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HyPN0
LINK

Thoughts?
1234king
ummm stupid question, can you now get mods for the xbox 360, and where would i be able to obtain these if you can.
Kiln
You can download them on Xbox live for a certain amount of gamer points I believe.
deltawolf
Looks interesting - something to do after you've done all the other quest
Ibis
Thoughts = Now they've added another 99 cents to the insulting $2.00 ... a trend to watch. BEWARE! Gone are the days of Morrowind.
Bofra
QUOTE(Ibis @ Jun 2 2006, 09:35 AM)
Thoughts = Now they've added another 99 cents to the insulting $2.00 ... a trend to watch. BEWARE! Gone are the days of Morrowind.
*


Jikes! They raised the price from 1.89 to 2.99! Thats a raise by 1.10$, what are they thinking? Maybe they think people will believe this is a much greater mod than the rest and buy it like crazy.. Well I won't.

For me it looks just like an oversized dungeon.. Nothing more nothing less.. The "cool" name of the quest is only a desception I believe, and mark my words, you'll see when you've actually tried it. wink.gif
Olav
Well personally I'd prefer if they stopped releasing these silly small mods and concentrate on full blown expansion packs instead.
Olav
Have you guys seen this project?

http://www.elderscrolls.com/forums/index.p...howtopic=458175

Seems amazing! Mods like these I'd be more than happy to pay $3 for. If Bethesda had released something of this scale they would have charged $50, and this is free.
HyPN0
Aye, just what I was telling from the begining. Fan made mods own Bethesda junk. You made a really good example here Olav. Marxx is really working hard on the Ocean mod + she also works hard on ''The Dark Brotherhood Chronicles''.

If a high-school girl uterly beats professional game developers, guess who's the dumbass here blink.gif Seriusly, why do they embarrass themselves? They know what people think of their mods, so why don't they start working on the expansion set, and get the community respect back? Clowns....

I forgot to comment the mod. I think it's definatly NOT gonna be awesome. Don't get your hopes high ladies and gentlemen. Again, I think this is just good advertising for a low class content. Just take a look at the CS:

LINK wink.gif
It's already in the game mad.gif
Khajiit Overlord Rainer
it might be overpricing, But Rainer is glad he will get mods at all. ( Morrowind Xbox user) And hopefully he will find another job soon, Rainer hasn't had work since March verysad.gif
Aki
I think alot of the offical mods thus far are aimed at X-box users.

They don't get free compassion like PC users do. They need stuff like this. tongue.gif

QUOTE
I forgot to comment the mod. I think it's definatly NOT gonna be awesome. Don't get your hopes high ladies and gentlemen. Again, I think this is just good advertising for a low class content. Just take a look at the CS:

LINK wink.gif
It's already in the game mad.gif


The dungeon however, isn't.

I find dungeons far more satistfying/worthy of money than pretty models and textures and house-mods. tongue.gif

Edit:

Granted, I would LOVE to see Beth use their programmer-ness to introduce unique stuff. Things Modders can't do. It'd be smart. Up sales. happy.gif

Like...a mounted combat mod or something.
Topito
A nice casttle mod would have been great, for example, we found a town burnt to the ground overrun by ogres, some villagers dead or imprisoned. So, we free this town and make it our own, with EVERYTHING that implies, from re-building houses, farms, stables, tavern, inn, church, and finally our own casttle. appart from that would be great to have to look for people to live in there, merchants and alike. Well...in my opinion they should have done something like this rather than make dumb quest to buy a stupid house wich we cannot furnish ourselves, and we dont give it any practical use :S why have 8 houses if there is instant travel? :S only one big happy place would have been enough.
Anyway...lets hope they realize what they are doing is useless and decide to launch a full oblivion expansion wacko.gif
HyPN0
QUOTE(Aki @ Jun 3 2006, 12:44 AM)
I think alot of the offical mods thus far are aimed at X-box users.

They don't get free compassion like PC users do. They need stuff like this. tongue.gif

Yes, but it would be fair if they got it for free. And they get crap for their money.
QUOTE(Aki @ Jun 3 2006, 12:44 AM)
The dungeon however, isn't.

