Help - Search - Members - Calendar
Full Version: What DnD Character Are YOU?
Chorrol.com > Chorrol.com Forums > General Discussion
Pages: 1, 2
Sinder Velvin
If you've ever wanted to know what Dungeons & Dragons character you are, check this out:

http://neppyman.irulethe.net/dndwho/
Elongar
Well, I'm a Lawful Good Human Ranger

Like so:

Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Hukai The Wandering
True Neutral Half-Elf Mage

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Fuzzy Knight
DM...
Rane
Lawful Neutral Elf Cleric Ranger
Follower Of Helm
Fuzzy Knight
Lawful Evil Human Fighter Paladin
Follower Of Iyachtu Xvim


Me? Supprised...? No way... tongue.gif

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.


--------------------------------------------------------------------------------

Web page and journal code: Copy and paste the following:


<b>I Am A:</b> Lawful Evil Human Fighter Paladin
<br><br><u>Alignment:</u><br><b>Lawful Evil</b> characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.
<br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
<br><br><u>Primary Class:</u><br><b>Fighters</b> are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
<br><br><u>Secondary Class:</u><br><b>Paladins</b> are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
<br><br><u>Deity:</u><br><b>Iyachtu Xvim</b> is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>



--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- (-2)
Chaotic Good ---- X (1)
Lawful Neutral -- XXXX (4)
True Neutral ---- X (1)
Chaotic Neutral - XXX (3)
Lawful Evil ----- XXXXXXX (7)
Neutral Evil ---- XXXX (4)
Chaotic Evil ---- XXXXX (5)

Race:
Human ---- XXXXXXXXXXXX (12)
Half-Elf - (-1)
Elf ------ (-5)
Halfling - (-7)
Dwarf ---- XXXXXXXX (8)
Half-Orc - XXXXXXX (7)
Gnome ---- XX (2)

Class:
Fighter - XXXXXXXXXXX (11)
Ranger -- XX (2)
Paladin - XXXXXXXXX (9)
Cleric -- (-2)
Mage ---- (-6)
Druid --- (-3)
Thief --- (-2)
Bard ---- (-2)
Monk ---- (-6)

But there's one thing thats very good agiainst dragons... Bolt of Slay Self...

Just tell the dragon you have a Bolt of Dragon Slaying, he dont belive u and let him test out the bolt on himself... Hehe... :hugesmile:
Channler
True Neutral Human Fighter

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
minque
Neutral Evil Gnome Mage Bard
Follower Of Velsharoon

eeek.....wtf is that???
MerGirl
You Are A:

Chaotic Neutral Elf Bard Thief
Follower Of Erevan Ilesere

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Erevan Ilesere is the Chaotic Neutral elven god of mischief and rogues. He is also known as the Trickster and the Chameleon. His followers are always looking for fun and adventure, and are notorious pranksters. Their favorite weapon is the short sword. Erevan Ilesere's symbol is a nova star with asymmetric rays.


Web page and journal code: Copy and paste the following:

<b>I Am A:</b> Chaotic Neutral Elf Bard Thief
<br><br><u>Alignment:</u><br><b>Chaotic Neutral</b> characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
<br><br><u>Race:</u><br><b>Elves</b> are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
<br><br><u>Primary Class:</u><br><b>Bards</b> are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
<br><br><u>Secondary Class:</u><br><b>Thieves</b> are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
<br><br><u>Deity:</u><br><b>Erevan Ilesere</b> is the Chaotic Neutral elven god of mischief and rogues. He is also known as the Trickster and the Chameleon. His followers are always looking for fun and adventure, and are notorious pranksters. Their favorite weapon is the short sword. Erevan Ilesere's symbol is a nova star with asymmetric rays.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>


Detailed Results:

Alignment:
Lawful Good ----- (-3)
Neutral Good ---- (-1)
Chaotic Good ---- XXX (3)
Lawful Neutral -- (-5)
True Neutral ---- X (1)
Chaotic Neutral - XXXX (4)
Lawful Evil ----- (-3)
Neutral Evil ---- (-1)
Chaotic Evil ---- XXX (3)

Race:
Human ---- XXX (3)
Half-Elf - (-2)
Elf ------ XXXXXXXX (8)
Halfling - (-1)
Dwarf ---- XX (2)
Half-Orc - (-4)
Gnome ---- XXXXX (5)

