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Thomas Kaira
Here's a list of things I found on the regular forums of items Pete Hines has commented about on his Twitter feed:

-You can turn off your compass, cross-hair, or health, stamina, and magicka bars by adjusting the HUD opacity settings

Thank you very much. Now those who don't like the compass markers at least have an option available to get rid of them. Granted, you need to lose the compass, too, but in my eyes, if you are playing without markers, you already know how to tell north from south.

-After picking flowers, they are removed visually from the plant

I should hope so.

-No more speechcraft mini-game like OB. Speechcraft will now be more like Fallout 3.

*cheers*

-Alchemy must be done at an alchemy lab or 'station' and can no longer be done on the fly while out in the game world like in Oblivion (Much more realistic if you ask me.)

So that's less bulk for me to carry around all over the place, eh? I can definitely understand why this change was made, makes no sense to be lugging around fragile glass apparatuses to dangerous places where they could easily be broken. Still, I would at least like to take my Mortar & Pestle with me so I can make 'field potions,' but if not, I can live with it.

-There is a decapitation perk that is part of the one-handed perk tree

K

-While playing, Pete's character was given a 'Choose Your Adventure' type book BY A CHILD in the game - so in addition to regular books, there are 'interactive' books in Skyrim

Sounds neat.

-He was asked if the player actually goes out into the woods to cut down trees, which we don't. It will be a station we go to like in the demo where you see the man moving the large log onto the cutting area. It's a designated station we use to cut wood, just like the stations for alchemy and forging. His exact words: 'No, it's almost like a "station", like you have for alchemy or the forge. You go use a woodpile.'

Well, I guess it was too much to ask to allow the player to deforest the world. Apart from getting in trouble with environmentalist nuts, would be pretty ridiculous for trees to act like Alchemy plants, right? :smile:

The rest were either trivial or didn't pertain to the PC release.
Feralikazam
Now ask him wtf happened to ruining a town's economy!
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