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Tellie
I became a True Nature Elf Mage, i thought that i would be that, well well, I cant say I'm surpised by the result.
milanius
QUOTE(Warsgoth @ May 16 2005, 09:49 PM)
I'll jsut give you some whisky if you freak on me.  biggrin.gif
*


Heyyy, I'm a freak, too... can I have some good ol' irish whiskey, please ? biggrin.gif

QUOTE(Wolfie @ Oct 28 2005, 05:58 PM)
Alex getting Mage. Never saw that coming tongue.gif
*


nope, that came out of nowhere... and so did this:

Chaotic Good Human Ranger Bard
Follower Of Shaundakul


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.


Detailed Results:

Alignment:
Lawful Good ----- XXXXX (5)
Neutral Good ---- XXXX (4)
Chaotic Good ---- XXXXXXXX (8)
Lawful Neutral -- X (1)
True Neutral ---- XXXX (4)
Chaotic Neutral - XXX (3)
Lawful Evil ----- (-2)
Neutral Evil ---- (-7)
Chaotic Evil ---- (-2)

Race:
Human ---- XXXXXX (6)
Half-Elf - XXXX (4)
Elf ------ XXXXXX (6)
Halfling - (-4)
Dwarf ---- X (1)
Half-Orc - XX (2)
Gnome ---- (-1)

Class:
Fighter - XXX (3)
Ranger -- XXXX (4)
Paladin - XX (2)
Cleric -- (-1)
Mage ---- (-1)
Druid --- (-2)
Thief --- (0)
Bard ---- XXXX (4)
Monk ---- (-1)

Seriously, I've gotten Chaotic Good several times by now and that disturbs me. I believe in neutrality strongly - balance & all that... yet, I am somehow always attracted by the glittering of the Light Side kvright.gif dunno, really
1234king
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy

Deity:
Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk

huh i guess im just average
Akatosh
Lawful Good Human Fighter Ranger
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
Akatosh
I was also:
Lawful Good Elf Cleric Monk
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
DoomedOne
My most recent result is my favorite. All my results have been subtly different though.

Chaotic Good Elf Ranger Monk
Follower Of Solonor Thelandria
jchamber
can you ALL rreeeeealllly be good? I think that there must be some lying or rigging of the form so that there are more good ppl. I hate slantedness, especially in media, but OT I am seriously doubting that everyone who is showing as good really is.....some of you are just too afraid to break from the socially accepted and admit your evilness, I was like that for a few years at first, then I slowly began to admit it more and more, maybe one day you can do the same....and then I won't be so lonely...lol, wow....can't seem to stop comparing it to me today.....
Bofra
QUOTE(jchamber @ Mar 13 2006, 03:14 AM)
can you ALL rreeeeealllly be good?  I think that there must be some lying or rigging of the form so that there are more good ppl.  I hate slantedness, especially in media, but OT I am seriously doubting that everyone who is showing as good really is.....some of you are just too afraid to break from the socially accepted and admit your evilness, I was like that for a few years at first, then I slowly began to admit it more and more, maybe one day you can do the same....and then I won't be so lonely...lol, wow....can't seem to stop comparing it to me today.....
*


I don't think it's so strange that people are actually good.. What is the reason someone would want to be evil? In games it's different, you wan't to do something you don't normaly do like assassin people (I hope you don't normaly do that smile.gif), but in real life? I even doubt that you have "admitted" your evilness, I believe you are good but feels too stereotypic and wants to break away from the mold by believing you are evil. If there are ANY evil people they are psycically insane, that's just the nature of human being..

(Oh oh.. I feel this is not going to develop well, might lead to an Off-topic discussion...)
Agent Griff
It depends on your view of evil. I am neutral good so that's the middle ground. If you find evil people as people who kill other people for pleasure or money or destroy buildings for pleasure and money then I highly doubt it that you are evil. I see evil as beeing rude to people and swearing alot and not paying respect to your fellow man. Many of my coleagues are like that. That evil is very common. If you're like that then don't worry. There are alot of scum like you running around. As I said. It all depends on how you view evil.
jchamber
Wow, thanks. but it is less meaningful when you group all those people in with me ya know. I wonder if dnd view is even close to your view, and if it is...then I know that peeps are misleading it. Most of those things put anyone who handles situations diplomatically in the good catagory even though we can look at american politicians....that is all from me on that note.