Class:
Fighter - (-2)
Ranger -- (0)
Paladin - (-9)
Cleric -- (-2)
Mage ---- XXX (3)
Druid --- (-3)
Thief --- XXXXX (5)
Bard ---- XXXXXXXX (8)
Monk ---- (-4)

-------
A bard? Well, it could have been worse. tongue.gif

EDIT: Whoops! Double posted by accident! How do I delete that?
Chumbaniya
Chaotic Good, Elf, Mage/Ranger. Which is quite pleasing, since I always play chaotic good, and often go with a ranger/mage biggrin.gif

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

Detailed Results:

Alignment:
Lawful Good ----- (-1)
Neutral Good ---- XXXX (4)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- (0)
True Neutral ---- XXX (3)
Chaotic Neutral - (-1)
Lawful Evil ----- (-1)
Neutral Evil ---- X (1)
Chaotic Evil ---- XXXX (4)

Race:
Human ---- (-2)
Half-Elf - X (1)
Elf ------ XXXXXXXX (8)
Halfling - (-3)
Dwarf ---- X (1)
Half-Orc - (-2)
Gnome ---- XXX (3)

Class:
Fighter - (-1)
Ranger -- XXXXXXX (7)
Paladin - (-7)
Cleric -- (-1)
Mage ---- XXXXXXX (7)
Druid --- XXXXX (5)
Thief --- (-2)
Bard ---- XXXXXX (6)
Monk ---- XX (2)
Andric
You Are A:


Chaotic Good Half-Orc Ranger Druid
Follower Of Shaundakul

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.


--------------------------------------------------------------------------------

Web page and journal code: Copy and paste the following:


<b>I Am A:</b> Chaotic Good Half-OrcRanger Druid
<br><br><u>Alignment:</u><br><b>Chaotic Good</b> characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
<br><br><u>Race:</u><br><b>Half-Orcs</b> are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.
<br><br><u>Primary Class:</u><br><b>Rangers</b> are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
<br><br><u>Secondary Class:</u><br><b>Druids</b> are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
<br><br><u>Deity:</u><br><b>Shaundakul</b> is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>



--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- XXX (3)
Neutral Good ---- XXX (3)
Chaotic Good ---- XXXXXXXXX (9)
Lawful Neutral -- (-2)
True Neutral ---- XXX (3)
Chaotic Neutral - X (1)
Lawful Evil ----- (-1)
Neutral Evil ---- (-2)
Chaotic Evil ---- (0)

Race:
Human ---- XX (2)
Half-Elf - XXXX (4)
Elf ------ XXXX (4)
Halfling - (-6)
Dwarf ---- XXXX (4)
Half-Orc - XXXXXXX (7)
Gnome ---- (-9)

Class:
Fighter - XXXXXXXX (8)
Ranger -- XXXXXXXXXXXX (12)
Paladin - XXXXXXXX (8)
Cleric -- XX (2)
Mage ---- (-4)
Druid --- XXXXXXXXX (9)
Thief --- (-9)
Bard ---- (-2)
Monk ---- XXXX (4)


I would say every thing except the Half Orc thing is very accurate. Nice test.
Warsgoth
Lawful Neutral Half-Orc Ranger Fighter
Follower Of Silvanus

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

--------------------------------------------------------------------------------


Detailed Results:

Law & Chaos:
Law ----- XXXXXXXXXX (10)
Neutral - XXXXXX (6)
Chaos --- XXX (3)

Good & Evil:
Good ---- XXXXXXXXXX (10)
Neutral - XXXXXXXXXX (10)
Evil ---- (-1)

Race:
Human ---- XXX (3)
Half-Elf - (-1)
Elf ------ XXXX (4)
Halfling - (-5)
Dwarf ---- XXX (3)
Half-Orc - XXXXX (5)
Gnome ---- X (1)

Class:
Fighter - XXXXXX (6)
Ranger -- XXXXXXXX (8)
Paladin - XXXXX (5)
Cleric -- (-2)
Mage ---- (-4)
Druid --- XX (2)
Thief --- (-2)
Bard ---- XX (2)
Monk ---- XXXX (4)
Azura's Star
You Are A:

Chaotic Good Elf Bard Mage
Follower Of Hanali Cenanil

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.


Nifty.
Soulseeker3.0
QUOTE(minque)
Neutral Evil Gnome Mage Bard
Follower Of Velsharoon

eeek.....wtf is that???