I find dungeons far more satistfying/worthy of money than pretty models and textures and house-mods. tongue.gif

The dungeon you're expecting could be done by an average modder. You call that worht $3? I don't think so.
QUOTE(Aki @ Jun 3 2006, 12:44 AM)
Granted, I would LOVE to see Beth use their programmer-ness to introduce unique stuff. Things Modders can't do. It'd be smart. Up sales. happy.gif

Don't encourage them to do that! nono.gif
Instead, encourage them to support the modding community, and provide some decent tools. I'm no modder myself, but a lot of modders are complaining how the CS is limited, how they can't make new animations, slots, weapon types.... And despite that, they completly own Bethesda mods biggrin.gif
Ibis
Oh? The xbox users can buy the official mods and put them on their 360's? I didn't know that. Am I understanding this correctly? wacko.gif
HyPN0
QUOTE(Ibis @ Jun 4 2006, 04:41 AM)
Oh? The xbox users can buy the official mods and put them on their 360's? I didn't know that. Am I understanding this correctly? wacko.gif
*


Yes. Xbox 360 has it's own HD I think. But they don't purchase it like we do. They have their own system with some kind of Xbox points or something. I don't know the details.

They are the ones who are damaged here. No fan-made mods, and doomed to have Bethesda crap only. Well, when I was saying ''better give more money for PC, instead buying an Xbox'', nobody was listening. evillol.gif

stargelman
As soon as it's out, Ill take a look at it and write a review, so you don't have to waste your money if it's bad.
Kiln
QUOTE(HyPN0 @ Jun 4 2006, 01:19 PM)
Yes. Xbox 360 has it's own HD I think. But they don't purchase it like we do. They have their own system with some kind of Xbox points or something. I don't know the details.

You get points for being good at games you play, certain accomplishments and scores within a game can earn you gamer points which will allow you to purchase mods for your Xbox 360.

You can see in several cheat sites what certain actions within game can earn you, completing a guild or a certain quest will earn you gamer points which can be used to buy things through Xbox live.

Even if the mods are bad, its worth the game points to have the extra stuff to explore and figure out, the only money you'd have to pay is for the system's online capabilities.

Olav
QUOTE(Kiln @ Jun 4 2006, 09:09 PM)
You get points for being good at games you play [snip]
*


So you don't have to pay for the mods, but earn them? That is pretty cool, like quests in themselves. You actually have to play the game and make an effort, instead of just taking your credit card out of your wallet... smile.gif
1234king
QUOTE(deltawolf @ Jun 1 2006, 11:27 PM)
Looks interesting - something to do after you've done all the other quest
*




how the hell do you get gamer points??????? cuz i have xbox live
mritchey
Microsoft Points are purchased and are used to buy the downloads. Your gamerscore shows your accomplishments and is only valuable for bragging rights and maybe unlockables.

Go to the XBOX dashboard after signing in to the profile, then go to XBOX live Marketplace. Choose Game Downloads, select Oblivion and scroll down to the download you want and select it. Select Confirm Download. If you have enough points, it will download. If not, it gives you an option to purchase points using your credit card or whatever.
Zeus
hey, do they have Mehrune's Razor out for the Xbox 360 yet. The dagger will make my assassin unbelievable powerful. MWAWAWAWAWAW!!! *cough* *cough*
Cadaver
I have not, and will not buy these $3 mods... I want Elswhyr, or Morrowind, or Vvardenfell... I would buy THAT mod...

But...

Vverdenfell online is making it already... so why bother with Beth... Modders rule, I salute you... and if some of you were to set up paypal accounts for donations, I for one would shell out $3 for teneagals robe pack... ok scratch that... I would shell out $3 to support Teneagals WEBSITE, and he just HAPPENS to have made a great mod adding robes to oblivion, but I certainly wouldnt DREAM of paying him for the mod...

Anyway.... Even if I owned an Xbox, I wouldnt buy any of the current official mods. Its insulting what they are trying pass off FOR SALE something that probably took a developer all of 3-6 hours to make... and try to sell it to a million people for $3....

BS!!

Cadaver
Zeus
well considering that theres Mehrunes Dagger kills instantly.... i think ill get it. And besides, a new quest is always welcomed in my books. I love to explore and find new things and do this and that. Its what makes Oblivion fun. Mods are fun but aren't guine.
Aki
QUOTE(HyPN0 @ Jun 3 2006, 04:53 AM)
Don't encourage them to do that! nono.gif
Instead, encourage them to support the modding community, and provide some decent tools. I'm no modder myself, but a lot of modders are complaining how the CS is limited, how they can't make new animations, slots, weapon types.... And despite that, they completly own Bethesda mods biggrin.gif
*


Why not?

People complain how Beth keeps putting out mods anyone can make, so make something THEY CAN'T MAKE. I mean, you just proved that - you said the dungeon was something anyone could make. So why not put some stuff in that Modders can't make, eh?

That'd make it worth the money, no? It'd be how some MW mods need Bloodmoon and tribunal purely for scripting reasons.