I agree that every religion and culture sees evil as something different, and that might be the root cause of our controversy. OT- this would be a boring dnd chonicle, lol.
DoomedOne
You guys talking is like watching a three year old tie his shoe. Now listen to me, the one in here with true understanding on good and evil.

DnD is not realistically, people are complex, everybody has their faults and hypocracy that allows them to commit acts that you wouldn't consider in sinc with society. Good exist only on a social level, in that as long as people have some sort of social grip in their heads they will strive to be good people, as exemplified by that society. I live in a different perspective of good and evil, in my perspective, as exemplified by my ranger attitude and by my following of Solonor Theandria, I believe anything in favor of nature, ouroboros, humanity, balance, etcetera is good, and anything against it is evil. Everyone else has their own opinion.

For instance, take Channler, he probably feel that it's a very complicated issue but that God is absolutely good and to forsake God though not evil is definitely not good, he also feels very patriotic for his country and that anything against his country is an act of evil. Terrorists who he has probably decided are evil people have a completely different idea, but that's all compassion you know. The true question of good and evil comes between the quarrel of Beowulf and Gilgamesh.

In Beowulf, a monster skills and eats people, so Beowulf kills him and his mother, without mercy or understanding, believing them evil, and him good, so he can do no wrong, and they can do no right.

In Gilgamesh, Gilgamesh kills the monster of this forest, but the monster did not want to die, and showed a plea of mercy, which was ignored. Gilgamesh, in believing there he can do no wrong and the monster no right, forsook his own humanity in slaying him. He saw a person after he slew that monster and it haunted him. That's where the difference is.

Beowulf is arguable a sociopath, he could not see the humanity behind the monster. Sociopaths are the only people in this society that you could claim to be evil. It's not that they feel nothing, it's that they have no society invested in their brain, and therefore no society has managed to infiltrate any moral structure. They feel nothing for taking advantage of people or murdering people. Even then it's not their choice to feel nothing. They can't change their minds and learn to like to like people.

Now then, because every human applies to some society, even terrorists, and no matter how ideological in it where they close their minds and ignore the human in their enemy, every human obviously believes they are good. Though in a universal perspective good and evil do not exist, in my perspective any human who believes he is good, just plainly good with no problems to think of is a truly evil person, a sociopath, or an ideologue that drove themselves insane. Everyone must accept their inner beasts as part of themselves and be aware of it, and attempt to learn of all people and study under all people if they ever want to get close to committing good, but my kind of good.

In that way I think the only palce Channler and I disagree is that I believe good must be committed on the world first, not on a single country, and I believe the universe is neutral, he probably believes the universe takes the side of good. Oh yeah, and that whole evolution thing.
ebilebes
Chaotic Neutral Elf Bard Mage
Follower Of Erevan Ilesere
Kora
I Am A: Lawful Evil Elf Mage Cleric
[br][br]Alignment:[br]Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.
[br][br]Race:[br]Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
[br][br]Primary Class:[br]Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
[br][br]Secondary Class:[br]Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
[br][br]Deity:[br]Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
Ereneth
Chaotic Good Elven Ranger Mage.


Chaotic Good - Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Elves - Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Rangers - Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Mages - Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Solonor Thelandria - Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
HyPN0
Chaotic Evil Human Mage Cleric
Follower Of Velsharoon

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.

EDIT:It almost sounds like my favorite Baldur's Gate char ohmy.gif
Nelson
Ace!

Lawful Good Human Fighter Paladin
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.