LOL laugh.gif biggrin.gif




im a Neutral Good Dwarf Ranger Druid who is a Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
Wolfie
I got:
Lawful Good Half-Orc Fighter Paladin
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
DoomedOne
I'm a Chaotic Neutral Elf Ranger Warrior Follower of Sylvanus

...

I'M DRIZZT

w00t
Aki
Chaotic Good Half-Orc Fighter Bard
Follower Of Tymora

....

Half Orc....

Lovely... <_<
Azura's Star
QUOTE(DoomedOne)
I'm a Chaotic Neutral Elf Ranger Warrior Follower of Sylvanus

...

I'M DRIZZT

w00t


Drizzt was into Meiliki, I think. And he was Chaotic Good. Sorry tongue.gif .
Chumbaniya
QUOTE(minque)
Neutral Evil Gnome Mage Bard
Follower Of Velsharoon

eeek.....wtf is that???


That makes me envisage some kind of mean, angry little man with a silly hat, issuing forth weedy little bolts of darkness from his evil mandolin.

:eek:

EDIT: Spelling (invisage -> envisage. I am so pedantic.)
minque
QUOTE(Chumbaniya)
QUOTE(minque)
Neutral Evil Gnome Mage Bard
Follower Of Velsharoon

eeek.....wtf is that???


That makes me invisage some kind of mean, angry little man with a silly hat, issuing forth weedy little bolts of darkness from his evil mandolin.

:eek:


OMG thatīs hilarious.....me, an angry little man...wohooo
Warsgoth
I ahven't seen minque make an angry-like post... ever...
minque
:embarrassed: well....nah..I usually stay polite even if Iīm angry....but IRL..oooooops you wouldnīt wanna be nearme when Iīm angry
Warsgoth
I'll jsut give you some whisky if you freak on me. biggrin.gif
DoomedOne
QUOTE(Azura's Star)
QUOTE(DoomedOne)
I'm a Chaotic Neutral Elf Ranger Warrior Follower of Sylvanus

...

I'M DRIZZT

w00t


Drizzt was into Meiliki, I think. And he was Chaotic Good. Sorry tongue.gif .


Yes but neutral makes for more interesting characters, and drizzt was the closest to neutral you can get comapred to his friends. And frankly I like Meiliki more, Sylvanus just happens to suit me.
Oozae
You Are A:


Lawful Neutral Gnome Bard Thief
Follower Of Calladuran Smoothhands

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.
Khaan
You Are A:


Neutral Good Human Paladin

Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.


Whoooo cool. And back to the smiting! biggrin.gif
Fuzzy Knight
LOL... Smiting that reminds me of "Order of the Stick" online webstrip comic, hehe very cool... tongue.gif
Darkwing
True Neutral Human Ranger Fighter

Follower Of Silvanus

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
Intestinal Chaos
Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.



Detailed Results:

Alignment:
Lawful Good ----- X (1)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- XX (2)
True Neutral ---- XXX (3)
Chaotic Neutral - X (1)
Lawful Evil ----- (-2)
Neutral Evil ---- (-1)
Chaotic Evil ---- (0)

Race:
Human ---- XXXX (4)
Half-Elf - XXXX (4)
Elf ------ XXXXX (5)
Halfling - (-4)
Dwarf ---- (-1)
Half-Orc - (-3)
Gnome ---- XXXXX (5)

Class:
Fighter - (-2)
Ranger -- XXXXXXXXX (9)
Paladin - (-4)
Cleric -- (-3)
Mage ---- (-3)
Druid --- XXXXXX (6)
Thief --- XXXXX (5)
Bard ---- XXXXX (5)
Monk ---- XXXX (4)



Personally I find this test very bad. In the choice of the most wanted things (in the beggining) I would have definently chosen freedom.
The Wolf
Neutral Good Elf Druid Ranger
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Oh my.... Druid ranger, how surprising?

(I'm planning to become a vet some day)
King Death
You Are A:


Lawful Good Half-Orc Paladin Ranger
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.

