a save left right before the elevator to go fight him, so maybe I will try killing him sometime later. I really don't want to leave him unbeaten after all that nonsense.
Also, just started the Honest Hearts DLC. I apparently killed an important NPC but I swear he attacked first. That or he looked like an enemy and it wasn't an obvious distinction. But I didn't realize that basically ruins the bulk of the DLC. I had no idea what was going on until I got the map and went back to the Northern Passage, so I wasted time and had to restart from before the expedition. I suppose it is partly my fault, but it didn't really give indication that it was a critical mistake. That was frustrating too.