And The CS is no limited than before. MW modders couldn't do that. They'll just have to apply some ingenuity. Hell, I saw a vid of dancing NPCs to the Numa-Numa song. By using the stock animations in a rapid-fire and ingeniously designed way it looked pretty damn good. tongue.gif

They are trying to support the modding community. It took Beth forever to get a modelling thingy out for MW. And MW didn't have crap like Havocs to worry about. Beth's going to need some time.
Bofra
I think that Hypn0 means it might lead to worse things. Like Bethesda "holding in" on features just to realease them as official plugins and hove the money in.

It would be much better if we encouraged Bethesda to give us more power and thus there won't be much we won't be able to do.. But I guess that's a farfetched dream.
HyPN0
QUOTE(Aki @ Jun 7 2006, 05:51 AM)
Why not?

People complain how Beth keeps putting out mods anyone can make, so make something THEY CAN'T MAKE. I mean, you just proved that - you said the dungeon was something anyone could make. So why not put some stuff in that Modders can't make, eh?

If modders get the right tools they can make ANYTHING. A lot of modders are actualy students, or some are even 3D experts. Now, a modder could make a horse armor in, say, one day? Two days? And modders could make a lot of varieties of Horse armor: Just imagine having Glass, Steel, Dwarwen, Daedric and many other. Instead, modders are forced to reskin Behtesda armors, and publish the mod with ''You need to have offical Bethesda plugin to play this mod.'' If the tools are released, everything would be posible. Grrrr.
QUOTE(Aki @ Jun 7 2006, 05:51 AM)
That'd make it worth the money, no? It'd be how some MW mods need Bloodmoon and tribunal purely for scripting reasons.

You have to understand that Bloodmoon and Tribunal are expansions, not some low-class mods. I think that McAsmod made werewolves before Bloodmoon. So why can't modders make that now?
QUOTE(Aki @ Jun 7 2006, 05:51 AM)
And The CS is no limited than before. MW modders couldn't do that. They'll just have to apply some ingenuity. Hell, I saw a vid of dancing NPCs to the Numa-Numa song. By using the stock animations in a rapid-fire and ingeniously designed way it looked pretty damn good. tongue.gif

I don't know about that, but modders are complaining a lot. Not limited? You can't even merge plugins! wacko.gif
QUOTE(Aki @ Jun 7 2006, 05:51 AM)
They are trying to support the modding community. It took Beth forever to get a modelling thingy out for MW. And MW didn't have crap like Havocs to worry about. Beth's going to need some time.
*


You think that Havoc is to blame? Says they. How come Half-Life 2 modding community had no problems? I don't know, something awfuly stinks in their story. Just imagine them announcing ''Havoc negotiations failed''. What would be the first thing you would think? dry.gif

QUOTE(Bofra @ Jun 7 2006, 11:09 AM)
I think that Hypn0 means it might lead to worse things. Like Bethesda "holding in" on features just to realease them as official plugins and hove the money in.
*


Exactly. Besides, they had 4 full years to think about this. Now, it would be OK if they didn't release the Horse armor and charge for it. Nobody would question their honor. But since they were cinic enough to release something modders don't have the tools to make,and demanding money for it, it was a slap in the face. Now the question is: Will they ever release the .nif tool? It won't bring them any good.

Would you download the Horse armor for 2$ with only Elven and Iron skin, or would you download a fan-made mod with all skins: Iron, Steel, Dwarwen, Elven, Mithril, Daedric etc... and completly free. Only some common sence is necessary. wink.gif
Bofra
Wow, good post there HyPN0, you should be the free community Lobbyist and speak for our cause to Beth HQ tongue.gif.

We should create a peoples front, "Free the resources now!" and "No slavery! - Modders enslaved by your greed!" and "Modding Freedom! - It's human rights!", etc tongue.gif
HyPN0
QUOTE(Bofra @ Jun 7 2006, 02:57 PM)
Wow, good post there HyPN0, you should be the free community Lobbyist and speak for our cause to Beth HQ tongue.gif.