--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXX (3)
Chaotic Good ---- XXXX (4)
Lawful Neutral -- XXX (3)
True Neutral ---- (-1)
Chaotic Neutral - X (1)
Lawful Evil ----- X (1)
Neutral Evil ---- (-6)
Chaotic Evil ---- XX (2)

Race:
Human ---- XXXXX (5)
Half-Elf - (-3)
Elf ------ XXX (3)
Halfling - (-6)
Dwarf ---- (0)
Half-Orc - XXXXXXX (7)
Gnome ---- (0)

Class:
Fighter - XXXXX (5)
Ranger -- XXXXXX (6)
Paladin - XXXXXXXXXXXX (12)
Cleric -- (-1)
Mage ---- (-1)
Druid --- X (1)
Thief --- (-9)
Bard ---- (-2)
Monk ---- XXX (3)
Wolfie
Odd.......
I retook it and got this
QUOTE
Lawful Good Elf Ranger Fighter
Follower Of Mielikki

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Whereas last time got a half-orc fighter or something. Weird
Alexander
Lawful Good Elf Mage Ranger
Follower Of Mystra

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.


Detailed Results:

Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXX (3)
Lawful Neutral -- XXXX (4)
True Neutral ---- (-2)
Chaotic Neutral - X (1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- (-2)
Chaotic Evil ---- XXX (3)

Race:
Human ---- (-6)
Half-Elf - XX (2)
Elf ------ XXXXXXXXXX (10)
Halfling - XXXX (4)
Dwarf ---- (-1)
Half-Orc - (-1)
Gnome ---- XXX (3)

Class:
Fighter - (-8)
Ranger -- XXXXX (5)
Paladin - (0)
Cleric -- XXXX (4)
Mage ---- XXXXXXXXXX (10)
Druid --- XXXX (4)
Thief --- (-1)
Bard ---- XX (2)
Monk ---- XXX (3)
Wolfie
Alex getting Mage. Never saw that coming tongue.gif
Fuzzy Knight
Haha.. Well well, I'm usually the DM anyway when it comes to D&D tongue.gif
DoomedOne
I usually don't play DnD, but I like forgotten realms sos....
Scrooluse
Not bad I must say, not bad in the least. I usually enjoy playing a Paladin in D&D with a Wizard coming in a VERY close second.

Neutral Good Human Paladin Fighter
Follower Of Lathander

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Lathander is the Neutral Good god of spring, dawn, birth, and renewal. His followers believe in new beginnings, and work for the betterment of all. They have no preferred weapon, but they typically wear plate mail and a shield, with red and yellow tinting. Lathander's symbol is rosy pink disk, typically cut from rose quartz.

Detailed Results:

Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXXXXX (9)
Chaotic Good ---- XXXXXXXX (8)
Lawful Neutral -- XXXX (4)
True Neutral ---- XXXXXXX (7)
Chaotic Neutral - (0)
Lawful Evil ----- (-2)

Neutral Evil ---- (-4)
Chaotic Evil ---- (-2)

Race:
Human ---- XXXXX (5)
Half-Elf - (-1)
Elf ------ XXXX (4)
Halfling - (-9)
Dwarf ---- (0)
Half-Orc - XXXX (4)
Gnome ---- (-1)

Class:
Fighter - XXXXXXXXX (9)
Ranger -- XXXXXXXXX (9)
Paladin - XXXXXXXXXXX (11)
Cleric -- XXX (3)
Mage ---- (-2)
Druid --- (0)
Thief --- (-10)
Bard ---- XX (2)
Monk ---- XX (2)
Dark_Elf_
Chaotic Good Half-Elf Ranger Druid
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.


Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- XX (2)
True Neutral ---- XXXXX (5)
Chaotic Neutral - XX (2)
Lawful Evil ----- (-2)
Neutral Evil ---- (-2)
Chaotic Evil ---- (-4)

Race:
Human ---- XXXXX (5)
Half-Elf - XXXXXXXXX (9)
Elf ------ (-5)
Halfling - (0)
Dwarf ---- XXXXXXX (7)
Half-Orc - XXXXX (5)
Gnome ---- XXXX (4)

Class:
Fighter - XXXXXX (6)
Ranger -- XXXXXXXX (8)
Paladin - (-1)
Cleric -- (-5)
Mage ---- (-11)
Druid --- XXXXXXX (7)
Thief --- (0)
Bard ---- (-1)
Monk ---- (-1)


I'm actually a little surprised at the results. laugh.gif

EDIT: Crap, I just noticed how close I was to being a Dwarf. sad.gif
Bofra
Lawful Good Elf Bard Cleric

bah, booring, at least the bard part..
Florodine of Hlaalu
im a chaotic elven ranger fighter
Kindred Spirit
Chaotic Good Elf Ranger Druid
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.


