Thomas Kaira
Jun 14 2011, 10:45 PM
Linky. For those unaware, Notch is the creator of Minecraft.
I am a little bit disheartened about Todd's comment on how they are making the dragons specifically so the player CANNOT ignore the main quest (as I know many people here do that for Oblivion), but I'm going to reserve judgement because those things look like great fun to do battle with if the demo is anything to go by.
King Coin
Jun 15 2011, 05:59 AM
I really enjoyed it, but it's less of an interview and more of a conversation recorded.
mALX
Jun 16 2011, 09:05 PM
To me, the whole reason I want to play an open world RPG game is so I can pick and choose what I want to do in it. I really don't like the idea of the main questline being jammed down my throat whether I like it or not, that takes away all the aspects of "open world RPG" IMHO.
I don't see how you can role play when someone else is calling all the shots on how you should do it - same thing with the fics. These things are supposed to be what our own imagination dictates, not what others think it should be.
In both Fallout 3 and Oblivion I avoided the main questline as best as possible till I had done everything I wanted to do and there was nothing left to do but it. I loved the main questline for Oblivion, but may not have had it been crammed onto me.
GAAAAH!
Kiln
Jun 16 2011, 11:36 PM
Well let me add that to the list of things that sound like crap about Skyrim.
mALX
Jun 17 2011, 05:23 AM
I also am not thrilled that - although it takes place 200 years AFTER the Oblivion crisis - people and creatures have somehow been reverted back to some prehistoric era in their appearance and actions. The player in the gameplay trailers looks hulking and quasi-simian, and the Khajiit !!!!!!!!! There is NO WAY Maxical will be a Khajiit until someone mods them for her, I'll have to make her a Nord or Imperial or something. I will NOT have her boobs peeking out of wads of ape hair.
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