QUOTE(Rohirrim @ Dec 3 2013, 11:01 PM)

And Kiln's Seyda Neen.
Unfortunately I surrendered half way through, much like I did with Balmora.
Turns out that Bethsoft was really patient to build these massive sprawling landscapes with intricately detailed interiors. The fact that they had a team of people working on each individual area might have also been a contributing factor.