--------------------------------------------------------------------------------

Web page and journal code: Copy and paste the following:


<b>I Am A:</b> Lawful Good Human Fighter Paladin
<br><br><u>Alignment:</u><br><b>Lawful Good</b> characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
<br><br><u>Race:</u><br><b>Humans</b> are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
<br><br><u>Primary Class:</u><br><b>Fighters</b> are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
<br><br><u>Secondary Class:</u><br><b>Paladins</b> are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
<br><br><u>Deity:</u><br><b>Tyr</b> is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
<br><br>Find out <a href='http://neppyman.irulethe.net/dndwho/index.html' target='mt'>What D&amp;D Character Are You?</a>, courtesy of<a href='http://www.livejournal.com/userinfo.bml?user=neppyman' target='mt'><img height='17' border='0' src='http://img.livejournal.com/userinfo.gif' align='absmiddle' width='17'></a><b><a href='http://www.livejournal.com/users/neppyman/' target='mt'>NeppyMan</a></b> <a href='mailto:neppyman@yahoo.com'>(e-mail)</a><br><br>



--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- XXXXXXXXX (9)
Neutral Good ---- XXXXXXX (7)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- XX (2)
True Neutral ---- (-3)
Chaotic Neutral - (-3)
Lawful Evil ----- XX (2)
Neutral Evil ---- (-1)
Chaotic Evil ---- (0)

Race:
Human ---- XXXXXXXXX (9)
Half-Elf - X (1)
Elf ------ XX (2)
Halfling - X (1)
Dwarf ---- (-1)
Half-Orc - XXXXXX (6)
Gnome ---- X (1)

Class:
Fighter - XXXXXXXXX (9)
Ranger -- X (1)
Paladin - XXX (3)
Cleric -- X (1)
Mage ---- (-2)
Druid --- (-6)
Thief --- (-4)
Bard ---- (0)
Monk ---- (-2)
Khajiit Overlord Rainer
You Are A:


Lawful Neutral Half-Orc Ranger Paladin
Follower Of Silvanus

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.




...Rainer thought he was a Khajiit and Followed Azurah... unsure.gif
Olav
Hehe.. Never tried a D&D game, but this was quite cool.

You Are A:


Neutral Good Elf Ranger Bard
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


Good to know... biggrin.gif
CMX
Lawful Good Elf Paladin Ranger
Follower Of Tyr

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
Fethenwen
Chaotic Neutral Elf Ranger, I've done a few of these before. And I always get chaotic neutral elf ranger. So, guess it's quite accurate then :shrugs:
Mazelure
Chaotic Neutral Human Mage

I think that fits my personality perfectly and it sounds pretty kick A**
HyPN0
w00t?
Looks like i'm the only Chaotic Evil here! devilsmile.gif devilsmile.gif devilsmile.gif
Mmmmm pure evil......evillol.sml.gif
Mazelure
Not to burst your bubble but the second time I took the test I was a
Chaotic Evil Human Mage hahahahaha!!!!
HyPN0
QUOTE(Mazelure @ May 4 2006, 11:49 PM)
Not to burst your bubble but the second time I took the test I was a
Chaotic Evil Human Mage hahahahaha!!!!
*


Only the first time counts! laugh.gif tongue.gif
J\K
Mazelure
You are a freaking bully man!!!
I want a piece of the action too!!!
HyPN0
QUOTE(Mazelure @ May 4 2006, 11:57 PM)
You are a freaking bully man!!!
I want a piece of the action too!!!
*


OK,but ONLY if i'm in charge!!! laugh.gif tongue.gif
J\K
Mazelure
50/50
Come on...thats fair...hahahahahahah!!!
sorry for that outburst... mua hahahahaha!!!
HyPN0
QUOTE(Mazelure @ May 5 2006, 12:34 AM)
50/50
Come on...thats fair...hahahahahahah!!!
sorry for that outburst... mua hahahahaha!!!
*


No.Chaotic Evil doesn't know what's fair.
You can chose to be my petty servant or to die in pain....And i won't let you make this choice again!Don't make me enslave your soul pitiful one!
QUOTE(Clint Eastwood)
Do you feel lucky.......punk?

J\K

Seriusly we shoud stop this,it has been fun but we're spamming the thread i think wacko.gif
Mazelure
yeah youre right but one last thing before I go.
You would have been the one to die a slow, miserable death by my hands!
mua hahahahahah!
Then I would have cast you down to Oblivion for all eternity! hahaha!

Yeah its been fun but all good things must come to a end... so sad... so sad.