Detailed Results:

Alignment:
Lawful Good ----- (0)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXXXX (7)
Lawful Neutral -- (-1)
True Neutral ---- XXXXX (5)
Chaotic Neutral - XXX (3)
Lawful Evil ----- (-4)
Neutral Evil ---- (-3)
Chaotic Evil ---- (-2)

Race:
Human ---- XX (2)
Half-Elf - XXXX (4)
Elf ------ XXXXXXXXXX (10)
Halfling - (-3)
Dwarf ---- (-2)
Half-Orc - (0)
Gnome ---- XXX (3)

Class:
Fighter - (0)
Ranger -- XXXXXXXXX (9)
Paladin - (-1)
Cleric -- XX (2)
Mage ---- XX (2)
Druid --- XXXXXXX (7)
Thief --- (-2)
Bard ---- XXXXXXX (7)
Monk ---- X (1)


Have to agree on the alignment. Good, but not into order and groups and organizations.

As for the race, I guess I have to agree with that. I usually try to act well cultured and controlled, particularly when surrounded by people who aren't. I've had a school field trip (for my 8th grade graduation) to a fancy restaurant, and my entire table was about one step more civilized than a foodfight. People were spilling food on themselves, etc... I ended up not even needing a napkin, and tried to act more civilized than usual, to see if anyone else would get the hint. Needless to say, they didn't. I'm also a bit artistic (not much actual talent, but I like to draw a lot anyways) and I'm generally pretty easygoing. I also tend to be a bit out of touch with what is going on around me. Unfortunately, I'm not effectively immortal, I'm sure I'll die of old age eventually. happy.gif

As for my classes, I agree with those. I'm generally a bit of a loner, I prefer spending time in nature than with *most* people. Some people are an exception, but in general, I prefer nature to people.

As for the Deity, I suppose that works.
Haw
(the most accurate parts are underlined)

Neutral Good Elf Druid Ranger
Follower Of Mielikki


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Detailed Results:

Alignment:
Lawful Good ----- XXX (3)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- XXX (3)
True Neutral ---- X (1)
Chaotic Neutral - (-1)
Lawful Evil ----- (-2)
Neutral Evil ---- (-4)
Chaotic Evil ---- (0)

Race:
Human ---- (-1)
Half-Elf - XX (2)
Elf ------ XXXXXXXXX (9)
Halfling - (0)
Dwarf ---- (-5)
Half-Orc - (0)
Gnome ---- XX (2)

Class:
Fighter - (-4)
Ranger -- XXXXXXXXXX (10)
Paladin - X (1)
Cleric -- XXXX (4)
Mage ---- XXXXX (5)
Druid --- XXXXXXXXXXXX (12)
Thief --- (-8)
Bard ---- XXXXX (5)
Monk ---- XXX (3)

That was fun. And accurate. *looks nervously over shoulder*
mplantinga
Neutral Good Elf Ranger Bard
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Well, that was entertaining. It is probably a pretty accurate idea of my in-game personas, but may or may not have much to do with me in RL.
Padalin
Lawful Evil Human Fighter Ranger
Follower Of Iyachtu Xvim

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.
Florodine of Hlaalu
I retook the test and am actually

Lawful Good Elf ranger fighter
Saffas Missionary
I am DM in the current campagn. But, since our group has two DM's, in the past when i am a PC, i am (contrary to my name) a Chaotic Good human cross-classed into cavalier (I know they're overated, dont have to tell me indifferent.gif )
jchamber
Wow, I filled this out as how I really would be if I lived a world where technology and the current police and governments were in place...and the survey picked up on both my personalities. One is the one that is beneficial to show and acceptable to society....the nice, kind, caring, smart, helpful, and well spoken personality. The other personality I repress because in decade or so of mental therapy I have had they don't want to acctually get me to deal with it.....it is a violent, evil, angry, destuctive, coldly logical and intelligent, harmful, murderous, self-involved personality....which would get me put in jail or dead if I didn't keep it in check, of course. Without all the technology they have now...like instant communications and video surveilance.....I might very well live with a half and half exsistance instead of the much more miniscule role that my dark side plays in my life as it is. The only time I give my person over to the dark personality is when I am really scared or threatened mortally. I am not someone that muggers would want to run into....just like that car last year, I got hit at 50 mph by a car last April and was up and walking in a minute....I did over three thousand dollars of damage to the car and it had to be towed away. I also have hundred of fight stories, most of which I can no longer distinguish from each other. There are maybe a dozen that were really memorable though.