We should create a peoples front, "Free the resources now!" and "No slavery! - Modders enslaved by your greed!" and "Modding Freedom! - It's human rights!", etc tongue.gif
*


laugh.gif laugh.gif laugh.gif
You have no idea how much am I laughing right now.
Good sarcasm Bofra goodjob.gif


boonesim
Having come over from the MMO community all this modding is new to me and I have not gotten used to mods yet ( especially since I have only downloaded and installed 2 that worked for me ). So I can't really comment on what modders should or shouldn't have.
All I can say is as far as this paying for new plug-ins is concerned, we have to remember that Bethesda is a company and they have to make money to stay in business. Without profit there will not be any expansions to Oblivion nor will there be a TES5.
I have purchased 1 plug-in and if I like the looks of the next one I will purchase it too. The cost , even at $3, is still cheaper than going to the movie and gives me more entertainment for my buck than a movie.
MarkII
a general comment to all the whiners

$3 is nothing. its £1.50. the price of a coke in a pub. but if you dont want to pay that much of a release, then dont get it. if as you say all these little official mods are compassion then why are you bothered about being charged for something you dont even want, and arent going to get. for gods sake id give YOU three dollars just to shut up and stop whining all the time.

personally i think its a bloody genius marketing scheme theyve come up with. how many downloads of these lieel mods have there been so far? at $3 a pop? they must have made a shitload of money out of that idea, and well done i say.
HyPN0
QUOTE(MarkII @ Jun 7 2006, 09:34 PM)
$3 is nothing.
*


Can I have yours then?

I personaly don't care for them releasing little mods. However, I don't like them making a monopoly, and creating something modders could make no sweat with the nif thingy.

I just want that modders get what they want: Better tools.



Ibis
Boonesim, there were alot of us who played Morrowind and had downloaded 200 or more mods for it. Lot's of cocoa-cola to buy, don't you think?

But for Morrowind, the modders and Bethesda themselves were providing the mods for free. That is why the game Morrowind lasted so long and actually never has to die or be played out. The modders, modelers and company worked more together then.

200 mods X $3.00 = $600.00

I know I won't be adding that to my game.
HyPN0
Ibis, we definatly didn't have 200 official mods for Morrowind.
These are the official plugins. 8 plugins overall.

Oh, and Bethesda still has the policy to forbid fans to sell their mods. Thank god.
Ibis
I didn't say they were all official company mods. Just that it was possible to have that many. And why shouldn't modder charge for oblivion mods if the company is doing the same?
Furious_George
QUOTE(mritchey @ Jun 5 2006, 10:26 AM)
Microsoft Points are purchased and are used to buy the downloads. Your gamerscore shows your accomplishments and is only valuable for bragging rights and maybe unlockables.

Go to the XBOX dashboard after signing in to the profile, then go to XBOX live Marketplace. Choose Game Downloads, select Oblivion and scroll down to the download you want and select it. Select Confirm Download. If you have enough points, it will download. If not, it gives you an option to purchase points using your credit card or whatever.
*



Exactly. Gamerscore earns you nothing. You must pay real $ to get MS points to purchase mods. Lol, whoever thought you'd get to buy an OB mod if you were good at, say, HALO 2? smile.gif tongue.gif


Ibis
I still say that if the company is going to persist in charging for every little mod and if they are going to continue to raise the prices as they come out, then why shouldn't the game community modders be able to sell their own created mods as well?

Sell them on ebay or bootleg sell them if neccessary - like the Diablo 2 community does. If Bethesda wants to play it that way and get that kind of following and community going ... it will happen. Alot got hacked into at Diablo and really, that is not something that I am endorsing ... I am just making the observation on human nature and how people who are cheated usually respond in kind.
ravensorkvild
Great plug-in. I finished in a couple days.
Fargoth
QUOTE(Olav @ Jun 2 2006, 04:19 PM) *

Have you guys seen this project?

http://www.elderscrolls.com/forums/index.p...howtopic=458175

Seems amazing! Mods like these I'd be more than happy to pay $3 for. If Bethesda had released something of this scale they would have charged $50, and this is free.


I have only one question:

WHEN?! wacko.gif
Venerable Aegis
I've only been introduced to the TES community recently through playing Oblivion on the '360 and I own all the plug-ins that Bethesda has released so far. Despite enjoying the game itself so much, I regret buying the '360 version after hearing about and seeing all of the mods there are for the PC version. (I'm actually considering getting the PC version myself).

Although not having the privilege to actually use some of the content modders have out, I see what points are being made against Bethesda. In a general sense, many modders, for all kinds of games, put a lot of hard work and dedication into their content, releasing things innovative and beautiful.

On the other hand, Bethesda (and many other companies, actually) put only enough effort into make something innovative and do it to an extent. Afterwards they release it and charge $3. In reality, this is more than a modest price. Honestly, I have no problem at all for them to release content and charge for it, they're a company and like many others, they have to make money in order to proceed to and succeed on other, future ventures. Come to think of it, $3 from every single person who plays Oblivion and purchases content from Bethesda maybe, in the long run, investing in TES:V.