Kudos Hypno... Kudos

Sorry for spamming

( hahahahaha I'm not sorry at all... muahahahaha!!)
Ibis
This is interesting:
In the test I came out as "Chaotic Good Elf Ranger Bard & Follower of Solonor Thelandria" My first character that I made in the D&D Online game was a Chaotic Good Elven Ranger...named Hyacinth Merriweather. But she kept dying before finishing the single fighter quests - so I rerolled her to be a cleric.

Here is my Dungeon & Dragons character:

user posted image

Hyacinth Merriweather - Elven Cleric
minque
QUOTE(Mazelure @ May 4 2006, 11:48 PM)


Kudos Hypno... Kudos

Sorry for spamming

( hahahahaha I'm not sorry at all... muahahahaha!!)
*


You better be sorry....... nono.gif Because then IŽll be merciful.... evillol.sml.gif
Pisces
Chaotic Good Elf Mage Ranger

Lawful Good ----- XXXX (4)
Neutral Good ---- XXXXX (5)
Chaotic Good ---- XXXXXXX (7)
Lawful Neutral -- (-4)
True Neutral ---- (-2)
Chaotic Neutral - X (1)
Lawful Evil ----- (0)
Neutral Evil ---- XXXX (4)
Chaotic Evil ---- (0)
I have no idea what I got 4 points neutral evil for kvright.gif I usually play neutral good.
Fighter - (-4)
Ranger -- XXXXXXXX (8)
Paladin - XX (2)
Cleric -- XXX (3)
Mage ---- XXXXXXXXXX (10)
Druid --- XXXXX (5)
Thief --- (-2)
Bard ---- XXXXXXXX (8)
Monk ---- XXXXXXX (7)
I am disturbed by the large amount of bard. I typically play a druid, its a ranger with magic; guess the quiz wasn't able to put the whole magic/nature/monk thing together.
Half-Elf - XXXXXXXXX (9)
Elf ------ XXXXXXXXXXXXX (13)
I see they picked up on the fact I play elves biggrin.gif Very good.
Ibis
Omg Pisces, we came out practically the same. Well, except I'm a Chaotic Good Elf Ranger Bard which means of course that I can sing better than you.

But you could shoot me in the butt with a fireball for saying that, now couldn't you?

But you have no idea where I hide & Funky will never tell you. I've bribed him way too well. tee hee

blackwizardsmile.gif ph34r.gif wub.gif
Pisces
Its alright, I don't mind not being able to sing well, as long as I can cast fireball when somebody points it out. And I think Funky will tell his secrets in exchange for not being turned into a frog. You can try to hide in the forest but I am a ranger too so I can track you.
Ibis
Just because I'm a ranger don't automatically assume the forest, mage.

I've got dibs under some beds too ... used to anyways. Hmmm, better check on marital status however before enxconsing myself in a hiding place. That could get quite nastier than being discovered by an irate NZ father!! nono.gif

===============

hahahahah .... this is worth an edit. theFunky1'd make a heckuva weird n wacky frog, wouldn't he?? I can almost see him. And of course, his region of the swamp would definitely be xxx-rated. One wild lilypad palace that'd be.
LeapFrogGoneWrong.com Hahahaha!!!
The Ascendant
Chaotic Neutral Elf Mage Thief
Follower Of Azuth

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.


I actually play an elf mage as it is... but I'm neutral good rather than chaotic. Shame really.... hehehehehe *gibbers madly whilst setting things on fire*
Ibis
What an interesting combination ... Mage/Thief. I made one character in Morrowind be a mage/thief, but I had it that she was well-recongnized as a Mage about town. Very few knew that she was also an intertamrielic jewel-thief. I used the raven mod to give her a pet that shared her love of aquiring pretty sparkley baubels.

Are you having a good time playing Mage/Thief? I'd like to hear more about it, if anyone else has played this combo-class. The magical aspects certainly are an aide in the sneaky thief aspects of it.
Weaver
I am a:

Chaotic Good Elf Ranger Bard
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.

