QUOTE(King Of Beasts @ Jan 20 2013, 03:41 AM)

Hircine's hunting grounds!
I'm a big werewolf fan so....yeah

Would you have the knack for it though?

In Skyrim it is said that some who have Lycanthropy consider it a paradise. They get to hunt with Hircine for eternity when night falls in his realm. But since we're talking about Hircine here, even werewolves can be prey.
In Tamriel, they are made to be one of the greatest hunters known to Man, Mer and Beastfolk alike because they are directly connected to Hircine, who is the representation of the hunt itself. But it doesn't mean they are always the predators. Being notorious hunters make them targets of the hunt, too. We see them hunted by the Silver Hand and many other werewolf slayers or even Hircine's champions.
Take the wereboar in Daggerfall or Sinding in Skyrim. The former was miserable with the powers Hircine granted him, and obviously felt bad about his condition. So Hircine send someone along to take him out. Sinding had the right idea to use the Ring of Hircine, except he did the unsporting thing and decided to steal it. Hircine put a curse in it and made Sinding the prey. Both of these are Lycanthropes.
I'm not saying those who take more kindly to their condition are the exception. On the contrary, they have their own predators to worry about like the Vigilantes of Stendarr or the Silver Hand, etc. But the main thing about this is that in the Hunting Grounds, I am sure not every werewolf would be at Hircine's side. Maybe the true fanatical ones, yes, since they devoted their lives to that. But it is possible they are the hunted, too. And some may even see it as an honor.
Hircine represents the Chase. It is an eternity of hunting and killing and butchery. For one to please Hircine, they must become the hunter. Because that is what he represents. The hunt. So any prey can turn the tables and go on top, per se. But not everyone is granted a break from being chased down. Hircine was impressed with the hunters in Bloodmoon, but even they were given the "honor" of being his prey.
I am quite sure werewolves who die in the Hunting Grounds are reborn and set into the field once more like the Daedra are remade in the waters of Oblivion. Much like the Ascended Immortals in Mankar's Paradise.
Daedric Realms are not all that they seem. Those who follow the Daedra and make pacts or sell their souls or devote their lives with Daedric Princes might have an idea what they are getting themselves into but most aren't entirely told about what really happens when they cross over.
The Mythic Dawn cultists who died in service of their master were all sent to what they believed as Paradise. They were made immortal as promised but many of them described it as a living nightmare because they went in a cycle of destruction. They were tormented, destroyed, and reborn and then tormented and killed again and then on and on. They should havbe expected this when serving the Daedric Prince of Destruction, no?

This would change if Mehrunes Dagon succeeded in his plan. Who knows what would have happened? Maybe they would have returned to Nirn and given immortality. But in the end, everything has a price when it comes with worshiping Daedra.
Most of them seem so interested in claiming souls. Sheogorath claimed two in his ingame book. Hircine is mentioned to be called the Hunter of Men's souls and does claim them. Molag Bal enjoys the souls of the corrupted. 99% of his quests had to do with him corrupting or claiming one's soul for eternal punishment. I am willing to bet that the "Daughters of Coldharbour" go to his realm when they die. Why else would they be given a title based on his realm? There is much more to it, methinks. Maybe for many lifetimes of feeding, domination and suffering they inflict they are repaid with it in the afterlife.
The only realm that would seem "safe" to live would be Azura's realm and of course, the Shivering Isles. But even those realms can be dangerous, too.