It saddens me, however, to see modders going the extra mile to get players into the true gaming experience while Bethesda, having the resources available to practically rebuild Kvatch, allow adventuring to new lands over the new dungeons they've recently been making, is still staying inside the box by doing only enough to keep people merely interested in the game. Not only that but they’re actually profiting through this. Even if modders see recognition as enough, they certainly deserve more.

This isn't rare at all in other communities, but just not as severe. For example with The Sims 2 Maxis is charging for sets of content like Holiday items and a “Family Fun” theme. There are some original and well-made objects in this content, but it barely compares to what comes out of the community. The difference in this matter is the fact that some of the bigger parts of this community actually require monthly-paid subscriptions for access to chunks of the content they have available, so at least those innovative members of the community get some profit out their great works.


In the end, its just a matter of circumstance. Why does Bethesda do it? Because they have the power to, and they can, and that's a sad truth we all have to accept. Although the modders make such great content its due to Bethesda that there's a game to start with. However, without the modders, I'm pretty sure the fanbase would've died long before the first plug-in.

I think of it this way: Bethesda makes the actual game and the modding community paves the gaming experience. As we get deeper into the gaming experience, Bethesda makes a quick buck or three by taking advantage of it and releasing mediocre content only to have the modding community eventually build upon that content to get us only deeper. Then Bethesda makes the next Elder Scrolls, we forget about this whole mishab, think about all the good times the gaming experience was (mainly due to the mods xp) but the cycle ends up reoccuring. And, I guess, that's all there is to say about it.



On a lighter, more in-topic note, I actually found Mehrunes' Razor an excellent plug-in in comparison with the others. For $3, that extra dungeon provided a lot of enjoyment. I mean, honestly, what's there to hate?

To start with, you have a whole community to kill off and the only thing to worry about is dying. Just killing everything in itself was enjoyable. Then plundering the buildings was pretty nice, lol. I liked taking books from some buildings just to fill in my own bookcases back at Skingrad. The Morag Tong assassin was probably a nice blast from the past for you MW players. I stumbled into the Commander's building a long time after I freed the guy and saw him getting into a battle with the Commander. It was awkward to see an assassin actually engage in direct combat, so I just gave him a hand and butchered the commander. (Mainly because I needed the thing to open the portal and besides, those daedric greaves on him looked like they could make me a good coin or several.)

Crashing into the battles going on at the Ayleid ruin was real fun. I even had those arrows that did 60 pts. of fire damage in a range of 10 ft. so I had a blast, literally. lol, blowing the vampires to bits while damaging the dunmers a bit was interesting. The vampires seemed to have the upper hand to start with, so finishing off the remaining dunmers wasn't quite a problem.

Simply reading about the story of Dagon's failed champion was quite interesting. Almost as interesting as actually giving the poor guy a second death after eating his heart and killing the other guy who wanted to overtake the Empire. I even thought of a parody of a line from that Star Wars Rap while doing it.

"Get in front of the Empire, to all you Ocato-haters out there, we'll blow yo village up!" 'xP (well, it sounded funny at first)

The only thing I didn't like was how my infamy went up 4 (from 0, too sad.gif ) during the quest, I don't even quite remember how. Maybe going around murdering things secretly (100% chameleon is fun) had something to do with it. Actually, I do remember accidentally pickpocketing a few guys while in the village. =p

And the Razor was kinda overhyped. It only randomly kills things in a hit, but hey, I wouldn't want an uber weapon in my hands, makes things less fun.

So, even despite my feelings about the modders not getting what they deserve, I must say Bethesda has shown much signs of improvement in the work they put into plug-ins with how enjoyable Mehrunes' Razor was. Hopefully they can continue this with whatever plug-ins they're planning for the future.
TormentedSoul
I don't understand why people are crying about $3 (250 microsoft points) for Mehrunes' Razor. The horse armor was $2 (200 microsoft points) then the next 3 plug-ins (DLC) were $1.89 (150 microsoft points) so it's not like each content is going up in price. I think Mehrunes' Razor cost more as it's a huge dungeon. As long as the plug-ins (DLC) stay reasonable I'll continue to buy them. I have 2550 points saved up and it's all being saved for Oblivion content. I'm not a big fan of unofficial plug-ins but since I have a mac I can't play the PC versions of Morrowind or Oblivion if I wanted too. I have Morrowind Game of the Year Edition for Xbox and Oblivion Collector's Edition for Xbox 360. In the end I'm happy with my console versions of both games, content included.
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