Detailed Results:

Alignment:
Lawful Good ----- XX (2)
Neutral Good ---- XX (2)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- (-2)
True Neutral ---- XX (2)
Chaotic Neutral - XXX (3)
Lawful Evil ----- (0)
Neutral Evil ---- X (1)
Chaotic Evil ---- (-2)

Race:
Human ---- (-3)
Half-Elf - XXXXXXXX (8)
Elf ------ XXXXXXXXXXX (11)
Halfling - (-2)
Dwarf ---- XXXXX (5)
Half-Orc - (-2)
Gnome ---- XXX (3)

Class:
Fighter - (-2)
Ranger -- XXXXXXXX (8)
Paladin - (-3)
Cleric -- (-2)
Mage ---- (0)
Druid --- X (1)
Thief --- (0)
Bard ---- XXXXXX (6)
Monk ---- XXXX (4)

I also notice I am in good company.

... and hello btw
Ibis
Have you noticed that most all of us are coming out as Elves? Must say something about the personalities of the members at Chorrol.com. Well, it did say that elves don't "sweat the small stuff" because they live so long and are not concerned about daily small problems.
Maybe we all are like that here. huh.gif
The Ascendant
Perhaps we're all just "well-cultured, artistic [and] easy-going" people who are above the mundane "day-to-day activities that other [people] frequently concern themselves with." Most of us are, instead, obsessed with Elder Scrolls games which are definitely not mundane.
jack cloudy
The link didn't work for me, so I searched the internet high and low till I found a quiz. And here's the result.
Wow, I'm even less of a bad guy than I always thought. Just look at this. Lawful Good Paladin, the good of the good.

You Are A:

Lawful Good Human Paladin

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- XXXXXXXXXXXXX (13)
Neutral - X (1)
Chaos --- X (1)

Good and Evil:
Good ---- XXXX (4)
Neutral - (-1)
Evil ---- XXX (3)

Race:
Human ---- XXXXXXXXX (9)
Half-Elf - (0)
Elf ------ X (1)
Gnome ---- XXXX (4)
Halfling - XXXXXXXX (8)
Dwarf ---- XXXXXXXXX (9)
Half-Orc - XXXXXX (6)

Class:
Fighter -- XXXXXX (6)
Barbarian -XXXX (4)
Ranger --- XXXXXXXX (8)
Monk ----- XXXXX (5)
Paladin -- XXXXXXXXX (9)
Cleric --- XXXXXX (6)
Mage ----- XXXXX (5)
Druid ---- XXXX (4)
Thief ---- (-3)
Bard ----- (-5)

This just isn't right. I beated those robbers and then looted their bodies. There was also my favorite option missing in the favorite weapon question. There was no uber spell of doom. sad.gif

TheStranger
Lawful Neutral Gnome Monk Thief
Follower Of Calladuran Smoothhands

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.
HyPN0
Ok, last time I took the test, i did it only for fun biggrin.gif
I am by no means Chaotic Evil laugh.gif

Actualy, I am:

Lawful Neutral Human Ranger Fighter
Follower Of Silvanus

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.


Detailed Results:

Alignment:
Lawful Good ----- XXXX (4)
Neutral Good ---- XX (2)
Chaotic Good ---- (0)
Lawful Neutral -- XXXXXX (6)
True Neutral ---- XX (2)
Chaotic Neutral - (0)
Lawful Evil ----- XXXXX (5)
Neutral Evil ---- (-1)
Chaotic Evil ---- (0)

Race:
Human ---- XXXXX (5)
Half-Elf - (-2)
Elf ------ (0)
Halfling - (-5)
Dwarf ---- XXXX (4)
Half-Orc - XX (2)
Gnome ---- X (1)

Class:
Fighter - XX (2)
Ranger -- XXXXXXX (7)
Paladin - XX (2)
Cleric -- (-4)
Mage ---- (-2)
Druid --- (0)
Thief --- X (1)
Bard ---- XX (2)
Monk ---- X (1)


Hehe... I would never have guessed : blink.gif

Wolfie
I think this was the most truthful of the times i've taken it, so here's me (apparently):

You Are A:

Chaotic Good Elf Ranger Druid
Follower Of Solonor Thelandria

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
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