I have over 13 years martial arts experience and I am undefeated by using only my own two hands, and I know how to use a sword, or dagger in a pinch, better than some avergae joe walking down the street....that was my humility talking...so the classes are good, although maybe backwards in the order it should have went in. I am prolly more MO/F instead of F/MO.

I love thunderstorms and strong winds, I feel that I would prolly like earthquakes if I lived in an area where I could have felt one before. This means the choice they made for my god is perfect!

I kinda already knew I was human, lol. Not really sure what it would have meant to be another race.....

ANYWAY....here are my results the site gave me...and they are accurate.

You Are A:


Chaotic Evil Human Fighter Monk
Follower Of Talos

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.

Detailed Results:

Alignment:
Lawful Good ----- (-2)
Neutral Good ---- (-1)
Chaotic Good ---- (-1)
Lawful Neutral -- X (1)
True Neutral ---- (-4)
Chaotic Neutral - XX (2)
Lawful Evil ----- XXX (3)
Neutral Evil ---- XXXX (4)
Chaotic Evil ---- XXXXX (5)

Race:
Human ---- XXXXXX (6)
Half-Elf - (-4)
Elf ------ XXX (3)
Halfling - (-1)
Dwarf ---- (0)
Half-Orc - X (1)
Gnome ---- XXX (3)

Class:
Fighter - XXXXXX (6)
Ranger -- X (1)
Paladin - (0)
Cleric -- (-2)
Mage ---- (0)
Druid --- (-4)
Thief --- XXX (3)
Bard ---- (0)
Monk ---- XXXXXX (6)

wow, I don't see anyone else in here that is also chaotic evil, and I am a little disappointed and disturbed at the overall lack of evil aligned people are here, perhaps some were not entirely honest or they felt pressured to answer a certain way that society says people should answer these questions as....I really don't care if I get put in a mental institution at this point so I don't much care to hide as much since I decided that. Anyway, we should increase our evil fan base somehow... just a thought.....I am willing to act as liason if need be.

I decided to re-take the test of it without considering my face that I wear for convenence and social correctness. Without that personality I got this:
still chaotic evil human fighter (ranger) My evil half figures it is easier to kill at a range sometimes.


Detailed Results:

Law & Chaos:
Law ----- XXX (3)
Neutral - XXXXX (5)
Chaos --- XXXXXXXXXXX (11)

Good & Evil:
Good ---- (-9)
Neutral - XXXXXX (6)
Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22)

Race:
Human ---- XXXXXXXXXXXXX (13)
Half-Elf - (-3)
Elf ------ (-3)
Halfling - (-3)
Dwarf ---- XXXX (4)
Half-Orc - XXXXXXX (7)
Gnome ---- (-4)

Class:
Fighter - XXXXXXXXX (9)
Ranger -- XXXXX (5)
Paladin - XXX (3)
Cleric -- (-6)
Mage ---- (-4)
Druid --- (-2)
Thief --- XXXXX (5)
Bard ---- (-8)
Monk ---- (-5)


Edit: Next time, use the edit button instead of posting three times in a row.
-Rane
Agent Griff
This test is one of the more interesting tests out there. I have filled it in and it resulted that I was a:

Neutral Good Half-Orc (that sucks but is pretty good for my personality) Fighter Ranger, and because I am a ranger, I'm a follower of a god, in this case Lathander.

Of all these D&D characters posts, I've liked JChamber's post the most. It's the most interesting because of his mental condition. And i'm not saying that you're mad or anything but I like this duality in you. Like a werewolf if I can use that term.
jchamber
lol, I wouldn't argue with anyone who said I was just a little mad....b/c it is just to hard really argue in my case, but I like the werewolf analogy to be honest. also...

OH NO.... I AM SURROUNDED BY EVEN MMOOOORRREEE GOOD!!, lol.

What does it mean if you are a half-orc? I mean you are really a half-orc obviously....but...that means ...you have high endurance and strength with low intelligence???? Race is kinda weird for evaluate yourself.
Agent Griff
To be honest I've forgotten what Half-Orc means. I think they are creatures that don't have parents because they are ussualy made to fight. As in a noble pays some guy to have sex with a female orc. What a guy would do for some money.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2025 Invision Power Services, Inc.