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Tlo1048
I tried to create a wolf mount but i cant figure out how to make it please help
Ibis
Have you looked at the horses and seen what scripts they use that makes them mounts? Find one in the construction set that you know the player can ride and then see if a script is attached to it. Press the three dots ... button to read the script. At least, that's how it was in Morrowind, I haven't actually looked that closely at the script function in Oblivion.

But that's the first thing that you should check out. You may be able to just make a unique wolf, attach the mountable script to him and then ride him. Or you may have to change some of the language in the script to apply to your unique wolf instead of a horse. That's where I would start if I were you. Cool idea. wink.gif
ThePerson98
Im afraid a wolf might be too small though. Maybe make it like a cheesy cartoon and make it so when you walk up to the wolf it all the sudden gets all dramatic! And then the wolf grows and you yell "I HAVE THE POWWEERRR!"

Just dont ask all..please..biggrin.gif
Ibis
Yeh, I was wondering about the size of the wolf too? Are they big enough for the player to ride on? Well, I looked in the construction set and came upon a bunch of horse scripts. They are all pretty much similar, but with the names of the individual kinds of horses. So maybe you can try substituting your unique rideable wolf's name in the horsename slots and see if this might work for you. I am not a good scripter but when I need a script I try to adapt with what's already there and works. You'll have to indent it yourself - it's indented when I paste it in but not in the final answer....better yet, just hit "Quote" for this entry and it will show you the script properly indented biggrin.gif See I told you, where there's a will there's a way tongue.gif

ScriptName HorsePCPaintLeyawiinScript

Short RespawnHorse
Short TellPC
Short Mounted

Begin OnDeath
Set RespawnHorse to 1
Set Horses.OwnLeyawiinPaint to 0
Set Mounted to 0
HorseSalePaintLeyawiinRef.Enable
ModPCMiscStat 14 -1
End

Begin OnPackageEnd HorsePCLeyawiinGoHome
If TellPC == 0 && Mounted == 1
If GetInCell Leyawiin == 1
Message "Your Paint horse has returned to Leyawiin's stables."
Set TellPC to 1
EndIf
EndIf
End

Begin OnActivate
if isActionRef player == 1
If Horses.LeyawiinAtahbaPresent == 1
Set Horses.LeyawiinAtahbaPresent to 0
Set Mounted to 1
EndIf
endif
Set TellPC to 0
Activate
EvaluatePackage
End
DarkHunter
smile.gif Go Ibis! goodjob.gif Wow... so now there'll be a wolf mod.. gotta see this tongue.gif
Ibis
Hey I found this topic over on the official forums. I think this is what you are looking for:

http://cs.elderscrolls.com/constwiki/index...dable_Creatures

Just change his mountain lion instructions to the wolf. biggrin.gif
Tlo1048
Actually I found this in the CS wiki and found a page where you can download a rideable wolf & mountainlion


go to www.yarsoft.com/omp/index.html
they made some but i soon got tired of it being very awkward when swimming/jumping so i customized
my own deer/boar/land dreugh mounts
biggrin.gif
also scripting doesn't work that way you have to convert all the animation from Bip01's to Bip02's
then you have to use NifSkope to place what the wolf does
It is very very confusing
wacko.gif
PS
Thanks for all of your help and I appreciate your input,

now all i need is a mod to fight horseback laugh.gif

Tlo1048
Ibis
So you now can actually mount and ride deer, etc? Are you going to put it out as a mod somewhere? *hint*hint?? laugh.gif
maxitar
The empire mod could use something like this to increase its respect when released. Would you want to join onto our team and if you don't plan to use it in a mod of your own help us setting it up for our mod. If not i can totally understand. cool.gif Our mod is still a work in progress and can be seen here. Links to our sites below. biggrin.gif
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