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Chorrol.com > Elder Scrolls Games > Oblivion
Thomas Kaira
Click to see image.

Screenshot of my HUD.

biggrin.gif

Quick description:

Top Left: Game messages

Bottom Left: Status display
Set 1:
-Encumbrance
-Health
-Magicka
-Fatigue
Set 2:
-Level progress
-Tiredness
-Thirst
-Hunger

Bottom Center: Gameplay display
-Compass is in the center.
-To the left is the Weapon display, which shows the health of the current weapon in a text value below the weapon icon (text color changes dynamically to alert me to low weapon health or if it is being buffed) and if the weapon is enchanted, a bar displays above the icon to show the current charge level (not displayed).
-To the right is the magic icon, which displays the current spell effectiveness in a hack-job percentile form in text below the icon.
-Sneak eye displays above the compass (not shown)

Bottom Right: Magic effects
-Same as in the normal game, but the arc timer has been replaced with a text timer.

Top Right: Character display
-You see all the skills listed here and how close they are to increasing, bars change color from black to white to let me know I am close. Skill names in text are colored to let you know which specialization each skill falls within. You can tell by the sizes which are my majors and minors.
-Beneath them are the attributes, which are highlighted red if drained or damaged.

Above the crosshair is my replacement enemy health display, which shows the health in text and has a nice, flashy color scheme.
mALX
QUOTE(Thomas Kaira @ Feb 1 2011, 07:02 PM) *

Click to see image.

Screenshot of my HUD.

biggrin.gif

Quick description:

Top Left: Game messages

Bottom Left: Status display
Set 1:
-Encumbrance
-Health
-Magicka
-Fatigue
Set 2:
-Level progress
-Tiredness
-Thirst
-Hunger

Bottom Center: Gameplay display
-Compass is in the center.
-To the left is the Weapon display, which shows the health of the current weapon in a text value below the weapon icon (text color changes dynamically to alert me to low weapon health or if it is being buffed) and if the weapon is enchanted, a bar displays above the icon to show the current charge level (not displayed).
-To the right is the magic icon, which displays the current spell effectiveness in a hack-job percentile form in text below the icon.
-Sneak eye displays above the compass (not shown)

Bottom Right: Magic effects
-Same as in the normal game, but the arc timer has been replaced with a text timer.

Top Right: Character display
-You see all the skills listed here and how close they are to increasing, bars change color from black to white to let me know I am close. Skill names in text are colored to let you know which specialization each skill falls within. You can tell by the sizes which are my majors and minors.
-Beneath them are the attributes, which are highlighted red if drained or damaged.

Above the crosshair is my replacement enemy health display, which shows the health in text and has a nice, flashy color scheme.



Now that I like !! So much more immersive than the "You stop in the middle of battle to sip water" pop up on the Fallout: New Vegas Hardcore Mode !!!
King Coin
Too much crap for me. Though the text timer would be nice.
mirocu
Woooah, pretty much going on there, Thomas! Makes me think of Lady Saga´s Delete Compass mod she uses to get stuff away from the screen! laugh.gif
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