Alright everyone that is interested in a brief review of the first game and some of its features can read it below or you can simply look for the highlighted fable 2 section if you don't care about that sort of thing. Anyways it starts below the line.
-----------------------------------------------------------------------------------------------------------------------------
The original Fable
If any of you remember hearing of the first fable while it was in development then you also remember the many let downs that came with the game's release on September 14, 2004. If you didn't hear about it and played it you probably were impressed by several of its included features. Many of the features that were supposed to be implemented into the final game were cut, dumbed down, or just seemed unpolished. The company promised greater customization and long lasting effects of the player's actions...those of us who played this game didn't quite feel any long term difference because of our actions...in fact if you killed dozens of people all you had to do was leave town for a few minutes and then everything would be the same as when you left it. In the end several things were cut or didn't feel like they had enough time invested in them.
The customization was limited to a small supply of clothing, haircuts, and tattoos which are added to the same exact character for everyone that plays. Also the lure of having to "grow from an adult to a child" was not that amazing since it was done through just a few minutes of playing through your child, teenage, and then advancing into your adult years in less than a half hour. Though this game was somewhat disappointing to most gamers who had followed it from the beginning it was still a decent game with some interesting points like the good and evil system and the leveling system as well. These features were rendered nearly useless since the entire game and all of its side quests could be completed in less than ten hours.
Fable 2
Now in 2008, some time after the release of the first game, Peter Molyneux and his crew are at it again with fable 2. There is a little gameplay footage on IGN and I must say that I'm impressed so far with the way the game looks and is played. According to Molyneux, the towns have been replaced by huge cities and castles, primative guns have been invented, people can roam to a much greater extent, and players can choose between male and female characters now.
The game takes place 500 years after the original with characters experiencing more of a colonial setting. Characters will be able to have a family in this game, including a wife/husband, and children. Males will be able to get women pregnant and women will be able to get pregnant. Your children will look upon your actions and see you as a role-model and react accordingly.
According to wikipedia which is usually a very trusted source of information: "Albion is expected to be 10 times the size from the original game with 11 fully free-roaming regions and roughly 30 dungeons to explore. There are around 100 augmentable weapons, 70 augmentable clothes, and 20 different tattoos and haircuts. There are only eight basic spell types, but they are upgradeable to varying degrees, allowing for around 80 spells. There will be more than 160,000 lines of "AI-driven dialogue", over 150 unique quests and more than a half-dozen minigames."
The game will also feature drop in/out co-op on the xbox 360 allowing you to play with a friend on one console. They refuse to comment on if it will be available through xbox live and insist that they have yet to reveal all of the games features to the public in the video demonstrations.
Interesting links
Article: http://en.wikipedia.org/wiki/Fable_2
Videos via IGN: http://en.wikipedia.org/wiki/Fable_2